Build Introduction
The Infinite Evade Eagle Spiritborn was originally introduced by Wudijo as Perma Evade build and quickly became a meta favorite. However, Evade has recently been “hotfixed,” limiting how frequently you can use it compared to before. Nevertheless, the build remains highly effective – you just have a bit more time between Evades now to make better use of your other skills.
The core idea is to constantly reset your Evade cooldown, mainly through Accelerated Thunderspike. Surprisingly, the main damage does not come from the sill itself but from using Evade almost nonstop, made possible by the Eagle as our primary Spirit Guardian. Our variant of this build keeps the same playstyle but has different Aspect choices, skill tree, and Paragon. The Aspect of Disobedience helps with gear pressure at higher difficulties and boosts damage with the Aspect of Unyielding Hits. We also use Intricacy to extend Armored Hide‘s duration and to sustain the Unyielding damage buff. The build absolutely requires the Sepazontec Unique Weapon and a minimum of two Evade charges, with the Acceleration Potency Passive providing one such charge.
However, before we jump into the build details, keep in mind that this endgame guide assumes your Spiritborn is Level 60 and meets all the build requirements. If you are just starting out with a new Spiritborn character, we recommend heading over to the Quill Volley Leveling Build and then switching to this endgame build when ready.
For information on Season 7, you can check out our Season Hub.
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Strengths and Weaknesses
- Damage through Evade
- Fast Attack Speed
- Easy to Play
- Does not work without the Sepazontec Unique
- Requires at least 2 Evade Charges
To see how this build compares to the other builds on our site, you can check out our build tier lists.
Build Requirements
Skill Bar and Skill Tree Points
Follow the points allocated in the Skill Tree above for the completed build. If you are missing skill points, complete Renown Tier 1-4 in every zone to get the missing additional points.
Spirit Hall Choice
The Spirit Hall allows you to combine two different Spirit Guardians or stick with just one.
- Primary: Eagle
- Casting an Eagle Skill grants 4 seconds of the Storm Feathers Movement Speed bonus. When you Evade, fling up to 8 Storm Feathers for every remaining second, each dealing 125% Lightning damage and making targets Vulnerable for 5 seconds. All Skills are now also Eagle Skills.
- Secondary: Eagle
- For every 4 meters you move, your Critical Strike Chance increases by 4%. This bonus is reset 4 seconds after you Critically Strike.
For this endgame build, we pick the Eagle as the primary and secondary Spirit Guardian. As Primary Spirit Guardian, the Eagle grants us Storm Feathers Movement Speed bonus for 4 seconds when using any Eagle skill. On top of that, Evade will trigger up to 8 Storm Feathers for each remaining second, deal Lightning damage, and make enemies Vulnerable for a few seconds. Since all our Skills are now also considered Eagle skills, this synergizes perfectly with the build. Furthermore, the bonus of having the Eagle as secondary Spirit Guardian further incentivizes movement and mobility, making it a great pick for the fast-paced combat style of this build.
Gear, Stats, Gems, Runes, and Elixirs
The following sections cover all systems that are important if you want to improve the power of your character in the endgame of Diablo 4.
Legendary Aspects
Each Aspect is listed with its matching gear slot. Do your best to keep each Aspect in the assigned slot. Remember to salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto gear pieces with the preferred affixes.
Additionally, if you are trying to farm a specific item, we recommend using your Obols to target farm them!
Gear Slot | Gems/Runes | Aspect / Unique | Legendary Aspect / Unique Power |
---|---|---|---|
Helm | Cem Tzic | Loyalty’s Mantle | While your Spirit Hall choices match: Their bonuses are 100% more potent. Skills of their Base Spirit gain x% Vigor Cost Reduction and x% Cooldown Reduction. |
Chest | Grand Emerald | Aspect of Disobedience | You gain {x}% increased Armor for 4 seconds when you deal any form of damage stacking up to {x}%. |
Gloves | Aspect of Accursed Touch | Lucky Hit: Up to a x% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse’s stored souls deal x% increased damage. | |
Pants | Grand Emerald | Aspect of Interdiction | Gain x% Block Chance per Resolve Stack. |
Boots | Rakanoth’s Wake | When you cast a Skill with a Cooldown, you explode, dealing {x} Fire damage. | |
Amulets(50% bonus) | Grand Skull or Occult Gem | Aspect of Redirected Force | Gain increased Critical Strike Damage equal x% of your Block Chance. Blocking doubles this bonus for 10 seconds. |
Ring | Grand Skull or Occult Gem | Aspect of Unyielding Hits | Casting a Gorilla Skill increases your Weapon Damage by x% of your Armor for 3 seconds. |
Ring | Grand Skull or Occult Gem | Edgemaster’s Aspect | Skills deal up to {x}% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
Weapon (200% bonus) | Bac Gar | Sepazontec | Your Basic Skills deal x% increased damage and always use their 3rd attack. Every 3rd cast of a Basic Skill strikes three times. |
Great alternative Aspects to use while you are still gathering the recommended ones are the Duelist’s Aspect and the Aspect of Exhilaration. The Duelist’s Aspect boosts Ferocity, which synergizes perfectly with the Aspect of Exhilaration, increasing the chance to reduce Evade cooldown for each stack of Ferocity gained.
Stat Priority and Tempering Affixes
Affixes on the same line are considered to be equally important. Bolded affixes are the most important targets for Masterworking upgrades. To masterwork, you will need rare materials that only drop from Nightmare Dungeons. Be sure to check our Tempering and Masterworking guides, for more details about these topics.
Slot | Targeted Gear Affix | Tempering Affixes |
---|---|---|
Helm | All Stats Movement Speed Damage Reduction Ranks to Velocity | N/A |
Chest | 1. Dexterity 2. Armor 3. Maximum Life | Spiritborn Endurance (Defensive): Ranks to Auspicious Natural Schemes (Utility): Barrier Generation |
Gloves | 1. Critical Strike Chance 2. Dexterity 3. Armor | Eagle Finesse (Offensive): Storm Feathers Potency Natural Schemes (Utility) – Barrier Generation |
Pants | 1. Maximum Life 2. Armor 3. Dexterity | Spiritborn Recovery (Defensive): Ranks to Resilient Natural Schemes (Utility) – Barrier Generation |
Boots | Movement Speed Cooldown Reduction Resistance to All Elements Non-Physical Damage | N/A |
Amulet | 1. Dexterity 2. Total Armor 3. Ranks to Brilliance | Eagle Finesse (Offensive): Storm Feathers Potency Centipede Efficiency (Resource): The Devourer Cooldown Reduction |
Rings | 1. Critical Strike Chance 2. Maximum Life 3. Dexterity | Eagle Finesse (Offensive): Storm Feathers Potency Centipede Efficiency (Resource): The Devourer Cooldown Reduction |
Weapon | Chance For Basic Skills to Deal Double Damage Ranks to Follow Through Dexterity Basic Skill Lucky Hit Chance | N/A |
The priority order of Resistances is Lightning > Poison > Fire > Cold > Shadow.
Make sure to reach the Armor Cap of 1,000 for survivability. However, as this builds scales with armor, we benefit from having more than the minimum. This applies to any build using the Aspect of Unyielding Hits, where higher armor increases overall damage. Furthermore, in higher difficulties, there will be a penalty to armor and resistance, so you will need a higher amount to compensate for the loss.
Gems and Runewords
Listed below are the recommended Gems and Runewords to socket into your gear.
Gems
Weapon Gems | Armor Gems | Jewelry Gems |
---|---|---|
N/A We use Bac Gar instead. | Grand Emerald For more Dexterity | Grand Skull For more Armor |
Occult Gems
For your Jewelry sockets, you can also equip Occult Gems in Season 7. Here are some recommended Occult Gems for this build:
- Cornucopia: While you have three or more Growth and Decay Witch Powers slotted, you generate 30% more Barrier, gain 30% more Fortify and have 30% more Thorns.
- Moonlight Ward: For each rank in your slotted Unique Witchcraft Power, you gain 3% Damage Reduction and 0.5% Maximum Resistance to All Elements.
- Dust Stone: For each of your Auras and Hexes an enemy is afflicted by, they take 2.5% increased damage from you.
- Hungering Void: While you have an Aura active, pull Nearby enemies toward you every 8 seconds.
Runewords
Runewords, unlocked during the Vessel of Hatred campaign, replace gems in gear and can improve your build by combining a trigger Rune of Ritual and an effect Rune of Invocation. Ritual Runes generate Offerings, which Invocation Runes consume to trigger effects, with some even gaining overflow bonus power from excess Offerings. You can equip up to two Runeword pairs (four Runes) at a time. For a detailed guide on Runewords, check out our Runewords Guide!
The following are recommended Runeword combination options for the Infinite Evade endgame build of the Spiritborn:
Runeword Combination | Runeword Effects |
---|---|
Cem Tzic | Cem – Gain: 75 Offering. Cast Evade. Tzic – Requires: 200 Offering (Overflow: Increase damage by 1% per Offering). Cooldown: 1 second. Evoke the Spiritborn’s Concussive Stomp, dealing damage and Knocking Down enemies. |
Bac Gar | Bac – Gain: 50 Offering. Travel 5 meters. Gar – Requires: 25 Offering (Overflow: Gain Multiple Stacks). Cooldown: 1 Second. Gain 2.5% Critical Strike Chance for 5 seconds, up to 25%. |
Which Elixirs Should You Use?
Visit the Alchemist and craft an Elixir providing any Resistance you need most, or the Assault Elixir to increase Attack Speed. Some Elixirs cannot be crafted and only drop from activities like Helltides or Nightmare Dungeons. Additionally, make sure to keep your health potion upgraded!
The following Elixirs are useful for most Spiritborn builds:
- Elixir of Precision provides the highest damage output increase.
- Elixir of Advantage increases your attack speed
- Elixir of Fortitude for additional survivability
Paragon Board
Paragon unlocks after reaching Level 60 and is considered an endgame progression system. Leveling up your paragon greatly increases your character’s power! We recommend using the following Legendary nodes and Glyphs to improve the build even further as you grind through the endgame. Note that each Glyph’s information and radius are based on the Level 46 version.
Witchcraft Powers
During Season 7, you can equip and rank up 6 Witchcraft Powers as you progress. These powers can be acquired at the Coven’s Altars near the Tree of Whispers. To purchase them, you will need Restless Rot, a currency earned naturally through doing Headhunts.
These Witchcraft Powers provide unique ways to strengthen your build. As you progress through the above leveling journey, consider prioritizing the following powers:
Witchcraft Power & Type | Effect |
---|---|
Doom Orb (Unique, Eldritch) | An ominous orb of pure Eldritch energy circles you damaging any enemy it touches for 400% Fire damage. Doom orb may launch itself at distant enemies before returning. At Rank 5 and above: Kills or damage to bosses empower the orb’s damage by 5%. After 100%, the Orb explodes, dealing 5200 damage to nearby enemies before reforming 3 seconds later. |
Soul Harvest (Growth & Decay) | Feed upon the life force of nearby enemies whenever you use a skill with a cooldown, increasing your primary stat by 3% per monster for x seconds. At Rank 9 and above: Soul Harvest does not lose duration so long as enemies are nearby. |
Aura of Misfortune (Psyche) | Enemies near you have a x% chance for their attacks to be interrupted. Does not work on bosses. At Rank 5 and above: Auro of Misfortune increases your Movement Speed by 5% and Slows enemies by 30%. |
Hex of Shattering (Psyche) | Damage done by your Witchcraft Effects afflicts enemies with Hex of Shattering causing them to deal x% reduced damage for 5 seconds. At Rank 8 and above: When a Hex effect is applied to Headrotten, all damage will be guaranteed critical strikes for 5 seconds. |
Wave of Woe (Eldritch) | Release a Wave of Woe when damaging an enemy with your skills. Wave of Woe deals an additional x Shadow damage and echoes this damage to all other nearby enemies of the same type. At Rank 5 and above: Damage is increased by 15% each time damage is echoed and is guaranteed to echo at least 5 times. May strike the same target multiple times. |
Hex of Flames (Eldritch) | Lucky Hit: You have up to a x% chance to apply Hex of Flames. Hex of Flames deals 40% additional Fire damage each time you deal damage to the target. At Rank 7 and above: Hex of Flames explodes dealing damage to all nearby enemies when you land a critical strike. |
Mercenaries
During the Vessel of Hatred campaign, you will unlock different NPC Mercenaries who join you on your travels. In the early endgame, you can generally pick any mercenary you like, as they will not play an essential role until you optimize your build. However, if you would prefer to get a recommendation, we would advise selecting Subo as your main companion, for the added survivability he provides, and Raheir as Reinforcement.
Subo Skill Tree choices:
- Core Skill: Wire Trap
- Core Passive: Ready At Hand
- Iconic Skill: Trip Mines
- Iconic Passive: Loaded Munitions
Raheir Reinforcement choices:
- Opportunity Skill: Select “Skill Cast”.
- Reinforcement Skill: Provoke
Build Mechanics and Rotation
The main mechanic of this Perma Evade build revolves around resetting Evade cooldowns. Accelerated Thunderspike resets your Evade by 5 seconds every third attack, which matches Evade’s base cooldown, giving you an instant reset every time! Together with the Sepazontec unique weapon, our basic attack, Thunderspike, always triggers the third hit, creating a continuous loop of Evade resets. Damage is automatically dealt through Storm Feathers, thanks to choosing the Eagle as our primary Spirit Guardian. As previously mentioned; this build focuses on spamming Evade to maximize damage output. Our selected Runewords amplify this playstyle even further by increasing damage based on movement. Lastly, our ultimate skill, The Devourer, provides extra damage whenever it is off cooldown and is the most effective ultimate for maintaining Supremacy stacks. Since we are also using Intricacy in this build variant, we can use Armored Hide before and again three times after the Devourer to keep the buff from Aspect of Unyielding Hits up.
Below, you will find a quick list of the skills you will have on your skill bar and how they could be used, rather than a strict rotation or priority. This list simply covers the basics, as your main focus will primarily be on using Evade:
- Press your Evade keybind 24/7!
And then situationally:
- You can use Soar as a soft teleport to jump across cliffs or gaps.
- Armored Hide for protection, and before using the Ultimate.
- Always use The Devourer Ultimate as soon as it comes off cooldown!
- Use Armored Hide again after the Devourer, for the Intricacy interaction.
- Counterattack for dodge chance and the increased Critical Strike Damage.
- Ravager to boost the damage as well, and lastly:
- Spam Evade all the time unless you need protection or want to boost Storm Feather damage by using one of the other skills.
Uniques and Mythic Uniques
Below you will find information on Uniques and Mythic Uniques that are useful and recommended for this build. Moreover, if you are interested in target farming Mythic Uniques, check out our How to Farm Mythic Uniques guide.
If a Unique or Mythic Unique is not listed here, it is NOT recommended and won’t benefit this specific build in any way.
Uniques
Listed below are the recommended and optional Unique Items for this build.
- Sepazontec (Required): Your Basic Skills deal 25-50% increased damage and always use their 3rd attack. Every 3rd cast of a Basic Skill strikes three times.
- Loyalty’s Mantle (Highly Recommended:) While your Spirit Hall choices match: Their bonuses are 100% more potent. Skills of their Base Spirit gain 20-60% Vigor Cost Reduction and 20-60% Cooldown Reduction.
- Rakanoth’s Wake (Recommended): When you cast a Skill with a Cooldown, you explode, dealing {x} Fire Damage.
Mythic Uniques
The Perma Evade Eagle Thunderspike Spiritborn does not require any Mythic Uniques!
Season 7: Witchcraft
For a complete overview of Season 7, its mechanics and theme, new leveling activity, and other changes coming with the Season of Witchcraft, please take a look at our comprehensive season hub here.
Additionally, the Season of Witchcraft is the first season bringing changes to Spiritborn. Here are the changes related to this build.
- Enhanced Thunderspike: Vigor generated increased from 5 to 7.
- Accelerated Thunderspike: Vulnerable duration increased from 2 to 3 seconds.
- Concussive Stomp: Damage increased from 40% to 50%.
- Endurance: Vigor generated increased from 5/10/15 to 10/20/30.
- Auspicious: Delay to gain Barrier after taking damage reduced from 5 to 2 seconds.
- Acceleration:
- Previous – Gain 1/2/3 additional Evade Charges. After you Evade your next Eagle Skill deals 10/20/30%[x] increased damage.
- Now – Gain 1 additional Evade Charge. After you Evade, your Eagle Skills deal 8/16/24%[x] increased damage for 2 seconds.
- The Devourer: Rank 5: The Devourer’s damage is increased by 150% of your Healing Received bonus.
- Eagle Secondary Spirit Hall: Delay before the bonus is reset increased from 2 to 4 seconds.
- Tzic: Offering cost reduced from 250 to 200. Overflow: Increase damage by 1% per Offering.
Obol Gambling
Obol gambling is a great way to potentially find item upgrades or items missing from your build. Similar to Kadala in Diablo 3, you can use Obol vendors in town to try and get any specific item that you are missing. When a Level 60 Character spends Obols, all gear from that vendor will be 750 item power, the highest non-Ancestral item power in the game, allowing you to fill out gear with the affixes or Legendary Aspects you need. There is also a small chance to receive an Ancestral piece with item power 800.
You can check out our Obol Gambling Tool Guide here!
Changelog
- January 18th, 2025: Added Witchcraft Powers and Occult Gems for Season 7.
- October 17th, 2024: Replaced Paragon board images with new tool.
- October 12th, 2024: Updated Paragon Board attachment order.
- October 11th, 2024: Added Paragon Board images and updated Rotation explanation.
- October 10th, 2024: Guide created for Vessel of Hatred, Season 6.