Build Introduction
The Flurry Rogue build rapidly stabs every foe in range. Flurry penetrates through every enemy in range with multiple hits.
Aspect of Encircling Blades enables Flurry to deal damage in a massive circular Area of Effect (AoE) around the player. This AoE build is perfect for players who want a simple playstyle that easily clears groups of enemies.
For the best version of the Flurry build, check out the Flurry Overpower Rogue guide. It is the most powerful Flurry setup but has extremely strict build requirements. Take a look at the guide to start collecting the gear before switching to the build.
The only starting requirement for this endgame build guide is a Level 60 character. Check the Rogue Leveling Guide if you need help getting there.
Check the build tier lists to see how this build compares to others on Icy Veins.
Strengths and Weaknesses
- High area damage to clear packs
- Rapid movement for fast dungeon runs
- Can crowd control an entire pack of enemies
- Reduced single-target damage
- Requires melee range
- Crowd control dependent on procs
Quick Navigation
Want to skip ahead? Use the table below to jump to sections.
Skill Bar and Skill Tree Points
The Skill Tree above shows the full allocation of 71 Skill Points for the Flurry Rogue build. Make sure you obtain the 12 Skill Points available from Renown.
Wondering what comes after Level 60? Head to the Paragon Board section to power up the build even further. If you want to see how everything plays out in combat, check out the Rotation and Playstyle section for a quick breakdown.
Rogue Class Mechanic – Specialization
Combo Points is the preferred Rogue Specialization for general farming due to the burst damage playstyle of Flurry Rogue. Build Combo Points with Puncture to unleash additional damage for
Flurry.

Gear, Stats, Gems, and Runes
The following sections cover the important systems that are essential to improving the power of your character in the endgame of Diablo 4.
Legendary Aspects
Listed below are all the best-in-slot Aspects for the Flurry Rogue build. Salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto Legendary Items with the preferred affixes. For the best results, combine these Aspects with the ideal Stat Priorities.
Gear Slot | Aspect Name | Aspect Power |
---|---|---|
Ranged Weapon (+100% bonus effect) | ![]() | ![]() |
Amulet (+50 bonus effect) | ![]() | Flurry deals [25-45%] increased damage and has a 20% chance to Stun enemies for 3 seconds with each hit. |
Dual-Wielded Weapon Slot #1 (replaced by ![]() | Frostbitten Aspect | Enemies hit by your Grenade Skills have a chance equal to your Critical Strike Chance to be Frozen for 2 seconds. You deal x [10 – 30%] increased Critical Strike Damage against Frozen or Stunned enemies. |
Gloves | ![]() | Your Basic Skills are always Cold Imbued. You deal x [5 – 20%] increased damage to enemies who are Chilled or Frozen. |
Ring Slot #1 (replaced by ![]() | ![]() | Skills deal up to [5 – 25%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
Dual-Wielded Weapon Slot #2 or Ring Slot #2 | ![]() | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5 – 10%], up to 30%. |
Dual-Wielded Weapon Slot #2 or Ring Slot #2 | ![]() | Distant enemies have a 10% chance to be Stunned for 2 seconds when they hit you. You deal [15 – 35%] increased damage to Stunned and Knocked Down enemies. |
Helm (replaced by ![]() | ![]() | You take [10 – 30%] less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15% Movement Speed for 2 seconds. |
Chest (replaced by ![]() | ![]() | Lucky Hit: Critical Strikes have up to a [45 – 60%] chance to grant a free Dark Shroud shadow. |
Pants | ![]() | Basic Skills grant 20% Damage Reduction for [2 – 6] seconds |
Boots | ![]() | Critical Strikes grant [8.5 – 19%] Movement Speed for 1 second, up to 6 seconds. |
Stat Priority and Tempering Affixes
Listed below are the affixes to prioritize on gear for Flurry Rogues, ranked by importance. Affixes on the same line have equal value, so attempt to obtain all affixes in each line before moving on to the next. Bolded affixes are the most important targets for Masterworking upgrades. For more details, check the Tempering and Masterworking guides.
Daggers are equipped for the fastest weapon speed to heal more often with Improved Flurry. Bows and Crossbows provide comparable implicit stats.
Close Quarters Combat increases the priority of the Damage to Crowd Controlled Enemies tempering affix from
Natural Finesse.
Prioritize Boots with the implicit effect, attacks reduce Evade’s cooldown, for constant Evades to activate Advanced Flurry.
The priority order of Resistances is Lightning > Poison > Fire > Cold > Shadow. Maximum Resistance is 70% by default for each element and can be increased to 85% by various sources.
Armor is only needed until capped at 1,000.
↑ Back to Legendary Gear Table
Slot | Gear Affixes | Tempering Affixes |
---|---|---|
Weapons | 1. Maximum Life, Dexterity, Vulnerable Damage | ![]() ![]() |
Helm | 1. Cooldown Reduction 2. Any uncapped Resistances or Armor 3. Maximum Life, Dexterity, Lucky Hit Chance | ![]() ![]() |
Chest | 1. Maximum Life, Dexterity 2. Any uncapped Resistances or Armor 3. Healing Received | ![]() ![]() |
Gloves | 1. Ranks to Flurry, Critical Strike Chance, Attack Speed 2. Any uncapped Resistances or Armor 3. Maximum Life, Lucky Hit Chance | ![]() ![]() |
Pants | 1. Maximum Life, Dexterity 2. Any uncapped Resistances or Armor | ![]() ![]() |
Boots | Implicit Stat: Attacks Reduce Evade’s Cooldown 1. Movement Speed 2. Any uncapped Resistances or Armor 3. Ranks to Dash, Maximum Life, Dexterity | ![]() ![]() |
Amulet | 1. Ranks to Unstable Elixirs, Frigid Finesse, Malice, and/or Exploit 2. Critical Strike Chance, Cooldown Reduction, Attack Speed | ![]() ![]() |
Rings | 1. Critical Strike Chance, Attack Speed 2. Resource Cost Reduction, Vulnerable Damage, Maximum Life | ![]() ![]() |
Uniques and Mythic Uniques
Listed below are the recommended and optional Unique and Mythic Unique Items for the Flurry Rogue build. Each item description includes the most important affix to target for Masterworking upgrades. Check the Mythic Unique Items Guide for information on target-farming them.
Condemnation (recommended) provides a 1.4x multiplier that works well in this Combo Points build.
- Masterworking Priority: Basic Skill Attack Speed
Harlequin Crest (recommended) provides a good amount of offense and defense, if you are lucky enough to find this Mythic Unique Item.
- Masterworking Priority: Cooldown Reduction
Ring of Starless Skies (recommended) is a Mythic Unique Item that provides a highly valuable 1.5x multiplier. The downside is the unique effect requires some management to ramp up and maintain the buff stacks.
- Masterworking Priority: Critical Strike Chance or Ranks to Core Skills
Cowl of the Nameless (optional) provides the highest damage output when properly Masterworked.
- Masterworking Priority: Ranks to
Unstable Elixirs or
Trick Attacks
- Masterworking Priority: Ranks to
Shroud of False Death (optional) provides the highest damage increase in the slot due to the +1 Ranks to All Passives inherent affix.
- Masterworking Priority: All Stats or Maximum Life
Gems and Runewords
Listed below are the recommended Gems and Runewords to socket into your gear.
Gems
Weapon Gems | Armor Gems | Jewelry Gems |
---|---|---|
![]() ![]() | ![]() | Any Resistance Gems needed or ![]() |
Runewords
Insert one of the following Runewords, consisting of a Rune of Offering and a Rune of Invocation, into your equipped Ranged Weapon. The other Runeword can be inserted into any equipped Helm, Chest, or Pants item. Add sockets to your equipment at the Jeweler if necessary. Check the Runewords Guide for more details.
Runewords | Effects |
---|---|
![]() ![]() | Gain: 200 Offering — Drink a Healing Potion. Requires: 25 Offering, Cooldown: 1 Second — Gain 2.5% Critical Strike Chance for 5 seconds, up to 25%. |
![]() ![]() | Gain: 25 Offering — Stand still for 0.3 seconds. Requires: 600 Offering, Cooldown: 2 Seconds — Evoke the Barbarian’s Enhanced War Cry, increasing your Movement Speed and damage dealt. |
Paragon Board
Use the following Paragon Boards, Legendary Nodes, and Glyphs for the Flurry Rogue.
The Paragon setup displayed above focuses on quickly unlocking the essential Glyph sockets and Legendary Nodes at a moderate Paragon Level. Once the base setup is complete, allocate the remaining Paragon points in the following order.
- Obtain any remaining nodes providing a damage increase within the radius of Glyph sockets.
- Path to the remaining Rare and Magic nodes. Prioritize obtaining damage reduction, any needed Resistances/Armor, and damage increases.
- Any remaining points can be spent on Dexterity nodes within the radius of
Headhunter.
Boss Powers (Season 8)
In the Season of Belial’s Return (Season 8), equip the following Boss Powers to enhance this build.
Main: Beast in the Ice’s Sleet — After casting 3 Skills which apply Crowd Control or Stagger effects, shoot out sleet spikes that deal [800%] Cold damage and Freeze enemies for 2 seconds.
Modifier:
- Liilth’s Wind of Hate: Hitting an Elite enemy with a Main Boss Power creates an inert Blister Clone with 10% of their Maximum Life for 15 seconds. Killing the Blister removes [2.1%] of the Elite’s Life. An Elite can have up to 1 Blister active at once, and a Boss can have up to 2 Blisters. Enemies with Resilience cannot spawn Blisters.
- Sinerat’s Flames: Gain x [5%] increased damage to all Elements. For each 1% of an Element’s Resistance from bonuses, gain x0.2% increased damage for that Element, up to a maximum of x [15.5%].
- Flesh Reaper’s Disruption: Gain x [5%] Vulnerable Damage, increased by x0.5% for each 1% of Crowd Control Duration Bonus you have, up to a maximum of x [10.5%].
Mercenaries
Once the Den is unlocked during the main questline in the Vessel of Hatred expansion for Diablo 4, complete Mercenary key quests to acquire them. Hire a Mercenary and enlist a Reinforcement in the following setup.
- Hired Mercenary: Varyana
- Skills:
Cleave,
Hysteria,
Bloodthirst,
Bloodlust
- Skills:
- Reinforcement: Raheir
- Skill:
Bastion
- Opportunity: Cast when the player becomes Injured
- Skill:
Build Mechanics
The Flurry Rogue build is fairly simple to play. Flurry becomes a powerful clearing skill, especially with
Aspect of Encircling Blades to turn it into a circular Area of Effect around the player.
Fundamental Puncture easily applies Vulnerable to a target with a single Basic attack. Aim
Puncture at the toughest enemies in a pack. In group play, apply this debuff to Elites and Bosses so your teammates deal more damage!
Puncture is a Marksman Skill that can be used before casting
Flurry to gain the damage bonus from
Tricks of the Trade.
Resource Management
Enhanced Puncture, and
Combat should provide enough Energy generation if you are taking the time to build 3 Combo Points before casting each
Flurry.
Ring of Starless Skies is an option for additional resource management. You can also reallocate 3 Skill Points from
Stutter Step into
Innervation.
Rotation and Playstyle
Use the following rotation to optimize damage output.
- Cast
Dark Shroud if you are missing the shadow stacks.
- Cast
Smoke Grenade on enemies to activate
Enhanced Smoke Grenade.
- Use a Potion to activate the damage buff from
Unstable Elixirs.
- Build 3 Combo Points with
Puncture. Make sure you are close enough for
Fundamental Puncture to apply Vulnerable.
- Activate
Cold Imbuement for damage increases from
Mixed Cold Imbuement and
Frigid Finesse.
- Cast
Flurry in the middle of enemy packs.
- Continue to build Combo Points with
Puncture before casting
Flurry.
Elixirs
Visit the Alchemist in any main town to craft helpful Elixirs, or find Elixirs by killing enemies or opening chests during various activities in Diablo 4. Listed below are the best Elixirs to consume for the Flurry Rogue, ranked by importance.
Elixir of Precision provides the highest damage output increase, if not already capped at 100% Critical Strike Chance.
Elixir of Advantage increases damage output, if not already capped at 100% Attack Speed bonus from gear and Paragon.
Elixir of Resource greatly helps with Energy issues, if you do not already have the appropriate Energy gear. This elixir is highly recommended for starting characters to maintain the casting of Core Skills.
Elixir of Fortitude is the best general-purpose option for survivability.
Elixir of Iron Barbs can provide a high amount of Physical Damage Reduction. Armor becomes more effective as you approach the Armor cap (9,320 against monster level 100 and above).
- Specific Resistance Elixirs can be utilized to survive against Uber Bosses with elemental attacks.
Season 8 Updates
A brief summary of the seasonal changes are provided below. For a complete overview of Season 8, take a look at the comprehensive season guide.
Fists of Fate no longer applies random crowd controls.
Worldly Fortune can no longer apply any crowd control tempers.
Aspect of Concussive Strikes no longer provides increased damage.
Frostbitten Aspect is now in the Offensive category.
Trick Attacks
- Previous: Dazing or Stunning an enemy increases your Critical Strike Chance by 2/4/6% and Critical Strike Damage by 2/4/6% for 5 seconds, up to 12/24/36%.
- Now: Attempting to Daze or Stun an enemy increases your Critical Strike Chance by 1/2/3% and Critical Strike Damage by 1/2/3% for 8 seconds, up to 5/10/15%.
Changelog
- April 26, 2025: Guide updated for Season 8 (Patch 2.2.0)
- January 21, 2025: Guide updated for Season 7 (Patch 2.1.0).
- October 4, 2024: Guide updated for Season 6 (Patch 2.0.2).
- August 6, 2024: Guide updated for Season 5 (Patch 1.5.0).
- May 14, 2024: Guide updated for Season 4 (Patch 1.4.0).
- January 22, 2024: Guide updated for Season 3 (Patch 1.3.0).
- October 17, 2023: Guide updated for Season 2 (Patch 1.2.0).
- July 18, 2023: Guide updated for Season 1.