ColdEndgamerangedrogueseason 5

Heartseeker Rogue Endgame Build Guide for Diablo 4 (Season 5)

Easy playstyle capable of the highest clears in The Pit!

LexyuAvatar

Lexyu

WRITER

Theorycraft Build Maker and Content Creator


Updated: Posted:

HeartseekerDashShadow StepCaltropsSmoke GrenadeDeath Trap


Build Introduction

The Heartseeker Rogue is the easiest-to-play build within the class, mainly focused on repeatedly casting a Basic Skill to deal damage. HeartseekerHeartseeker deals devasting single-target damage, and Paingorger's GauntletsPaingorger’s Gauntlets echos the damage to clear activities with high monster density, such as Inferno Hordes and The Pit.

The final version of the Heartseeker Rogue utilizes Shard of VerathielShard of Verathiel for maximum damage output. HeartseekerHeartseeker is transformed to consume Energy, so the setup has strict requirements to function properly. Check the Shard of Verathiel section for the full details.

The only starting requirement for this endgame build guide is a character around Level 50 in World Tier 3. Check our Rogue Leveling Guide if you need help getting there.

Season 5 Update (Patch 1.5.0): The Heartseeker Rogue no longer utilizes VictimizeVictimize due to a new bug reducing damage. This build has been reworked for Close Quarters CombatClose Quarters Combat and Paingorger's GauntletsPaingorger’s Gauntlets.

Strengths and Weaknesses

Strengths
  • Easy to play ranged build
  • Heartseeker seeks enemies so aiming is not an issue
  • Deals high single-target damage and echos it to additional enemies.
Weaknesses
  • Playstyle can be boring for some players
  • Requires a lot of well-rolled gear to see results

To see how this build compares to the other builds on our site, you can check out our build tier lists.

Skill Tree Points and Skill Bar

Skill Bar Setup for the Heartseeker Rogue (order does not matter)
Heartseeker Heartseeker Dash Dash Shadow Step Shadow Step Caltrops Caltrops Smoke Grenade Smoke Grenade Death Trap Death Trap

The Skill Tree above shows the full allocation of 58 Skill Points for the Heartseeker Rogue build. Make sure you obtain the 10 Skill Points available from Renown.

Dark ShroudDark Shroud is not equipped on the Skill Bar. Dark Shroud shadows are granted through Umbrous AspectUmbrous Aspect.

Cold ImbuementCold Imbuement is not equipped on the Skill Bar. Coldclip AspectColdclip Aspect automatically applies the effects of Enhanced Cold ImbuementEnhanced Cold Imbuement and Mixed Cold ImbuementMixed Cold Imbuement to HeartseekerHeartseeker.

Heartseeker Rogue Specialization

Preperation is the preferred Rogue Specialization for the Heartseeker Rogue mainly to reduce the Cooldown of Death TrapDeath Trap for more uptime on the damage multiplier on No WitnessesNo Witnesses. Casting Death Trap also resets other Skill Cooldowns and grants 15% Damage Reduction from Preperation.

Paragon

Paragon unlocks after reaching Level 50, and the progression system offers a considerable boost to character power. The images below provide a visual of each Paragon Board setup for the Heartseeker Rogue.

Important Notes:

  • Make sure you select the correct Legendary Boards and rotate them into the correct orientation.
  • Attach Legendary Boards in the correct order, as bonus requirements of Rare Nodes increase with their placement order.
  • Additional bonus requirements on Rare Glyphs may not be obtainable until they gain increased radius range at Level 15.

1. Starting Board (Control)

Socket ControlControl in the starting board for a 1.2x damage multiplier against Frozen or Stunned Enemies, activated by Lucky Hit Chance tempers or Disciplined Shadow StepDisciplined Shadow Step. The bonus also applies to Staggered Bosses.

2. No Witnesses (Ranger)

Attach the No WitnessesNo Witnesses board without any rotations. Socket RangerRanger for increased damage and damage reduction. Prioritize leveling Tracker to 15 for increased radius, as it is needed to gain the additional bonus. Obtain the Legendary Node for a damage bonus after casting Death TrapDeath Trap. Path to the Board Attachment Gate on the left side to continue.

3. Exploit Weakness

Attach the Exploit WeaknessExploit Weakness board without any rotations. Immediately obtain the Legendary Node for a 1.25x times damage multiplier. The Glyph Socket on this board is not utilized.

4. Cheap Shot (Fluidity)

Path back to the Board Attachment Gate at the top of the No WitnessesNo Witnesses board, and then rotate the Cheap ShotCheap Shot board twice before attachment. Immediately obtain the Legendary Node for a 1.25x times damage multiplier. Socket FluidityFluidity to boost the nearby Magic Nodes with Damage Reduction from Slowed Enemies and Damage to Crowd Controlled Enemies. The additional bonus provides useful damage and Energy Regeneration for The UmbracruxThe Umbracrux.

5. Tricks of the Trade (Canny)

Attach the Tricks of the TradeTricks of the Trade board without any rotations. Immediately obtain the Legendary Node to increase HeartseekerHeartseeker damage after casting DashDash or Shadow StepShadow Step. Socket CannyCanny to increase damage.

6. Deadly Ambush (Ambush)

Attach the Deadly AmbushDeadly Ambush board without any rotations. Socket AmbushAmbush and obtain the Legendary Node for increased damage against enemies affected by Death TrapDeath Trap or CaltropsCaltrops.

Paragon Board images courtesy of d4builds.gg. Click this link for the Paragon planner.

Gear, Gems, Elixirs, and Stats

The following sections cover the important systems that are essential to improving the power of your character in the endgame of Diablo 4.

Legendary Aspects

Listed below are all the best-in-slot Aspects for the Heartseeker Rogue build. Salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto Legendary Items with the preferred affixes.

Gear SlotAspect NameAspect Power
Ranged WeaponAspect of the MoonriseAspect of the MoonriseDamaging an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining x [40 – 80%] Basic Skill damage and 15% Movement Speed for 10 seconds.
AmuletAspect of AdaptabilityAspect of AdaptabilityWhen cast below 50% Maximum Resource, Basic Skills generate 3 of your Primary Resource, once per cast. When cast at or above 50% Maximum Resource, Basic Skills deal x [20 – 80%] increased damage.
Dual-Wielded Weapons or RingsAspect of RetributionAspect of RetributionDistant enemies have a 10% chance to be Stunned for 2 seconds when they hit you. You deal [15 – 30%] increased damage to Stunned and Knocked Down enemies.
Dual-Wielded Weapons or RingsRapid AspectRapid AspectBasic Skills gain [15 – 30%] Attack Speed.
Dual-Wielded Weapons or RingsColdclip AspectColdclip AspectYour Basic Skills are always Cold Imbued. You deal x [5 – 20%] increased damage to enemies who are Chilled or Frozen.
Dual-Wielded Weapons or RingsAspect of ElementsAspect of ElementsGain x [20 – 30%] increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets:
• Fire, Lightning, and Physical.
• Cold, Poison, and Shadow.
Gloves (replaced by Paingorger's GauntletsPaingorger’s Gauntlets)Frostbitten AspectFrostbitten AspectEnemies hit by your Grenade Skills have a chance equal to your Critical Strike Chance to be Frozen for 2 seconds. You deal x [10 – 25%] increased Critical Strike Damage against Frozen or Stunned enemies.
(only used for the damage multiplier, not the Grenade Skills effect)
Helm (replaced by Harlequin CrestHarlequin Crest)Aspect of MightAspect of MightBasic Skills grant 20% Damage Reduction for [2 – 6] seconds
Chest (Tyrael's MightTyrael’s Might optional)Aspect of Quickening FogAspect of Quickening FogYou automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash’s cooldown by [0.5 – 0.65] seconds for each enemy hit, up to [1.50 – 1.95] seconds.
PantsUmbrous AspectUmbrous AspectLucky Hit: Critical Strikes have up to a [45 – 60%] chance to grant a free Dark Shroud shadow.
BootsAspect of Concussive StrikesAspect of Concussive StrikesLucky Hit: Damaging an enemy has up to a 20% chance to Daze them for 2 seconds. You deal x [5 – 20%] increased damage to Dazed enemies.

Gems

Listed below are the best Gems to socket into gear for each item type.

Weapon GemsArmor GemsJewelry Gems
Royal DiamondRoyal Diamond for increased Ultimate Damage to scale No WitnessesNo Witnesses.Royal RubyRoyal Ruby for increased Maximum Life.Any Resistance Gems needed or Royal SkullRoyal Skull for Armor (up to the 9,230 Armor cap).

Elixirs

Visit the Alchemist in any main town to craft helpful Elixirs that increase stats and experience gain for 30 minutes. Make sure to forage plants and pick up the necessary crafting materials during your adventures; they randomly spawn around the world. Elixirs can also drop randomly from enemies and chests during many activities in Diablo 4. Listed below are the best Elixirs to consume, ranked by importance.

  1. Elixir of PrecisionElixir of Precision provides the highest damage output increase, if not already capped at 100% Critical Strike Chance.
  2. Elixir of AdvantageElixir of Advantage increases damage output, if not already capped at 100% Attack Speed bonus from gear and Paragon.
  3. Elixir of FortitudeElixir of Fortitude is the best general purpose option for survivability.
  4. Specific Resistance Elixirs can be utilized to survive against Uber Bosses with elemental attacks.

Return to the Alchemist again when you reach Level 20, 30, 45, 60, 70, 80 and 90, to upgrade your potion. The extra healing is essential to survival.

Stat Priority and Tempering Affixes

Listed below are the affixes to prioritize on gear for Heartseeker Rogues. Each line of affixes are listed in order of importance. Affixes on the same line are considered to be equally important, but their benefits may vary depending on how much is stacked or other character stats. Attempt to obtain all affixes in each line before moving to the next line. Bolded affixes are the most important targets for Masterworking upgrades.

The Ranged Weapon type selected depends on your preference. Bows have a faster weapon speed, while Crossbows have a higher damage per hit. Equip Daggers for a faster weapon speed on Shadow StepShadow Step.

The priority order of Resistances is Lightning > Poison > Fire > Cold > Shadow. Maximum Resistance is 70% by default for each element and can be increased to 85% by various sources.

Armor is only needed until capped at 9,230.

Check out our Tempering Guide for more details on Blacksmith upgrading.

SlotGear AffixesTempering Affixes
Weapons1. Maximum Life, Vulnerable Damage
2. Life on Hit, Dexterity
Basic Augments — RogueBasic Augments — Rogue (Weapon): Chance for Heartseeker Projectiles to Cast Twice (up to 100% maximum chance, and then temper Caltrops Duration or Caltrops Size from Trap AugmentsTrap Augments)
Subterfuge Expertise (Offensive): Damage per Dark Shroud
Helm1. Cooldown Reduction, Lucky Hit Chance
2. Any uncapped Resistances or Armor
3. Maximum Life, Dexterity
Natural SchemesNatural Schemes (Utility): Crowd Control Duration
Worldly EnduranceWorldly Endurance (Defensive): Armor or Maximum Life
Chest1. Ranks to Dark Shroud
2. Any uncapped Resistances or Armor
3. Maximum Life, Dexterity
Worldly FortuneWorldly Fortune (Utility): Lucky Hit Chance to Freeze
Worldly EnduranceWorldly Endurance (Defensive): Armor or Maximum Life
Gloves1. Critical Strike Chance, Lucky Hit Chance, Attack Speed
2. Vulnerable Damage, Resistances, Armor
3. Maximum Life, Dexterity
Subterfuge Expertise (Offensive): Damage per Dark Shroud
Daze ControlDaze Control (Utility): Lucky Hit Chance to Daze
Pants1. Ranks to Heartseeker
2. Any uncapped Resistances or Armor
2. Maximum Life, Dexterity
Worldly FortuneWorldly Fortune (Utility): Lucky Hit Chance to Immobilize
Worldly EnduranceWorldly Endurance (Defensive): Armor or Maximum Life
Boots1. Movement Speed
2. Any uncapped Resistances or Armor
3. Ranks to Dash, Maximum Life, Dexterity
Natural MotionNatural Motion (Mobility): Movement Speed
Worldly FortuneWorldly Fortune (Utility): Lucky Hit Chance to Stun
Amulet1. Ranks to Exploit, Unstable Elixirs, and Frigid Finesse
2. Critical Strike Chance, Attack Speed, Lucky Hit Chance
Subterfuge Expertise (Offensive): Damage per Dark Shroud
Natural MotionNatural Motion (Mobility): Movement Speed
Rings1. Critical Strike Chance, Lucky Hit Chance, Attack Speed
2. Vulnerable Damage
Agility EfficiencyAgility Efficiency (Resource): Agility Cooldown Reduction
Subterfuge Expertise (Offensive): Damage per Dark Shroud

Unique and Mythic Items

Listed below are the recommended and optional Unique Items for the Heartseeker Rogue build. Each item description includes the most important affix to target for Masterworking upgrades.

  • Paingorger's GauntletsPaingorger’s Gauntlets (highly recommended) echos damage to multiple enemies to supplement the limited targeting of HeartseekerHeartseeker.
    • Masterworking Priority: Ranks to Basic Skills
  • Shard of VerathielShard of Verathiel (recommended build variant) provides a 3x multiplier for HeartseekerHeartseeker, at the cost of 25 Primary Resource per cast. Solving for the heavy Energy drain requires strict gearing, so check the Shard of Verathiel section for the full setup.
    • Masterworking Priority: Ranks to Basic Skills
  • Ring of Starless SkiesRing of Starless Skies (recommended build variant) synergizes with Shard of VerathielShard of Verathiel to reduce the Mana cost of HeartseekerHeartseeker, while also providing a damage multiplier.
    • Masterworking Priority: Critical Strike Chance, Attack Speed, or Lucky Hit Chance
  • Harlequin CrestHarlequin Crest (recommended) provides a good amount of offense and defense, if you are lucky enough to find this Mythic Unique Item.
    • Masterworking Priority: Cooldown Reduction
  • Fists of FateFists of Fate (optional) increases overall damage by 50% with a 300% value on the unique effect.
    • Masterworking Priority: Lucky Hit Chance
  • Cowl of the NamelessCowl of the Nameless (optional) provides the highest damage output when properly Masterworked.
  • Tyrael's MightTyrael’s Might (optional) is the best defensive option for a Chest Armor, although this Mythic Unique Item can be difficult to obtain. The divine barrage does not contribute a significant portion of the total damage in this build, but it marks enemies for Paingorger's GauntletsPaingorger’s Gauntlets.
    • Masterworking Priority: Damage Reduction

Advanced Information

Additional details are provided in the following sections for a more in-depth explanation of the Heartseeker Rogue. Read this advanced information after understanding the basic overview of the build in the previous sections.

Build Mechanics

The HeartseekerHeartseeker Rogue focuses on increasing Basic Skill damage with massive multipliers from Aspect of the MoonriseAspect of the Moonrise and Aspect of AdaptabilityAspect of Adaptability. Primary HeartseekerPrimary Heartseeker allows for 2 hits per cast, even against an individual target due to the seeking property of the skill.

Paingorger's GauntletsPaingorger’s Gauntlets mark enemies hit by Smoke GrenadeSmoke Grenade, CaltropsCaltrops, and Death TrapDeath Trap to echo damage done by HeartseekerHeartseeker to groups of enemies.

Vulnerable from Enhanced Cold ImbuementEnhanced Cold Imbuement is automatically applied through Coldclip AspectColdclip Aspect.

Dark Shrouds stacks are rapidly generated through Umbrous AspectUmbrous Aspect with the high Attack Speed of HeartseekerHeartseeker and can also be manually cast from the Skill Bar when needed.

Smoke GrenadeSmoke Grenade can be cast manually from the Skill Bar, or auto-casted through Aspect of Quickening FogAspect of Quickening Fog by using DashDash. Aspect of Quickening Fog also reduces the cooldown of Dash when enemies are hit by a Smoke Grenade from either source. Use Dash offensively to land on top of enemies and Daze them, while applying Enhanced Smoke GrenadeEnhanced Smoke Grenade for enemies to take 25% increased damage.

CaltropsCaltrops increase the damage enemies take from you by 45% with Enhanced CaltropsEnhanced Caltrops. A Caltrops Duration temper and a Caltrops Size temper prevent the effect from falling off during Boss fights.

Crowd Controls and Boss Stagger

Lucky Hit Chance to Freeze/Daze/Immobilize/Slow tempers, Smoke GrenadeSmoke Grenade, and Aspect of Concussive StrikesAspect of Concussive Strikes are utilized to Crowd Control normal and elite enemies, activating Frigid FinesseFrigid Finesse, Aspect of RetributionAspect of Retribution, and ControlControl for massive damage increases. These damage bonuses do not apply to bosses unless they are Staggered. Repeated Crowd Controls of the same type in a short duration apply less Stagger to bosses, so separate sources of Crowd Controls are tempered for maximum effect. Make sure to optimize damage against Staggered bosses by building up the Enhanced CaltropsEnhanced Caltrops damage bonus ahead of time.

The In-Game Crowd Control Tooltip

Damage Rotation

Use the following rotation to optimize damage output.

  1. Initiate combat with one of the following Skills:
    • Cast Smoke GrenadeSmoke Grenade to Daze enemies from a distance while running up to them.
  2. Cast Death TrapDeath Trap to activate No WitnessesNo Witnesses.
  3. Against bosses or tough elites, cast CaltropsCaltrops on top of them to apply Enhanced CaltropsEnhanced Caltrops.
  4. Use a Potion to activate the damage buff from Unstable ElixirsUnstable Elixirs.
  5. Spam HeartseekerHeartseeker to deal damage.

Shard of Verathiel Heartseeker Rogue

The final version of the Heartseeker Rogue utilizes Shard of VerathielShard of Verathiel for a massive 3x damage multiplier, at the cost of 25 Primary Resource per cast. Energy is drained quickly from rapidly casting HeartseekerHeartseeker with a high Attack Speed, so the setup has strict requirements to function.

Make the following changes to the original version of the Heartseeker Rogue to solve Energy issues:

Obol Gambling

Obol gambling is a great way to potentially find item upgrades or items missing from your build. Use Obols on your target equipment for a chance to receive Greater Affixes. Check out the new tool from Icy Veins for gambling Obols in the link below.

Obol Gambling Optimization Tool

Season 5: Infernal Hordes

The following list details the changes in the Season 5 Update (Patch 1.5.0) that may pertain to Heartseeker Rogues. Check the Changelog for all the other guide updates.

  • VictimizeVictimize
    • The Explosion damage of Victimize has been increased by ~50% to compensate for a bug fix, detailed below.
    • Fixed an issue where Victimize was double dipping its damage multiplier.
  • DashDash
    • Damage increased by 25% (0.32 to 0.4).
    • Additional functionality: Dash Slows enemies hit by 30% for 3 seconds.
  • Enhanced DashEnhanced Dash
    • Previous – Enemies damaged by Dash take 15% increased Critical Strike Damage from you for 5 seconds.
    • Now – Casting Dash increases your Critical Strike Chance by 10% for 5 seconds.
  • Disciplined DashDisciplined Dash
    • Previous – Dash Slows enemies it hits by 30% for 3 seconds. Any enemy already Slowed will be Dazed for 2 seconds instead.
    • Now – At the end of Dash, Knock Down surrounding enemies for 2 seconds and deal 350% of its damage to them.
  • Methodical DashMethodical Dash
    • Previous – Dealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 4 seconds per cast.
    • Now – Dash has 1 additional Charge and its Charge Cooldown is reduced by 2 seconds.
  • CaltropsCaltrops
    • Damage increased by 13% (0.4 to 0.45).
  • Disciplined CaltropsDisciplined Caltrops
    • Critical Strike Chance bonus increased from 5% to 10%.
  • Dark ShroudDark Shroud
    • You can now only lose 1 Dark Shroud shadow every 1.5 seconds.
  • Enhanced Dark ShroudEnhanced Dark Shroud
    • Previous – Dark Shroud’s shadows have a 14% chance to not be Consumed.
    • Now – Each active Dark Shroud shadow grants you 5% increased Movement Speed and also has a 15% chance to not be Consumed.
  • Subverting Dark ShroudSubverting Dark Shroud
    • Previous – Each active shadow from Dark Shroud grants you 4% increased Movement Speed.
    • Now – You Heal for 10% of your Maximum Life when a Dark Shroud shadow is removed.
  • Countering Dark ShroudCountering Dark Shroud
    • You only need 1 active shadow to get the bonus Critical Strike Chance instead of 2.
    • Critical Strike Chance increased from 8% to 10%.
  • Smoke GrenadeSmoke Grenade
    • Additional functionality: Smoke Grenade now deals 45% Physical damage, has a 25% Lucky Hit Chance, and its Skill Ranks now give increased damage and Cooldown Reduction.
  • Enhanced Smoke GrenadeEnhanced Smoke Grenade
    • Previous – Enemies affected by Smoke Grenade take 25% increased damage from you.
    • Now – Enemies hit by Smoke Grenade take 25% increased damage from you for 5 seconds.
  • Countering Smoke GrenadeCountering Smoke Grenade
    • Previous – Lucky Hit: Dealing direct damage to enemies affected by Smoke Grenade has up to a 25% chance to reduce its Cooldown by 1 second, or by 3 seconds instead if the enemy is Vulnerable.
    • Now – Hitting an Elite or Boss with Smoke Grenade reduces its Cooldown by 5 seconds.
  • Subverting Smoke GrenadeSubverting Smoke Grenade
    • Previous – If an enemy is Vulnerable, Slowed, or Chilled then Smoke Grenade will Daze them for 20% longer.
    • Now – Smoke Grenade now deals Poison damage and applies another 45% Poisoning damage over 5 seconds.
  • Exploit WeaknessExploit Weakness
    • Previous – Whenever you deal damage to a Vulnerable enemy, they take 1%[x] increased damage from you for 6 seconds, up to 25%[x].
    • Now – Lucky Hit: Hitting a Vulnerable enemy has up to a 60% chance to increase your damage by 1%[x] for 25 seconds, up to 25%[x]. At 25 stacks the bonus remains for 6 seconds then expires.
  • Tricks of the TradeTricks of the Trade
    • Previous – Your Marksman Skills grant your next Cutthroat Skill 25% increased damage. Your Cutthroat Skills grant your next Marksman Skill 25% increased damage.
    • Now – Your Marksman Skills grant your Cutthroat Skills 25% increased damage for 8 seconds. Your Cutthroat Skills grant your Marksman Skills 25% increased damage for 8 seconds.
  • Cheap ShotCheap Shot
    • Previous – You deal 5% increased damage for each Nearby enemy that is Crowd Controlled, up to 25%.
    • Now – You deal 5% increased damage for each Nearby enemy that is Crowd Controlled, up to 25%. A Nearby Staggered Boss provides the maximum bonus.

Changelog

  • August 21th, 2024: Build reworked due to Victimze bug.
  • August 6th, 2024: Guide updated for Season 5 (Patch 1.5.0).
  • May 26th, 2024: Guide created.
ARPG Vault Logo

Have feedback or questions about our guides? Join our ARPG Discord community and let us know!