To find out more general information about leveling as a Sorceress in Diablo 4, you can check out our main Leveling Guide.
Leveling GuideBuild Introduction
This ultimate Ice Sorceress leveling build revolves around Ice Shards and its Enchantment, accompanied by the Familiar conjuration for more Frost power. It enables massive damage against large groups of enemies when combined with Frost Nova, while also providing sufficient single-target damage.
This build empowers players to inflict a hefty amount of damage through Frost, Vulnerability, and Chill effects, augmented by passive amplifiers, all while maintaining control over the battlefield through defensive Freeze, Chill, and Slow techniques.
Once your character reaches Level 60 or is ready for Torment 1 difficulty, pick one of our Endgame Builds to continue your Sorcerer journey.
For information on Season 6: Season of Hatred, you can check out our Season Hub.
Skill Bar and Skill Tree Points
The table presented below outlines the recommended order for allocating your Skill Points. At Level 60, you will have a total of 71 points available, if you have completed the respective Renown stages in each zone.
Enchantment Slots
The Specialization of the Sorceress Class becomes available at Level 15. It is recommended to complete the Legacy of The Magi questline, within the Fractured Peaks, as soon as possible to unlock the first Enhancement Slot. The second slot will become available upon reaching Level 30.
Each Non-Ultimate Skill is associated with an Enchantment effect, and any Non-Ultimate Skill can be equipped in an Enchantment Slot. However, a skill must have at least one skill point allocated to it in order to be used in the Enchantment Slot. Skill points that have been granted through gear work as well.
- Fireball is slotted into the first Enchantment Slot upon unlocking it at Level 15. Fireball in the Enchantment slot increases area damage early on by triggering enemy explosions helping you to handle bigger groups.
- Ice Shards is then slotted into the second Enchantment Slot after unlocking it at Level 30. Having Ice Shards in the Enchantment slot allows the shards to automatically target Frozen enemies, which greatly benefits this build as enemies will frequently remain frozen, enabling increased damage against them.
Mercenaries
During the Vessel of Hatred campaign, you will unlock different NPC Mercenaries who join you on your travels. As you level up, you can generally pick any mercenary you like, as they will not play an essential role until you optimize your build in the endgame. However, if you would prefer to get a recommendation, we would advise selecting Raheir as your main companion, for the added survivability he provides, and Varyana as Reinforcement.
Raheir Skill Tree choices:
- Core Skill: Ground Slam
- Core Passive: Raheir’s Aegis
- Iconic Skill: Bastion
- Iconic Passive: Inspiration
Varyana Reinforcement choices:
- Opportunity Skill: Ice Armor
- Reinforcement Skill: Shockwave, then switch Bloodthirst as soon as you unlock it, for increased Attack Speed.
Mechanics and Playstyle
The primary damage dealing skills in this build are Ice Shards and Familiar. Ice Shards serves as the main single target damage skill, but when enhanced with the ricochet effect, it adds an AoE (area-of-effect) aspect to the build. Placing Ice Shards in the enhancement slot maximizes its potential by sending fully upgraded shards towards already Frozen enemies, allowing them to ricochet between multiple targets, and deal significant damage both individually and to groups.
When combined with a fully upgraded Familiar, enemies will remain Frozen or Chilled indefinitely, allowing your ice shard to deal much more damage. The Familiar also assists with Crowd Control and does a significant amount of damage. Even if you are Stunned or Frozen, the Familiar will be able to help you by defeating the enemies around you.
Additionally, Frost Nova, which has a rather quick cooldown, will let you unleash additional AoE damage. Frost Nova effectively Crowd Controls and freezes enemies, enabling the player to target Frozen enemies with Ice Shards and Familiars that bounce between multiple targets. On top of that, Frost Nova serves as a valuable Vulnerable debuff ability, adding to the overall damage output of the character.
Teleport provides essential mobility, while Ice Armor offers protection.
Damage Rotation
Engage battles at range with the following rotation.
- Teleport to close the gap if needed and gain some damage reduction.
- Ice Armor to gain more protection.
- Use Familiar to Chill and freeze enemies and make sure to keep using it on cooldown, summoning more Familiars to help you.
- Frost Nova to freeze everything in place and apply Vulnerability.
- Spam Ice Shards to maximize damage while enemies are Frozen and Vulnerable.
- Use Frost Bolt if in need of Mana.
Mana Generator Rotation
Use the following rotation to generate Mana and finish off wounded enemies.
- Teleport away to avoid danger.
- Use Ice Armor to generate some Mana.
- Spam Frost Bolt to generate more Mana while finishing off remaining enemies at range.
Gear, Gems, Elixirs, and Stats
When picking your gear, higher Item Power generally indicates stronger gear, but you should also consider the affixes and effects that are relevant to your class and build. When making gear decisions, keep an eye on both Item Power and the specific attributes that complement the build.
Legendary Aspects
For general information on how to unlock the Codex of Power, head to our dedicated Aspects and Codex of Power guide. You can imprint Apsects onto items by visiting the Occultist.
Listed below are all the Aspects that are important for the Ice Sorceress leveling build. Equip any aspect from this list in the slot it drops for, as they are all useful while leveling with this build.
However, if you need a specific pointer as to which aspect to get first, the Aspect of Piercing Cold would be the most beneficial during leveling. You can unlock this aspect by completing the Dead Man’s Dredge Dungeon in Fractured Peaks.
Aspect Name | Legendary Aspect Power | Source |
---|---|---|
Aspect of Piercing Cold | Ice Shards pierces [3-4] times, dealing [25-20%] less damage per subsequent enemy hit. | Dead Man’s Dredge, Fractured Peaks |
Aspect of Biting Cold | When you Freeze an enemy, there is a % chance they become Vulnerable for 3 seconds. | Forgotten Depths, Dry Steppes |
Aspect of Control | You deal more damage to Immobilized, Stunned, or Frozen enemies. | Sunken Library, Kehjistan |
Winter Touch Aspect | When enemies are Frozen, they take {#} damage. This damage counts as a Frost Skill. | Random Drop, Obols |
Aspect of Disobedience | You gain % increased Armor for 4 seconds when you deal any form of damage, stacking up to x%. | Halls of the damned, Kehjistan |
Aspect of Elemental Acuity | Casting a pyromancy, shock, or frist skill increases your mana regeneration by x% for 5 seconds, once per element. At maximum stacks, the total bonus is increased to x% for 10 seconds, but all stacks expire after the duration. | Random drop, Obols |
Snowveiled Aspect | Casting Ice Armor makes you unstoppable and grants you 25% Damage Reduction for x seconds. | Sarat’s Lair, Scosglen |
Aspect of Elements | Gain x% increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets: – fire, lightning, and physical – cold, poison, and shadow | Random drop, Obols |
Storm Swell Aspect | You deal x% increased Damage to Vulnerable enemies while you have a Barrier. | Onyx Hold, Dry steppes |
Aspect of the Bounding Conduit | Gain x% Movement Speed for 3 seconds after using Teleport. | Komdor Temple, Dry Steppes |
Gems and Runes
Listed below are the best Gems to socket into gear for each item type.
Weapon Gems | Armor Gems | Jewelry Gems |
---|---|---|
Sapphire For Vulnerable Damage | Topaz For Intelligence. | Skull For more Armor. |
If you find one of the Runes listed below, you can equip them as a Runeword on your Chest or Pants.
Runeword Combination | Runeword Effects |
---|---|
Tam Gar | Tam – Gain: 25 Offering — ast a non-Channeled Core Skill. Gar – Requires: 25 Offering, Cooldown: 1 Second — Gain 2.5% Critical Strike Chance for 5 seconds, up to 25%. |
Lith Ohm | Lith – Gain: 25 Offering — Stand still for 0.3 seconds. Ohm – Requires: 500 Offering, Cooldown: 2 Seconds — Evoke the Barbarian’s War Cry, increasing your Movement Speed and damage dealt. |
Which Elixirs Should You Use?
Head to the Alchemist in any main town and craft Elixirs to boost your stats and experience gain for 30 minutes! Remember to gather the necessary crafting materials by foraging plants (to get Bundled Herbs)
Listed below are Elixirs that will be useful for you while leveling as an Ice Sorcerer:
- Elixir of Advantage to boost Attack Speed.
- Elixir of Momentum for increased Movement Speed.
- Elixir of Iron Barbs or Elixir of Fortitude to increase your defense a little bit until other options become available.
Return to the Alchemist again when you reach Level 5, 10, 15, 22, 30, 35, 40, and 50, to upgrade your potion. The extra healing is essential to survival!
Stat Priority and Tempering Affixes
During your leveling journey, you may stumble across items with very good affixes. Tempering these items can provide you with a significant boost in character power, so make sure you understand how it works.
Tempering is only possible if you have already found a few Tempering Manuals while leveling!
Keep an eye out for the following stats and modifiers that are particularly beneficial for this build (listed in order of importance):
Gear Slot | Important Affixes (ranked by priority) | Tempering Recipes and Affixes |
---|---|---|
Weapons | 1. Intelligence 2. Damage to Crowd Controlled Enemies 3. Core Skill Damage | Frost Augments (Weapon): Chance for Ice Shards Projectiles to Cast Twice Frost Finesse (Offensive): Cold Damage |
Focus | 1. Mana Cost Reduction, Cooldown Reduction 2. Resource Generation 3. Resource Cost Reduction | Frost Augments (Weapon): Chance for Ice Shards Projectiles to Cast Twice Frost Finesse (Offensive): Cold Damage |
Helm | 1. Resistances 2. Cooldown Reduction 3. Intelligence | Natural Schemes (Utility): Crowd Control Duration Worldly Endurance (Defensive): Maximum Life |
Chest | 1. Ranks to All Defensive Skills 2. Resistances 3. Maximum Life | Natural Schemes (Utility): Crowd Control Duration Worldly Endurance (Defensive): Total Armor |
Gloves | 1. Ranks of Ice Shards 2. Critical Strike Chance, Attack Speed 3. Vulnerable Damage | Natural Schemes (Utility): Crowd Control Duration Frost Finesse (Offensive): Damage to Frozen Enemies |
Pants | 1. Intelligence 2. Maximum Life 3. Resistances | Natural Schemes (Utility): Crowd Control Duration Worldly Endurance (Defensive): Maximum Life |
Boots | 1. Mana Cost Reduction, Movement Speed 2. Ranks of Familiar 3. Resistances | Natural Motion (Mobility): Movement Speed Natural Schemes (Utility): Crowd Control Duration |
Amulet | 1. Cooldown Reduction 2. Ranks of All Defensive Skills 3. Resource Cost Reduction, Resource Generation | Natural Motion (Mobility): Movement Speed Natural Finesse (Offensive): Damage to Crowd Controlled Enemies |
Rings | 1. Resource Generation 2. Maximum Life 3. Critical Strike Chance, Vulnerable Damage | Worldly Stability (Resource): Resource Generation or Resource Cost Reduction Worldly Finesse (Offensive): Critical Strike Damage |
Season 6 Changes
The following list details the changes in the Season 6 Patch Update that may pertain to leveling an Ice Sorceress.
Skills and Passives
- Ice Armor:
- Max Life Base Shield amount increased from 25% to 40%.
- No longer gains increased Shield based on damage.
- Blizzard:
- Base damage increased from 130% to 150 210%.
- Enhanced Blizzard‘s damage to Frozen enemies increased from 25% to 40%.
- Wizard’s Blizzard
- Previous: While Blizzard is active, your Core Skills cost 20% less Mana.
- Now: While Blizzard is active, you gain 1 Mana Regeneration for every 20 Maximum Mana.
- Teleport:
- Cooldown increased from 11 to 14.
- Base damage increased from 25% to 35%.
- Ice Shards:
- Damage increased from 32% to 36%.
- Snap Freeze:
- Freeze chance increased from 5% to 7%.
- Align the Elements:
- Damage Reduction from Elites cap increased from 40% to 60%.
- Mana Shield:
- Damage reduction Increased from 8% to 10%.
Aspects and Gear
Changelog
- October 3rd, 2024: Guide updated for Vessel of Hatred and Season 6.
- Switched out Blizzard for Familiar.
- Updated Legendary Aspects.
- Updated Tempering Affixes.
- Updated Season 6 changes list.
- August 2nd, 2024: Guide updated for Season 5.
- Updated recommended Legendary Aspects.
- Added Season 5 change list.
- May 10th, 2024: Guide updated for Season 4.
- Updated stat priorities.
- Added Tempering Affixes.
- Added three Paragon Boards with basic glyph recommendations.
- Added Season 4 change list.
- March 5th, 2024: Guide updated for Patch 1.3.3.
- January 22nd, 2024: Guide updated for Season 3.
- October 17th, 2023: Guide updated for Season 2.
- August 7th, 2023: Moved this build to its own separate page.
- August 5th, 2023: Guide updated for Patch 1.1.1.
- July 18th, 2023: Guide updated for Season 1.