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Build Introduction
Wielding thunderous power, the Lightning Storm Druid is a force of nature, commanding the elements to rain down a storm of destruction upon the enemies of Sanctuary! Use Lightning Storm and
Tempest Roar to become the Lightning Storm Werewolf, and lash out with luminous lightning!
This guide covers everything necessary to get started on your Lightning Storm adventure, including Skill Tree points, Paragon, Gearing, and Seasonal updates. The guide will primarily cover Endgame pushing, but will also give alternative options and in-depth gameplay information.
Strengths and Weaknesses
- Large zones of coverage to kill enemies in a wide area
- Top-end damage that kills bosses just as easily
- Lightning bolts can have unpredictable targeting
- Ramping and setup can be inconsistent
To see how this build compares to the other builds on our site, you can check out our build tier lists.
Build Requirements
The following Unique Items are required for build functionality to get started on the Lightning Storm Druid:
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Skill Tree Points and Skill Bar
Use Key Passive Perfect Storm while leveling and gearing.
Raging Lightning Storm can be taken during farm.
Primal Lightning Storm can be taken for bossing to help Stagger the boss sooner.
Spirit Boons – The Druid Class Specialization
Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their Blessing. Once fully unlocked, activate the final Boon by Spirit Bonding with one of the four animal spirits to take two passives from that row.
Boon Name | Animal | Effect |
---|---|---|
Wariness | Deer | Take 15% reduced damage from Elites. |
Avian Wrath | Eagle | Gain 40% Critical Strike Damage. |
Calamity | Wolf | Extend the duration of Ultimate Skills by 35%. |
Overload | Snake | Dealing Storm damage also applies an additional 20% Poisoning damage over 5 seconds. Lucky Hit: Dealing Poison damage has up to a 1% chance to summon a Lightning Bolt on the target dealing 120% damage. |
Calm Before the Storm | Snake | Lucky Hit: Nature Magic Skills have up to a 10% chance to reduce the Cooldown of your Ultimate Skill by 2 seconds. |
While leveling and gearing, use the Energize and Gift of the Stag Spirit Boons, replacing Calamity and Wariness. This will help with Spirit Management.
Gear, Stats, Gems and Elixirs
The following are the recommended Legendary Aspects, Gear Affixes, Gems and Elixirs for the Lightning Storm Druid.
Legendary Aspects
Gear Slots with multiple options are listed in recommended priority. Any slot with an Optional Mythic Unique or Unique Item will include a valid alternative legendary power to use while still leveling and gearing.
Slot | Gem | Aspect | Unique/Legendary Aspect Power |
---|---|---|---|
Staff | ![]() | ![]() | Your Core Skills deal up to 35-75% increased damage based on your amount of Fortify. |
Helm | ![]() | (Required Unique) ![]() | Lucky Hit: Storm Skills have up to a 15-35% chance to grant 4 Spirit. Your base Storm Skills are now also Werewolf Skills |
Chest | ![]() | (Recommended Mythic) ![]() (Recommended Unique) ![]() ![]() | If you haven’t attacked in the last 2 seconds, gain Stealth and 40% Movement Speed. |
Gloves | ![]() | Lightning Storm gains 1 additional strike each times it grows. Lightning Storm Critical Strikes cause lightning to strike twice, dealing 10-40% increased damage. | |
Pants | ![]() | ![]() | Gain 7.5-17.5% Damage Reduction while Shapeshifted into a Werewolf. |
Boots | (Recommended Unique) ![]() ![]() | Shapeshifting into a new animal form increases the value of your Bestial Rampage bonuses by 2-5%, up to 20-50%. This bonus decays by 2% per second. | |
Amulet | ![]() | ![]() | After Critically Striking an enemy with Shred, you gain 15 Spirit. While at 100 Spirit, your Werewolf Skills deal 20-40% increased damage until you go below 30 Spirit. |
Ring 1 | ![]() | (recommended Unique) ![]() ![]() | While Cataclysm is active, you gain unlimited Spirit and deal 40-100% increased damage. |
Ring 2 | ![]() | (Recommended Mythic) ![]() ![]() | Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10% for 3 seconds, up to 50%. |
Aspect of the Unsatiated damage buff is for any Werewolf Skill, which with
Tempest Roar, includes
Lightning Storm.
Staff is used over other 2-handed weapons for the faster attack speed. The Damage Over Time bonus will get some value from the Overload Boon.
For information on Legendary Aspects and the updated Codex of Power, see here.
Stat Priority and Tempering Affixes
Each line of affixes is listed in order of importance. Tempering Manuals and their recommended affixes are provided in the final column. The bolded affixes are the most important targets for Masterworking upgrades. Unique Items cannot be Tempered, but can be Masterworked. Check the Tempering guide and Masterworking guide for more details about these topics.
Any slot with an Optional Mythic Unique or Unique Item will include a valid alternative legendary power to use while still leveling and gearing.
Slot | Gearing Affixes | Tempering Affixes |
---|---|---|
Staff | Willpower Maximum Life Critical Strike Damage Chance on hit to restore Spirit | ![]() ![]() |
Helm – ![]() | Willpower% Maximum Resource Lightning Resistance Ranks to ![]() | |
Chest – ![]() | Max Life Werewolf Attack Speed Lupine Ferocity’s Damage Bonus Ranks to ![]() | |
Chest – Legendary Aspect | Willpower Max Life Spirit Per Second Armor | ![]() ![]() |
Gloves – ![]() | Damage to Distant Enemies Ranks to ![]() Critical Strike Chance Ranks to ![]() | |
Pants | Armor Willpower Max Life Dodge Chance | ![]() ![]() |
Boots – ![]() | Movement Speed Shapeshifting Attack Speed Cold Resistance Ranks to ![]() | |
Boots – Legendary Aspect | Impicit: Attacks Reduce Evade’s Cooldown By 1.5 Seconds Willpower Movement Speed Max Life Spirit Per Second | Druid Motion – Ranks to ![]() ![]() |
Amulet | Ranks to ![]() Attack Speed Critical Strike Chance Ranks to ![]() | Druid Motion – Ranks to ![]() ![]() |
Ring – (Recommended Unique) ![]() | Willpower Critical Strike Chance Movement Speed While ![]() Ranks to ![]() | |
Ring – (Recommended Mythic) ![]() | Attack Speed Critical Strike Chance Lucky Hit Chance Ranks to Core Skills | |
Rings – Legendary Aspect | Critical Strike Chance Maximum Life Resource Cost Reduction Critical Strike Damage | ![]() ![]() ![]() |
- Some Gear Affixes like Cost Reduction, Spirit on Kill or Spirit Per Second can be useful in early gearing or leveling, especially if not using the
Mjölnic Ryng with full
Cataclysm uptime.
- Daggers have the best attack speed and give Damage to Close which is a bonus for
Thunderstruck. The rest of the legendary node is covered by
Unsung Ascetic’s Wraps.
- Armor cap is 1000 for up to 85% Physical Damage Reduction. This is generally reached with either one Armor Gear Affix and one Total Armor% Temper, or using a
Juggernaut’s Aspect.
For the dedicated page for Gear Systems and Itemization Overview, check here.
Gems and Runewords
The following are the recommended Gem and Runeword setups for the Lightning Storm Druid:
Weapon Gems | Armor Gems | Jewelry Gems |
---|---|---|
![]() | ![]() | ![]() ![]() ![]() |
Poison and Lightning Resistance are covered by Paragon nodes.
Seasonal: Use the recommended Occult Gem Setup for Jewelry.
Moonlight Ward – For each rank in your slotted Unique Witchcraft Power, you gain 3% Damage Reduction and .5% Maximum Resistance to All Elements.
Voice of the Stars – While you have an Aura active, your Ultimate Skills gain each Witchcraft tag and deal 10% increased damage.
Friend of the Bog – While you have three or more Growth & Decay Witch Powers slotted, you gain 10% primary stat, 10% Maximum Life and you are always Unhindered.
Runewords
Use these Runeword combinations for the Lightning Storm Druid, placed in Armor slots:
Runeword Combination | Runeword Effects |
---|---|
Lith Wat | ![]() ![]() |
Xol Que | ![]() Evoke power from another Class. ![]() Evoke the Druid’s Earthen Bulwark, granting yourself a Barrier. |
Runewords use a conditional Rune of Ritual to generate Offering. The Offering is consumed by the Rune of Invocation to trigger its effect. Runes replace Gems in gear with two sockets. Up to two sets of Runeword Pairs can be placed at a time.
Horrid Decrepify is an efficient trigger for
Xol.
Que will constantly upkeep
Earthen Bulwark, granting Barrier, Unstoppable and Fortify. This is an effective defensive combination.
Options
- The
Qax is an interesting option as well, offering the boost for the entirety of the channeled spell, but availability and capability to keep channeling will be very gear and Lucky Hit dependent. Something like
Feo
Qax would overflow your Lightning Storm for its channeled duration.
- Other more offensive setups could trade
Que for options such as Kry for
Vortex or
Gar for Critical Strike Chance.
- Depending on the content, other Runes may give more Offering than
Lith or
Xol, such as
Bac for Travel or
Feo for getting Crowd Controlled.
Elixirs, Incense and Health Potions
The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.
- Craft the highest available
Elixir of Precision for Critical Strike Chance and Critical Strike Damage.
- If mats are available, craft
Chorus of War.
- Remember to upgrade your potion as you level, increasing the instant healing of the potion!
Paragon Board
The following are the preferred Glyphs, Boards, and pathing recommended for making the most of the Lightning Storm Druid.
The road to max Paragon is long. The above Paragon tabs show the following:
- The BASE SETUP tab spends 50 fewer points than the max 328 points, taking stricter pathing to take all most all Legendary, Rare and Magic Nodes, and activates all Glyph Nodes with their secondary effects.
- The FULL SETUP tab completes the paragon board in its final form, filling in the rest of the board to get the rest of the Magic and Rare Nodes, as well as give additional additive bonuses especially within the Glyph areas.
Glyphs have two significant breakpoint increases. At level 15, the glyph grows in radius and gains a special effect. At level 46, the glyph grows to its max radius and gains a strong conditional damage multiplier.
Glyphs are placed as if they are at least level 15+ in radius. Total Boards placed are now limited to a max of 5; the Starter Board and four Class Boards. Rotate boards as necessary.
For a more defensive setup, exchange Fulminate for
Territorial.
For further info on Paragon choices, check the Paragon Information in the Additional Information Section.
Powers of Witchcraft and Occult Gems
Seasonal players can choose from a selection of Witchcraft powers and Occult gems to enhance their gameplay. 1 Unique and 5 Normal Witchcraft Powers can be equipped using the Witchcraft tab on the character sheet. Witchcraft Powers gain additional effects at higher ranks. Occult gems are placed into the jewelry sockets, and can be crafted at the Tree of Whispers. Use the following setup for the Lightning Storm Druid:
Unique Power
The Cycle – Growth and Decay
- Dealing any damage with your skills has a 15% chance to grow a flower from the ground. When an enemy is near, the flower deals X Poison damage to that enemy over 5 seconds. If an ally is near, the flower heals for 6% maximum Life. The flower withers away after use. A flower may grow once every 2 seconds per enemy. Frequency limited to a maximum of 3 per second.
- Rank 5: The damage and healing affects all enemies or allies near the flower.
Normal Powers
Aura Specialization – Lost Power
- The size of your Aura Effects is increased.
- Rank 10: Increase the Critical Strike Damage by 50% against enemies inside your Aura Effects.
Hex of Shattering – Psyche
- Damage done by your Witchcraft Effects afflicts enemies with Hex of Shattering causing them to deal reduced damage for 5 seconds.
- Rank 8: When any Hex Effect is applied to Headrotten, all damage will be guaranteed Critical Strikes for 5 seconds.
Aura of Siphoning– Growth and Decay
- Conjure an aura of decay that deals Poison damage to enemies every second.
- Rank 10: Each time Aura of Siphoning deals damage, you are healed for 1% of Maximum Life.
Soul Harvest – Growth and Decay
- Feed upon the life force of nearby enemies whenever you use a skill with a cooldown, increasing your primary stat by 3% per monster for X seconds.
- Rank 9: Soul Harvest does not lose duration so long as enemies are nearby.
Breath of the Coven – Lost Power
- Dealing damage or applying a Crowd Control effect with any of your Witchcraft Effects increases your Attack Speed by X for 10 Seconds, stacking once per unique Witchcraft Effect (Eldritch, Psyche, and Growth & Decay).
- Rank 8: Gain 40% Lucky Hit chance while bonuses from Eldritch, Psyche, Growth & Decay are active at once.
This is a Friends of the Bog – Breath of the Coven setup that will give strong Damage, Willpower, Max Life, Attack Speed and Lucky Hit bonuses.
Occult Gems
Moonlight Ward – For each rank in your slotted Unique Witchcraft Power, you gain 3% Damage Reduction and .5% Maximum Resistance to All Elements.
Voice of the Stars – While you have an Aura active, your Ultimate Skills gain each Witchcraft tag and deal 10% increased damage.
- With the Witchcraft tags, Damage from
Cataclysm will fully trigger
Breath of the Coven.
- With the Witchcraft tags, Damage from
Friend of the Bog – While you have three or more Growth & Decay Witch Powers slotted, you gain 10% primary stat, 10% Maximum Life and you are always Unhindered.
Optionally, for farm or quality of life, swap Friend of the Bog for Hungering Void.
Hungering Void – While you have an Aura active, pull Nearby enemies toward you every 8 seconds.
Unique Items
The following Unique Items are recommended for the Lightning Storm Druid.
- (Required)
Tempest Roar is required for the build to function, making
Lightning Storm a Werewolf Skill as well as providing significant Spirit Generation. This also allows Lightning Storm to benefit from Shapeshifting passives such as
Quickshift and synergize with other Unique Items
Mad Wolf’s Glee.
- (Required)
Unsung Ascetic’s Wraps gives extra Lightning Strikes and double-strikes on Critical Strike.
- (Recommended)
Mad Wolf’s Glee is an excellent offensive Unique Item, giving movement speed and Skill Ranks to all Werewolf Skills.
- (Optional for Resistances)
Tassets of the Dawning Sky is a valid item If pushing high and more elemental resistance is necessary. Mastercraft the Max Resists and Resistance affixes.
- (Recommended) –
Wildheart Hunger has gear affixes and grants a stacking bonus to
Bestial Rampage. For a boot slot, this is a strong offensive option. However, the stacks decay unless maintained by constant shifting. This bonus can be well worth maintaining by cycling between and to Werewolf or Werebear forms, but makes the rotation much more frenetic.
- (Recommended) The
Mjölnic Ryng grants a high damage multiplier during
Cataclysm and makes
Lightning Storm cost zero Spirit. See the Cataclysm and Spirit Management section for more information about
Cataclysm uptime.
Tempest Roar can be target-farmed from Duriel.
Unsung Ascetic’s Wraps can be target-farmed from The Beast in the Ice.
Mythic Unique Items
The following Mythic Unique Items are situational to the build:
- (Recommended)
Ring of Starless Skies is a powerful Resource Cost Reduction tool and damage multiplier with exellent Gear Affixes. Replaces
Aspect of the Unsatiated. The damage buff will stack even while using
Mjölnic Ryng.
- (Recommended)
Shroud of False Death gives +1 rank to all Skill Passives which means several bonuses to Damage Multipliers, Damage Reductions, Resistances, Fortify, Healing and Critical Strike Chance.
- (Optional Defensive)
Doombringer – Doombringer’s Gear Affixes for Large Maximum Life, Damage Reduction, and Lucky Hits to Heal and apply Damage Reduction debuffs from enemies is a great way to clear content safely. This will be at a damage loss from losing access to a Weapon Temper for Chance for Lightning Storm to deal Double Damage.
- (Optional Defensive)
Tyrael’s Might – High Defensive capability usable in high push content. Damage loss to
Mad Wolf’s Glee.
Mercenaries
Once unlocked, Mercenaries are followers that aid the Player in combat. A main mercenary is chosen to fight alongside you, granting strong buffs or perks, and a secondary Mercenary is chosen to periodically Reinforce you under a chosen Opportunity condition.
The following Mercenary options are recommended for the Lightning Storm Druid:
Main Mercenary – Varyana, the Berserker
- Skills:
Cleave,
Hysteria,
Bloodthirst,
Bloodlust
Reinforcement – Raheir, the Shieldbearer
- Reinforcement Ability –
Crater
- Opportunity –
Lightning Storm
Hysteria and Bloodlust will both give strong Attack Speed bonuses.
Rotation and Playstyle
Maul in place to activate Werebear Shapeshifting buffs like
Bestial Rampage.
Cataclysm as you engage enemies.
- Maintain
Preserving Blood Howl for Attack Speed bonuses.
- Channel and hold or Clickcast your
Lightning Storm to slay your foes.
Use Earthen Bulwark for Barrier and Unstoppable, as needed.
Maul does not need to hit a target for Werebear Shapeshifting buffs. Make sure you’re familiar with your Force Hold keybind to easily Maul in place.
Check out the advanced Mechanics and Playstyle section for a more in-depth description on how the build works, what synergies exist and what to look out for.
Season 7 Updates: Season of Witchcraft
The biggest changes to the Lightning Storm druid are the spirit boons. Gift of the Stag and Energize buffs make early Spirit Management easier, and Overload boon now lets you apply Poison instead of Toxic Claws. The new
Heightened Malice requires Poisoned enemies to be Nearby for the damage buff, which is a pretty large range (unlike Close).
The following list details the important changes in the Season 7 Patch Updates that are specific to the Lightning Storm Druid. For general Season 7 information, check out our Season 7 Hub.
Itemization:
Tempest Roar – Changed flat damage Willpower affix to +% Willpower affix.
Mjölnic Ryng – New Effect- While Cataclysm is active, you gain unlimited Spirit and deal 40-100% increased damage. Cataclysm receives your Lightning Bolt benefits.
Aspect of the Unsatiated – New Effect- After Critically Striking an enemy with Shred, you gain 15 Spirit. While at 100 Spirit, Werewolf Skills deal 20-40% increased damage until you go below 30 Spirit.
Skills and Stats:
Cataclysm New Effect at Rank 5: Casting Cataclysm Slows surrounding enemies by 70% for 8 seconds.
Toxic Claws – New Effect – Damage from Shred and Lacerate deal an additional 24% of their Base damage as Poisoning damage over 4 seconds.
Heightened Senses – New Effect – When Shapeshifting, Werebear grants 3% Damage Reduction and Werewolf grants 3% Movement Speed. Both bonuses persist as long as you are in either animal form. They are lost after 3 seconds in Human form.
- Note: This is a significant nerf, effectively killing the 17 ranks immortality cheese.
- Snake Boon Overload – New Effect
- Dealing Storm damage also applies an additional 20% Poisoning damage over 5 seconds.
- Lucky Hit: Dealing Poison damage has up to a 1% chance to summon a Lightning Bolt on the target dealing 120% damage.
Heightened Malice – New Effect – While a Poisoned enemy is Nearby, you deal 35% increased damage plus an additional 5% for each additional Poisoned enemy, up to 4.
Ancestral Guidance – New Effect – After spending 75 Spirit, you deal 40% increased damage for 5 seconds. Your Ultimate Skills deal 1% increased damage per Spirit when cast.
Werewolf – Increased Werewolf form damage from 11.12% to 16.6%.
Advanced Information
It is time to start on your Lightning Storm journey!
Or see below for further information on how the build works, as well as further explanations for Paragon, Gearing, and Gameplay, and available playstyle options.
Build Mechanics
The Lightning Storm Druid has simple execution as a build, but a lot of mechanics are coming together to make it work.
Lightning Storm is our Core Skill and main ability. It is a Channeled Skill. While channeled:
- The storm grows, covering a larger area as the ability is held. This size is preserved for 6 seconds between channels. As the storm grows, the Lightning Bolts can grow more inaccurate.
Unsung Ascetic’s Wraps adds strikes and double-strikes on Critical Strike.
- Channeled abilities cannot Overpower.
- Lightning Storm now (mostly) scales with Attack Speed modifiers even while held Channeled. There is a still a slight increase to rate of fire by clicking rapidly over holding to channel.
Supporting Skills
Maul is Werebear buff maintenance Skill to help maintain Shapeshifting skills like
Quickshift,
Heightened Senses,
Bestial Rampage and Unique Item
Wildheart Hunger. This does not need to hit an enemy, it’s just the Form change that matters. Force Hold and swipe at the air before engaging enemies for the
Bestial Rampage buff. Alternatively, other Werebear abilities like
Innate Debilitating Roar or
Trample could be used to maintain Werebear buffs.
Cyclone Armor is largely just used for the passive effect, but the active knockback can be handy.
Earthen Bulwark is used for Unstoppable, and also provides strong Barrier and Damage Reduction from
Vigilance.
Blood Howl is maintained for the Attack Speed bonus and
Vigilance buff.
Ultimate and Key Passive
Cataclysm casts
Lightning Storm and
Tornado frequently, applies Vulnerable and with
Mjölnic Ryng can provide a hefty 100% multiplier to all damage and make
Lightning Storm cost zero Spirit. Cooldown Reduction Gear Affix,
Endless Tempest ranks, Calm Before the Storm and Calamity Spirit Boons help keep this Skill active. See the Cataclysm and Spirit Management section for more info on maintaining
Cataclysm.
Our Key Passive is Bestial Rampage for the high damage and attack speed multipliers. These are maintained easily with
Maul for Werebear and
Lightning Storm for Werewolf. While leveling and gearing, especially before full
Cataclysm uptime or you have gotten your
Mjölnic Ryng, use
Perfect Storm for better Spirit Generation.
Paragon Information
The Paragon Board is a progression system unlocked at Level 60, giving player power through Common stat Nodes, Magic affix Nodes, Rare leveled Glyphs, and Legendary board-exclusive Nodes. For general paragon board information, check the guide here. Paragon Points are earned from leveling, Renown and Altars of Lilith.
The recommended Paragon boards for the Lightning Storm Druid are listed above. The following section goes over some explanations and descriptions for the pathing process for the Lightning Storm Druid.
Broadly speaking, decisions for pathing through the Druid paragon board are divided into three categories:
- Damage – The paragon boards provide a significant amount of Damage Multipliers and Additives. This includes:
- Socketed Glyphs such as
Outmatch and
Headhunter.
- Legendary Nodes such as
Heightened Malice and
Thunderstruck.
- Magic and Rare nodes such as
Impel and
Reclaim.
- Socketed Glyphs such as
- Defense – The paragon boards help reach goals on Damage Reduction, Armor and Resistances. This includes:
- Damage Reduction is improved from individual nodes providing bonuses like Damage Reduction against Vulnerable enemies.
- Resistances are improved from Magic and Rare Resistance nodes.
- Max Life and Armor nodes raising Effective Health.
- Build Functionality – The paragon boards improve functionality for the build, including:
Lust for Carnage to help with Spirit Generation while leveling and gearing or during
Cataclysm downtime.
Cataclysm and Spirit Management
With the new Unique Item Mjölnic Ryng, many Druid builds will play around
Cataclysm for the significant Damage Multiplier and full Spirit Cost Reduction while
Cataclysm is active. We make several choices on Spirit Generation and Spirit Boons that enable or make this choice shine. This also means downtime can be punishing, so we want to keep
Cataclysm up to avoid Spirit problems.
In order to maintain Cataclysm, we use:
- Calm Before the Storm for Ultimate Cooldown Reduction and Calamity Spirit Boon for Longer Ultimate duration.
- Ranks in
Endless Tempest extend the duration of Cataclysm.
- Ranks in
Cataclysm reduce Cataclysm cooldown.
Ultimate Efficiency — Cataclysm Cooldown Reduction on the 2nd ring slot if using a Legendary Aspect.
If this is not sufficient for uptime, we can optionally use:
- Target Cooldown Reductions or Lucky Hit Chance with Greater Affix or Mastercrafting.
Airidah’s Inexorable Will, mastercrafting the Ultimate Cooldown Reduction.
Spirit Management
In Early Gearing and Leveling, or before using the Mjölnic Ryng, consider doing the following for Spirit Generation and Management:
- Use Key Passive
Perfect Storm.
- Take the Wolf’s Energize Spirit Boon, replacing Calamity
- Take the Deer’s Gift of the Stag, replacing Wariness.
- Use
Tibault’s Will. Periodic casts of
Enhanced Earthen Bulwark from casting and Runewords will grant the Unstoppable for giving the Spirit.
- Use
Aspect of the Umbral for Spirit against Crowd Controlled enemies.
- Adjust Gear affixes: Resource Cost Reduction on Weapon, and Resource Generation on Rings. Spirit on Kill on weapon, or Spirit Per Second on Helm, Chest, or Boots can all be useful.
- Use the
Poc
Lum Runeword Setup.
- Use Rahair’s Iron Wolf’s Call Iconic Passive, with Varyana’s Bloodthirst with Lightning Storm Opportunity.
- Worst case, use
Maul as an attack to build Spirit.
Changelog
- 16 January, 2025: Updated for Season 7 and Patch 2.1 updates. Two tab paragon board introduced.
- 15 October, 2024: Updated for new onsite Paragon Tool
- 29 September, 2024: Updated for Season 6. Changes to Paragon, Skill Tree, Skill Bar, and recommended Uniques.
- 7 August: 2024: Updated for post-launch of season 5. No Changes to Skills, Gearing or Paragon.
- 4 August, 2024: Significant changes to Skills and Paragon to adjust for season 5, the change to Shepherd’s Aspect and the introduction of the
Mjölnic Ryng.
- 17 June, 2024: Updated for mid-season patch 1.4.3.
- May 15, 2024: Small changes in gear affixes to adjust for season launch changes from PTR.
- 3 May, 2024: Guide reworked for the significant 1.4.0 changes to gearing and for season 4 speculative changes. Format changed to frontload basic build information and offer extra information and options afterwards.
14 March, 2024: Guide created, fully replacing previous guide.
- Ownership transferred.
- Adjusted Gear, Skills, and Paragon sections to hit defensive stats targets and improve overall damage output.
- Improved readability, explanations, and options.