Build Introduction
This endgame build for the Spiritborn is all about boosting the Jaguar’s Rake skill through our Spirit Hall choices in combination with the required Unique Loyalty’s Mantle helmet. Resulting in massive single target and AoE damage from Jaguar skills. Additionally, the Ravager adds even more damage, while also helping with mobility and Vigor generation, creating a fast-paced and fierce playstyle.
This endgame guide assumes your Spiritborn is Level 60 and meets all the build requirements. If you are just starting out with a new Spiritborn character, we recommend heading over to the Quill Volley Leveling Build and then switching to this endgame build when ready.
For information on Season 7, you can check out our Season Hub.
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Strengths and Weaknesses
- Great Mobility
- Good Survivability
- Good AoE and Single Target Damage
- Gear Reliant
- Requires Unique Helmet
To see how this build compares to the other builds on our site, you can check out our build tier lists.
Build Requirements
Skill Bar and Skill Tree Points
Follow the points allocated in the Skill Tree above for the completed build. If you are missing skill points, complete Renown Tier 1-4 in every zone to get the missing additional points.
Spirit Hall Choice
The Spirit Hall allows you to combine two different Spirit Guardians or stick with just one.
- Primary Spirit Guardian: Jaguar
- Every 15th time you deal direct damage to an enemy with a Jaguar Skill, unleash an additional strike dealing 15% of the damage you have dealt to them in the last 0.5 seconds. All skills are now also Jaguar skills.
- Secondary Spirit Guardian: Jaguar
- Maximum Ferocity is increased by 1. Gain 1 stack of Ferocity whenever you kill an enemy or damage a Boss.
For this endgame build, we pick the Jaguar as both the primary and secondary Spirit Guardian, as this synergizes extremely well with Loyalty’s Mantle. This unique helmet grants a 100% bonus to both Spirit Hall choices, as well as reduced resource costs and cooldown reductions, which will allow you to spam Rake way more often!
Gear, Stats, Gems, Runes, and Elixirs
The following sections cover all systems that are important if you want to improve the power of your character in the endgame of Diablo 4.
Legendary Aspects
Each Aspect is listed with its matching gear slot. Do your best to keep each Aspect in the assigned slot. Remember to salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto gear pieces with the preferred affixes.
Additionally, if you are trying to farm a specific item, we recommend using your Obols to target farm them!
Gear Slot | Gems/Runes | Aspect / Unique | Legendary Aspect / Unique Power |
---|---|---|---|
Helm | Grand Emerald | Loyalty’s Mantle | While your Spirit Hall choices match, their bonuses are 100% more potent and Skills with that Base Spirit cost x% less and have x% reduced Cooldowns. |
Chest | Tam Que | Aspect of Reactive Armor | Gain 10% block chance. Blocking an attack from a close enemy has a x% chance to cast a free Concussive Stomp at them. |
Gloves | Aspect of Redirected Force | Gain increase critical strike damage equal x% of your Block chance. Blocking doubles this bonus for 10 seconds. | |
Pants | Xol Tzic | Aspect of Interdiction | Gain x% Block chance per resolve stack. |
Boots | Duelist’s Aspect | Maximum Ferocity increased by 1-5. | |
Amulets(50% bonus) | Grand Skull or Occult Gem | Aspect of Unyielding Hits | Casting a Gorilla Skill adds x% of your Armor to all attacks for 3 seconds. |
Ring | Grand Skull or Occult Gem | Ring of the Midnight Sun | When you Critically Strike, you regain x% of the Vigor you’ve spent in the last 2 seconds. Gain Counterattack’s Passive Effect. |
Ring | Grand Skull or Occult Gem | Aspect of Wild Claws | Rake manifests a Spirit Jaguar which also casts Rake at a random enemy, dealing x% Base damage. |
Weapon (200% bonus) | Grand Emerald | Aspect of Plains Power | Lucky Hit: Up to a 25% chance to create a Mystic Circle for 10 seconds. Casting a Jaguar Skill in Mystic Circles empowers them to keep your Ferocity at Maximum and increase your damage by {x}% per stack while you remain within. |
Stat Priority and Tempering Affixes
Affixes on the same line are considered to be equally important. Bolded affixes are the most important targets for Masterworking upgrades. To masterwork, you will need rare materials that only drop from Nightmare Dungeons. Be sure to check our Tempering and Masterworking guides, for more details about these topics.
Slot | Targeted Gear Affix | Tempering Affixes |
---|---|---|
Helm | All Stats Movement Speed Damage Reduction Ranks to Velocity | N/A |
Chest | 1. Ranks to Armored Hide 2. Armor 3. Maximum Life | Worldly Endurance (Defensive): Maximum Life Jaguar Innovation (Utility): Rake Size |
Gloves | 1. Ranks to Rake 2. Critical Strike Chance 3. Resistance to All Elements | Worldly Finesse (Offensive): Critical Strike Damage Jaguar Innovation (Utility): Rake Size |
Pants | 1. Armor 2. Maximum Life 3. Resistance to All Elements | Worldly Endurance (Defensive): Maximum Life Jaguar Innovation (Utility): Rake Size |
Boots | 1. + Evade Charges 2. Movement Speed 3. Vigor per Second | Natural Motion (Mobility): Movement Speed Worldly Fortune (Utility): Lucky Hit: Chance to Stun |
Amulet | 1. %Dexterity 2. Total Armor 3. Ranks to Furnace | Worldly Endurance (Defensive): Maximum Life Jaguar Finesse (Offensive): Jaguar Damage |
Rings | 1. Attack Speed 2. Critical strike Chance/Damage 3. Lucky Hit: Chance to Make Enemies Vulnerable | Jaguar Efficiency (Resource): The Hunter Cooldown Reduction Jaguar Finesse (Offensive): Jaguar Damage |
Weapon (Quarterstaff) | 1. Critical Strike Damage 2. Maximum Life 3. Dexterity | Jaguar Augments (Weapons): Chance for Rake to Extra Hit Jaguar Finesse (Offensive): Mystic Circle Potency |
The priority order of Resistances is Lightning > Poison > Fire > Cold > Shadow.
Make sure to reach the Armor Cap of 1,000. Certain builds that scale with armor may benefit from having more of it. For instance, those that make use of the Aspect of Unyielding Hits. Furthermore, in higher difficulties, there will be a penalty to armor and resistance, so you will need a higher amount to compensate for the loss.
Gems and Runewords
Listed below are the recommended Gems and Runewords to socket into your gear.
Gems
Weapon Gems | Armor Gems | Jewelry Gems |
---|---|---|
Grand Emerald For increased Critical Strike Damage | Grand Emerald For more Dexterity | Grand Skull For more Armor |
For Jewelry Gems, simply use any gem that provides armor or the resistance you lack the most.
Occult Gems
For your Jewelry sockets, you can also equip Occult Gems in Season 7. Here are some recommended Occult Gems for this build:
- Cornucopia: While you have three or more Growth and Decay Witch Powers slotted, you generate 30% more Barrier, gain 30% more Fortify and have 30% more Thorns.
- Dust Stone: For each of your Auras and Hexes an enemy is afflicted by, they take 2.5% increased damage from you.
- Hungering Void: While you have an Aura active, pull Nearby enemies toward you every 8 seconds.
Runewords
Runewords, unlocked during the Vessel of Hatred campaign, replace gems in gear and can improve your build by combining a trigger Rune of Ritual and an effect Rune of Invocation. Ritual Runes generate Offerings, which Invocation Runes consume to trigger effects, with some even gaining overflow bonus power from excess Offerings. You can equip up to two Runeword pairs (four Runes) at a time. For a detailed guide on Runewords, check out our Runewords Guide!
The following are recommended Runeword combination options for the Rake endgame build of the Spiritborn:
Runeword Combination | Runeword Effects |
---|---|
Tam Que | Tam – Gain: 25 Offering. Cast a non-Channeled Core Skill. Que – Requires: 300 Offering (Overflow: Increased Duration). Cooldown: 1 Second. Evoke the Druid’s Base Earthen Bulwark, granting yourself a Barrier. |
Xol Tzic | Xol – Gain: 100 Offering. Evoke power from another Class. Tzic – Requires: 200 Offering (Overflow: Increase damage by 1% per Offering). Cooldown: 1 Second. Evoke the Spiritborn’s Concussive Stomp, dealing damage and Knocking Down enemies. |
Which Elixirs Should You Use?
Visit the Alchemist and craft an Elixir providing any Resistance you need most, or the Assault Elixir to increase Attack Speed. Some Elixirs cannot be crafted and only drop from activities like Helltides or Nightmare Dungeons. Additionally, make sure to keep your health potion upgraded!
The following Elixirs are useful for the Rake Spiritborn build:
- Elixir of Precision provides the highest damage output increase.
- Elixir of Advantage increases your attack speed
- Elixir of Fortitude for additional survivability
Paragon Board
Paragon unlocks after reaching Level 60, and is considered an endgame progression system. Leveling up your paragon greatly increases your character’s power! We recommend using the following Legendary nodes and Glyphs to improve the build even further as you grind through the endgame. Note that each Glyph’s information and radius listed below is for the Level 46 version.
Witchcraft Powers
During Season 7, you can equip and rank up 6 Witchcraft Powers as you progress. These powers can be acquired at the Coven’s Altars near the Tree of Whispers. To purchase them, you’ll need Restless Rot, a currency earned naturally through doing Headhunts.
These Witchcraft Powers provide unique ways to strengthen your build. As you progress through the above leveling journey, consider prioritizing the following powers:
Witchcraft Power & Type | Effect |
---|---|
Piranhado (Unique, Lost Power) | When an enemy is afflicted by both Hex and an Aura Effect, a Piranhado is summoned, pulling enemies towards it and dealing x physical damage over 12 seconds. May occur once every 20 seconds. At Rank 5 and above: Piranhado moves itself towards nearby enemies. |
Soul Harvest (Growth & Decay) | Feed upon the life force of nearby enemies whenever you use a skill with a cooldown, increasing your primary stat by 3% per monster for x seconds. At Rank 9 and above: Soul Harvest does not lose duration so long as enemies are nearby. |
Aura of Misfortune (Psyche) | Enemies near you have a x% chance for their attacks to be interrupted. Does not work on bosses. At Rank 5 and above: Auro of Misfortune increases your Movement Speed by 5% and Slows enemies by 30%. |
Hex of Shattering (Psyche) | Damage done by your Witchcraft Effects afflicts enemies with Hex of Shattering causing them to deal x% reduced damage for 5 seconds. At Rank 8 and above: When a Hex effect is applied to Headrotten, all damage will be guaranteed critical strikes for 5 seconds. |
Wave of Woe (Eldritch) | Release a Wave of Woe when damaging an enemy with your skills. Wave of Woe deals an additional x Shadow damage and echoes this damage to all other nearby enemies of the same type. At Rank 5 and above: Damage is increased by 15% each time damage is echoed and is guaranteed to echo at least 5 times. May strike the same target multiple times. |
Hex of Flames (Eldritch) | Lucky Hit: You have up to a x% chance to apply Hex of Flames. Hex of Flames deals 40% additional Fire damage each time you deal damage to the target. At Rank 7 and above: Hex of Flames explodes dealing damage to all nearby enemies when you land a critical strike. |
Mercenaries
During the Vessel of Hatred campaign, you will unlock different NPC Mercenaries who join you on your travels. In the early endgame, you can generally pick any mercenary you like, as they will not play an essential role until you optimize your build in the endgame. However, if you would prefer to get a recommendation, we would advise selecting Subor as your main companion, and Raheir as Reinforcement.
Subo Skill Tree choices:
- Core Skill: Wire Trap
- Core Passive: Ready At Hand
- Iconic Skill: Trip Mines
- Iconic Passive: Mastermind
Raheir Reinforcement choices:
- Opportunity Skill: Pick “Injured” as opportunity skill (will automatically trigger when you become Injured)
- Reinforcement Skill: Provoke
Build Mechanics and Rotation
Similar to other endgame builds for the Spiritborn, this one is mechanically straightforward and should be easy to learn and play, making it ideal for those times when you just want to grind the endgame without worrying about perfecting your gameplay. The main mechanic of this build is to boost Rake‘s damage as much as possible. By using the Jaguar as main and secondary Spirit Guardian in combination with the Loyalty’s Mantle, the Aspect of Wild Claws, and the powers of Ravager and The Hunter, you will deal strong single target and AoE damage.
Furthermore, Rake’s damage gets another extra boost from the Aspect of Redirected Force, which increases Critical Strike Damage based on your block chance. Using Gorilla-tagged skills helps raise that block chance even more. To maximize this, you should use Rock Splitter roughly every 5 seconds to maintain the increased block chance:
- Rushing Claw to slash through enemies and to get close.
- Armored Hide for survivability.
- Use The Hunter Ultimate to gain Ferocity and increase your damage to Injured enemies.
- Ravager for additional damage.
- Spam Rake!
- Use Rock Splitter to gain block chance every 5 seconds, and generate Vigor.
Uniques and Mythic Uniques
Below you will find information on Uniques and Mythic Uniques that are useful and recommended for this build. Moreover, if you are interested in target farming Mythic Uniques, check out our How to Farm Mythic Uniques guide.
If a Unique or Mythic Unique is not listed here, it is NOT recommended and won’t benefit this specific build in any way.
Uniques
Listed below are the recommended and optional Unique Items for this build.
- Loyalty’s Mantle (Required): While your Spirit Hall choices match, their bonuses are 100% more potent and Skills with that Base Spirit cost x% less and have x% reduced Cooldowns.
- Ring of the Midnight Sun (Required): When you Critically Strike, you regain x% of the Vigor you’ve spent in the last 2 seconds. Gain Counterattack’s Passive Effect.
Mythic Uniques
- Ring of Starless Skies (Recommended): Spending your Primary Resource reduces the resource cost of your Skills and increases your damage by x% for 3 seconds, up to x%.
We recommend the Ring of Starless Skies only in combination with higher endgame gear, where Vigor sustain should be less of an issue.
If you want to have a look at builds that focus on other items or spirit guardians, you can find all our Spiritborn builds listed on this page.
Season 7: Witchcraft
For a complete overview of Season 7, its mechanics and theme, new leveling activity, and other changes coming with the Season of Witchcraft, please take a look at our comprehensive season hub here.
Additionally, the Season of Witchcraft is the first season bringing changes to Spiritborn. Here are the changes related to this build.
- Endurance: Vigor generated increased from 5/10/15 to 10/20/30.
- Concussive Stomp: Damage increased from 40% to 50%.
- Enhanced Concussive Stomp: Maximum Barrier increased from 30% to 40% of your Maximum Life.
- The Hunter: Rank 5: The Hunter’s initial damage will Execute Injured Non-Boss enemies.
- Spiritborn Resolve – Defensive Recipe: Maximum Resolve Stacks replaced with Armor +X%.
- Aspect of Reactive Armor: Blocked attacks no longer have to come from a Close enemy.
- Tzic: Offering cost reduced from 250 to 200. Overflow: Increase damage by 1% per Offering.
Obol Gambling
Obol gambling is a great way to potentially find item upgrades or items missing from your build. Similar to Kadala in Diablo 3, you can use Obol vendors in town to try and get any specific item that you are missing. When a Level 60 Character spends Obols, all gear from that vendor will be 750 item power, the highest non-Ancestral item power in the game, allowing you to fill out gear with the affixes or Legendary Aspects you need. There is also a small chance to receive an Ancestral piece with item power 800.
You can check out our Obol Gambling Tool Guide here!
Changelog
- January 18th, 2025: Updated Tempers and added Witchcraft Powers and Occult Gems for Season 7.
- October 13th, 2024: Updated Runewords and Skill Tree:
- Removed 1 point from Dominant and Armored Hide. Added Concussive Stomp and Enhanced Concussive Stomp instead.
- October 3rd, 2024: Guide theorycrafted and created for Vessel of Hatred, Season 6.