d4DamageEndgamegauntletGuide Pagerangedrogueseason 5

Barrage Rogue Gauntlet Build Guide for Diablo 4 (Season 5)

The fastest Barrage Rogue build for the Gauntlet!

LexyuAvatar

Lexyu

WRITER

Theorycraft Build Maker and Content Creator


Updated: Posted:

BarrageDashShadow StepConcealmentShadow CloneShadow Imbuement


Gauntlet Build Introduction for Barrage Rogue

The Barrage Rogue is the best build to obtain a top ranking on the Gauntlet leaderboard in Season 5 of Diablo 4. This is your optimized guide for a late endgame setup designed for the highest Gauntlet scores. For more information on this endgame activity, check out our Gauntlet Guide.

BarrageBarrage is a highly versatile Core Skill that can deal high single-target damage while ricocheting to additional targets. The ricochets auto-target nearby enemies, so you can keep moving with a fire-and-forget playstyle. The Gauntlet setup for the Barrage Rogue focuses on maximizing damage and mobility, by sacrificing defense whenever possible.

Before following this Gauntlet build guide, make sure you have a Level 100 Rogue. Follow the Rogue Leveling Guide to progress a character from Level 1-50, and then the Barrage Endgame Guide from Level 50-100.

Strengths and Weaknesses

Strengths
  • Barrage can shotgun elites and bosses, while ricocheting to multiple enemies
  • Barrage ricochets auto-target nearby enemies
  • Relatively simple playstyle for a Rogue
Weaknesses
  • Slightly lower single-target damage than Rapid Fire
  • Limited targeting against high density packs
  • Defense is lowered in the Gauntlet setup

To see how this build compares to the other builds on our site, you can check out our build tier lists.

Skill Tree Points and Skill Bar

Skill Bar Setup for Barrage Rogue (order does not matter)
Barrage Barrage Dash Dash Shadow Step Shadow Step Concealment Concealment Shadow Clone Shadow Clone Shadow Imbuement Shadow Imbuement

The Skill Tree above shows the full allocation of 58 Skill Points for the Barrage Rogue build. Make sure you obtain the 10 Skill Points available from Renown.

Barrage Rogue Specialization

Combo Points are not selected, since the Gauntlet setup for the Barrage Rogue does not equip any Basic Skills. Instead, Preparation is utilized to reduce the Cooldown of Shadow CloneShadow Clone and reset other Skills.

Paragon

The Paragon progression system unlocks after reaching Level 50, and offers a considerable boost to character power. Within the Paragon Board, there are many different bonuses, ranging from minor stat enhancements on Magic Nodes to more significant gains with Rare Glyphs and Legendary Nodes.

Important Notes:

  • Additional Bonus requirements on Rare Glyphs may not be obtainable until they gain increased radius range at Level 15.
  • Attach Legendary Boards in the correct order. Bonus requirements of Rare Nodes increase with their placement order.
  • Make sure you select the correct Legendary Boards and rotate them into the correct orientation before attachment.

The Gauntlet setup makes the following slight adjustments to the original Barrage Endgame Build, so you do not have to completely refund all Paragon points.

  1. Remove RangerRanger and TurfTurf.
  2. Insert CannyCanny and EfficacyEfficacy.
  3. Reallocate points from CalculatedCalculated to obtain other damage increases and nodes in radius range of the new Glyphs.

WARNING: Multiple sources of Damage Reduction are traded for Damage Multipliers in this Glyph setup for the Gauntlet. Survivability is extremely low. Players in Hardcore mode should follow the tankier setup in the original Barrage Endgame Build.

1. Starting Board (Canny)

2. Tricks of the Trade (Efficacy)

3. Cheap Shot (Nightstalker)

4. Exploit Weakness (Combat)

5. No Witnesses (Exploit)

Paragon Board images courtesy of d4builds.gg. Click this link for the Paragon planner.

Gear, Gems, Elixirs, and Stats

The following sections cover the important systems that are essential to improving the power of your character for the Gauntlet.

Legendary Aspects

Listed below are all the best-in-slot Aspects for the Barrage Rogue build. Salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto Legendary Items with the preferred affixes.

Gear SlotAspect NameAspect Power
Ranged Weapon (replaced by SkyhunterSkyhunter)Aspect of Branching VolleysAspect of Branching VolleysIncrease the damage of arrows that Ricochet from Barrage from 40% to [60 – 80%]. In addition, Barrage’s arrows have a [40 – 60%] chance to split into 2 arrows whenever they ricochet.
Note: Move this aspect to the Amulet if Skyhunter is equipped.
AmuletEdgemaster's AspectEdgemaster’s AspectSkills deal up to [10 – 20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Gloves (optional replacement with Fists of FateFists of Fate)Aspect of Inner CalmAspect of Inner CalmDeal [5.0 – 10.0%] increased damage for each second you stand still, up to 40%.
Ring Slot #1 (replaced by Ring of Starless SkiesRing of Starless Skies)Aspect of ElementsAspect of ElementsGain + [20 – 30%] increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets:
Fire, Lightning, and Physical.
Cold, Poison, and Shadow.
Dual-Wielded Weapons or Ring Slot #2Accelerating AspectAccelerating AspectCritical Strikes with Core Skills increase your Attack Speed by [15 – 25%] for 3 seconds.
Dual-Wielded Weapons or Ring Slot #2Aspect of Inner CalmAspect of Inner CalmDeal [5.0 – 10.0%] increased damage for each second you stand still, up to 40%.
Dual-Wielded Weapons or Ring Slot #2High Velocity AspectHigh Velocity AspectBarrage arrows now pierce through 1 enemy. Barrage has [10 – 20%] increased Attack Speed.
Helm (replaced by Harlequin CrestHarlequin Crest)Resistant Assailant's AspectResistant Assailant’s AspectBreaking Concealment grants +10% Resistance and Maximum Resist to all elements for 4 seconds. Killing an Elite enemy reduces Concealment’s cooldown by 6–10 seconds.
ChestAspect of Quickening FogAspect of Quickening FogYou automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash’s Cooldown by [0.4 – 0.6] seconds for each enemy hit, up to [2.0 – 3.0] seconds.
Pants (replaced by Tibault's WillTibault’s Will)Aspect of DisobedienceAspect of DisobedienceYou gain [0.6 – 1.1%] increased Armor for 4 seconds when you deal any form of damage, stacking up to [36 – 66%].
BootsRavager's AspectRavager’s AspectShadow Step has an additional Charge. Killing an enemy with Shadow Step refunds a Charge and increases the damage of Shadow Step by [1 – 6%] for 2 seconds, up to [5 – 30%].

Gems

Listed below are the best Gems to socket into gear for each item type.

SlotGems
WeaponRoyal EmeraldRoyal Emerald for Critical Strike Damage against Vulnerable enemies.
ArmorRoyal RubyRoyal Ruby for Maximum Life or Royal TopazRoyal Topaz to prevent deaths from chain Crowd Controls.
JewelryAny Resistance Gems needed or Royal SkullRoyal Skull for Armor (up to 9,230 Armor cap).

Elixirs

Visit the Alchemist in any main town to craft helpful Elixirs that increase stats and experience gain for 30 minutes. Make sure to forage plants and pick up the necessary crafting materials during your adventures; they randomly spawn around the world. Elixirs can also drop randomly from enemies and chests during many activities in Diablo 4. Listed below are the best Elixirs to consume, ranked by importance.

  1. Elixir of PrecisionElixir of Precision provides the highest damage output increase, if not already capped at 100% Critical Strike Chance.
  2. Elixir of AdvantageElixir of Advantage increases damage output, if not already capped at 100% Attack Speed bonus from gear and Paragon.

Stat Priority and Tempering Affixes

Listed below are the affixes to prioritize on gear for Barrage Rogues. Each line of affixes are listed in order of importance. Affixes on the same line are considered to be equally important, but their benefits may vary depending on how much is stacked or other character stats. Bolded affixes are the most important targets for Masterworking upgrades.

When comparing Legendary weapons with similar item levels, Crossbows are preferred over Bows for the better implicit stat and Weapon MasteryWeapon Mastery bonus. Daggers are beneficial for faster Combo Point generation, while Swords offer a boost to PrecisionPrecision with the Critical Strike Damage implicit.

The priority order of Resistances is Lightning > Poison > Fire > Cold > Shadow. Maximum Resistance is 70% by default for each element and can be increased to 85% by various sources.

Check the Tempering and Masterworking section for more details on Blacksmith upgrading.

SlotGear AffixesTempering Affixes
Weapons1. Attack Speed, Critical Strike Damage
2. Resource Cost Reduction, Dexterity, Vulnerable Damage, Maximum Life
Core Augments — RogueCore Augments — Rogue (Weapon): Chance for Barrage Projectiles to Cast Twice
Marksman FinesseMarksman Finesse (Offensive): Critical Strike Damage
Helm1. Cooldown Reduction, Energy per Second
2. Resistances, Armor
3. Maximum Life, Dexterity, Lucky Hit Chance
Natural SchemesNatural Schemes (Utility): Crowd Control Duration
Worldly EnduranceWorldly Endurance (Defensive): Maximum Life
Chest1. Energy per Second
2. Resistances, Armor
3. Maximum Life, Dexterity
Natural SchemesNatural Schemes (Utility): Crowd Control Duration
Worldly EnduranceWorldly Endurance (Defensive): Maximum Life
Gloves1. Ranks to Barrage, Critical Strike Chance, Attack Speed, Critical Strike Damage
2. Resistances, Armor
3. Maximum Life, Dexterity, Vulnerable Damage, Lucky Hit Chance
Marksman FinesseMarksman Finesse (Offensive): Critical Strike Damage
Natural SchemesNatural Schemes (Utility): Crowd Control Duration
Pants1. Resistances, Armor
2. Maximum Life, Dexterity
Natural SchemesNatural Schemes (Utility): Crowd Control Duration
Worldly EnduranceWorldly Endurance (Defensive): Maximum Life
BootsImplicit Stat: Attacks Reduce Evade’s Cooldown
1. Movement Speed, Energy per Second
2. Resistances, Armor
3. Ranks to Dash, Maximum Life, Dexterity
Natural MotionNatural Motion (Mobility): Movement Speed
Natural SchemesNatural Schemes (Utility): Crowd Control Duration
Amulet1. Ranks to Weapon Mastery, Critical Strike Chance, Cooldown Reduction, Attack Speed
2. Movement Speed, Armor
Natural MotionNatural Motion (Mobility): Movement Speed
Marksman FinesseMarksman Finesse (Offensive): Critical Strike Damage
Rings1. Critical Strike Chance, Attack Speed, Critical Strike Damage
2. Resource Cost Reduction, Vulnerable Damage, Resistances, Maximum Life
3. Dexterity, Lucky Hit Chance
Imbuement AbundanceImbuement Abundance (Resource): Shadow Imbue Additional Casts
Marksman FinesseMarksman Finesse (Offensive): Critical Strike Damage

Unique Items

Listed below are the recommended and optional Unique Items for this build.

  • SkyhunterSkyhunter (required) is important for damage and Energy generation. Increasing ExploitExploit to Rank 3 from Rank 6 results in a 15% overall damage increase against Healthy and Injured enemies (1.36 / 1.18).
    • Masterworking Priority: Ranks of the Exploit Passive
  • Harlequin CrestHarlequin Crest (recommended) provides a good amount of offense and defense, if you are lucky enough to find this Uber Unique Item.
    • Masterworking Priority: Cooldown Reduction
  • Ring of Starless SkiesRing of Starless Skies (recommended) is an Uber Unique Item that provides a highly valued 1.4x multiplier. The downside is the unique effect requires some management to ramp up and maintain the buff stacks.
    • Masterworking Priority: Critical Strike Chance
  • Tibault's WillTibault’s Will (recommended) provides a damage multiplier and Energy generation effect, in addition to a Damage Reduction from Close Enemies affix that is not usually obtainable in the Pants slot. Activate the unique effect with Shadow StepShadow Step. Optionally, Subverting ConcealmentSubverting Concealment can replace Disciplined DashDisciplined Dash for a second source of Unstoppable.
    • Masterworking Priority: Damage Reduction from Close Enemies

Advanced Information

Additional details are provided in the following sections for a more in-depth explanation of the Barrage Rogue. Read this advanced information after understanding the basic overview of the build in the previous sections.

Build Mechanics

BarrageBarrage can be casted right next to elites and bosses to shotgun them with all the arrows for high single-target damage. The buff to Aspect of Branching VolleysAspect of Branching Volleys in Patch 1.3.3 greatly improves the clearing ability of Barrage against multiple enemies. Therefore, the Barrage Rogue has become an effective build for every situation in combat.

The Gauntlet setup for the Barrage Rogue removes any Basic Skills and Combo Points, greatly simplifying the playstyle. BarrageBarrage is spammed to deal damage without a Combo Points rotation, while DashDash, Shadow StepShadow Step and ConcealmentConcealment are utilized for quick mobility.

Shadow CloneShadow Clone provides supplemental damage, but the clone does not benefit from many damage increases on the character. The Preparation Specialization allows the Ultimate Skill to be used more often, and reset the Cooldowns of other Skills.

NightstalkerNightstalker reduces the Cooldown of Shadow ImbuementShadow Imbuement when ConcealmentConcealment is casted. Reallocate extra Ranks of ConcealmentConcealment for Consuming ShadowsConsuming Shadows if you need more Energy generation.

ExploitExploit instantly applies Vulnerable to enemies at the beginning of a fight. Afterwards, Improved BarrageImproved Barrage continues to maintain Vulnerable status in longer battles against elites and bosses.

Animation Cancel Technique

An Evade can be used immediately after using BarrageBarrage to cancel their casting animations. This technique is important to quickly dodge incoming attacks or advance forward. Boots with the implicit effect, Attacks Reduce Evade’s Cooldown, allow for an animation cancel after using 3 Basic Attacks and a Core Skill. Practice hitting Evade after every Core Skill to build muscle memory.

Arrows continue to fire after animation cancel

Damage Rotation

Use the following rotation to optimize DPS.

  1. Use DashDash, Shadow StepShadow Step and ConcealmentConcealment to quickly travel between packs of enemies.
  2. (Optional) Activate Shadow ImbuementShadow Imbuement against large groups of enemies to supplement Area of Effect damage.
  3. Cast BarrageBarrage rapidly to deal damage. Stand next to elites or bosses to shotgun them with all the arrows, while ricochets take care of weaker enemies.
  4. Restart the rotation.

Tempering and Masterworking

The Season 4 update (Patch 1.4.0) introduces a rework for itemization. Tempering and Masterworking brings the biggest change to itemization since the release of Diablo 4, so make sure you understand the new systems explained in this section.

The amount of affixes on items has been changed to reflect its rarity: Normal Items have no affixes, Magic Items have 1 affix, Rare Items have 2 affixes, Legendary Items have 3 affixes, and Unique Items have 4 affixes. Upgrading a Rare Item to a Legendary Item by imprinting a Legendary Aspect from the Codex of Power will not add a third affix. Therefore, Legendary Items are superior to lower rarity items for a min-maxed character.

Greater Affixes are a newly added mechanic that increases the value of an affix by 50%. Ancestral Legendary Items and Unique Items can now drop with up to 4 Greater Affixes! Search for items with your preferred Greater Affixes to upgrade with Tempering and Masterworking.

Tempering and Masterworking is an important system, even mandatory in the endgame, for character progression. You are able to add 2 additional affixes on any Rare Item or Legendary Item, exclusive to the Tempering System. An Ancestral Legendary Item can have up to 5 total affixes! Unfortunately, Unique Items cannot be tempered to add affixes.

Masterworking uses new crafting materials found in The Pit to further enhance the stats of an item. These upgrades can be applied on an Ancestral Legendary Item that has its Tempering Slots filled out. Unique Items can be upgraded with Masterworking right away, as tempering does not apply to them. Each item has 12 upgrade slots. On upgrade Ranks 4, 8, and 12, a random affix is increased in value by 25%. Every other upgrade Rank applies a 5% increase to all affixes on an item. Attempt to apply the bonus 25% upgrade to your preferred affix multiple times by resetting the Masterworking Ranks to repeat the process.

Obol Gambling

Obol gambling is a great way to potentially find item upgrades or items missing from your build. Use Obols on your target equipment for a chance to receive Greater Affixes. Check out the new tool from Icy Veins for gambling Obols in the link below.

Obol Gambling Optimization Tool

Season 5: Infernal Hordes

The following list details the changes in the Season 5 Update (Patch 1.5.0) that may pertain to Barrage Rogues. Check the Changelog for all the other guide updates.

  • DashDash
    • Damage increased by 25% (0.32 to 0.4).
    • Additional functionality: Dash Slows enemies hit by 30% for 3 seconds.
  • Enhanced DashEnhanced Dash
    • Previous – Enemies damaged by Dash take 15% increased Critical Strike Damage from you for 5 seconds.
    • Now – Casting Dash increases your Critical Strike Chance by 10% for 5 seconds.
  • Disciplined DashDisciplined Dash
    • Previous – Dash Slows enemies it hits by 30% for 3 seconds. Any enemy already Slowed will be Dazed for 2 seconds instead.
    • Now – At the end of Dash, Knock Down surrounding enemies for 2 seconds and deal 350% of its damage to them.
  • Methodical DashMethodical Dash
    • Previous – Dealing damage to Crowd Controlled enemies with Dash reduces its Charge Cooldown by 0.5 seconds, up to 4 seconds per cast.
    • Now – Dash has 1 additional Charge and its Charge Cooldown is reduced by 2 seconds.
  • Enhanced Shadow StepEnhanced Shadow Step
    • Previous – Damaging an enemy with Shadow Step increases your Critical Strike Chance against them by 8% for 3 seconds.
    • Now – Damaging an enemy with Shadow Step Dazes and applies Vulnerable to them for 3 seconds.
  • Methodical Shadow StepMethodical Shadow Step
    • Previous – Enemies damaged by Shadow Step are Stunned for 2 seconds.
    • Now – After Shadow Stepping, you gain 20% Damage Reduction for 3 seconds.
  • Disciplined Shadow StepDisciplined Shadow Step
    • Previous – Shadow Step’s Cooldown is reduced by 3 seconds when it damages an enemy you have not hit with Shadow Step in the last 4 seconds.
    • Now – Damaging an enemy with Shadow Step Stuns them for 2 seconds and reduces its Cooldown by 3 seconds.
  • Dark ShroudDark Shroud
    • You can now only lose 1 Dark Shroud shadow every 1.5 seconds.
  • Enhanced Dark ShroudEnhanced Dark Shroud
    • Previous – Dark Shroud’s shadows have a 14% chance to not be Consumed.
    • Now – Each active Dark Shroud shadow grants you 5% increased Movement Speed and also has a 15% chance to not be Consumed.
  • Subverting Dark ShroudSubverting Dark Shroud
    • Previous – Each active shadow from Dark Shroud grants you 4% increased Movement Speed.
    • Now – You Heal for 10% of your Maximum Life when a Dark Shroud shadow is removed.
  • Countering Dark ShroudCountering Dark Shroud
    • You only need 1 active shadow to get the bonus Critical Strike Chance instead of 2.
    • Critical Strike Chance increased from 8% to 10%.
  • Exploit WeaknessExploit Weakness
    • Previous – Whenever you deal damage to a Vulnerable enemy, they take 1%[x] increased damage from you for 6 seconds, up to 25%[x].
    • Now – Lucky Hit: Hitting a Vulnerable enemy has up to a 60% chance to increase your damage by 1%[x] for 25 seconds, up to 25%[x]. At 25 stacks the bonus remains for 6 seconds then expires.
  • Tricks of the TradeTricks of the Trade
    • Previous – Your Marksman Skills grant your next Cutthroat Skill 25% increased damage. Your Cutthroat Skills grant your next Marksman Skill 25% increased damage.
    • Now – Your Marksman Skills grant your Cutthroat Skills 25% increased damage for 8 seconds. Your Cutthroat Skills grant your Marksman Skills 25% increased damage for 8 seconds.
  • Cheap ShotCheap Shot
    • Previous – You deal 5% increased damage for each Nearby enemy that is Crowd Controlled, up to 25%.
    • Now – You deal 5% increased damage for each Nearby enemy that is Crowd Controlled, up to 25%. A Nearby Staggered Boss provides the maximum bonus.

Changelog

  • August 6th, 2024: Guide updated for Season 5 (Patch 1.5.0).
  • May 14th, 2024: Guide updated for Season 4 (Patch 1.4.0).
  • March 11th, 2024: Guide created.
ARPG Vault Logo

Have feedback or questions about our guides? Join our ARPG Discord community and let us know!