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Pulverize – Druid Build for Diablo 4 (Season 11)

Shift your gameplay with the reliable Pulverize Druid

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TheSteve

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Updated: S-Tier Build

Grizzly RagePoison CreeperDebilitating RoarCyclone ArmorClawPulverize


Build Introduction

Smash through the enemies of Sanctuary with the Pulverize Druid: Puddle Edition! This is your guide for the balanced and dependable PulverizePulverize Druid. This is a poisonous Grizzly RageGrizzly Rage build leveraging the Unique Item Rotting LightbringerRotting Lightbringer, splashing and attacking with a high volume of Overpowered puddles.

Just starting on your Druid adventure? Try out the Pulverize Leveling Build and swap to this one at Level 60.

Strengths and Weaknesses

Strengths
  • Simple smashy gameplay.
  • Leveling friendly, low requirements.
Weaknesses
  • Grizzly Rage cooldown management.
  • Has some resource management to balance.

Build Requirements

The following Legendary Aspects are required for build functionality to get started on the Pulverize Druid.

Required Aspects

Several Unique Items enhance the build’s gameplay but are not required for its function. Check out the Uniques section for more information.

This is a Grizzly RageGrizzly Rage build! Read up on managing your Ultimate Skill here.

Quick Navigation

This guide covers everything necessary to get started on the PulverizePulverize Druid, including Skill Tree points, Paragon, Gearing, and Seasonal updates. Jump to the sections you’re looking for here.

Gearing, Gems, and RunesParagon Board
Rotation and PlaystyleSeason Updates

Skill Bar and Skill Tree Points

Skill Bar Setup for Pulverize (order does not matter)
Debilitating Roar Debilitating Roar Grizzly Rage Grizzly Rage Poison Creeper Poison Creeper Cyclone Armor Cyclone Armor Claw Claw Pulverize Pulverize

Eternal players complete Renown events in each zone for additional Skill Points, while Seasonal Players engage with the Season Journey and Rank for these Skill points.

See how these Skills play in the Rotation and Gameplay section.

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Druid Class Mechanic – Spirit Boons

Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their blessing. Once fully unlocked, you can activate the final boon by Spirit Bonding with one of the four animal spirits to take two passives from that row.

Boon NameAnimalEffect
Gift of the StagDeerGain 30 Spirit. Gain 10 Spirit Per Second.
Swooping AttackEagleGain 20% Attack Speed.
Avian WrathEagleGain x40% Critical Strike damage.
EnergizeWolfLucky Hit: Dealing damage has up to a 15% chance to restore 100 Spirit.
Calm Before the StormSnakeLucky Hit: Nature Magic Skills have up to a 10% chance to reduce the Cooldown of your Ultimate Skill by 2 seconds.

Druid’s primary resource is Spirit. See the Spirit Management Section on how to keep casting!

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Gear, Stats, Gems, and Runes

Check these sections for all important Pulverize gearing considerations to improve the power of your character in the endgame.

Legendary Aspects

Gear Slots with multiple options are listed in recommended priority. Any slot with an Optional Mythic Unique or Unique Item will include a valid alternative legendary power to use while still leveling and gearing. Combine these with the right stat priorities.

SlotAspectUnique/Legendary Power
2 Handed MaceUnique
Rotting LightbringerRotting Lightbringer
If no puddle is around you, Pulverize forms a puddle that guarantees its own Overpowers and deals 200-600% of its normal damage as Poisoning over 7 seconds. Pulverize causes all close puddles to splash 20-60% of their total damage within their areas and around them. Pulverize radius increase will affect the size of the puddle and its splashes.
HelmMythic Heir of PerditionHeir of Perdition
Unique
Vasily's PrayerVasily’s Prayer
Give in to hatred and earn Lilith’s Favor, increasing your damage dealt by 60%. Slaughter enemies to briefly steal Lilith’s Favor from Nearby allies.
ChestMythic
Shroud of False DeathShroud of False DeathUnique
Insatiable FuryInsatiable Fury
If you haven’t attacked in the last 2 seconds, gain Stealth and 40% Movement Speed.
GlovesShockwave AspectShockwave AspectPulverize creates a shockwave that travels forward, dealing 80-120% of its damage to targets in the path.
PantsDefense – TemerityTemerity
Offense –
Tibault's WillTibault’s Will
Effects that Heal you beyond 100% Life grant you a Barrier up to 40-100% of your Maximum Life that lasts for 8 seconds.
You may now drink your Healing Potion while at full Life.
BootsAspect of the Ursine HorrorAspect of the Ursine Horror Pulverize is now also an Earth Skill. After it Overpowers, your Earth Skill Cooldowns are reduced by 0.5-1.5 seconds.
AmuletAspect of the Rabid BearAspect of the Rabid BearDeal 40-80% more Poison Damage. While Shapeshifted, your direct damage is converted into Poison damage.
Ring 1Aspect of the Rampaging WerebeastAspect of the Rampaging WerebeastCritical Strikes while in Grizzly Rage increases your damage by 3% for 60 seconds, up to 120%.
Ring 2MythicRing of Starless SkiesRing of Starless Skies
Aspect of the Changeling's DebtAspect of the Changeling’s Debt
Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10% for 3 seconds, up to 50%.

See how this build compares to the rest at our Endgame Build Tier List.

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Stat Priority and Tempering Affixes

Each line of affixes is listed in order of importance, with some alternatives given. The bolded affixes are the most important targets for Greater Affixes and Masterwork Critical Increases. Check the Tempering guide and Masterworking guide for more details about these topics.

SlotGearing AffixesTempering Affixes
2 Handed Mace –
Rotting LightbringerRotting Lightbringer
Willpower%
Poison Damage
Chance for Cast Pulverize Twice
Resource Cost Reduction
Helm –
Heir of PerditionHeir of Perdition
Critical Strike Chance
Lucky Hit Chance
Movement Speed
Ranks to Core Skills
Helm –
Vasily's PrayerVasily’s Prayer
Maximum Life
Willpower%
Ranks in Defensive Posture
Armor
Chest –
Shroud of False DeathShroud of False Death
All Stats
Maximum Life
Damage on Next Attack After Entering Stealth
Resource Generation
Chest –
Insatiable FuryInsatiable Fury
Max Life
Werebear Overpower Damage
Ursine Strength’s Bonuses
Ranks to Iron FurIron Fur
Gloves – Legendary AspectRanks to PulverizePulverize
Attack Speed
Critical Strike Chance
Willpower
Lucky Hit: Chance to make enemies Vulnerable
Worldly EnduranceWerebear Innovation – Pulverize Size
Pants –
TemerityTemerity
Lucky Hit: Up to a 15% Chance to Heal
Healing Received
Maximum Life
Armor
Pants –
Tibault's WillTibault’s Will
All Stats
Critical Strike Chance
Maximum Resource
Attack Speed
Boots – Legendary AspectMovement Speed
Willpower
Max Life
Armor
All Resistance
Druid MotionDruid Motion – Movement Speed
AmuletWillpower%
Ranks to EnvenomEnvenom
Ranks to QuickshiftQuickshift
Ranks to Toxic ClawsToxic Claws
Armor%
Werebear InnovationWerebear Innovation – Pulverize Size
Ring –
Ring of Starless SkiesRing of Starless Skies
Attack Speed
Critical Strike Chance
Lucky Hit Chance
Ranks to Core Skills
Rings – Legendary AspectCritical Strike Chance
Willpower
Attack Speed
Maximum Life
Resource Cost Reduction
Shapeshifting FinesseShapeshifting Finesse – Grizzly Rage Duration

Max Size Temper increases are capped at 100% total.

For information on Legendary Aspects and the updated Codex of Power, see here.

After gearing, look at progression systems like Paragon next.

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Uniques and Mythic Uniques

The following Unique items are recommended for the Pulverize Druid.

  • Rotting LightbringerRotting Lightbringer places puddles that deal Poisoning damage over time, lasting 7 seconds each. Subsequent Casts of Pulverize will send Splashes from Puddles, dealing high damage.
    • More than one puddle can be active at a time, just not overlapped.
    • There are two kinds of splashes—Puddle Splashes that resonate from the puddle on Pulverize cast, and Splash Projectiles that are sent out from the center of the puddle to impact near the edge of the puddle.
    • Puddles and their Splashes increase with Pulverize Size temper.
    • The damage of the base puddle is not significant (Normal Damage).
    • Splashes will be the highest damage for the build. Splashes always Overpower.
    • The initial hit that triggers a puddle will have a standard Overpower chance. Options like ProvocationProvocation are still taken to help fill these gaps.
    • Pulverize hits inside the puddle will always Overpower, but have normal Critical Strike Chance.
    • General Strategy for using Rotting LightbringerRotting Lightbringer:
      • In farm, keep smashing and moving. Puddles behind will send out splashes as you Pulverize, so most things will die as you go.
      • In Push, gather multiple packs, place several puddles nearby, and smash until enemies are dead.
      • Vs bosses, place puddles nearby with the boss generally centralized around them, maximizing the number of potential splashes and projectiles to hit them. It will look like you are circling them.
  • (Defensive) TemerityTemerity offers a welcome boost to defense with a large Barrier, Life, Healing and Armor. The Barrier is strong, but we are the Bear-iest.
  • (Offensive) Tibault's WillTibault’s Will offers strong offensive gear affixes and a reasonable multiplier. The multiplier will be active during Grizzly RageGrizzly Rage.

Mythic Unique Items

  • Heir of PerditionHeir of Perdition has Strong Gear Affixes and a steady damage multiplier. The multiplier can be stolen from others who also use this helm.
  • Shroud of False DeathShroud of False Death gives +1 rank to all Skill Passives, which means several bonuses to Damage Multipliers, Damage Reductions, Resistances, Fortify, Healing, and Critical Strike Chance. The high category for All Stats helps activate Paragon Rare Node bonuses.
  • Ring of Starless SkiesRing of Starless Skies is a powerful Resource Cost Reduction tool and damage multiplier with strong Gear Affixes.

Check our Unique Item Target-farming guide for information on where to find everything you need.

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Gems and Runewords

The following are the recommended Gem and Runeword setups for the Pulverize Druid.

Gems

Weapon GemsArmor GemsJewelry Gems
Grand RubyGrand Ruby for Overpower DamageGrand SapphireGrand Sapphire for WillpowerGrand DiamondGrand Diamond for Resistance to all Elements

Runewords

Use these Runeword combinations, placed in a 2-Handed Weapon and one Armor slot.

Runeword CombinationRuneword Effects
Ahu QaxAhuAhu – Gain: 15 Offering. Lucky Hit: Up to a 100% chance against non-Healthy enemies.
QaxQax – Requires: 400 Offering. (Overflow: Further Increased Damage). Cooldown: 1 seconds. Casting a Skill other than a Basic or Defensive Consumes all of your Primary Resource to increase your damage up to 100% for 1 second.
Igni ZecIgniIgni – Gain: 25 Offering. Stores Offering every 0.3 seconds. Cast a Non-Basic Skill to gain the stored Offering. (Up to 500 Offering).
ZecZec – Requires: 100 Offering. (Overflow: Further Reduced Cooldown). Cooldown: 1 seconds. Reduce your active Ultimate Cooldown by 1 seconds.

Runewords use a conditional Rune of Ritual to generate Offering. The Offering is consumed by the Rune of Invocation to trigger its effect. Runes replace Gems in gear with two sockets. Up to two sets of Runeword Pairs can be placed at a time.

ZecZec will help lower downtime between casts of Grizzly RageGrizzly Rage alongside Calm Before the Storm Spirit Boon.

QaxQax is for top-end damage in push content. Only use this rune if your Spirit is solved. If there are any gaps in your Spirit Generation, this can be a disruptive and negative rune choice. See the Spirit Management Section on taking care of your Spirit.

Other combinations also work; adjust to the content you are running.

  • Speedfarming BacBacJahJah for Teleport is useful when farming.
  • Spirit Management – If you have any spirit issues, use LumLum.
  • Early Gearing – While leveling and gearing before legendary Runes become accessible, many Magic and Rare runewords, such as GarGar for Critical Strike Chance, will be viable.

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Paragon Board

The following are the preferred Glyphs, Boards, and pathing recommended for making the most of the Pulverize Druid.

The road to max Paragon level is long. The above Paragon tabs show the following:

  • The BASE SETUP tab spends 50 fewer points than the max 328 points, taking a stricter pathing to take almost all Legendary, Rare, and Magic Nodes, and activates all Glyph Nodes with their secondary effects.
  • The FULL SETUP tab completes the paragon board in its final form, filling in the rest of the board to give additional additive bonuses, especially within the Glyph areas.

Glyphs have two breakpoint increases. At level 15, the glyph grows in radius and gains a special effect. At level 46, the glyph grows to max radius and gains an additional damage multiplier.

In general, for Toughness priority, take Max Life > Armor > Resistance nodes. For a more defensive setup, swap HeadhunterHeadhunter for WerebearWerebear.

Glyphs are placed as if they are at least level 15+ in radius. Rotate boards as necessary.

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Season 11 Mechanics

Divine Gifts

Earn Corrupted Essences by defeating the Lesser Evils in their associated content. These Essences can be transformed into Divine Gifts by Hadriel. Divine Gifts have three aspects.

  1. Increased reward in the associated content
  2. A purified effect
  3. A corrupted effect

Slotting an Essence into the Purified slot grants double drop rewards and a boon, while slotting an Essence into the Corrupted slot grants normal drop rewards and a curse. Upgrade these gifts by engaging with their content. Leveling these Gifts increases the drop rewards while the boon and curse stay the same.

Here is a general setup for Divine Gifts.

Helltides – Duriel

  • Purified: Essence of Pain – Briefly gain maximum Barrier after becoming Injured, every 20 seconds.
  • Corrupted: Essence of Squallor

World Bosses – Azmodan

  • Purified: Essence of Sin – Gain 20% increased Armor.
  • Corrupted: Essence of Hellfire

Kurast Undercity – Andariel

  • Purified: Essence of Anguish – Gain 30% Movement Speed.
  • Corrupted: Essence of Screams
  • Note: If you are already move speed capped or need extra defense, swap the Andariel Gifts for a 20% Resistance boost to defense.

Belial – The Pit

  • Purified: Essence of Lies – Fortify for 1% of your Maximum Life a second.
  • Corrupted: Essence of Shadows

These Gifts can be freely swapped based on desired rewards. For example, swap the Belial Gifts to earn more gold while in the Pit.

Sanctification

Hadriel offers a final gamble to empower items. Use the Heavenly Forge to Sanctify the item, imbuing the item with heavenly power.

Sanctifying is the final change for an item. After Sanctifying the item, it cannot be upgraded, masterworked, tempered, or otherwise altered, including its Aspect. Runes and Gems can still be swapped.

Options that can happen include:

  • Apply a bonus Legendary power
  • Improve an Affix into a Greater Affix
  • Add a bonus Affix from a pool of special Sanctification affixes
  • Replace an existing Affix with a random Sanctification affix
  • Add a random amount (5-25) of bonus Quality

Some of the jackpot desirable Sanctifications include +Ranks to All Skills, Useful Affixes like Critical Strike Chance or Attack Speed, or Offensive Generic Legendary Aspects. The potential Quality Increases will be especially strong on a weapon, increasing its DPS. Other options can ruin your item, such as replacing a necessary existing affix.


Mercenaries

Main Mercenary – Varyana, the Berserker

Reinforcement – Raheir, the Shieldbearer

Once unlocked, Mercenaries are followers that aid the Player in combat. A main mercenary is chosen to fight alongside you, granting strong buffs or perks, and a secondary Mercenary is chosen to periodically Reinforce you under a chosen Opportunity condition.

Hysteria and Bloodlust will both give strong Attack Speed bonuses. Crater will help group enemies. Other mercenary options are valid, such as using Subo for the minimap tracking, or Raheir for an Armor boost.

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Build Mechanics

Rotation and Playstyle

The Pulverize Druid is straightforward gameplay with minor buff maintenance.

  1. Prebuild stacks of QuickshiftQuickshift by casting ClawClaw and PulverizePulverize.
  2. Cast Grizzly RageGrizzly Rage to activate your Werebeast form.
  3. PulverizePulverize your enemies. Place one or more Puddles nearby with your Rotting LightbringerRotting Lightbringer and Pulverize to resonate splashes from each.

Use Debilitating RoarDebilitating Roar Defensively as needed, or proactively for the Innate Debilitating RoarInnate Debilitating Roar damage buff.

Cyclone ArmorCyclone Armor is for passive defense and unavailable for Active Use during Grizzly RageGrizzly Rage. You still keep the passive defensive benefits.

Poison CreeperPoison Creeper passively applies poison, and the Active Use can be used to Immobilize as necessary.

ClawClaw and MaulMaul during Grizzly RageGrizzly Rage can be used as filler to gain Spirit as necessary.

Skills, Support, and Synergies

PulverizePulverize is our primary, high-damage Skill. Two Legendary Aspects modify the Skill:

  • Shockwave AspectShockwave Aspect creates a damaging wave along the path of the Pulverize. There is an overlap between the initial PulverizePulverize and its shockwave, so enemies can be double-hit by each Pulverize. Shockwave’s range is useful for gathering and speeding through content. Shockwave does increase the total splash volume of close Puddles.
  • Aspect of the Ursine HorrorAspect of the Ursine Horror makes PulverizePulverize an Earth Skill. Earth Skills are also Nature Skills, and this allows Pulverize to benefit from Nature-based modifiers such as DefianceDefiance or Crushing EarthCrushing Earth.

Pulverize damage type becomes Poison, from Physical, thanks to Aspect of the Rabid BearAspect of the Rabid Bear.

Rotting LightbringerRotting Lightbringer places pools of Poisoning damage, which scales off your Overpowered Pulverize damage. More than one puddle can be placed at a time, just not overlapped. Subsequent casts of PulverizePulverize will cause puddles to send out Splashes for serious damage.

Is Shockwave AspectShockwave Aspect or Aspect of RetaliationAspect of Retaliation better?

  • Shockwave sends extra splashes from puddles, so wherever you are actively pulverizing, this will be better. As well, Shockwave makes gathering easier with the distant hits.
  • Retaliation can boost the base damage of your Pulverize and puddle splashes and may be better in high push.

Shockwave will generally be the better pick. There is some unreliability, given how many bugs there are with Rotting LightbringerRotting Lightbringer. Feel free to try out either and adjust to your own gameplay.

With Aspect of the Rabid BearAspect of the Rabid Bear, our damage type for all attacks becomes Poison, which helps unify several multipliers. We apply Poisoning Condition for EnvenomEnvenom with Sinister Tendrils and Poison CreeperPoison Creeper.

Overpower

Overpowered attacks will deal extra damage to enemies. We get Overpowers from several sources:

  • Rotting LightbringerRotting Lightbringer guarantees Overpower from hits inside the puddle and from splashes sent out from the puddle.
  • Enhanced PulverizeEnhanced Pulverize grants an Overpower every 10 seconds.
  • ProvocationProvocation gives Overpowers as you remain in Bear Form. Some uptime is lost while casting any non-Werebear skills. This is a buff to watch, as it can be triggered on any damaging non-defensive Skill like Maul. Try to only use it on PulverizePulverize.
  • A natural 3% chance for any non-channeled Skill to Overpower.

There are several damage multipliers to Overpower, including Survival Instincts, Raging PulverizeRaging Pulverize, and Rotting LightbringerRotting Lightbringer scales its splashes from Critical Strike and Overpower.

Ultimate Skill

This build uses Grizzly RageGrizzly Rage as its Ultimate Skill. Grizzly Rage grants Unstoppable for its duration, grants Damage Reduction and a large Damage multiplier that increases with Skill Ranks.

Grizzly Rage’s cooldown cannot be reduced while Grizzly Rage is active. We use ZecZec and Calm Before the Storm Spirit Boon to minimize Grizzly Rage downtime.

Any Skill not tuned to Grizzly Rage, such as Storm or Wolf Skills, will be unavailable while Grizzly Rage is active. Certain Skills like Cyclone ArmorCyclone Armor will still grant the Passive effect, but the Skill will be unavailable for Active Use.

Grizzly RageGrizzly Rage has a capped duration, but we gain or extend Grizzly Rage duration with:

  • Offensive Tempers on gear give more duration.
  • If used, Calamity Spirit Boon can extend the duration. You will need high Spirit Cost Reductions on your gear to use this.

Cooldown of Grizzly Rage can be reduced to minimize downtime with the following:

  • Rank 5 of Grizzly Rage reduces the cooldown by 10 seconds
  • Any generic Cooldown Reduction on gear
  • If used, ZecZec Rune
  • Calm Before the Storm Spirit Boon

Key Passive

Ursine StrengthUrsine Strength is our Key Passive, offering some health, damage, and Overpower multiplier.

Spirit Management

Maintaining Spirit is essential to keep smashing out your PulverizePulverizes. Spirit is managed from a variety of sources.

  1. Resource Cost Reduction on 2-handed weapon and Ring of Starless SkiesRing of Starless Skies.
  2. Gift of the Stag Spirit Boon.
  3. The Wolf’s Spirit Boon Energize.
  4. Intelligence stat for greater Resource Generation.

This is generally sufficient in the Endgame to maintain Spirit. However, if these are insufficient sources while leveling and gearing, consider using one or more of the following options.

Speed Variant

For world or mid-tier farming, a Bestial RampageBestial Rampage setup can play smoother, especially in earlier gearing. Make the following changes for a speedfarm setup:

Elixirs, Incense, and Health Potions

The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.

  • Craft your Elixir:
  • One of each Incense Category can be used, for a total of three active Incenses at a time. In priority:

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Season 11 Updates

Note that there are lots of sweeping changes to defensive systems, gearing, masterworking, tempering, and season journey. Don’t be afraid to take a couple of extra defensive choices over previous seasons to keep things smooth. Based on PTR, defense was lacking for all classes, so I’ve added TemerityTemerity as a potential option over Tibault's WillTibault’s Will. Will reassess once the Season goes live, if necessary.

The change to Grizzly RageGrizzly Rage means it is stronger while up, but we have to deal with downtime. We still take it for the many benefits, including long-term Unstoppable, favorable aspects, the strong multiplier, and defensive bumps. The change to Rabid Beast makes the downtime a little more *bear*able.

The Rotting LightbringerRotting Lightbringer bugs are all still there. See below.

The following are important changes in the Season 11 Patch Updates that are specific to the Pulverize Druid. For general Season 11 information, check out our Season 11 Hub.

Itemization

  • Aspect of the Rampaging WerebeastAspect of the Rampaging Werebeast
    • Previous: The duration of Grizzly Rage is increased by 3-10 seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 10% for the duration, up to maximum of 200%.
    • Now: Critical Strikes while in Grizzly Rage increases your damage by 3% for 60 seconds, up to 120%.
  • Aspect of the Rabid BearAspect of the Rabid Bear (Bear)
    • Previous: While Grizzly Rage is active, your direct damage is converted into Poison damage, you deal 40-80% more Poison damage, and you passively spread Rabies.
    • Now: Deal 40-80% more Poison Damage. While Shapeshifted, your direct damage is converted into Poison damage.
  • Vasily's PrayerVasily’s Prayer – Fortify reduced from 2-5% to .2-.5% of Maximum Life.

Skills and Stats

  • Energize Spirit Boon now restores 100 Spirit instead of fully restoring Spirit.
  • Enhanced MaulEnhanced Maul – Fortify reduced from 8% to 2% of Maximum Life.
  • Enhanced Debilitating RoarEnhanced Debilitating Roar – Fortify reduced from 20% to 15% of Maximum Life.
  • Preserving Earthen BulwarkPreserving Earthen Bulwark – Fortify reduced from 18% to 10% of Maximum Life.
  • Grizzly RageGrizzly Rage:
    • Stacking duration is no longer a part of the ability, and Cooldown doesn’t start until the ability ends.
    • Stacking Damage per second removed and Damage Bonus increased to 60%.
    • Skill Ranks of Grizzly Rage now grant bonus damage instead of reducing Cooldown.
    • Cooldown reduced from 50 to 35 seconds.
    • Duration increased from 10 to 12 seconds.
    • Damage Reduction increased from 20% to 30%.
    • Rank 5:
      • Previous: You gain 30%[+] increased Armor while Grizzly Rage is active.
      • Now: Cooldown reduced by 10 seconds.
  • Supreme Grizzly RageSupreme Grizzly Rage – Fortify per second reduced from 8% to 2% of Maximum Life.
  • Defensive PostureDefensive Posture:
    • Previous: Increases the amount of Fortify you gain from all sources by 5% and you gain 3% Damage Reduction while Fortified.
    • Now: Increases the amount of Fortify you gain from all sources by 5%.
  • SafeguardSafeguard – Fortify reduced from 3% to .1% of Maximum Life.
  • Stone GuardStone Guard:
    • Previous: While you have Fortify for over 50% of your Maximum Life, your Earth Skills deal 4% increased damage.
    • Now: While Fortified, your Earth Skills deal 4% increased damage.
  • Earthen Devastation:
    • Previous: Your Earth Skills deal 10% increased Critical Strike Damage, increased by 20% of your Damage vs Crowd Controlled bonus, up to 60%.
    • Now: Your Earth Skills deal 70% increased Critical Strike Damage.
  • Sinister Tendrils:
    • Previous: Nature Magic Skills deal 35% increased damage to Poisoned enemies. Lucky Hit: Nature Magic Skills have up to a 40% chance to Poison the enemy for 800% damage over 4 seconds.
    • Now: Deal 40% increased damage to Poisoned enemies. Lucky Hit: Nature Magic Skills have up to a 40% chance to Poison the enemy for 1000% damage over 4 seconds.

Bug Fixes

  • Fixed an issue where the description for Grizzly Rage didn’t properly display the damage increase for adding additional skill points.

Known Bugs with Rotting LightbringerRotting Lightbringer

  • This weapon is often unreliable about whether puddles splash, depending on the terrain. This is related to the type of terrain or tile-set, where some are much less likely to have functioning puddles that properly splash. If a new puddle is not sending out splashes, move and try again with the next puddle (fixed in 2.4.0, but then returned in 2.4.1).
  • Sometimes puddles can overlap, but it seems to only be when a puddle is broken and not splashing. Note: Spinning around in a circle after pulverizing lets you place another puddle in the same spot. Why? Shrug.
  • There is sometimes a lockout cooldown on how often you can place puddles, but this is not on a reliable timer.
  • Splash Projectiles always Overpower, but they may not Critically Strike if they land outside an active puddle.
  • Splash Projectile volume is not improved by Chance to Cast Pulverize Twice.
  • While using Shockwave AspectShockwave Aspect, more splash projectiles will be shown, but it is the same number of impacts, with the extra Projectiles being visual errors.
  • TrackerTracker does not improve the duration of puddles. BaneBane does not amp puddle damage or related splash damage.

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Changelog

  • 6 December, 2025: Updated for Season 11 and Patch 2.5. Adjusted Skill Points, Gearing and information on Grizzly RageGrizzly Rage. Variant for speedrunning re-added.
  • 6 October, 2025: Adjusted offensive tempers in the gearing section to better account for seasonal powers. Added addenda in Other Chaotic Considerations for high pit push options. Added more Known Bugs.
  • 26 September, 2025: Minor updates to suggested Chaotic Setup.
  • 21 September, 2025: Updated for Patch 2.4 and Season 10. Seasonal Players, please note that the Season 10 Mechanics section has setups that include the seasonal Chaos Armors.
  • 21 July, 2025: Rotting LightbringerRotting Lightbringer is even buggier. Moved all Bugs from the Unique section to the Known Bugs section. Consolidated some sections’ info, and added a dedicated Pit Push section. Adjusted recommended Aspects and Masterworks.
  • 15 July, 2025: Patch 2.3.1 buffs to Pulverize. Added option in Key Passives section for flexing to Ursine StrengthUrsine Strength over Bestial RampageBestial Rampage, which can be a slightly slower but higher defense option in high Pit push.
  • 8 July, 2025: More info on Rotting LightbringerRotting Lightbringer, and added options for Offensive tempers.
  • 6 July, 2025: Further clarified behavior, known bugs, and pull strategy for Rotting LightbringerRotting Lightbringer in the Unique Items section. Added some options for Runes, Unique Items, and Horadric Arcanas.
  • 2 July, 2025: Based on testing with updated Rotting LightbringerRotting Lightbringer and unposted changes to Grizzly RageGrizzly Rage cooldown, there are some updates to the skill tree, runes, and gearing. See the Uniques section for full Rotting Lightbringer behavior and use.
  • 27 June, 2025: Significant Updates for Patch 2.3 Season 9. Changes to Skill Tree, Ultimate, Gearing, Boons, Paragon, and a new Unique Item Rotting LightbringerRotting Lightbringer.
  • April 24, 2025: Updated to the new unified format for Season 8 Patch 2.2 changes.
  • 3 March, 2025: Minor updates for 2.1.3.
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