Diablo 4 - Blizzard - Druid Art Official
DruidEndgameGuideEarthSeason 8

Stone Burst – Druid Build for Diablo 4 (Season 8)

Leave enemies shattered with the Stone Burst Druid!

TheSteveAvatar

TheSteve

WRITER


Updated:

PetrifyBlood HowlHurricaneEarthen BulwarkClawStone Burst


Updated for Season 8


Strengths and Weaknesses

Strengths
  • Wide screenclearing clickcasts
  • Simple gameplay
Weaknesses
  • Spirit-hungry build
  • Frequent Stop and Channel

Season 8: The significant rework of Aspect of Anticline BurstAspect of Anticline Burst means higher damage potential at a speed cost, since gameplay will now stop to channel and grow the bursts.

Build Introduction

Stone BurstStone Burst is a satisfyingly impactful Core Earth Skill that can be channeled and grown in size, or held to pulse minor damage within its area. With Aspect of Anticline BurstAspect of Anticline Burst, Stone Bursts grown to max radius will always Overpower.

Just started leveling your druid? Try out our Leveling Builds and then safely swap to this build once you have your Aspect of Anticline BurstAspect of Anticline Burst.

Want to try out Variant Gameplay? See the Stone Storm Variant section to see how Stone Bursts triggered from Nature's FuryNature’s Fury can play.

Build Requirements

The following Legendary Aspect is required for build functionality to get started on the Stone Burst Druid:

Required Aspects

Several Unique Items can be used by the build, but are not required for functionality. See the Unique items supporting this build in the Uniques section.

Quick Navigation

This guide covers everything necessary to get started on the Stone BurstStone Burst Druid, including Skill Tree points, Paragon, Gearing, and Seasonal updates. Jump to the sections you’re looking for here:

Gearing, Gems, and RunesParagon Board
Rotation and PlaystyleSeason Updates

Skill Bar and Skill Tree Points

Suggested Skill Bar
ClawClawEarthen BulwarkEarthen BulwarkBlood HowlBlood HowlHurricaneHurricanePetrifyPetrifyStone BurstStone Burst
  • Earth SpikeEarth Spike can be taken for convenience as a Basic Spirit Builder, especially while leveling and gearing. ClawClaw is useful for shapeshifting buffs maintenance.
  • (Leveling) Before getting access to Sinister Tendrils Paragon Node, swap Blood HowlBlood Howl for Poison CreeperPoison Creeper to apply Poison for EnvenomEnvenom.

If you are missing skill points, complete Renown events in each zone. See how these Skills play in the Rotation and Gameplay section.


Druid Class Mechanic – Spirit Boons

Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their Blessing. Once fully unlocked, activate the final Boon by Spirit Bonding with one of the four animal spirits to take two passives from that row.

Boon NameAnimalEffect
Gift of the StagDeerGain 30 Maximum Spirit. Gain 10 Spirit Per Second.
Swooping AttacksEagleGain 20% Attack Speed.
Avian WrathEagleGain 40% Critical Strike Damage.
EnergizeWolf Lucky Hit: Dealing damage has up to a 15% chance to restore all Spirit.
MasochisticSnakeLucky Hit: Critical Strikes with Shapeshifting Skills have up to a 75% chance to Heal you for 10% Maximum Life.

Druid’s primary resource is Spirit. See the Spirit Management Section on how to keep casting!

Back to Quick Navigation


Gear, Stats, Gems, and Runes

The following are the recommended Legendary Aspects, Gear Affixes, Gems, Runewords and Consumables for the Stone Burst Druid.

Legendary Aspects

Gear Slots with multiple options are listed in recommended priority. Any slot with an Optional Mythic Unique or Unique Item will include a valid alternative legendary power to use while still leveling and gearing. Combine these with the right stat priorities.

SlotGem/RunewordsUnique/Legendary AspectUnique/Legendary Power
DaggerGrand RubyGrand RubyAspect of Anticline BurstAspect of Anticline BurstStone Burst deals 10-30% increased damage is guaranteed to Overpower when it detonates at Maximum size.
Unique TotemGrand RubyGrand Ruby (Recommended Unique) Stone of VehemenStone of Vehemen
Accelerating AspectAccelerating Aspect
While Channeling Stone Burst, and for 2 seconds afterwards, gain 15% Damage Reduction.
Stone Burst’s final explosion deals 15-20% increased damage, further increased by 15-20% for each size increase.
HelmIgniIgni XalXal(Recommended Unique) Vasily's PrayerVasily’s Prayer
Juggernaut's AspectJuggernaut’s Aspect
Your Earth Skills are now also Werebear skills and Fortify you for 2-5% of your Maximum Health.
ChestLithLith
YomYom
(Recommended Mythic) Shroud of False DeathShroud of False Death
(Recommended Unique) Insatiable FuryInsatiable Fury
If you haven’t attacked in the last 2 seconds, gain Stealth and 40% Movement Speed.
GlovesAspect of the Changeling's DebtAspect of the Changeling’s DebtYou deal 25-65% increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.
PantsGrand SapphireGrand SapphireTibault's WillTibault’s Will OR Skinwalker's AspectSkinwalker’s AspectYou deal 10-20%x increased damage while Unstoppable and for 5 seconds after. When you become Unstoppable, gain 50 of your Primary Resource
Boots(Offensive) Stormshifter's AspectStormshifter’s Aspect
(Defensive, Resource)
Aspect of MetamorphosisAspect of Metamorphosis
While Hurricane is active, gain +5 Ranks to your Shapeshifting Skills.
AmuletGrand SkullGrand SkullAspect of RetaliationAspect of RetaliationYour Core Skills deal up to 35-75% increased damage based on your amount of Fortify.
Ring 1Grand DiamondGrand Diamond
Crashstone AspectCrashstone Aspect
(Optional playstyle) Mjölnic RyngMjölnic Ryng
Earth Skills deal 35-75% increased damage to Crowd Controlled enemies.
Ring 2Grand DiamondGrand Diamond(Recommended Mythic) Ring of Starless SkiesRing of Starless Skies
Starlight AspectStarlight Aspect
Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10%x for 3 seconds, up to 50%.

Armor cap is 1000 for up to 85% Physical Damage Reduction. This is generally reached with either one Armor Gear Affix and one Total Armor% Temper, the armor from Vasily's PrayerVasily’s Prayer, or using a Juggernaut's AspectJuggernaut’s Aspect.

To see how this build compares to the other builds on our site, check out our build tier lists.

Back to Quick Navigation


Stat Priority and Tempering Affixes

Each line of affixes is listed in order of importance, and some alternatives are given. The bolded affixes are the most important targets for Masterworking upgrades. Unique Items cannot be Tempered, but can be Masterworked.  Check the Tempering guide and Masterworking guide for more details about these topics.

SlotGearing AffixesTempering Affixes
Dagger – Legendary PowerWillpower
Max Life
Chance on Hit to Restore Spirit
Life on Hit
Earth AugmentsEarth Augments – Chance for Stone Burst to Cast Twice
Natural FinesseNatural Finesse – Damage to Crowd Controlled Enemies
(Recommended) Totem – Stone of VehemenStone of VehemenWillpower
Critical Strike Damage
Chance for Stone Burst to Cast Twice
Ranks to Stone BurstStone Burst
Totem – Legendary AspectCritical Strike Chance
Cooldown Reduction
Lucky Hit Chance
Chance on Hit to Restore Spirit
Earth AugmentsEarth Augments – Chance for Stone Burst to Cast Twice
Earth FinesseEarth Finesse – Earth Critical Strike Chance
Helm – Vasily's PrayerVasily’s PrayerWillpower
Maximum Life
Armor
Ranks to Defensive PostureDefensive Posture
Helm – Legendary AspectCooldown Reduction
Spirit Per Second
Armor
Willpower
Worldly EnduranceWorldly Endurance – Total Armor%
Nature Magic InnovationNature Magic Innovation – Petrify Duration
Chest – Insatiable FuryInsatiable Fury Maximum Life
Werebear Overpower
Ursine Strength’s Bonuses
Ranks to Iron FurIron Fur
Mythic Unique Chest – Shroud of False DeathShroud of False DeathAll Stats
Maximum Life

Damage on Next Attack After Entering Stealth
Resource Generation
Gloves – Legendary PowerAttack Speed
Critical Strike Chance
Ranks to Stone BurstStone Burst
Chance to make Enemies Vulnerable
Earth FinesseEarth Finesse – Earth Critical Strike Chance
Nature Magic InnovationNature Magic InnovationHurricaneHurricane duration
Pants – Tibault's WillTibault’s WillAll Stats
Max Life
Maximum Resource
Damage Reduction While Unstoppable
Pants – Legendary AspectWillpower
Max Life
Armor
Resistance to All Elements
Worldly EnduranceWorldly Endurance – Total Armor%
Nature Magic InnovationNature Magic Innovation – Petrify Duration
Boots –Wildheart HungerWildheart HungerMovement Speed
Shapeshifting Attack Speed
Cold Resistance
Ranks to Heightened SensesHeightened Senses
Boots – Legendary AspectImplicit – Attacks Reduce Evade’s Cooldown by 1.5 seconds
Movement Speed
Spirit Per Second
Willpower
All Resistances
Druid MotionDruid Motion – Movement Speed
Nature Magic InnovationNature Magic InnovationHurricaneHurricane duration
Amulet – Legendary AspectWillpower%
Ranks to EnvenomEnvenom
Ranks to Nature's ReachNature’s Reach
Ranks to QuickshiftQuickshift
Movement Speed
Critical Strike Chance
Earth FinesseEarth Finesse – Earth Critical Strike Chance
Ultimate Efficiency —  DruidUltimate Efficiency —  DruidPetrifyPetrify Cooldown Reduction OR
Manual: Worldly StabilityManual: Worldly Stability – Resource Generation
Ring – Legendary AspectAttack Speed
Critical Strike Chance
Chance to Make Enemies Vulnerable
Lucky Hit Chance
Earth FinesseEarth Finesse – Earth Critical Strike Chance
Ultimate Efficiency —  DruidUltimate Efficiency —  DruidPetrifyPetrify Cooldown Reduction OR
Manual: Worldly StabilityManual: Worldly Stability – Resource Generation
Ring – Ring of Starless SkiesRing of Starless SkiesAttack Speed
Critical Strike Chance
Lucky Hit Chance
Ranks in Core Skills
Ring – Mjölnic RyngMjölnic RyngWillpower
Critical Strike Chance
Movement Speed While Cataclysm is Active
Ranks to Endless TempestEndless Tempest

Have at least one Nature Magic InnovationNature Magic InnovationHurricaneHurricane duration for ease of maintaining Stormshifter's AspectStormshifter’s Aspect bonuses.

After gearing, look at progression systems like Paragon next.

Back to Quick Navigation


Uniques and Mythic Uniques

The following Unique Items are required, recommended, or optionally beneficial for the Stone Burst Druid

  • Stone of VehemenStone of Vehemen is a simple Damage Reduction and Damage Multiplier buff to the final explosion of Stone Burst. The Damage To Crowd Controlled Enemies instead of Lucky Hit is good for Earthen DevastationEarthen Devastation but less Lucky Hit can mean fewer Energize Spirit Boon or other Lucky Hit triggers. Use this over a Legendary Totem if your Spirit Management is good.
  • Insatiable FuryInsatiable Fury is a strong defensive Unique Item, and grants skill ranks to Werebear skills, including Stone Burst because Vasily's PrayerVasily’s Prayer makes Stone Burst a Werebear Skill. This chest also helps to maintain shapeshifting bonuses like Heightened SensesHeightened Senses or QuickshiftQuickshift by keeping the Werebear Form active between combat.

Optional Playstyle Unique Items

  • Airidah's Inexorable WillAiridah’s Inexorable Will is a usable Unique Item that shines in farm content at the cost of some top-end damage. It will give periodic grips from casts of PetrifyPetrify, which happen often thanks to our Runeword setup. Masterwork the Willpower%.
  • Mjölnic RyngMjölnic Ryng is a viable optional playstyle variant item that can make Spirit Management less of a concern for most druid builds. For the Stone Burst Druid, this allows for easy casts of Stone Bursts while CataclysmCataclysm is active, as well as providing a strong damage multiplier. To play into this Unique, make the following changes:
    • Exchange ranks and passives in PetrifyPetrify for their equivalent skill ranks in CataclysmCataclysm, and ranks in Catastrophe for Endless TempestEndless Tempest.
    • Exchange any Resource tempers on Amulet and Rings for Ultimate Efficiency —  DruidUltimate Efficiency —  DruidCataclysmCataclysm Cooldown Reduction.
    • Run the ZecZec Rune for Cataclysm cooldown reduction.
    • Exchange Masochistic Boon for Calm Before the Storm, and Energize for Calamity.
    • Maintain CataclysmCataclysm when engaging enemies.

Mythic Unique Items

  • (Recommended) Shroud of False DeathShroud of False Death – This Chest can be a strong option, offering +1 to all Skill Passives. That includes several offensive multipliers, utility choices, and defensive gains. Masterwork the All Stats.
  • (Recommended) Ring of Starless SkiesRing of Starless Skies is a high value Mythic with strong Gear Affixes, high damage multiplier and Resource Cost Reduction for the Spirit-hungry Stone BurstStone Burst. Masterwork the Attack Speed or Critical Strike Chance.

Back to Quick Navigation


Gems and Runewords

Listed below are the recommended Gem and Runeword setups for the Stone Burst Druid:

Gems

Weapon GemsArmor GemsJewelry Gems
Grand RubyGrand Ruby for Overpower DamageGrand SapphireGrand Sapphire for WillpowerGrand SkullGrand Skull until Armor Cap at 1000 Armor, then
Grand DiamondGrand Diamond for All Resistance

Runewords

Use these Runeword combinations for the Stone Burst Druid, placed in Armor slots.

Runeword CombinationRuneword Effects
Igni XalIgniIgni – Gain: 25 Offering. Stores Offering every 0.3 seconds. Cast a Non-Basic Skill to gain the stored Offering.
XalXal – Requires: 300 Offering. Overflow: Gain more Max Life. Cooldown: 3 seconds. Gain 20% Maximum Life for 6 seconds.
Lith YomLithLith – Gain: 25 Offering. Stand still while fighting for 0.3 seconds.
YomYom – 500 Offering Cooldown: 5 Seconds. Overflow: Increased Duration. Evoke the Druid’s PetrifyPetrify, Stunning enemies and restoring Spirit.

Runewords use a conditional Rune of Ritual to generate Offering. The Offering is consumed by the Rune of Invocation to trigger its effect. Runes replace Gems in gear with two sockets. Up to two sets of Runeword Pairs can be placed at a time.

Stone BurstStone Burst with Aspect of Anticline BurstAspect of Anticline Burst is guaranteed Overpower. XalXal will give strong uptime on extra Max Life, which scales Overpower damage. Periodic casts of PetrifyPetrify will be a strong Stun, Critical Strike Damage multiplier and Spirit Generator. Tempering for PetrifyPetrify Duration will mean significant uptime on Petrify.

Other combinations can also situationally work well; adjust to the content you are running. These can include:

  • Offering Efficiency: Other Ritual options such as PocPoc for Spend Resource, BacBac for Move, or FeoFeo for get Crowd Controlled may trigger more often.
  • Spirit Management: PocPoc LumLum in combination can give strong Spirit Refund. QueQue Invocation for Earthen BulwarkEarthen Bulwark can also give spirit back with Tibault's WillTibault’s Will.
  • Early Gearing: While leveling and gearing before legendary Runes become accessible, many Magic and Rare runewords such as GarGar for Critical Strike Chance will be viable.

Back to Quick Navigation


Paragon Board

The following are the preferred Glyphs, Boards, and pathing recommended for making the most of the Stone Burst Druid.

The road to max Paragon is long. The above Paragon tabs show the following:

  • The BASE SETUP tab spends 50 fewer points than the max 328 points, taking stricter pathing to take all most all Legendary, Rare and Magic Nodes, and activates all Glyph Nodes with their secondary effects.
  • The FULL SETUP tab completes the paragon board in its final form, filling in the rest of the board to give additional additive bonuses especially within the Glyph areas.

Glyphs have two significant breakpoint increases. At level 15, the glyph grows in radius and gains a special effect. At level 46, the glyph grows to its max radius and gains a strong conditional damage multiplier.

Glyphs are placed as if they are at least level 15+ in radius. Total Boards placed are now limited to a max of 5; the Starter Board and four Class Boards. Rotate boards as necessary.

Back to Quick Navigation


Boss Powers (Season 8)

Season 8: Belial’s Return offers Boss Powers, equipped from the Boss Power tab of the character sheet. One Main Power is chosen, and three modifier powers boost the Main Power or offer smaller bonuses.

Here’s a general recommendation for the Stone Burst Druid:

Main Power

  • Wandering Death’s Chest Beam

Secondary Modifiers

  • Lilith’s Wind of Hate
  • Belial’s Eye Beams
  • Hatred’s Embrace’s Haste

Many boss power combinations will work and several are only situationally useful. Feel free to adjust powers to your content. For example:

  • The Wandering Death’s Chest Beam will need to be aimed at the enemy as you are building your Stone BurstStone Burst. If this is difficult, the power is also a strong Secondary Modifier and an easier Main Power like Andariel’s Flaming Skull can be taken.
  • If pushing high enough Pit that you cannot break the Lilith’s Wind of Hate blister clones, use Torusk’s Rage.
  • For a defensive option, use Blackmailer’s Sabotage.

Mercenaries

Once unlocked, Mercenaries are followers that aid the Player in combat. A main mercenary is chosen to fight alongside you, granting strong buffs or perks, and a secondary Mercenary is chosen to periodically Reinforce you under a chosen Opportunity condition.

The following Mercenary options are recommended for the Stone Burst Druid:

Main Mercenary – Varyana, the Berserker

Reinforcement – Raheir, the Shieldbearer

Hysteria and Bloodlust will both give strong Attack Speed bonuses.

For a Spirit Management setup, try Raheir’s Iron Wolf's CallIron Wolf’s Call for periodic free casts of Stone BurstStone Burst, or Aldkin’s Ember's GiftEmber’s Gift for Spirit Per Second while in Storm of Fire.

Back to Quick Navigation


Build Mechanics

Rotation and Playstyle

Before Combat:

  1. ClawClaw in place or Blood HowlBlood Howl to activate Werewolf Shapeshifting buffs QuickshiftQuickshift and Heightened SensesHeightened Senses.
  2. Maintain HurricaneHurricane for bonuses including Stormshifter's AspectStormshifter’s Aspect.

When Engaging enemies:

  1. PetrifyPetrify dangerous enemies for a large Critical Strike Damage multiplier, Spirit generation and Stun.
  2. Seasonal: Aim at your enemies to apply the Wandering Death’s Chest Beam debuff and damage when channeling Stone BurstStone Burst
  3. Channel and grow your Stone BurstStone Burst, releasing the attack at Max Radius to Overpower the burst.
  4. ClawClaw as filler to maintain Spirit.

ClawClaw and other Skills that change your Form do not need to hit enemies to gain the Shapeshifting benefits. It can often be beneficial to keybind and tap Force Hold to be able to cast in place.

Skills, Support and Synergies

The Stone BurstStone Burst Druid is a simple gameplay cycle:

  • Have the Spirit to cast Stone Burst.
  • Channel your Stone Burst to grow it to max radius, casting a large zone Overpower burst of damage.

Stone BurstStone Burst is our high-damage Core Skill, and the build is centered around it. The base form of Stone Burst is held and channeled to grow up to two times, then released to deal high-impact damage.

  • Aspect of Anticline BurstAspect of Anticline Burst allows Stone Burst to Overpower when cast at Max Radius.
  • This guaranteed Overpower means we do not have to invest into variable availability Overpower sources like ProvocationProvocation or Obsidian Slam Spirit BOon.
  • Stone Burst deals Physical Damage, but as an Earth Skill, will be able to take advantage of Nature and Earth damage modifiers.
  • Enhanced Stone BurstEnhanced Stone Burst gives Stone Burst a skill shot for a higher multiplier where the first radius of the Stone Burst would be. This can unfortunately get shifted when the Earth AugmentsEarth Augments double-cast triggers, placing two Stone Bursts side by side.
  • With Vasily's PrayerVasily’s Prayer, Stone Burst will also be a Werebear Skill and receive Werebear and Shapeshifting modifiers as well as helping to maintain Shapeshifting buffs and bonuses such as Survival InstinctsSurvival Instincts, QuickshiftQuickshift, Heightened SensesHeightened Senses, and Wildheart HungerWildheart Hunger.

Supporting Skills

Ultimate and Key Passive

  • PetrifyPetrify is our Ultimate Skill. This is a strong Spirit gain, a multiplicative layer of Critical Strike Damage and Crowd Control Stun application. If you do not need the healing from Masochistic Spirit Boon, Calm before the Storm can be a strong choice for more total casts of PetrifyPetrify.

The Key Passive for this build is Ursine StrengthUrsine Strength. This is a heavy boost to Overpower damage, and is further multiplied from other Overpower sources like Survival InstinctsSurvival Instincts.

Poison for EnvenomEnvenom is maintained by Lucky Hits from Legendary Paragon Node Sinister Tendrils. If you find you no longer need to use ClawClaw to build Spirit, you can swap in Poison CreeperPoison Creeper to passively assist with Poison application to enemies.

Spirit Management

Stone BurstStone Burst is a Spirit-hungry build, especially when using the skill passive multipliers Raging Stone Burst and Wild ImpulsesWild Impulses. Spirit is managed through several means:

  • Energize Spirit Boon grants a lucky hit to give Spirit.
  • Gift of the Stag Energize Boon gives higher Maximum Spirit and Spirit Per Second.
  • Tibault's WillTibault’s Will with Enhanced Earthen BulwarkEnhanced Earthen Bulwark and if used, Aspect of MetamorphosisAspect of Metamorphosis to grant Spirit on Unstoppable.
  • PetrifyPetrify gives Spirit on cast.
  • The Ancestral GuidanceAncestral Guidance paragon board gives Spirit on Kill, Resource Generation and Maximum Spirit increases.
  • Gear Affixes like Spirit per second and Chance on Hit to grant Spirit.
  • If used, Starlight AspectStarlight Aspect can give Spirit after healing 20% or overhealing 200% of Max life. Masochistic Boon, potions, and if used, Skinwalker's AspectSkinwalker’s Aspect all provide sources of healing. Willpower improves healing received.
  • If used, Mjölnic RyngMjölnic Ryng maxes Spirit and makes Stone Burst free while CataclysmCataclysm is active.

In an Endgame state, these sources are sufficient for Spirit management. If these are not sufficient while leveling and gearing, consider one or more of the following supplementary options:

Stone Storm Variant

The stop, channel, release, move gameplay of traditional Stone Burst can get stale. With a few Season 8 changes to how Nature's FuryNature’s Fury interacts with Stone BurstStone Burst means that triggered Stone Bursts will explode at max radius; which allows it to Overpower with Aspect of Anticline BurstAspect of Anticline Burst. So pick your favorite Storm Core skill between Lightning StormLightning Storm or TornadoTornado and make the following changes:

From there, use your Storm Core Skill to trigger smart, wide radius Stone Bursts!

Is new Unique Galen’s Birthright good for this? *probably not*. Nature’s Fury triggers of Earth Skills, despite recieving the Earth Tag, don’t benefit from Perfect StormPerfect Storm because that requires direct Casts.

Would ThunderstruckThunderstruck be a better board? likely. It would replace Sinister Tendrils since Overload Spirit Boon will provide Poisoned Condition without it.

More theorycraft on this to follow after season launch and all this is testable.

Elixirs, Incense and Health Potions

The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.

  • Craft the highest available Elixir of FortitudeElixir of Fortitude for Maximum Life%. Max Life% is significant for Overpower.
  • One of each Incense Category can be used, for a total of three active Incenses at a time. In priority:
  • Upgrade your Potion as you level, increasing the instant healing of the potion!

Back to Quick Navigation


Season 8 Updates

Note the significant change to Aspect of Anticline BurstAspect of Anticline Burst means Stone Burst damage should generally be up, and we will invest more into boosting Overpower sources like Max Life and Key Passive Ursine StrengthUrsine Strength. This also means the gameplay involves stopping to channel and grow Stone Burst, which means slower stop and cast gameplay. So likely enough up on push, down on speed. Stone burst remains strong and with many options to fit gameplay.

Is new Unique Galen’s Birthright good for this? *probably not*. Overpower multipliers like Survival InstinctsSurvival Instincts require opposing Form Checks to be active, and are simply too good. It would also make maintenance of strong buffs like Heightened SensesHeightened Senses problematic.

Check out the Dual Core Nature’s Fury Stone Storm Variant for some alternative gameplay styles!

The following list details the important changes in the Season 8 Patch Updates that are specific to the Stone Burst Druid. For general Season 8 information, check out our Season 8 Hub.

Itemization:

  • LumLum – Offering gained increased from 2.5% to 3.5%.
  • Worldly FortuneWorldly Fortune:
    • Lucky Hit: Chance to Apply Crowd Control affixes have been removed.
    • New Affixes: Lucky Hit Chance, Impairment Reduction, Crowd Control Duration.
  • DominateDominate – Legendary max bonus reduced from 20% to 12%.
  • Aspect of Anticline BurstAspect of Anticline Burst
    • Previous: Stone Burst deals 10-30% increased damage and when Cast at or above 75 Spirit, it is immediately at its Maximum size.
    • Now: Stone Burst deals 10-30% increased damage is guaranteed to Overpower when it detonates at Maximum size.

Skills and Stats:

  • Blood HowlBlood Howl
    • Previous: Kills reduce the cooldown of Blood Howl Blood Howl by 1 second.
    • Now: Killing enemies reduce the Cooldown of Blood Howl by 1 second and hitting a Boss reduces its Cooldown by 0.3 seconds.
  • Poison CreeperPoison Creeper
    • Passive damage over 2 seconds increased from 47% to 65%.
    • Active damage over 2 seconds increased from 126% to 180%.
  • Stone BurstStone Burst
    • Stone Bursts triggered by Nature's FuryNature’s Fury now channel to maximum size before exploding.
    • Reverted a change to Stone Burst that slowed down the rate between casts back to its version from Season of Hatred Rising.
  • Nature's FuryNature’s Fury
    • Channeled skills now periodically activate Nature’s Fury.
    • Fixed an issue where Nature’s Fury would stop working when attacking with Lightning Storm in rare instances.
    • Stone Bursts triggered by Nature’s Fury now channel to maximum size before exploding.
  • Constricting TendrilsConstricting Tendrils Legendary Node now Sinister Tendrils:
    • Previous: Lucky Hit: Nature Magic Skills have up to a 40% chance to entangle the enemy with vines, Immobilizing them for 2 seconds and Poisoning them for 300% of the Base damage dealt over 4 seconds.
    • Now: Nature Magic Skills do 35% increased damage against Poisoned enemies.
    • Lucky Hit: Nature Magic Skills have up to a 40% chance to deal 800% weapon damage Poisoning damage over 4 seconds.
  • Gift of the Stag Spirit Boon – Maximum Spirit reduced from 40 to 30. Spirit generation increased from 5 to 10.
  • Overload – Chance for lightning bolts increased from 1% to 35%.

Bug Fixes:

  • Fixed an issue where Stone Burst defaulted to exploding at its Rank 2 size regardless of its Rank when channeled.
  • Fixed an issue where the effect from Mjölnic Ryng could randomly stop functioning.
  • Fixed an issue where the tooltip for Airidah's Inexorable WillAiridah’s Inexorable Will did not clearly describe the power.

Back to Quick Navigation


Changelog

  • April 24, 2025: Updated to new unified format and for Season 8 Patch 2.2 changes. Significant Changes to the build thanks to the update to Aspect of Anticline BurstAspect of Anticline Burst. Variant Gameplay Setup Stone Storm added.
  • 12 Jan, 2025: Started on Season 7 and Patch 2.1 updates. Two tab paragon board introduced.
  • 17 November, 2024: Minor updates for Patch 2.0.5.
  • 15 October, 2024: Updated for new onsite Paragon Tool.
  • 23 September, 2024: Cleaned up page and added appropriate links.
  • 4 September, 2024: Speculative Stone Burst Druid guide made based on PTR information for the upcoming Season 6: Season of Hatred.
ARPG Vault Logo

Have feedback or questions about our guides? Join our ARPG Discord community and let us know!