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Wolf Companion Endgame Druid Build for Diablo 4 (Season 5)

Master the Beasts of Sanctuary with our Wolf Companion Druid

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WolvesPoison CreeperRavensBlood HowlMaulTrample


Build Introduction

The Wolf Companion Druid build will focus on using WolvesWolves as the main source of single target damage, with Poison CreeperPoison Creeper and RavensRavens dealing AoE damage and used as clearing skills. This build uses Blood HowlBlood Howl as the main defensive, while utilizing TrampleTrample for mobility and to be able to get out of sticky situations.

If you are looking for a build that lets you focus on your companions and have them do the killing, all while you are able to stay back and tank any damage that may hit you, then this is the build for you.

This endgame build guide assumes your character is at least Level 50. Check the Druid Leveling Guide if you need help getting there.

Strengths and Weaknesses

Strengths
  • Build is not Spirit dependent
  • Minions will kill everything while you are at range
  • Strong defensive layering
Weaknesses
  • No Core Skill; not cooldown dependent
  • Reliant on Companions living
  • Lacks strong AoE clear

To see how this build compares to the other builds on our site, you can check out our build tier lists.

Build Requirements

Required Uniques
Required Legendary Aspects

Skill Bar and Skill Tree Points

Suggested Skill Bar
Blood Howl Blood Howl Poison Creeper Poison Creeper Wolves Wolves Ravens Ravens Maul Maul Trample Trample

Follow the points allocated in the Skill Tree above for the complete 58-point build. The additional 10 skill points are completed using the Renown system.

Spirit Boons – The Druid Specialization

Below is the order in which you should unlock your Spirit Boons. Only offer enough Druidic Spirit Offerings to unlock the first four listed Boons and then fully unlock the rest to activate the final Boon with Spirit Bonding.

Boon NameAnimalEffect
Pack LeaderWolfLucky Hit: Critical Strikes have up to a 25% chance to reset the Cooldowns of your Companion Skills.
Scythe Talons or Avian WrathEagleGain 10% increased Critical Strike Chance. or Gain x30% Critical Strike Damage.(choose based on your crit chance, you want to be as close to 100% as possible)
Gift of the Stag or Wariness (before getting Locran’s Talisman)StagGain 40 Maximum Spirit. or Take 15% reduced damage from Elites.
OverloadSnakeLucky Hit: Dealing Lightning damage has up to a 20% chance to cause the target to emit a static discharge, dealing 20% Lightning damage to surrounding enemies.
Swooping AttacksEagleGain 15% Attack Speed.

Paragon Board

We recommend using the following Legendary nodes and Rare Glyphs to truly take this build into the endgame. Note that each Rare Glyph’s information and radius listed below is for the Level 21 version.

Click this link to see the Paragon Board in its entirety! Paragon Board images are courtesy of d4builds.gg.

1. Starting Board

For the Starting Board, path up and place the WerewolfWerewolf Glyph into the Glyph Socket.

2. Heightened Malice

For the second board, choose Heightened Malice, placed against the Starting Board. Socket the SpiritSpirit Glyph into the Glyph Socket.

3. Ancestral Guidance

For the third board choose Ancestral Guidance placed along the top of Heightened Malice. Socket the KeeperKeeper Glyph into the Glyph Socket.

4. Inner Beast

For the fourth Board, choose Inner Beast, placed against the left side of Heightened Malice. Socket the WildsWilds Glyph into the Glyph Socket, making sure to take all of the Intellect nodes to increase our Wolves’ Damage.

5. Lust For Carnage

For the fifth board choose Lust For Carnage placed against the bottom of Inner Beast. Socket the GuzzlerGuzzler Glyph into the Glyph Socket.

6. Constricting Tendrils

For the sixth board choose Constricting Tendrils placed against the left side of Lust for Carnage. Socket the TrackerTracker Glyph into the Glyph Socket making sure to take all of the Dexterity nodes to increase our damage against poisoned enemies.

7. Survival Instincts

For the seventh board choose Survival Instincts placed along the top of Constricting Tendrils. Socket the ExploitExploit Glyph into the Glyph Socket.

Gear, Gems, Elixirs, and Stats

Make sure to read our Tempering and Masterworking section below for all info regarding Gems, Stats, Elixirs, and Gear.

Legendary Aspects

Each aspect is listed with its matching gear slot. Do your best to keep each aspect in the assigned slot. Additionally, if you are trying to farm a specific item, we recommend using your Obols to target farm them!

Gear SlotGemsAspect / UniqueLegendary Aspect / Unique Power
Helm
Royal RubyRoyal RubySpirit Bond AspectSpirit Bond Aspect
10-17.5% of the damage you would take is redirected across your Companions. Your Companions cannot die.
ChestRoyal RubyRoyal RubyMad Wolf's GleeMad Wolf’s GleeWerewolf form is now your true form, and you gain 2-5 ranks in all Werewolf Skills
GlovesN/AShepherd's AspectShepherd’s AspectCompanion Skills deal an additional 5-10% damage per companion you have.
PantsRoyal RubyRoyal RubyStorm's CompanionStorm’s CompanionYour Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability.
BootsN/AWildheart HungerWildheart HungerWhen you Shapeshift into a Werewolf or a Werebear, you gain Wildheart for 5 seconds. Wildheart grants you 1-3% stacking damage every 2 seconds up to 20-60%.
Amulets(50% bonus)Royal DiamondRoyal DiamondLocran's TalismanLocran’s TalismanYour skills gain [0.10-0.40]%[+] Critical Strike Chance bonus per point of Primary Resource you have, up to [10-40]%[+]. Each point of Primary Resource above 100 grants 0.2%[x] Critical Strike Damage instead.
RingRoyal DiamondRoyal DiamondAspect of the StampedeAspect of the StampedeGain 1 additional Companion. In addition, your Companion Skills deal {X – X%} bonus damage.
RingRoyal DiamondRoyal DiamondMoonrage AspectKills have a 5% chance to summon a Wolf Companion to your side for 20-35 seconds.
This effect is a Lucky Hit against bosses.
Maximum 3 additional Wolves. In addition, gain +3 Ranks to Wolves.
2 Handed WeaponRoyal EmeraldRoyal EmeraldAspect of the AlphaAspect of the AlphaYour Wolf Companions are now Werewolf Companions. Werewolf Companions deal {75 – 100%} additional damage and can spread RabiesRabies.

Gems

See below for a more detailed explanation of the best Gems to socket into your gear for each category.

Weapon GemsArmor GemsJewelry Gems
Royal EmeraldRoyal Emerald
For Increased Critical Strike Damage
Royal RubyRoyal Ruby
For increased Maximum Life.
Royal DiamondRoyal Diamond
Or Whatever Resist you need

Which Elixirs Should You Use?

Visit the Alchemist and craft an Elixir providing any Resistance you need most, the Elixir of Precision IIElixir of Precision II to increase Crit and Crit Damage for bossing. Some Elixirs cannot be crafted and only drop from things like Helltides or Nightmare Dungeons. Additionally, make sure to keep your health potion upgraded!

Stat Priority and Tempering Affixes

Below are the affixes to prioritize on gear. Each line of affixes is listed in order of importance. Affixes on the same line are considered to be equally important, but their benefits may vary depending on how much is stacked or other character stats. Tempering Manuals and their recommended affixes are provided in the second column, and the bolded affixes are the most important targets for Masterworking upgrades. To masterwork, you will need rare materials that only drop from The Pit. Be sure to check our Tempering guide, our Masterworking guide, as well as our guide about The Pit for more details about these topics.

Additionally, there are several very specific affixes that are required to make the build work.

SlotTargeted Gear AffixesTempering Affixes
Helm1. Ranks to Wolves
2. Willpower
3.Armor
Companion InnovationCompanion Innovation: [13 – 17.5%] Wolves Attack Speed
Worldly EnduranceWorldly Endurance: % Total Armor
ChestMad Wolf's GleeMad Wolf’s Glee
1.Max Life
Unique
Gloves1. % Critical Strike Chance
2. % Attack Speed
3. Willpower
Companion FinesseCompanion Finesse: [82.5 – 105%] Wolves Damage
Companion InnovationCompanion Innovation: [13 – 17.5%] Wolves Attack Speed
PantsStorm's CompanionStorm’s Companion
1. Ranks to Wolves
2. Lucky Hit Chance for Pack Leader
Unique
BootsRakanoth's WakeRakanoth’s Wake
1.Cooldown Reduction
Unique
AmuletLocran's TalismanLocran’s Talisman
1. Maximum Resource
Unique
Rings1. % Critical Strike Chance
2. % Attack Speed
3. % Lucky Hit Chance
Companion FinesseCompanion Finesse: [82.5 – 105%] Wolves Damage
Companion EfficiencyCompanion Efficiency: [23.5 – 32.5%] Wolves Cooldown Reduction
2H-Weapons 1. Willpower
2. % Critical Strike Damage
3. Maximum Life
Companion FinesseCompanion Finesse: [82.5 – 105%] Wolves Damage
Werewolf AugmentsWerewolf Augments: Rabies Duration (doesn’t really matter, so focus on Wolves damage)

Keep in mind that the maximum Resistance is 70% by default for each element and can be increased to 85% by various sources.

Rotation and Playstyle

Our damage rotation is actually a priority system and it is the same for AoE and Single Target situations:

  1. Use WolvesWolves on Cooldown;
  2. Use Poison CreeperPoison Creeper on Cooldown;
  3. Use Blood HowlBlood Howl on cooldown to manage your QuickshiftQuickshift, Heightened SensesHeightened Senses and Wildheart buffs;
  4. Use MaulMaul to manage QuickshiftQuickshift, Heightened SensesHeightened Senses, Wildheart, and Iron FurIron Fur buffs;
  5. Use RavensRavens for additional damage in a clumped pack;
  6. Use TrampleTrample to gain Unstoppable and escape packs if crowded.

Make sure to check out the advanced Build Mechanics section for a more in-depth description of how the build works, what synergies exist, and what to look out for.

Uniques and Mythic Uniques

Below, you will find information on Uniques and Mythic Uniques that are useful for this build. Moreover, if you are interested in target farming Mythic Uniques, check out our How to Farm Mythic Uniques guide.

Uniques

Listed below are the recommended and optional Unique Items for this build.

Mythic Uniques

The information below lists our recommendations for which Mythic Uniques will work best with this build and which Aspects they should replace. Mythic Uniques can start dropping from monsters Level 55 or higher and will always drop at 925 item power. If a Unique or Mythic Unique is not listed here, it is NOT recommended and won’t benefit this specific build in any way.

Season 5: Infernal Hordes

The following list details the changes in the Season 5 Update (Patch 1.5.0) that may pertain to Druid.

  • Uniques and Aspects Added and Changed
    • Locran’s Talisman – Amulet
      • Your skills gain [0.10-0.40]%[+] Critical Strike Chance bonus per point of Primary Resource you have, up to [10-40]%[+]. Each point of Primary Resource above 100 grants 0.2%[x] Critical Strike Damage instead.
    • Rakanoth’s Wake – Boots
      • When you cast a Skill with a Cooldown, you explode, dealing X Fire damage.
    • Moonrage
      • When an enemy is killed, there is a 5% chance a wolf companion will assist you for 20-35 seconds. Maximum 3 additional wolves.
      • In addition, gain +3 to Wolves.
      • This is a Lucky Hit against bosses.
    • Spirit Bond
      • [10-17.5]% of the damage you take is instead shared amongst your Companions. Additionally, your Companions cannot die.
    • Shepherd’s Aspect
      • Previous – Core and Wrath Skills deal an additional 5-10% damage per Companion you have.
      • Now – Companion Skills deal an additional 5-10% damage per Companion you have.
  • Skill, Paragon, and Glyph changes
    • Werewolf Glyph
      • Damage Reduction increased from 10% to 15%.
    • Heightened Senses
      • Damage Reduction increased for each Skill Rank from 2% to 3%.
    • Iron Fur
      • Damage Reduction increased for each Skill Rank from 3% to 4%.
    • Vigilance
      • Damage Reduction increased for each Skill Rank from 5% to 7%.
    • Ravens
      • Can now be cast while moving.
    • Poison Creeper
      • Can now be cast while moving.
    • Blood Howl
      • Is now always a Shout Skill, not just when using Nighthowler’s Aspect.

Advanced Information

Build Mechanics

This is one of the easiest builds you will play! Poison CreeperPoison Creeper is used to poison packs of mobs, slowing enemies and increasing our Crit damage against them, while our WolvesWolves will run around and kill everything, using the active on elites. To finish things off, RavensRavens are used as a bit of extra damage for both single-target and AoE. We use MaulMaul and Blood HowlBlood Howl to manage our stacks of Iron FurIron Fur, QuickshiftQuickshift, Wildheart, and Heightened SensesHeightened Senses. Ravens also provide increased Critical Strike Chance against enemies that have recently been hit by them. Call of the WildCall of the Wild is taken to increase the damage of all Companions.

Defenses

Below, you will find every additional piece of information you need to know for a more in-depth look at this build.

For defensive layering, Blood HowlBlood Howl is taken for a way to provide sustain with a self-heal and comes with a bonus damage increase. When it comes to Talents VigilanceVigilance, and Ancestral FortitudeAncestral Fortitude both increase survivability even more by increasing Damage Reduction and Resistances.

Paragon Information

The Paragon Board is a progression system unlocked at Level 50, giving player power through Common stat Nodes, Magic affix Nodes, Rare leveled Glyphs, and Legendary board-exclusive Nodes. For general paragon board information, check the guide here.

The recommended Paragon boards with images for the Wolf Companion Druid Build are listed above. The following section goes over some explanation and descriptions for the pathing process for the Wolf Companion Druid Build.

Broadly speaking, decisions for pathing through the Druid paragon board are divided into three categories:

  • Damage – The paragon boards provide a significant amount of Damage Multipliers and Additives. This includes:
  • Defense – The paragon boards help reach goals on Damage Reduction, Armor, and Resistances. This includes:
    • Damage Reduction is improved from nodes like Nature-bornNature-born.
    • Resistances are improved from Magic and Rare Resistance nodes like Poison ResiliencePoison Resilience.
  • Build Functionality – The paragon boards improve our build functionality by including the following nodes:
    • The Legendary Node Constricting TendrilsConstricting Tendrils allows our nature skills to immobilize our enemies and increases our damage.

Obol Gambling

Obol gambling is a great way to potentially find item upgrades or items missing from your build. Check out the new tool from Icy Veins for gambling Obols in the link below:

Changelog

  • August 3rd, 2024: Updated for Season 5 (Patch 1.5.0)
  • June 17th, 2024: Updated for Season 4 Midseason (Patch 1.4.3)
  • May 10th, 2024: Updated for Season 4 (Patch 1.4.0)
  • January 22nd, 2024: Updated for Season 3 (Patch 1.3.0)
  • October 17th, 2023: Updated for Season 2 (Patch 1.2.0)
  • August 7th, 2023: Updated for patch 1.1.1.
  • July 27th, 2023: Clarified the Aspects required to transition to this build, in the Build Requirements section.
  • July 23rd, 2023: Updated Gems section to reflect the presence of Malignant Hearts.
  • July 18th, 2023: Updated for Season 1, adding Malignant Hearts to the guide. Added Active Skill Bar.
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