Build Introduction
The Wolf Companion Druid build will focus on using Wolves as the main source of single target damage, with Poison Creeper and Ravens dealing AoE damage and used as clearing skills. This build uses Blood Howl as the main defensive, while utilizing Trample for mobility and to be able to get out of sticky situations.
If you are looking for a build that lets you focus on your companions and have them do the killing, all while you are able to stay back and tank any damage that may hit you, then this is the build for you.
This endgame build guide assumes your character is at least Level 50. Check the Druid Leveling Guide if you need help getting there.
Strengths and Weaknesses
- Build is not Spirit dependent
- Minions will kill everything while you are at range
- Strong defensive layering
- No Core Skill; not cooldown dependent
- Reliant on Companions living
- Lacks strong AoE clear
To see how this build compares to the other builds on our site, you can check out our build tier lists.
Build Requirements
Skill Bar and Skill Tree Points
Follow the points allocated in the Skill Tree above for the complete 58-point build. The additional 10 skill points are completed using the Renown system.
Spirit Boons – The Druid Specialization
Below is the order in which you should unlock your Spirit Boons. Only offer enough Druidic Spirit Offerings to unlock the first four listed Boons and then fully unlock the rest to activate the final Boon with Spirit Bonding.
Boon Name | Animal | Effect |
---|---|---|
Pack Leader | Wolf | Lucky Hit: Critical Strikes have up to a 25% chance to reset the Cooldowns of your Companion Skills. |
Scythe Talons or Avian Wrath | Eagle | Gain 10% increased Critical Strike Chance. or Gain x30% Critical Strike Damage.(choose based on your crit chance, you want to be as close to 100% as possible) |
Gift of the Stag or Wariness (before getting Locran’s Talisman) | Stag | Gain 40 Maximum Spirit. or Take 15% reduced damage from Elites. |
Overload | Snake | Lucky Hit: Dealing Lightning damage has up to a 20% chance to cause the target to emit a static discharge, dealing 20% Lightning damage to surrounding enemies. |
Swooping Attacks | Eagle | Gain 15% Attack Speed. |
Paragon Board
We recommend using the following Legendary nodes and Rare Glyphs to truly take this build into the endgame. Note that each Rare Glyph’s information and radius listed below is for the Level 21 version.
Click this link to see the Paragon Board in its entirety! Paragon Board images are courtesy of d4builds.gg.
1. Starting Board
For the Starting Board, path up and place the Werewolf Glyph into the Glyph Socket.
2. Heightened Malice
For the second board, choose Heightened Malice, placed against the Starting Board. Socket the Spirit Glyph into the Glyph Socket.
3. Ancestral Guidance
For the third board choose Ancestral Guidance placed along the top of Heightened Malice. Socket the Keeper Glyph into the Glyph Socket.
4. Inner Beast
For the fourth Board, choose Inner Beast, placed against the left side of Heightened Malice. Socket the Wilds Glyph into the Glyph Socket, making sure to take all of the Intellect nodes to increase our Wolves’ Damage.
5. Lust For Carnage
For the fifth board choose Lust For Carnage placed against the bottom of Inner Beast. Socket the Guzzler Glyph into the Glyph Socket.
6. Constricting Tendrils
For the sixth board choose Constricting Tendrils placed against the left side of Lust for Carnage. Socket the Tracker Glyph into the Glyph Socket making sure to take all of the Dexterity nodes to increase our damage against poisoned enemies.
7. Survival Instincts
For the seventh board choose Survival Instincts placed along the top of Constricting Tendrils. Socket the Exploit Glyph into the Glyph Socket.
Gear, Gems, Elixirs, and Stats
Make sure to read our Tempering and Masterworking section below for all info regarding Gems, Stats, Elixirs, and Gear.
Legendary Aspects
Each aspect is listed with its matching gear slot. Do your best to keep each aspect in the assigned slot. Additionally, if you are trying to farm a specific item, we recommend using your Obols to target farm them!
Gear Slot | Gems | Aspect / Unique | Legendary Aspect / Unique Power |
---|---|---|---|
Helm | Royal Ruby | Spirit Bond Aspect | 10-17.5% of the damage you would take is redirected across your Companions. Your Companions cannot die. |
Chest | Royal Ruby | Mad Wolf’s Glee | Werewolf form is now your true form, and you gain 2-5 ranks in all Werewolf Skills |
Gloves | N/A | Shepherd’s Aspect | Companion Skills deal an additional 5-10% damage per companion you have. |
Pants | Royal Ruby | Storm’s Companion | Your Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability. |
Boots | N/A | Wildheart Hunger | When you Shapeshift into a Werewolf or a Werebear, you gain Wildheart for 5 seconds. Wildheart grants you 1-3% stacking damage every 2 seconds up to 20-60%. |
Amulets(50% bonus) | Royal Diamond | Locran’s Talisman | Your skills gain [0.10-0.40]%[+] Critical Strike Chance bonus per point of Primary Resource you have, up to [10-40]%[+]. Each point of Primary Resource above 100 grants 0.2%[x] Critical Strike Damage instead. |
Ring | Royal Diamond | Aspect of the Stampede | Gain 1 additional Companion. In addition, your Companion Skills deal {X – X%} bonus damage. |
Ring | Royal Diamond | Moonrage Aspect | Kills have a 5% chance to summon a Wolf Companion to your side for 20-35 seconds. This effect is a Lucky Hit against bosses. Maximum 3 additional Wolves. In addition, gain +3 Ranks to Wolves. |
2 Handed Weapon | Royal Emerald | Aspect of the Alpha | Your Wolf Companions are now Werewolf Companions. Werewolf Companions deal {75 – 100%} additional damage and can spread Rabies. |
Gems
See below for a more detailed explanation of the best Gems to socket into your gear for each category.
Weapon Gems | Armor Gems | Jewelry Gems |
---|---|---|
Royal Emerald For Increased Critical Strike Damage | Royal Ruby For increased Maximum Life. | Royal Diamond Or Whatever Resist you need |
Which Elixirs Should You Use?
Visit the Alchemist and craft an Elixir providing any Resistance you need most, the Elixir of Precision II to increase Crit and Crit Damage for bossing. Some Elixirs cannot be crafted and only drop from things like Helltides or Nightmare Dungeons. Additionally, make sure to keep your health potion upgraded!
Stat Priority and Tempering Affixes
Below are the affixes to prioritize on gear. Each line of affixes is listed in order of importance. Affixes on the same line are considered to be equally important, but their benefits may vary depending on how much is stacked or other character stats. Tempering Manuals and their recommended affixes are provided in the second column, and the bolded affixes are the most important targets for Masterworking upgrades. To masterwork, you will need rare materials that only drop from The Pit. Be sure to check our Tempering guide, our Masterworking guide, as well as our guide about The Pit for more details about these topics.
Additionally, there are several very specific affixes that are required to make the build work.
- Companion Finesse: [82.5 – 105%] Wolves Damage
- Companion Efficiency: [23.5 – 32.5%] Wolves Cooldown Reduction
Slot | Targeted Gear Affixes | Tempering Affixes |
---|---|---|
Helm | 1. Ranks to Wolves 2. Willpower 3.Armor | Companion Innovation: [13 – 17.5%] Wolves Attack Speed Worldly Endurance: % Total Armor |
Chest | Mad Wolf’s Glee 1.Max Life | Unique |
Gloves | 1. % Critical Strike Chance 2. % Attack Speed 3. Willpower | Companion Finesse: [82.5 – 105%] Wolves Damage Companion Innovation: [13 – 17.5%] Wolves Attack Speed |
Pants | Storm’s Companion 1. Ranks to Wolves 2. Lucky Hit Chance for Pack Leader | Unique |
Boots | Rakanoth’s Wake 1.Cooldown Reduction | Unique |
Amulet | Locran’s Talisman 1. Maximum Resource | Unique |
Rings | 1. % Critical Strike Chance 2. % Attack Speed 3. % Lucky Hit Chance | Companion Finesse: [82.5 – 105%] Wolves Damage Companion Efficiency: [23.5 – 32.5%] Wolves Cooldown Reduction |
2H-Weapons | 1. Willpower 2. % Critical Strike Damage 3. Maximum Life | Companion Finesse: [82.5 – 105%] Wolves Damage Werewolf Augments: Rabies Duration (doesn’t really matter, so focus on Wolves damage) |
Keep in mind that the maximum Resistance is 70% by default for each element and can be increased to 85% by various sources.
Rotation and Playstyle
Our damage rotation is actually a priority system and it is the same for AoE and Single Target situations:
- Use Wolves on Cooldown;
- Use Poison Creeper on Cooldown;
- Use Blood Howl on cooldown to manage your Quickshift, Heightened Senses and Wildheart buffs;
- Use Maul to manage Quickshift, Heightened Senses, Wildheart, and Iron Fur buffs;
- Use Ravens for additional damage in a clumped pack;
- Use Trample to gain Unstoppable and escape packs if crowded.
Make sure to check out the advanced Build Mechanics section for a more in-depth description of how the build works, what synergies exist, and what to look out for.
Uniques and Mythic Uniques
Below, you will find information on Uniques and Mythic Uniques that are useful for this build. Moreover, if you are interested in target farming Mythic Uniques, check out our How to Farm Mythic Uniques guide.
Uniques
Listed below are the recommended and optional Unique Items for this build.
Mythic Uniques
The information below lists our recommendations for which Mythic Uniques will work best with this build and which Aspects they should replace. Mythic Uniques can start dropping from monsters Level 55 or higher and will always drop at 925 item power. If a Unique or Mythic Unique is not listed here, it is NOT recommended and won’t benefit this specific build in any way.
Season 5: Infernal Hordes
The following list details the changes in the Season 5 Update (Patch 1.5.0) that may pertain to Druid.
- Uniques and Aspects Added and Changed
- Locran’s Talisman – Amulet
- Your skills gain [0.10-0.40]%[+] Critical Strike Chance bonus per point of Primary Resource you have, up to [10-40]%[+]. Each point of Primary Resource above 100 grants 0.2%[x] Critical Strike Damage instead.
- Rakanoth’s Wake – Boots
- When you cast a Skill with a Cooldown, you explode, dealing X Fire damage.
- Moonrage
- When an enemy is killed, there is a 5% chance a wolf companion will assist you for 20-35 seconds. Maximum 3 additional wolves.
- In addition, gain +3 to Wolves.
- This is a Lucky Hit against bosses.
- Spirit Bond
- [10-17.5]% of the damage you take is instead shared amongst your Companions. Additionally, your Companions cannot die.
- Shepherd’s Aspect
- Previous – Core and Wrath Skills deal an additional 5-10% damage per Companion you have.
- Now – Companion Skills deal an additional 5-10% damage per Companion you have.
- Locran’s Talisman – Amulet
- Skill, Paragon, and Glyph changes
- Werewolf Glyph
- Damage Reduction increased from 10% to 15%.
- Heightened Senses
- Damage Reduction increased for each Skill Rank from 2% to 3%.
- Iron Fur
- Damage Reduction increased for each Skill Rank from 3% to 4%.
- Vigilance
- Damage Reduction increased for each Skill Rank from 5% to 7%.
- Ravens
- Can now be cast while moving.
- Poison Creeper
- Can now be cast while moving.
- Blood Howl
- Is now always a Shout Skill, not just when using Nighthowler’s Aspect.
- Werewolf Glyph
Advanced Information
Build Mechanics
This is one of the easiest builds you will play! Poison Creeper is used to poison packs of mobs, slowing enemies and increasing our Crit damage against them, while our Wolves will run around and kill everything, using the active on elites. To finish things off, Ravens are used as a bit of extra damage for both single-target and AoE. We use Maul and Blood Howl to manage our stacks of Iron Fur, Quickshift, Wildheart, and Heightened Senses. Ravens also provide increased Critical Strike Chance against enemies that have recently been hit by them. Call of the Wild is taken to increase the damage of all Companions.
Defenses
Below, you will find every additional piece of information you need to know for a more in-depth look at this build.
For defensive layering, Blood Howl is taken for a way to provide sustain with a self-heal and comes with a bonus damage increase. When it comes to Talents Vigilance, and Ancestral Fortitude both increase survivability even more by increasing Damage Reduction and Resistances.
Paragon Information
The Paragon Board is a progression system unlocked at Level 50, giving player power through Common stat Nodes, Magic affix Nodes, Rare leveled Glyphs, and Legendary board-exclusive Nodes. For general paragon board information, check the guide here.
The recommended Paragon boards with images for the Wolf Companion Druid Build are listed above. The following section goes over some explanation and descriptions for the pathing process for the Wolf Companion Druid Build.
Broadly speaking, decisions for pathing through the Druid paragon board are divided into three categories:
- Damage – The paragon boards provide a significant amount of Damage Multipliers and Additives. This includes:
- Socketed Glyphs such as Keeper,Wilds, and Guzzler.
- Legendary Nodes such as Heightened Malice.
- Magic and Rare nodes such as Impel, Prime, and Toxic Bane.
- Defense – The paragon boards help reach goals on Damage Reduction, Armor, and Resistances. This includes:
- Damage Reduction is improved from nodes like Nature-born.
- Resistances are improved from Magic and Rare Resistance nodes like Poison Resilience.
- Build Functionality – The paragon boards improve our build functionality by including the following nodes:
- The Legendary Node Constricting Tendrils allows our nature skills to immobilize our enemies and increases our damage.
Obol Gambling
Obol gambling is a great way to potentially find item upgrades or items missing from your build. Check out the new tool from Icy Veins for gambling Obols in the link below:
Changelog
- August 3rd, 2024: Updated for Season 5 (Patch 1.5.0)
- June 17th, 2024: Updated for Season 4 Midseason (Patch 1.4.3)
- May 10th, 2024: Updated for Season 4 (Patch 1.4.0)
- January 22nd, 2024: Updated for Season 3 (Patch 1.3.0)
- October 17th, 2023: Updated for Season 2 (Patch 1.2.0)
- August 7th, 2023: Updated for patch 1.1.1.
- July 27th, 2023: Clarified the Aspects required to transition to this build, in the Build Requirements section.
- July 23rd, 2023: Updated Gems section to reflect the presence of Malignant Hearts.
- July 18th, 2023: Updated for Season 1, adding Malignant Hearts to the guide. Added Active Skill Bar.