All New Uniques and Legendary Aspects in Diablo 4 Season 8

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The final patch notes have arrived ahead of Tuesday’s Season 8 launch! So let’s take a look at all the new items coming with the season.

We have 1 Unique and 1 Legendary Aspect per class, with some changes since the PTR notes as well. A Unique and Aspect got buffed: the Necromancer’s Blade of Zir Vampiric Curse Unique power and the Sorcerer’s Chill-related Shivering Aspect.

General/All Classes

Barbarian

Bane of Ahjed-Den – Unique Gloves

  • Affixes
    • +4-6 Ranks of Mighty Throw
    • + 114-150% Critical Strike Damage
    • + 7-10 Fury Per Second
    • + 8-12.5% Cooldown Reduction
  • Unique Power
    • Every 12 seconds, your next Mighty Throw detonates its pulses instantly as Fire Damage and deals 400-600% increased damage.

Of Delayed Extinction

  • Mighty Throw and Steel Grasp now gain multiplicative damage instead of cooldown from Cooldown Reduction and their damage is increased by another 125-250%[x].

Druid

Gathlen’s Birthright – Unique Helm

  • Affixes
    • Inherent: Anima of the Forest grants you 15% Attack Speed
    • +10.5-15% Willpower
    • +224-296% Willpower
    • + 2-3 Ranks of Humanity
    • + 17.5-23% Movement Speed While in Human Form
  • Unique Power
    • While in Human form, Critical Striking enemies with Nature Magic 400-200 times grants you Anima of the Forest for 15 seconds.
    • While infused with Anima of the Forest you gain the Perfect Storm and Earthen Might Key Passives.

Aspect of Impending Deluge

  • Storm Strike chains to twice as many targets and increases the damage the targets take from other skills by 30-50%[x] for 6 seconds.

Necromancer

Sanquivor, Blade of Zir – Unique Two-Handed Sword

  • Affixes
    • Inherent: +60% Summoning Damage
    • +32-50% Chance for Army of the Dead to Deal Double Damage
    • +214-242 Intelligence
    • +1,060-1,142 Maximum Life
    • +2 Ranks of Skeleton Warrior Mastery, Skeleton Mage Mastery, and Golem Mastery
  • Unique Power
    • Your Summons’ damage afflict enemies with Vampiric Curse. Consuming a Corpse also contributes a soul to Vampiric Curse, which can now stack up to 20 souls.
    • Army of the Dead can now unleash the souls from Vampiric Curse, causing both Army of the Dead and the souls to deal 5-10 15-25% increased damage per soul unleashed.

Aspect of Service and Sacrifice – Offensive Aspect

  • Skeleton Warriors explode on death, dealing 200-300% Physical damage to surrounding enemies. They lose 25% Life per second while in combat.
  • Skeleton Mages take 90% reduced damage and deal 50-100%[x] increased damage.

Rogue

Bands of Ichorous Rose – Unique Gloves

  • Affixes
    • Inherent: +4 Maximum Poison Traps
    • +10.5-15% Attack Speed
    • +3-5% Maximum Poison Resistance
    • +41.5-55% Poison Resistance
    • 18.5-27.5% Chance for Poison Trap to Cast Twice
  • Unique Power
    • Poison Trap always deals its full damage over 3 seconds and it benefits from all of its upgrades, which are increased by 50-100%[x].
      • Poison Trap also: Has no Cooldown during Inner Sight and Cooldown is reduced by Preparation.
      • Benefits from Combo Points: Each Combo Point increases its damage by 30% and its Lucky Hit chance by 10%.

Aspect of Contamination – Legendary Offensive Aspect

  • Poison Trap bursts for [150-250%] Poison damage when it triggers. If this burst Critically Strikes, you deal 20-40%[x] increased Poison damage for 5 seconds.

Sorcerer

Hail of Verglas – Unique Helm

  • Affixes
    • Inherent 1: 7.5% Maximum Cold Resist
    • Inherent 2: 50% Cold Resistance
    • +10.5-15% Intelligence
    • +8.1-8.8% Cooldown Reduction
    • +10.5-15% Attack Speed
    • +4-6 Ranks in Ice Shards
  • Unique Power
    • Ice Shards now spread out with 2 additional shards. You deal 1-2%[x] increased damage for each time Ice Shards damages an enemy for 5 seconds, up to 50-75%[x].

Shivering Aspect

  • Enemies take up to 20 35-40 55%[x] increased damage based on how much they are Chilled or Staggering. You apply 15% more Chill.

Spiritborn

Sunbird’s Gorget – Unique Amulet

  • Affixes
    • Inherent: +30% Resistance to All Elements
    • +16-25% Movement Speed
    • +2-3 Ranks of Potent
    • +2-3 Ranks of Furnace
    • +2-3 Ranks of Acceleration
  • Unique Power
    • Picking up a Storm Feather forms a firestorm around you for 8 seconds dealing 200-400% Fire damage every 0.5 seconds.
    • Every 5 additional Storm Feathers you pick up grows the firestorm, increasing its damage by 100%[x] but not refreshing its duration. Storm Feathers are now Jaguar Skills, and the firestorm is an Eagle, Jaguar, and Storm Feather Skill.

Rip and Tear Aspect

  • Rushing Claw deals 10-30%[x] increased damage and is empowered based on how many Charges it has when you Cast it:
    • 1: Heals for 15% of your Maximum Life.
    • 2: Guaranteed to Overpower.
    • 3: Guaranteed to Critically Strike.
    • 4+: Strikes an additional time.