We have some new changes announced in the final patch notes for next week’s Season 8! Lair bosses are getting some big updates, in addition to the whole lair system and summoning rework.
New Tools for Old Bosses
We knew Blizzard was increasing the difficulty of the game and bosses in general. However, they’re not just turning up the damage and HP on them! There are new fight mechanics to be had and changes to existing ones. So let’s dive into everything that’s changing.
We didn’t get any specifics for some bosses, as Duriel and Gregoire are getting “new fight/arena mechanics”. Beast in the Ice is just getting some minor tweaks to the encounter. We’ll just have to see what those are on launch! Other bosses, however, did get some details.
Lord Zir

The big vampire is getting both stat buffs and mechanic changes. First off, his damage has been “significantly” increased. He’s also getting a warning cone for better visibility and easier avoidance. The blood puddles in the encounter will be fewer in number but larger in size. He will also now summon more Bloodseekers, which also got damage and HP buffs.
Varshan

The Tree of Whispers tenant is also getting enhanced. The monster absorption mechanic is getting changed, as they will no longer buff Varshan when he takes them in. Rather, each monster absorbed will spawn a permanent seeing projectile, so things might get crowded if you don’t handle them before they’re eaten or end the fight fast.
We’ll see what effects these changes have once the season goes live and just how much harder the bosses will be. Season 8 arrives on April 29th, and you can check out the launch times here.