Season 8 Endgame Boss Powers And How to Unlock Them

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Season 8 of Diablo 4 introduces the new seasonal mechanic “Boss Powers”. While we previously covered some of the early-game Powers that will help you while leveling, today we want to take a look at some of the Torment 1+ Boss Powers, their strength, and how to unlock them.

What Are Boss Powers?

Boss Powers allow you to absorb the essence of important enemies and use their abilities as your own. There are 24 Boss Powers available in Season 8, each with two components: 

  • Main Power: The core ability, shaping how you play and defining your build.
  • Modifier Power: Amplifies and enhances your Main Power, pushing its potential. 

You can have one Main Power and up to three Modifier Powers active at a time, which will create new possibilities for many builds and will help during leveling up all the way to 60.

Boss Powers to Define Your Build

While all of these are way harder to obtain compared to earlier Powers, these will make your build shine, or even create entirely new ones. There are 11 greater Boss Powers, all obtained from the most dangerous bosses in Sanctuary, including Lilith, Andariel, Duriel, and more!

Belial’s Crystal Decoy (Obtained after defeating “Baby” Belial in an ambush)

  • Main: When you Cast an Agility, Defensive, or Macabre skill, spawn a crystal that Taunts enemies and explodes after 3 seconds, dealing 600% Shadow damage.
  • Modifier: Activating your Main Boss Power Fears Nearby enemies for 0.75 seconds and deals 50% Shadow damage to them.

Lilith’s Wind of Hate (obtained after defeating Lilith)

  • Main: When you Cast a skill, attack enemies with a wave of spikes that lasts 2 seconds and deals 250% Physical damage. Enemies take 60%[x] increased damage from Wind of Hate each time it hits them, up to 300%[x].
  • Modifier: Hitting an Elite enemy with a Main Boss Power creates an inert Blister Clone with 10% of their Maximum Life for 15 seconds. Killing the Blister removes 5.25% of the Elite’s Life. An Elite can have up to 3 Blisters active at once, except for World Bosses.

Duriel’s Burrow (obtained after defeating the Greater Lair Boss, Duriel)

  • Main: When you Evade, you now burrow underground, immobilizing surrounding enemies for 5 seconds and dealing 200% on your entry and exit. You deal 200% damage every 0.25 seconds while burrowed. Evade’s Cooldown is increased by 4 seconds, and Cooldown Reduction on Evade is 50% as effective.
  • Modifier: Activating your Main Boss Power grants you 21%[+] increased Dodge chance for 2 seconds. Whenever you Dodge an attack you Immobilize Nearby enemies for 3 seconds.

How to Maximize Your Boss Powers

While we only had a short period of time on the PTR to test out all the new mechanics, we already noticed how important it is to optimize your build with the right Boss Powers.

  1. Synergize with Your Build: Choosing the right boss power for your class and build will massively increase your damage.
  2. Stack the Right Multiplier: Some Boss Powers scale massively with secondary effects, so combining the right Main Power with a strong Modifier is key.
  3. Target Specific Bosses: Focus on farming bosses early on in T1 to unlock important Boss Powers.
  4. Experiment and Adapt: Try different combinations to see what works best for your build. 

If you’re looking for fully optimized builds, check out our guides that will be updated as soon as Season 8 hits!

What do you think about some of these later Boss Powers? Should there be any improvements made to them? Let us know what you think about them on X!