Build Introduction
The Barrage Rogue unleashes multiple arrows in an arcing area to kill all foes on the battlefield. Barrage is the perfect Core Skill for players wanting a simple playstyle that is effective for any fight. It can be used to deliver a spread of arrows to hit multiple enemies within a pack or cast up close to tougher elites and bosses to shotgun them with every arrow.
Season 10 Update (Patch 2.4.0): The power of this build is significantly increased by Chaos Perks, Chaos Armor, and buffs to Legendary Paragon nodes. Be sure to check the Season 10 Mechanics section for the best-in-slot setup.
If your character has not reached Level 60, follow the Leveling Guide for the Barrage Rogue.
Check the build tier lists to see how this build compares to others on Icy Veins.
Strengths and Weaknesses
- Barrage can shotgun elites and bosses, while ricocheting to multiple enemies
- Barrage ricochets auto-target nearby enemies
- Relatively simple playstyle for a Rogue
- Slightly lower single-target damage than Rapid Fire
- Limited targeting against high density packs
- Combo Points require a rotation
Quick Navigation
Want to skip ahead? Use the table below to jump to sections.
Skill Bar and Skill Tree Points
The Skill Tree above shows the full allocation of 71 Skill Points for the Barrage Rogue build. Make sure you obtain the 12 Skill Points available from Renown.
Dark Shroud is not equipped on the Skill Bar. It is instead automatically activated by
Umbrous Aspect.
Wondering what comes after Level 60? Head to the Paragon Board section to power up the build even further. If you want to see how everything plays out in combat, check out the Rotation and Playstyle section for a quick breakdown.
Rogue Class Mechanic – Specialization
Combo Points is the preferred Specialization for general farming due to the burst damage playstyle of the Barrage Rogue. Build Combo Points with Heartseeker to unleash additional damage and arrows for
Barrage.

Gear, Stats, Gems, and Runes
The following sections cover the important systems that are essential to improving the power of your character in the endgame of Diablo 4.
Legendary Aspects
Listed below are all the best-in-slot Aspects for the Barrage Rogue build. Salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto Legendary Items with the preferred affixes. For the best results, combine these Aspects with the ideal Stat Priorities.
For the best-in-slot gear setup in Season 10, check the Chaos Armor section of the guide.
Gear Slot | Aspect Name | Aspect Power |
---|---|---|
Ranged Weapon (![]() | ![]() | Skills deal up to x [5 – 25%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
Amulet | ![]() | Increase the damage of arrows that ricochet from Barrage from 40% to [50 – 90%]. Barrage’s arrows have a [30 – 70%] chance to split into 2 arrows whenever they ricochet. |
Dual-Wielded Weapon Slot #1 (replaced by ![]() | ![]() | After attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by x [5 – 12%], up to x30%. |
Gloves (replaced by ![]() | ![]() | Enemies hit by your Grenade Skills have a chance equal to your Critical Strike Chance to be Frozen for 2 seconds. You deal x [10 – 30%] increased Critical Strike Damage against Frozen or Stunned enemies. |
Ring Slot #1 (replaced by ![]() | ![]() | Distant enemies have a 10% chance to be Stunned for 2 seconds when they hit you. You deal x [15 – 35%] increased damage to Stunned and Knocked Down enemies. |
Dual-Wielded Weapon Slot #2 or Ring Slot #2 | ![]() | You deal x [20 – 40%] increased damage to enemies that are Chilled or Frozen. Your Basic Skills are always Cold Imbued at 50% potency and gain this damage bonus against Bosses. |
Dual-Wielded Weapon Slot #2 or Ring Slot #2 | ![]() | Barrage arrows now pierce through 1 enemy. Barrage has [10 – 30%] increased Attack Speed. |
Helm (replaced by ![]() ![]() | ![]() | Basic Skills grant 20% Damage Reduction for [2 – 10] seconds. |
Chest (replaced by ![]() | ![]() | You gain [5 – 15%] increased Damage Reduction and +10% increased Movement Speed. These bonuses are doubled while below 50% Maximum Life. |
Pants | ![]() | Lucky Hit: Critical Strikes have up to a [45 – 65%] chance to grant a free Dark Shroud shadow. |
Boots | ![]() | Critical Strikes grant [8.5 – 19%] Movement Speed for 1 second, up to 6 seconds. |
Stat Priority and Tempering Affixes
Listed below are the affixes to prioritize on gear for Barrage Rogues, ranked by importance. Affixes on the same line have equal value, so attempt to obtain all affixes in each line before moving on to the next. Bolded affixes are the most important targets for Masterworking upgrades. For more details, check the Tempering and Masterworking guides.
When comparing Legendary weapons with similar item levels, Crossbows are preferred over Bows for the higher Damage per Hit for Barrage. Swords offer a boost to
Precision with the Critical Strike Damage implicit.
Precision increases the priority of Critical Strike Damage to scale the bonus multiplier, while reducing the need for Critical Strike Chance.
Prioritize capping Armor at 1,000 and all Resistances at 75%. Be aware of the increasing penalties to Armor and Resistances as you progress through Torment difficulties.
↑ Back to Legendary Gear Table
Slot | Gear Affixes | Tempering Affixes |
---|---|---|
Weapons | 1. Critical Strike Damage 2. Dexterity, Maximum Life | ![]() ![]() |
Helm | 1. Cooldown Reduction 2. Any uncapped Resistances or Armor 3. Dexterity, Maximum Life | ![]() ![]() |
Chest | 1. Ranks to Dark Shroud 2. Any uncapped Resistances or Armor 3. Dexterity, Maximum Life | ![]() ![]() |
Gloves | 1. Ranks to Barrage, Attack Speed, Critical Strike Damage 2. Any uncapped Resistances or Armor 3. Dexterity, Maximum Life | ![]() ![]() |
Pants | 1. Dexterity, Maximum Life 2. Any uncapped Resistances or Armor | ![]() ![]() |
Boots | Implicit Stat: Attacks Reduce Evade’s Cooldown 1. Movement Speed 2. Any uncapped Resistances or Armor 3. Dexterity, Maximum Life, Ranks to Dash | ![]() ![]() |
Amulet | 1. Ranks to Frigid Finesse, % Dexterity 2. Ranks to Unstable Elixirs, Weapon Mastery, Exploit, or Malice 3. Cooldown Reduction, Attack Speed | ![]() ![]() |
Rings | 1. Attack Speed, Critical Strike Damage 2. Dexterity, Maximum Life, Resource Cost Reduction | ![]() ![]() |
Uniques and Mythic Uniques
Listed below are the recommended and optional Unique and Mythic Unique Items for the Barrage Rogue build. Each item description includes the most important affix to target for Masterworking upgrades. Check the Mythic Unique Items Guide for information on target-farming them.
Windforce (recommended) provides a massive damage multiplier and knock down in the unique effect, in addition to 4 valuable stats.
- Masterworking Priority: Chance for Barrage Projectiles to Cast Twice up to the 100% cap and then Ranks to Barrage
Condemnation (recommended) provides increased damage and reduces the Basic Skills cast between Core Skills from 3 to 1.
- Masterworking Priority: Basic Skill Attack Speed
Heir of Perdition (recommended) is a Mythic Unique Helm that provides the most damage in the slot.
- Masterworking Priority: Ranks to Core Skills
Cowl of the Nameless (recommended) is an alternative offensive option if you do not yet have
Heir of Perdition.
- Masterworking Priority: Trick Attacks or Unstable Elixirs
Ring of Starless Skies (recommended) is a Mythic Unique Item that provides a highly valuable 1.5x multiplier. The downside is the unique effect requires some management to ramp up and maintain the buff stacks.
- Masterworking Priority: Critical Strike Chance or Ranks to Core Skills
Shroud of False Death (recommended) provides the highest damage increase in the slot due to the +1 Ranks to All Passives inherent affix.
- Masterworking Priority: All Stats or Resource Generation
Fists of Fate (recommended) provides up to a 50% overall damage increase in its unique effect and a high amount of Lucky Hit Chance.
- Masterworking Priority: Attack Speed
Gems and Runewords
Listed below are the recommended Gems and Runewords to socket into your gear.
Gems
Equip the corresponding Gems into your Weapon, Armor, and Jewelry slots.
Weapon Gems | Armor Gems | Jewelry Gems |
---|---|---|
![]() | ![]() | Any Resistance Gems needed or ![]() |
Runewords
Insert one of the following Runewords, consisting of a Rune of Ritual and a Rune of Invocation, into your equipped Ranged Weapon. The other Runeword can be inserted into any equipped Helm, Chest, or Pants item. Add sockets to your equipment at the Jeweler if necessary. Check the Runewords Guide for more details.
Runewords | Effects |
---|---|
![]() ![]() | Gain: 10 Offering — Inflict a Crowd Control. Gain double offering if it isn’t a Slow or a Chill. Requires: 300 Offering, Cooldown: 3 Seconds — Invoke the Spiritborn’s Vortex, dealing damage and Pulling In enemies. |
![]() ![]() | Gain: 300 Offering — Cast 5 Skills then become exhausted for 3 seconds. Requires: 100 Offering, Cooldown: 5 Seconds — Gain +1 to Skills for 10 seconds. |
Paragon Board
Use the following Paragon Boards, Legendary Nodes, and Glyphs for the Barrage Rogue.
Season 10 Mechanics
Season 10: Infernal Chaos offers seasonal powers that can be utilized to enhance this build. Access Chaos Perks from the Powers tab in the character sheet, and equip Chaos Armor to create more powerful Unique Item combinations.
Chaos Perks
Progress through the Seasonal Reputation Board to unlock non-Unique Perks, and defeat Bartuc within the Infernal Hordes in Torment 1 or higher for a chance to unlock Unique Perks. Upgrade Chaos Perks by collecting Infernal Warp, earned by defeating Chaos Monsters. Equip the following Chaos Perk setup recommended for this build.
Power | Description |
---|---|
Unique Chaos Perk: ![]() | For every 10% Life you are missing, you gain x20% increased damage and 5% Damage Reduction. Spending Resources also drains a percentage of your Life equal to 30% the Resources spent, refunding those Resources. This cannot reduce you to below 10% Life. |
![]() | You can no longer be healed above 50% Life. You gain 10% Maximum Resistance to All Elements, x20% Armor, and 100% increased Barrier and Fortify Generation. |
![]() | You no longer passively generate Energy. Your Core Skills deal x150% increased damage. |
![]() | Imbuements flow wildly, Imbuing every Basic Skill Cast with a random Imbuement. Imbued Skills deal x40% increased damage. |
Chaos Armor
Enhanced versions of certain Unique Items can drop to fit in the Helm, Chest, Gloves, Pants, or Boots gear slots. Defeat Bartuc in Torment difficulties to target-farm Chaos Armor (guaranteed drop in Torment 3-4).
Equip the following best-in-slot gear setup that is optimized with Mythic Unique Items and Chaos Armor, if you happen to be lucky enough to find them. Greater Affix and Masterworking Bonuses for Unique Items and Chaos Armor are bolded/highlighted. Chaos Armor slots that are interchangeable are noted in the table.
Gear Slot | Name | Effect |
---|---|---|
Ranged Weapon | ![]() | Hits of Barrage have a [50 – 75%] chance to deal triple damage and Knock Down enemies. |
Amulet | ![]() | Increase the damage of arrows that ricochet from Barrage from 40% to [50 – 90%]. Barrage’s arrows have a [30 – 70%] chance to split into 2 arrows whenever they ricochet. |
Ring Slot #1 | ![]() | ⁕ Ranks to Core Skills Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by x10% for 3 seconds, up to x50%. |
Dual-Wielded Weapons or Ring Slot #2 | ![]() | Barrage arrows now pierce through 1 enemy. Barrage has [10 – 30%] increased Attack Speed. |
Dual-Wielded Weapons or Ring Slot #2 | ![]() | You deal x [20 – 40%] increased damage to enemies that are Chilled or Frozen. Your Basic Skills are always Cold Imbued at 50% potency and gain this damage bonus against Bosses. |
Dual-Wielded Weapons or Ring Slot #2 | ![]() | Distant enemies have a 10% chance to be Stunned for 2 seconds when they hit you. You deal x [15 – 35%] increased damage to Stunned and Knocked Down enemies. |
Helm | ![]() | ⁕ Ranks to Core Skills Succumb to hatred and earn Mother’s Favor, increasing your damage dealt by x60%. Slaughter enemies to briefly steal Mother’s Favor from surrounding allies. |
Chest | ![]() | ⁕ All Stats or Resource Generation +1 to All Passives |
Gloves, Pants, or Boots | Chaos Armor: ![]() | ⁕ Chance for Marksman Projectiles to Cast Twice up to the 100% cap and then Attack Speed The first direct damage you deal to an enemy is a guaranteed Critical Strike. When you consume Precision casting a Skill, that Skill gains x [20 – 60%] increased Critical Strike Damage and you gain [30 – 60] Energy. |
Gloves, Pants, or Boots | Chaos Armor: ![]() | ⁕ Basic Skill Attack Speed Your Core Skills deal x [50 – 70%] increased damage when spending 3 Combo Points. Casting Basic Skills always generate 3 Combo Points. |
Gloves, Pants, Boots or Chest (option #1) | Chaos Armor: ![]() | ⁕ Attack Speed Your attacks randomly deal 1% to [200 – 300%] of their normal damage. |
Gloves, Pants, or Boots (option #2) | Chaos Armor: ![]() | ⁕ Trick Attacks or Unstable Elixirs |
Mercenaries
Once the Den is unlocked during the main questline in the Vessel of Hatred expansion, complete the key quests to acquire each Mercenary. Hire a Mercenary and enlist a Reinforcement in the following setup.
- Hired Mercenary: Raheir
- Skills:
Ground Slam,
Raheir’s Aegis,
Bastion,
Inspiration
- Skills:
- Reinforcement: Varyana
- Skill:
Bloodthirst
- Opportunity: Cast when the player casts any skill in combat.
- Skill:
Build Mechanics
Barrage fires arrows in an arc similar to Multishot skills in other ARPG games, making it useful for killing multiple enemies spread out in a pack. Barrage can also be cast right next to elites and bosses to shotgun them with all arrows for high single-target damage.
Dark Shroud is not equipped on the Skill Bar. Dark Shrouds stacks are instead granted through
Umbrous Aspect with the high amount of hits per cast from
Barrage.
Enhanced Cold Imbuement and
Condemnation apply Vulnerable to enemies.
Resource Management
Innervation and
Combat should provide enough Energy generation if you are taking the time to build Combo Points before casting each
Barrage.
Ring of Starless Skies is an option for additional resource management.
Animation Cancel Technique
An Evade can be used immediately after using Barrage to cancel their casting animations. This technique is important to quickly dodge incoming attacks or advance forward. Boots with the implicit effect, Attacks Reduce Evade’s Cooldown, allow for an animation cancel after using 3 Basic Attacks and a Core Skill. Practice hitting Evade after every Core Skill to build muscle memory.

Rotation and Playstyle
Use the following rotation to optimize damage output.
Dash away from enemies to maintain a Distant Range for a damage increase from
Deadeye.
- Activate
Cold Imbuement for damage increases from
Mixed Cold Imbuement and
Frigid Finesse.
- Against bosses and tough elites, cast
Smoke Grenade and
Caltrops to deal more damage.
- Use a Potion to activate the damage buff from
Unstable Elixirs.
- Build 3 Combo Points with
Heartseeker. If you have
Condemnation equipped, only 1 cast of Heartseeker is necessary.
- Cast
Barrage to deal damage. Stand next to elites or bosses to shotgun them with all the arrows.
- Immediately animation cancel
Barrage by Evading.
- Continue to build Combo Points with
Heartseeker before casting
Barrage.
Elixirs and Incenses
Visit the Alchemist in any main town to craft helpful Elixirs, or find Elixirs by killing enemies or opening chests during various activities in Diablo 4. Listed below are the best Elixirs to consume for the Barrage Rogue, ranked by importance.
Elixir of Advantage II increases damage output, if not already capped at 100% Attack Speed bonus from gear and Paragon.
Elixir of Resourcefulness II is helpful if you are having Energy issues. This elixir is highly recommended for starting characters to maintain the casting of Core Skills.
Elixir of Fortitude II is the best general-purpose option for survivability.
Incense can also be crafted at the Alchemist. Queen’s Supreme (Core Stat),
Song of the Mountain (Defensive), and
Soothing Spices (Resistance) are recommended. These Incenses are categorized into three separate groups and can be active simultaneously. The added Armor and Resistances are especially helpful to reach their caps.
Season 10 Updates
A brief summary of the changes in Patch 2.4.0 that may pertain to this specific build is provided below. For a complete overview of Season 10, take a look at the comprehensive season guide.
Windforce: Chance to deal additional damage and Knockdown increased from 30-50% to 50-75%.
Condemnation
- Previous: Your Core Skills deal 50-70% increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 50% chance to generate 3 Combo Points.
- Now: Your Core Skills deal 50-70% increased damage when spending 3 Combo Points. Casting Basic Skills always generate 3 Combo Points.
Barrage: Damage increased from 22% to 25%.
Cunning Stratagem
- Previous: Your non-damage Combo Point bonuses are increased by 33% when you spend 3 Combo Points.
- Now: Your Combo Point Bonuses are increased by 40% when you spend 3 Combo Points.
Eldritch Bounty: Damage increased from 30%[x] to 50%[x].
Cheap Shot
- Previous: You deal 5%[x] increased damage for each Nearby enemy that is Crowd Controlled, up to 25%[x]. A Nearby Staggered Boss provides the maximum bonus.
- Now: Deal 30% increased damage, doubled against Crowd Controlled enemies.
Exploit Weakness
- Previous: Lucky Hit: Hitting a Vulnerable enemy has up to a 60% chance to increase your damage by 1%[x] for 25 seconds, up to 25%[x]. At 25 stacks, this bonus remains for 6 seconds before expiring.
- Now: You deal 45% more Vulnerable damage. The first time you hit a Vulnerable enemy their damage is reduced by 20% for 6 seconds.
Danse Macabre: Damage increased from 30% to 50%.
Changelog
- September 21st, 2025: Guide updated for Season 10 (Patch 2.4.0).
- June 27th, 2025: Guide updated for Season 9 (Patch 2.3.0).
- April 26th, 2025: Guide updated for Season 8 (Patch 2.2.0).
- January 19th, 2025: Guide updated for Season 7 (Patch 2.1.0).
- October 4th, 2024: Guide updated for Season 6 (Patch 2.0.2).
- August 6th, 2024: Guide updated for Season 5 (Patch 1.5.0).
- May 14th, 2024: Guide updated for Season 4 (Patch 1.4.0).
- January 22nd, 2024: Guide updated for Season 3 (Patch 1.3.0).
- October 17th, 2023: Guide updated for Season 2 (Patch 1.2.0).
- July 18th, 2023: Guide updated for Season 1 (Patch 1.1.0).