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DruidlevelingCompanion Season 10

Companion – Druid Leveling Build for Diablo 4 (Season 10)

Call upon the Companions of the Forest with this Druid leveling build.

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TheSteve

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Updated: B-Tier Build

ClawPulverizePoison CreeperWolvesRavensLacerate


Build Introduction

The Companion SkillCompanion Druid leveling build embraces the pet Druid gameplay. Unleash your WolvesWolves, Poison CreeperPoison Creeper, and RavensRavens to speed through leveling. Companions get several high multipliers from Legendary Aspects like Shepherd's AspectShepherd’s Aspect and Key Passive One With NatureOne With Nature that boost damage significantly.

After progressing through the Main Story and reaching level 60, continue your Companion adventure with the Companion Druid Endgame Guide, or choose any of our Endgame Builds.

For general tips and information about leveling a Druid in Diablo 4, check out our Druid Leveling Page.

Seasonal: Looking for the right Chaos Perks for the build? Check them out here.

Quick Navigation

This guide covers everything necessary to get started on the Companion Leveling Druid, including Skill Tree points, Paragon, Gearing, and Seasonal updates. Jump to the sections you’re looking for here:

Gearing, Gems and RunesSkill Tree
Rotation and PlaystyleSeason Updates

Allocation of Skill Points

The table below outlines the recommended order for spending Skill Points. 59 Points are gained from leveling, and the remaining 12 are from completing Renown events in each zone, for a total of 71 Skill Points.

OrderSkillCluster
1ClawClawBasic Skill
2Enhanced ClawEnhanced ClawBasic Skill
3PulverizePulverize Rank 1Core Skill
4Enhanced PulverizeEnhanced PulverizeCore Skill
5Raging PulverizeRaging PulverizeCore Skill
6Predatory InstinctPredatory Instinct Rank 1Core Passive
7Predatory InstinctPredatory Instinct Rank 2Core Passive
8Predatory InstinctPredatory Instinct Rank 3Core Passive
9Ancestral FortitudeAncestral Fortitude Rank 1Defensive Passive
10Ancestral FortitudeAncestral Fortitude Rank 2Defensive Passive
11Ancestral FortitudeAncestral Fortitude Rank 3Defneisve Passive
12WolvesWolves Rank 1Companion Skill
13Poison CreeperPoison Creeper Rank 1Companion Skill
14RavensRavens Rank 1Companion Skill
15Call of the WildCall of the Wild Rank 1Companion Skill
16Call of the WildCall of the Wild Rank 2Companion Skill
17Call of the WildCall of the Wild Rank 3Companion Skill
18Enhanced Wolf PackEnhanced Wolf PackCompanion Skill
19Brutal Wolf PackBrutal Wolf PackCompanion Skill
20Enhanced Poison CreeperEnhanced Poison CreeperCompanion Skill
21Ferocious Poison CreeperFerocious Poison CreeperCompanion Skill
22Enhanced RavensEnhanced RavensCompanion Skill
23Brutal RavensBrutal RavensCompanion Skill
24WolvesWolves Rank 2Companion Skill
25WolvesWolves Rank 3Companion Skill
26WolvesWolves Rank 4Companion Skill
27WolvesWolves Rank 5Companion Skill
28Poison CreeperPoison Creeper Rank 2Companion Skill
29Poison CreeperPoison Creeper Rank 3Companion Skill
30Poison CreeperPoison Creeper Rank 4Companion Skill
31Poison CreeperPoison Creeper Rank 5Companion Skill
32LacerateLacerateUltimate Skill
33Prime LaceratePrime LacerateUltimate Skill
34One With NatureOne With NatureKey Passive
35Supreme LacerateSupreme LacerateUltimate Skill
36LacerateLacerate Rank 2Ultimate Skill
37LacerateLacerate Rank 3Ultimate Skill
38LacerateLacerate Rank 4Ultimate Skill
39LacerateLacerate Rank 5Ultimate Skill
40RavensRavens Rank 2Companion Skill
41RavensRavens Rank 3Companion Skill
42RavensRavens Rank 4Companion Skill
43RavensRavens Rank 5Companion Skill
44Feral AptitudeFeral Aptitude Rank 1Companion Passive
45Feral AptitudeFeral Aptitude Rank 2Companion Passive
46Feral AptitudeFeral Aptitude Rank 3Companion Passive
47QuickshiftQuickshift Rank 1Ultimate Passive
48QuickshiftQuickshift Rank 2Ultimate Passive
49QuickshiftQuickshift Rank 3Ultimate Passive
50NeurotoxinNeurotoxin Rank 1Wrath Passive
51EnvenomEnvenom Rank 1Wrath Passive
52EnvenomEnvenom Rank 2Wrath Passive
53EnvenomEnvenom Rank 3Wrath Passive
54HumanityHumanity Rank 1Companion Passive
55HumanityHumanity Rank 2Companion Passive
56HumanityHumanity Rank 3Companion Passive
57Heightened SensesHeightened Senses Rank 1Ultimate Passive
58Heightened SensesHeightened Senses Rank 2Ultimate Passive
59Heightened SensesHeightened Senses Rank 3Ultimate Passive
60Natural FortitudeNatural Fortitude Rank 1Ultimate Passive
61Natural FortitudeNatural Fortitude Rank 2Ultimate Passive
62Natural FortitudeNatural Fortitude Rank 3Ultimate Passive
63ClarityClarity Rank 1Companion Passive
64ClarityClarity Rank 2Companion Passive
65ClarityClarity Rank 3Companion Passive
66Defensive PostureDefensive Posture Rank 1Ultimate Passive
67Defensive PostureDefensive Posture Rank 2Ultimate Passive
68Defensive PostureDefensive Posture Rank 3Ultimate Passive
69Iron FurIron Fur Rank 1Core Passive
70Iron FurIron Fur Rank 2Core Passive
71Iron FurIron Fur Rank 3Core Passive

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Skill Bar and Skill Tree Points

Suggested Skill Bar
Lacerate Lacerate Wolves Wolves Poison Creeper Poison Creeper Ravens Ravens Claw Claw Pulverize Pulverize

The Build Mechanics section helps explain how these Skills play and interact. Head there after setting up your skill bar.

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Druid Class Mechanic – Spirit Boons

Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their Blessing. Once fully unlocked, activate the final Boon by Spirit Bonding with one of the four animal spirits to take two passives from that row. To access Spirit Boons:

  • Reach Level 15, accepting the quest chain beginning with Druid: Spirits of the Lost Grove.
  • Clear the Túr Dúlra Stronghold scenario in Scosglen.
  • Complete the quest chain to gain access to the Animal Spirits.
Boon NameAnimalEffect
Gift of the StagDeerGain 30 Max Spirit. Gain 10 Spirit Per Second.
Scythe TalonsEagleGain 15% increased Critical Strike Chance and 15% increased Lucky Hit Chance.
Swooping AttacksEagleGain 20% Attack Speed.
Pack LeaderWolfLucky Hit: Critical Strikes have up to a 30% chance to reset the Cooldowns of your Companion Skills.
MasochisticSnakeLucky Hit: Critical Strikes with Shapeshifting Skills have up to a 75% chance to Heal you for 10% Maximum Life.

Prioritize your first Spirit Offerings to unlock the Wolf’s Pack Leader; Companion Active Skills are a significant source of our damage, so cooldown resets go a long way! After that, take Scythe Talons for the increased Critical Strike chance for more Pack Leader resets.

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Gear, Stats, Gems, and Runes

The following sections cover the Legendary Aspects, Gear Affixes, Gems, and Runewords important for your character’s progression while leveling.

Legendary Aspects

The Codex of Power updates and improves the quality of the Aspects by salvaging Legendary Powers. Legendary Items with Aspect powers can be found across all content in Diablo 4. Randomly dropped Legendary Aspects can have a specific range of power on them. For example, Shepherd's AspectShepherd’s Aspect can roll between 5% and 13% for the effect. Salvaging a higher rank will improve the Aspect’s rank within your Codex from then on.

Aspects gained from Dungeons will enter the Codex of Power at rank 1. This makes Dungeons a great way to get started when putting together a build without relying on random drops. For example, to access Shepherd's AspectShepherd’s Aspect directly without needing a random drop, you can clear Bloodsoaked Crag in the Dry Steppes.

The following are the build-defining Aspects for the Companion Leveling Druid found in dungeons:

Aspect NameAspect TypeLegendary Aspect PowerSourcePreferred Slot
Shepherd's AspectShepherd’s AspectOffensiveCompanion Skills deal an additional 5-13% damage for each active Companion.Bloodsoaked Crag, Dry Steppes2-Handed Weapon

While leveling, look out for these randomly-dropped Legendary Aspects that are strong for the Companion Leveling Druid:

Aspect NameAspect TypeLegendary Aspect Power
Aspect of the AlphaAspect of the AlphaOffensiveYour Wolf Companions are now Werewolf Companions. Werewolf Companions deal 100-140% additional damage and can spread Rabies.
Aspect of the StampedeAspect of the StampedeOffensiveGain 1 additional Companion. In addition, your Companion Skills deal 15-35% bonus damage.
Stormcrow's AspectStormcrow’s AspectOffensiveRavens now deal Lightning damage which is increased by 60-100%. Ravens Active deals its full damage in half the time, and enemies inside it are Stunned.
Moonrage AspectMoonrage AspectOffensiveKills have a 5% chance to summon a Wolf Companion to your side for 20-35 seconds. This effect is a Lucky Hit against bosses. Maximum 3 additional wolves.

In addition, gain +3 Ranks to WolvesWolves.
Aspect of the WildrageAspect of the WildrageOffensiveCasting a Companion Skill has a 20-40% chance to activate an equipped Companion Skill and reduce its cooldown by 5 seconds.
Spirit Bond AspectSpirit Bond AspectDefensive10.0-17.5% of the damage you would take is redirected across your Companions.

Your Companions cannot die.
Aspect of the Rushing WildsAspect of the Rushing WildsMobilityCasting a Companion Skill grants you 5-20% Movement Speed for 5 seconds, up to 15.0-60%.

Finally, here are dungeon-sourced aspects that can be beneficial while leveling:

Aspect NameAspect TypeLegendary Aspect PowerSource
Aspect of MightAspect of MightDefensiveBasic Skills grant 20% Damage Reduction for 2–10 seconds.Dark Ravine
Dry Steppes
Skinwalker's AspectSkinwalker’s AspectDefensiveWhen you use a Shapeshifting Skill that changes your form, gain 5-25% Life. If you are at full Life, gain the same amount as Fortify.Fading Echo, Kehjistan
Aspect of DisobedienceAspect of DisobedienceDefensiveYou gain 0.4-0.8% increased Armor for 4 seconds when you deal any form of damage, stacking up to 25-46%.Halls of the Damned, Kehjistan

Druids can adjust to what drops or to playstyles they enjoy when they level. See what flex choices are available in the Druids Have Options! section.

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Stat Priority and Tempering Affixes

Below are the recommended Gear Affixes for each slot for the Pulverize Leveling Build. Gear Affixes are listed by importance. Affixes in Bold are the most important for the build, and alternatives are added as well.

SlotGemStats
2 Handed PolearmEmeraldEmeraldWillpower
Max Life
Critical Strike Damage
Helm SapphireSapphireRanks to WolvesWolves
Cooldown Reduction
Armor
All Resistances
Willpower
ChestSapphireSapphireWillpower
Max Life
Armor
Spirit Per Second
GlovesN/ACritical Strike Chance
Attack Speed
Willpower
Armor
All Resistances
Pants SapphireSapphireWillpower
Armor
Maximum Life
All Resistances
BootsN/AMovement Speed
Willpower
Dodge Chance
Spirit Per Second
All Resistances
AmuletDiamondDiamondRanks to Call of the WildCall of the Wild
Ranks to EnvenomEnvenom
Critical Strike Chance
Willpower%
Movement Speed
RingsDiamondDiamondCritical Strike Chance
Attack Speed
Maximum Life
Chance on Hit to makes enemies Vulnerable
Willpower
  • Critical Strike Chance and Attack Speed are important for total Critical Strike events for Spirit Boon Pack Leader resets of Companion Skills.
  • Cooldown Reduction is beneficial when there are periods of no resets on Pack Leader Spirit Boon.

Tempering manuals are found across Sanctuary. The Blacksmith applies Tempering affixes to items. Manuals are divided by types; a Resource manual like Worldly StabilityWorldly Stability has Resource type tempers, and can only be placed on rings and amulet.

When tempering, the item will select one of the affixes from the chosen Manual. Temper rerolls to get the desired affix are limited. Unique Items cannot be Tempered.

Here’s a list of useful tempers to look out for, sorted by type.

Manual TypeManual NameManual Effect
WeaponCompanion AugmentsCompanion AugmentsChance for WolvesWolves to deal double damage
UtilityCompanion InnovationCompanion InnovationWolves Attack Speed
Ravens Active Size
ResourceCompanion EfficiencyCompanion EfficiencyWolves Cooldown Reduction
Companion Cooldown Reduction
DefensiveWorldly EnduranceWorldly EnduranceMax Life
Total Armor%
OffensiveWorldly FinesseWorldly FinesseCritical Strike Damage
OffensiveWorldly FinesseWorldly FinesseDamage to Close Enemies
Damage to Distant Enemies
Damage to Crowd-Controlled Enemies
MobilityNatural MotionNatural MotionMovement Speed

Our endgame builds are designed for gameplay after level 60, including interactions and systems found in Torment difficulty and beyond. Check the Druid Builds page to progress your character further.

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Uniques

The following are useful Unique Items for the Companion Druid to look out for while leveling:

  • Storm's CompanionStorm’s Companion grants Wolves the Storm tag and has incredible Gear Affixes to boost your Wolves and their damage.
  • Kilt of BlackwingKilt of Blackwing empowers a Raven-centric playstyle, summoning extra ravens and boosting their damage.

Gems and Runewords

See below for the best Gems and Runes to socket into your gear for each category.

Gems

  • Weapon: EmeraldEmerald for Critical Strike Damage.
  • Armor: SapphireSapphire for Willpower.
  • Jewelry: DiamondDiamonds for All Resistances

Runewords

Use these Runeword combinations for the Companion Leveling Druid. These leveling recommendations are limited to Magic and Rare quality runes, and are placed in 2-Handed Weapon and one Armor slot:

Runeword CombinationRuneword Effects
Cir CehCirCir – Gain: 300 Offering. Cast 5 Skills then become exhausted for 3 seconds.
CehCeh – Requires: 100 Offering (Overflow: Summon Multiple Wolves) Cooldown: 1 seconds
Summon a Spirit Wolf to attack enemies for 8 seconds.
Noc GarNocNoc – Gain: 5 Offering. Inflict a Crowd Control, gain double offering if it isn’t a Slow or Chill.
GarGar – Requires 25 Offering. Overflow: Gain Multiple Stacks. Gain 2.5% Critical Strike Chance for 5 seconds, up to 25%.

Runewords use a conditional Rune of Ritual to generate Offering. The Offering is consumed by the Rune of Invocation to trigger its effect. Runes replace Gems in gear with two sockets. Up to two sets of Runeword Pairs can be placed at a time.

The Spirit Wolves from CehCeh are counted as Summons, and will gain most modifiers for companions, as well as count towards Shepherd's AspectShepherd’s Aspect. Other trigger runes of ritual will also be effective; adjust to what drops for you while leveling.

NocNoc GarGar will be a consistent Critical Strike Chance additive that helps reset Pack Leader spirit boon. Crowd Controls to trigger NocNoc include Poison CreeperPoison Creeper immobilize, and NeurotoxinNeurotoxin.

For Seasonal players, once Purge the InfectedPurge the Infected has been acquired, GarGar can be exchanged for another useful rune like QuaQua for movement speed.

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Season 10 Mechanics

Chaos Perks

Chaos Perks are the latest flavor of seasonal power, offering a selection of one Unique and 3 other powers of any combination. Perks are acquired from Seasonal Reputation or from Bartuc in Infernal Hordes. Some powers will only be available past the Torment difficulty or with high seasonal reputation. Here are the high-value powers for the Companion Druid:

PowerDescription
SavagerySavageryYour Companion Skills are altered to also be Core Skills. Your Companions grow in size. Gain 40-80% Summon Damage.
Purge the InfectedPurge the InfectedYour Core Skills also apply 100-200% of their Base damage as Poisoning over 4 seconds. Dealing direct damage to a Poisoned enemy spends 5 Spirit to be a guaranteed Critical Strike that deals 30-60% increase damage.
OverabundanceOverabundanceEvery 100 Spirit you generate above your Maximum increases your damage by 50-100% for 5 seconds. This bonus stacks up to 3 times, but does not refresh.
Wild TransformationsWild TransformationsShapeshifting into a new form uses a free Skill and grants an additional bonus for 5 seconds:
Werewolf uses Blood Howl, 10-20% Critical Strike Damage
Werebear uses Debilitating Roar, 10-20% Damage Reduction
Human uses Cyclone Armor, 10-20% Attack Speed

Purge the InfectedPurge the Infected guarantees Critical Strikes are for all Skills, not just Cores. This will be high value for Pack Leader Spirit Boon resets on Companion Skills.

If you need more Spirit Generation for keeping OverabundanceOverabundance stacks high, consider using LumLum runeword over GarGar, and Energize Spirit Boon over Swooping Attacks.

SavagerySavagery and other Unique quality Chaos Perks are obtained by defeating Bartuc in Torment Difficulties. Torment Difficulty is accessed after completing Pit level 10, and the Pit is available after level 60. Once you have access to SavagerySavagery, gameplay changes for the Companion Druid; Companion Skills become Core Skills, with no cooldown and a high Spirit Cost. Change the Following:

  • Exchange Pack Leader Spirit Boon for Energize Spirit Boon
  • Gear for some Spirit Regeneration and Spirit Cost Reduction on weapons and jewelry.

Chaos Armors

Chaos Armors are a selection of generic and class Unique Items that can drop as empowered versions in any Armor Slot besides their native slot. For example, a ChaoticFists of FateFists of Fate could drop as a helm, chest, pants, and boots. These items open many possibilities, but have a very large pool of items with low drop rates and are untradable, meaning a perfect setup may take a while, and many combinations will be effective in the meantime.

Chaos Armors will start dropping consistently after reaching Torment Difficulty. Some of the stronger ones to look forward to include:


Mercenaries

Once unlocked, Mercenaries are followers that aid the Player in combat. A main mercenary is chosen to fight alongside you, granting strong buffs or perks, and a secondary Mercenary is chosen to periodically reinforce you under a chosen Opportunity condition. As you build Rapport with your Mercenary, you gain more access to their Skills and Perks.

The following Mercenary options are recommended for the Companion Leveling Druid:

Main Mercenary – Varyana, the Berserker

Reinforcement – Raheir, the Shieldbearer

Hysteria and Bloodlust will both give strong Attack Speed Bonuses.

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Build Mechanics

Rotation and Playstyle

  1. LacerateLacerate to engage enemies, gaining Werewolf-based bonuses and the Supreme LacerateSupreme Lacerate damage multiplier.
  2. Poison CreeperPoison Creeper on gathered enemies for lethal Poison Damage.
  3. RavensRavens against Elites and Bosses for increased Critical Strike Chance.
  4. WolvesWolves against strong single-target enemies.
  5. PulverizePulverize and ClawClaw as filler, and to fish for Pack Leader Resets.

Skills, Support, and Synergies

The Primary Sources of damage for the Companion Druid are your WolvesWolves for single target, and Poison CreeperPoison Creeper for multitarget.

WolvesWolves are Companions that are out and active; they attack and can be attacked and tank for you. Their Active Skill grants them Unstoppable and makes them leap onto your target for high damage. Each active Wolf makes a separate attack. Wolves become Werewolves and apply RabiesRabies with Aspect of the AlphaAspect of the Alpha, and become Storm wolves with Storm's CompanionStorm’s Companion.

Poison CreeperPoison Creeper is a Companion that passively attacks to apply a small Poison. The Active Skill deals significant Poison damage over time in a wide area around the player and Immobilizes enemies.

The active cast of Poison CreeperPoison Creeper, especially in early levels, is lethal damage to all but the toughest enemies, making it very efficient to use on most leveling builds. We take the Pack Leader boon to reset the Companion Active Skill.

RavensRavens are used to apply a Critical Strike Chance debuff on enemies within their area. With Stormcrow's AspectStormcrow’s Aspect, they will also stun enemies and deal high Lightning damage.

Shepherd's AspectShepherd’s Aspect scales Companion damage for each active Companion. This includes

Companions inherit all your Stats; your attack speed bonuses will improve your pet’s attack speed. Even in odd ways like Werewolf Attack Speed; if you are in werewolf form from casts of ShredShred, your wolves attack faster because of the Werewolf Attack Speed modifying the player, and being shared to the wolves. However, Werewolf Attack Speed would not directly affect Aspect of the AlphaAspect of the Alpha Werewolves. Several modifiers like this will not directly help your wolves, including storm modifiers like ThunderstruckThunderstruck with Storm's CompanionStorm’s Companion.

Supporting Skills

  • LacerateLacerate is an Ultimate Skill that deals dashes to deal a series of strikes, heals, and gives a stacking damage buff when you critically strike with it. You are Immune while attacking with Lacerate, so this can also be used to avoid damage.
  • PulverizePulverize is taken as a filler Core Skill between Companion abilities to fish for Pack Leader Resets. It is the default Core Skill because it is a strong Area of Effect cast and activates Werebear buffs on top. Wolves are strong single-target attackers, but this build can be lacking on multitarget.
  • ClawClaw is our basic attack, used to build Spirit. This Skill activates Werewolf form for bonuses like QuickshiftQuickshift.

Druids Have Options!

Any of the Supporting Skills can be substituted for another desirable supporting Skill depending on looted Legendary Aspects, leveling content, or by playstyle preference. For example:

  • Any Core Skill can be usable as they’re largely just supplements to the Companion Skills. If you find a favorable drop-only aspect for another Core Skill, try that combination out. One example would be Aspect of Shattered DefensesAspect of Shattered Defenses; then you could swap PulverizePulverize to Primal Stone BurstPrimal Stone Burst for the attack speed bonus and damage multiplier against the target.
  • For a more mobile playstyle, Primal ShredPrimal Shred could be taken over PulverizePulverize. You would still want a Werebear skill in your kit for the Shapeshifting bonuses like Heightened SensesHeightened Senses, so you might swap in MaulMaul as your Basic Skill.
  • If you wanted to play with a different Ultimate Skill, try them out!

Which Elixirs Should You Use?

The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.

  • Craft the highest Elixir of AdvantageElixir of Advantage available for Attack Speed, Lucky Hit, and Experience bonuses.
  • Remember to upgrade your potion as you level, increasing the instant healing of the potion. Upgrades are available when you reach Level 10, 20, 30, 40, 50, and 60.

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Season 10 Updates

The new Kilt of Blackwing and Chaos Perks like Savagery will offer some extra transformational gameplay to the Companion Druid. Aspect of the WildrageAspect of the Wildrage is reworked to be useful instead of tied to Bestial RampageBestial Rampage, which we were not using for Key Passive. Other than that, expect gameplay to be similar and Companion Druid to be smooth leveling as usual.

The following list details the important changes in the Season 10 Patch Updates that are specific to the Companion Leveling Druid. For general Season 10 information, check out our Season 10 Hub.

Itemization:

  • Aspect of the WildrageAspect of the Wildrage
    • Previous: Your Companions gain double the bonus of Bestial Rampage.
    • Now: Casting a Companion Skill has a 20-40% chance to activate an equipped Companion Skill and reduce its cooldown by 5 seconds.
  • New Unique Kilt of BlackwingKilt of Blackwing
    • Ravens deal 60-100% increased damage and shapeshifting into a different form or activating a Companion Skill Summons a Raven that attacks nearby enemies. Summoning a Raven has a chance to call forth an Unkindness for 10 seconds, increasing the number of Ravens Summoned to 3 for the duration.

Bug Fixes:

  • Fixed an issue where Druid Ravens passive power was not receiving bonuses from instances of Additive or Multiplicative bonus damage towards shapeshifting forms or human form.
  • Fixed an issue where Stormcrow’s Aspect was not properly granting the Storm Skill bonus to Ravens.
  • Fixed an issue where Ravens could scale infinitely when being auto-cast.

Difficulty and Endgame

Choosing your World Tier: The fastest experience is Adventurer. Each additional step in difficulty will increase experience and rewards, but can result at a total speed loss if things are living too long, extending the leveling process. If you find a high-value Legendary Aspect multiplier like Aspect of the AlphaAspect of the Alpha, try out higher difficulties!

Once you’re ready at level 60 or even sooner, it’s time to start those Endgame Activities.

After Level 60, you gain no more Skill Points and instead start progressing in the Paragon Board. Allocate Paragon Points into nodes along the path to gain further power. Rare Glyphs start at 3 Radius, growing by 1 Radius at level 15, and then at level 46. Level up your glyphs by running The Pit. Early Investment might prioritize Companion buffs in the UntamedUntamed board and damage multipliers from Heightened MaliceHeightened Malice.

This will get you ready for that transition to the Wolves Companion Endgame Guide or other Endgame Druid Builds.

Thanks so much for reading, and good luck on leveling!

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Changelog

  • 3 October, 2025: Cleaned up some parts to improve readability, ty for the feedback.
  • 21 September, 2025: Updated for patch 2.4 and Season 10.
  • 27 June, 2025: Updated for patch 2.3 and Season 9.
  • April 24, 2025: Updated to the new unified format for Season 8 Patch 2.2 changes.
  • January 22, 2025: Adjusted recommended Witch Powers. This accounts for Lost Powers and Occult Gems being hard to get while leveling.
  • January 16, 2025: Updated for season 7 and Patch 2.1.
  • November 17, 2024: Minor updates for patch 2.0.5.
  • October 17, 2024: Ownership of the page transferred, replacing the previous guide.
    • Page restructured for improved readability, explanations, and options.
    • Changes to recommended Skill Bar and Skill Tree, Legendary Aspects, Gearing, and Mechanics.
  • October 3rd, 2024: Updated for Season 6 (Patch 2.0.2)
  • August 3rd, 2024: Updated for Season 5 (Patch 1.5.0)
  • June 17th, 2024: Updated for Season 4 Midseason (Patch 1.4.3)
  • May 10th, 2024: Updated for Season 4 (Patch 1.4.0)
  • January 22nd, 2024: Updated for Season 3 (Patch 1.3.0)
  • October 17th, 2023: Updated for Season 2 (Patch 1.2.0)
  • August 7th, 2023: Updated for patch 1.1.1.
  • July 23rd, 2023: Updated Gems section to reflect the presence of Malignant Hearts.
  • July 18th, 2023: Updated for Season 1 and added Skill Bar.
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