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Flurry – Rogue Build for Diablo 4 (Season 10)

Wreak havoc around you with this AoE build!

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Lexyu

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Theorycraft Build Maker and Content Creator


Updated: A-Tier Build

FlurryPunctureCold ImbuementDashPoison TrapCaltrops


Build Introduction

The Flurry Rogue build rapidly stabs every foe in range. FlurryFlurry penetrates through every enemy in range with multiple hits. Aspect of Encircling BladesAspect of Encircling Blades enables Flurry to deal damage in a massive circular Area of Effect (AoE) around the player. Deathmask of NirmitruqDeathmask of Nirmitruq enables the Rogue to consume Life for more power.

Season 10 Update (Patch 2.4.0): The power of this build is significantly increased by Chaos Perks, Chaos Armor, and buffs to Legendary Paragon nodes. Be sure to check the Season 10 Mechanics section for the best-in-slot setup.

The only starting requirement for this endgame build guide is a Level 60 character. Check the Rogue Leveling Guide if you need help getting there.

Check the build tier lists to see how this build compares to others on Icy Veins.

Strengths and Weaknesses

Strengths
  • High area damage to clear packs
  • Rapid movement with Flurry teleport
  • Can crowd control an entire pack of enemies
Weaknesses
  • Lower single-target damage than Twisting Blades, Rapid Fire, Barrage
  • Requires melee range
  • Crowd control dependent on procs

Quick Navigation

Want to skip ahead? Use the table below to jump to sections.

BiS Gear, Gems, and RunesParagon Board
Rotation and PlaystyleSeason Updates

Skill Bar and Skill Tree Points

Skill Bar Setup for Flurry Rogue (order does not matter)
FlurryFlurryPuncturePunctureCold ImbuementCold ImbuementDashDashPoison TrapPoison TrapCaltropsCaltrops

The Skill Tree above shows the full allocation of 71 Skill Points for the Flurry Rogue build. Make sure you obtain the 12 Skill Points available from Renown.

Once you obtain and equip Deathmask of NirmitruqDeathmask of Nirmitruq, reallocate Skill Points from InnervationInnervation (3) to Siphoning StrikesSiphoning Strikes (3).

MomentumMomentum is recommended as the starting Key Passive. Check the Momentum and Close Quarters Combat Variants section for details on the advanced version of the build.

Dark ShroudDark Shroud is not equipped on the Skill Bar. It is instead automatically activated by Umbrous AspectUmbrous Aspect.

Wondering what comes after Level 60? Head to the Paragon Board section to power up the build even further. If you want to see how everything plays out in combat, check out the Rotation and Playstyle section for a quick breakdown.


Rogue Class Mechanic – Specialization

Combo Points is the preferred Specialization for general farming due to the burst damage playstyle of Flurry Rogue. Build Combo Points with PuncturePuncture to unleash additional damage for FlurryFlurry.

Combo Points Rogue Diablo 4
Combo Points Are Counted Above the Skill Bar

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Gear, Stats, Gems, and Runes

The following sections cover the important systems that are essential to improving the power of your character in the endgame of Diablo 4.

Legendary Aspects

Listed below are all the best-in-slot Aspects for the Flurry Rogue build. Salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto Legendary Items with the preferred affixes. For the best results, combine these Aspects with the ideal Stat Priorities.

For the best-in-slot gear setup in Season 10, check the Chaos Armor section of the guide.

Gear SlotAspect NameAspect Power
Ranged WeaponAspect of Encircling BladesAspect of Encircling BladesFlurry damages enemies in a circle around you and deals x [35 – 55%] increased damage.
AmuletAspect of the Dark DanceAspect of the Dark DanceEvery 5 seconds, your next Core Skill costs [X] Life instead of Primary Resource. Will only occur if you have at least 60% of your Maximum Life. Skills that consume Life deal x80% bonus damage.
Dual-Wielded Weapon Slot #1 (replaced by CondemnationCondemnation)Aspect of the ExpectantAspect of the ExpectantAfter attacking enemies with a Basic Skill, increase the damage of your next Core Skill cast within 5 seconds by x [5 – 12%], up to x30%.
Gloves (replaced by Fists of FateFists of Fate)Frostbitten AspectFrostbitten AspectEnemies hit by your Grenade Skills have a chance equal to your Critical Strike Chance to be Frozen for 2 seconds. You deal x [10 – 30%] increased Critical Strike Damage against Frozen or Stunned enemies.
Dual-Wielded Weapon Slot #2 or Ring SlotsAspect of RetributionAspect of RetributionDistant enemies have a 10% chance to be Stunned for 2 seconds when they hit you. You deal [15 – 35%] increased damage to Stunned and Knocked Down enemies.
Dual-Wielded Weapon Slot #2 or Ring SlotsColdclip AspectColdclip AspectYou deal x [20 – 40%] increased damage to enemies that are Chilled or Frozen. Your Basic Skills are always Cold Imbued at 50% potency and gain this damage bonus against Bosses.
Dual-Wielded Weapon Slot #2 or Ring SlotsBreakneck Bandit's AspectBreakneck Bandit’s AspectFlurry deals x [35 – 55%] increased damage and has a 20% chance to Stun enemies for 3 seconds with each hit.
Helm (replaced by Deathmask of NirmitruqDeathmask of Nirmitruq)Aspect of MightAspect of MightBasic Skills grant 20% Damage Reduction for [2 – 10] seconds.
Chest (replaced by Shroud of False DeathShroud of False Death)Cheat's AspectCheat’s AspectYou gain [5 – 15%] increased Damage Reduction and +10% increased Movement Speed. These bonuses are doubled while below 50% Maximum Life.
PantsUmbrous AspectUmbrous AspectLucky Hit: Critical Strikes have up to a [45 – 65%] chance to grant a free Dark Shroud shadow.
BootsWind Striker AspectWind Striker AspectCritical Strikes grant [8.5 – 19%] Movement Speed for 1 second, up to 6 seconds.

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Stat Priority and Tempering Affixes

Listed below are the affixes to prioritize on gear for Flurry Rogues, ranked by importance. Affixes on the same line have equal value, so attempt to obtain all affixes in each line before moving on to the next. Bolded affixes are the most important targets for Masterworking upgrades. For more details, check the Tempering and Masterworking guides.

Stack Damage to Close Enemies to make the switch from MomentumMomentum to Close Quarters CombatClose Quarters Combat.

Equip Daggers for the Damage to Close Enemies implicit stat to scale the bonus damage of Close Quarters CombatClose Quarters Combat. A Bow is preferred over a Crossbow for a faster Attack Speed if using HeartseekerHeartseeker to activate the Marksman requirement of Close Quarters Combat.

Prioritize capping Armor at 1,000 and all Resistances at 75%. Be aware of the increasing penalties to Armor and Resistances as you progress through Torment difficulties.

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SlotGear AffixesTempering Affixes
Weapons1. Dexterity, Maximum Life, Vulnerable Damage or Critical Strike DamageAgile AugmentsAgile Augments (Weapon): Chance for Flurry to Deal Double Damage up to the 100% cap
Natural FinesseNatural Finesse (Offensive): Damage to Close Enemies
Helm1. Cooldown Reduction
2. Any uncapped Resistances or Armor
3. Dexterity, Maximum Life
Alchemist ControlAlchemist Control (Utility: Flurry Size up to the 100% cap
Rogue PersistenceRogue Persistence (Defensive): Ranks to Second Wind
Chest1. Ranks to Dark Shroud
2. Any uncapped Resistances or Armor
3. Dexterity, Maximum Life
Alchemist ControlAlchemist Control (Utility): Flurry Size up to the 100% cap
Rogue PersistenceRogue Persistence (Defensive): Ranks to Second Wind
Gloves1. Ranks to Flurry, Critical Strike Chance, Attack Speed
2. Any uncapped Resistances or Armor
3. Dexterity, Maximum Life
Natural FinesseNatural Finesse (Offensive): Damage to Close Enemies
Alchemist ControlAlchemist Control (Utility: Flurry Size up to then 100% cap
Pants1. Any uncapped Resistances or Armor
2. Dexterity, Maximum Life
Trap ExpertiseTrap Expertise (Utility): Caltrops Duration
Rogue PersistenceRogue Persistence (Defensive): Ranks to Second Wind
BootsImplicit Stat: Attacks Reduce Evade’s Cooldown
1. Movement Speed
2. Any uncapped Resistances or Armor
3. Dexterity, Maximum Life, Ranks to Dash
Natural MotionNatural Motion (Mobility): Movement Speed
Imbuement AbundanceImbuement Abundance (Utility): Cold Imbue Additional Casts
Amulet1. Ranks to Frigid Finesse, % Dexterity
2. Ranks to Unstable Elixirs, Weapon Mastery, Exploit, or Malice
3. Cooldown Reduction, Critical Strike Chance, Attack Speed
Imbuement AbundanceImbuement Abundance (Utility): Cold Imbue Additional Casts
Natural FinesseNatural Finesse (Offensive): Damage to Close Enemies
Rings1. Critical Strike Chance, Attack Speed
2. Dexterity, Maximum Life, Resource Cost Reduction
Natural FinesseNatural Finesse (Offensive): Damage to Close Enemies
Agility Efficiency (Resource): Dash Cooldown Reduction

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Uniques and Mythic Uniques

Listed below are the recommended and optional Unique and Mythic Unique Items for the Flurry Rogue build. Each item description includes the most important affix to target for Masterworking upgrades. Check the Mythic Unique Items Guide for information on target-farming them.

  • CondemnationCondemnation (recommended) provides increased damage and reduces the Basic Skills cast between Core Skills from 3 to 1.
    • Masterworking Priority: Basic Skill Attack Speed
  • Deathmask of NirmitruqDeathmask of Nirmitruq (recommended) provides a massive amount of Increased Damage and Attack Speed.
    • Masterworking Priority: Ranks to Flurry
  • Heir of PerditionHeir of Perdition (optional) is an alternative option if you do not want to consume Life with Deathmask of NirmitruqDeathmask of Nirmitruq. In Season 10, both items can be equipped simultaneously with a Chaos Armor version of Deathmask of Nirmitrug.
    • Masterworking Priority: Ranks to Core Skills
  • Ring of Starless SkiesRing of Starless Skies (optional) should only be equipped if you are not utilizing the Deathmask of NirmitruqDeathmask of Nirmitruq setup, as Life is spent instead of Energy.
    • Masterworking Priority: Ranks to Core Skills
  • Shroud of False DeathShroud of False Death (recommended) provides the highest damage increase in the slot due to the +1 Ranks to All Passives inherent affix.
    • Masterworking Priority: All Stats
  • Fists of FateFists of Fate (recommended) provides up to a 50% overall damage increase in its unique effect and a high amount of Lucky Hit Chance.
    • Masterworking Priority: Critical Strike Chance or Attack Speed

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Gems and Runewords

Listed below are the recommended Gems and Runewords to socket into your gear.

Gems

Equip the corresponding Gems into your Weapon, Armor, and Jewelry slots.

Weapon GemsArmor GemsJewelry Gems
Grand EmeraldGrand Emerald for increased Critical Strike Damage.Grand EmeraldGrand Emerald for Dexterity.Any Resistance Gems needed or Grand SkullGrand Skull for Armor (up to the 1,000 Armor cap).

Runewords

Insert one of the following Runewords, consisting of a Rune of Ritual and a Rune of Invocation, into your equipped Ranged Weapon. The other Runeword can be inserted into any equipped Helm, Chest, or Pants item. Add sockets to your equipment at the Jeweler if necessary. Check the Runewords Guide for more details.

RunewordsEffects
NocNoc
KryKry
Gain: 10 Offering — Inflict a Crowd Control. Gain double offering if it isn’t a Slow or a Chill.
Requires: 300 Offering, Cooldown: 3 Seconds — Invoke the Spiritborn’s Vortex, dealing damage and Pulling In enemies.
CirCir
VexVex
Gain: 300 Offering — Cast 5 Skills then become exhausted for 3 seconds.
Requires: 100 Offering, Cooldown: 5 Seconds — Gain +1 to Skills for 10 seconds.

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Paragon Board

Use the following Paragon Boards, Legendary Nodes, and Glyphs for the Flurry Rogue.

CombatCombat is socketed in the Base Setup to assist with Energy generation when first starting the build. The Full Setup sockets TurfTurf instead once Deathmask of NirmitruqDeathmask of Nirmitruq is obtained and equipped.

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Season 10 Mechanics

Season 10: Infernal Chaos offers seasonal powers that can be utilized to enhance this build. Access Chaos Perks from the Powers tab in the character sheet, and equip Chaos Armor to create more powerful Unique Item combinations.

Chaos Perks

Progress through the Seasonal Reputation Board to unlock non-Unique Perks, and defeat Bartuc within the Infernal Hordes in Torment 1 or higher for a chance to unlock Unique Perks. Upgrade Chaos Perks by collecting Infernal Warp, earned by defeating Chaos Monsters. Equip the following Chaos Perk setup recommended for this build.

PowerDescription
Unique Chaos Perk: A Beast CorneredA Beast CorneredFor every 10% Life you are missing, you gain x20% increased damage and 5% Damage Reduction.
Spending Resources also drains a percentage of your Life equal to 30% the Resources spent, refunding those Resources. This cannot reduce you to below 10% Life.
Marred GuardMarred GuardYou can no longer be healed above 50% Life.
You gain 10% Maximum Resistance to All Elements, x20% Armor, and 100% increased Barrier and Fortify Generation.
Enervated StrikesEnervated StrikesYou no longer passively generate Energy.
Your Core Skills deal x150% increased damage.
Power SiphonPower Siphon (can only be used with Deathmask of NirmitruqDeathmask of Nirmitruq)Your Core Skills deal 100% increased damage, but also reduce your Maximum Current Resource by 20 for 6 seconds. This reduction stacks but does not refresh.
Unpredictable AlchemyUnpredictable Alchemy (alternative option)Imbuements flow wildly, Imbuing every Basic Skill Cast with a random Imbuement. Imbued Skills deal x40% increased damage.

Chaos Armor

Enhanced versions of certain Unique Items can drop to fit in the Helm, Chest, Gloves, Pants, or Boots gear slots. Defeat Bartuc in Torment difficulties to target-farm Chaos Armor (guaranteed drop in Torment 3-4).

Equip the following best-in-slot gear setup that is optimized with Mythic Unique Items and Chaos Armor, if you happen to be lucky enough to find them. Greater Affix and Masterworking Bonuses for Unique Items and Chaos Armor are bolded/highlighted. Chaos Armor slots that are interchangeable are noted in the table.

Gear SlotNameEffect
Ranged Weapon Aspect of Encircling BladesAspect of Encircling BladesFlurry damages enemies in a circle around you and deals x [35 – 55%] increased damage.
Amulet Aspect of the Dark DanceAspect of the Dark DanceEvery 5 seconds, your next Core Skill costs [X] Life instead of Primary Resource. Will only occur if you have at least 60% of your Maximum Life. Skills that consume Life deal x80% bonus damage.
Dual-Wielded Weapons and Rings Breakneck Bandit's AspectBreakneck Bandit’s AspectFlurry deals x [35 – 55%] increased damage and has a 20% chance to Stun enemies for 3 seconds with each hit.
Dual-Wielded Weapons and Rings Frostbitten AspectFrostbitten AspectEnemies hit by your Grenade Skills have a chance equal to your Critical Strike Chance to be Frozen for 2 seconds. You deal x [10 – 30%] increased Critical Strike Damage against Frozen or Stunned enemies.
Dual-Wielded Weapons and Rings Coldclip AspectColdclip AspectYou deal x [20 – 40%] increased damage to enemies that are Chilled or Frozen. Your Basic Skills are always Cold Imbued at 50% potency and gain this damage bonus against Bosses.
Dual-Wielded Weapons and Rings Aspect of RetributionAspect of RetributionDistant enemies have a 10% chance to be Stunned for 2 seconds when they hit you. You deal x [15 – 35%] increased damage to Stunned and Knocked Down enemies.
HelmHeir of PerditionHeir of Perdition⁕ Ranks to Core Skills
Succumb to hatred and earn Mother’s Favor, increasing your damage dealt by x60%. Slaughter enemies to briefly steal Mother’s Favor from surrounding allies.
Chest Shroud of False DeathShroud of False Death⁕ All Stats
+1 to All Passives
Gloves, Pants, or BootsChaos Armor: Condemnation (Gloves)Condemnation (Gloves)⁕ Basic Skill Attack Speed
Your Core Skills deal x [50 – 70%] increased damage when spending 3 Combo Points. Casting Basic Skills always generate 3 Combo Points.
Gloves, Pants, or BootsChaos Armor: Deathmask of Nirmitruq (Pants)Deathmask of Nirmitruq (Pants)⁕ Ranks to Flurry
You can now overexert yourself while Casting Flurry, spending 8% life when you don’t have enough Energy. Spending life to Cast Flurry increases its damage by x [70 – 100%] and your Attack Speed by +50% for 5 seconds.
Gloves, Pants, or Boots, or Chest (option #1)Chaos Armor: Cowl of the Nameless (Boots)Cowl of the Nameless (Boots)⁕ Trick Attacks or Unstable Elixirs
Pants, or Boots (option #2)Chaos Armor: Fists of Fate (Boots)Fists of Fate (Boots)⁕ Critical Strike Chance or Attack Speed
Your attacks randomly deal 1% to [200 – 300%] of their normal damage.

Mercenaries

Once the Den is unlocked during the main questline in the Vessel of Hatred expansion, complete the key quests to acquire each Mercenary. Hire a Mercenary and enlist a Reinforcement in the following setup.

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Build Mechanics

The Flurry Rogue build is fairly simple to play. FlurryFlurry becomes a powerful clearing skill, especially with Aspect of Encircling BladesAspect of Encircling Blades to turn it into a circular Area of Effect around the player.

Fundamental PunctureFundamental Puncture, Enhanced Cold ImbuementEnhanced Cold Imbuement, and CondemnationCondemnation apply Vulnerable to enemies.

Poison TrapPoison Trap activates Enhanced Poison TrapEnhanced Poison Trap, Subverting Poison TrapSubverting Poison Trap, and Alchemical AdvantageAlchemical Advantage.

Resource Management

Enhanced PunctureEnhanced Puncture, InnervationInnervation, and CombatCombat should provide enough Energy generation if you are taking the time to build Combo Points before casting each FlurryFlurry. Ring of Starless SkiesRing of Starless Skies is an option for additional resource management.

Once you obtain and equip Deathmask of NirmitruqDeathmask of Nirmitruq, Energy generation needs to be removed from the build. Life is spent instead and then recovered by Improved FlurryImproved Flurry and Siphoning StrikesSiphoning Strikes. Reallocate Skill Points from InnervationInnervation (3) to Siphoning Strikes (3). Switch CombatCombat to TurfTurf in the Paragon setup.

Rotation and Playstyle

Use the following rotation to optimize damage output.

  1. Activate Cold ImbuementCold Imbuement for damage increases from Mixed Cold ImbuementMixed Cold Imbuement and Frigid FinesseFrigid Finesse.
  2. Against bosses and tough elites, cast Poison TrapPoison Trap and CaltropsCaltrops to deal more damage.
  3. Use a Potion to activate the damage buff from Unstable ElixirsUnstable Elixirs.
  4. Build 3 Combo Points with PuncturePuncture. If you have CondemnationCondemnation equipped, only 1 cast of Puncture is necessary.
  5. Cast FlurryFlurry to teleport to enemies and deal damage.
  6. Continue to build Combo Points with PuncturePuncture before casting FlurryFlurry.

Momentum and Close Quarters Combat Variants

MomentumMomentum is the default version for the Twisting Blades Rogue due to its numerous starting benefits, including a damage multiplier, Energy Generation, Damage Reduction, and Movement Speed. No additional scaling is needed for Momentum, making it the preferred Key Passive for a starter setup.

Close Quarters CombatClose Quarters Combat can provide more damage output than MomentumMomentum if you have the proper gearing to scale its bonus. Keep stacking Damage to Close Enemies on gear until the damage bonus of Close Quarters Combat is worthwhile. Switch Fundamental PunctureFundamental Puncture to Fundamental HeartseekerFundamental Heartseeker to activate the Marksman requirement of Close Quarters Combat.

Elixirs and Incenses

Visit the Alchemist in any main town to craft helpful Elixirs, or find Elixirs by killing enemies or opening chests during various activities in Diablo 4. Listed below are the best Elixirs to consume for the Flurry Rogue, ranked by importance.

  1. Elixir of Precision IIElixir of Precision II provides the highest damage output increase, if not already capped at 100% Critical Strike Chance.
  2. Elixir of Advantage IIElixir of Advantage II increases damage output, if not already capped at 100% Attack Speed bonus from gear and Paragon.
  3. Elixir of Resourcefulness IIElixir of Resourcefulness II greatly helps with Energy issues, if you do not already have the appropriate Energy gear. This elixir is highly recommended for starting characters to maintain the casting of Core Skills.
  4. Elixir of Fortitude IIElixir of Fortitude II is the best general-purpose option for survivability.

Incense can also be crafted at the Alchemist. Queen's SupremeQueen’s Supreme (Core Stat), Song of the MountainSong of the Mountain (Defensive), and Soothing SpicesSoothing Spices (Resistance) are recommended. These Incenses are categorized into three separate groups and can be active simultaneously. The added Armor and Resistances are especially helpful to reach their caps.


Season 10 Updates

A brief summary of the changes in Patch 2.4.0 that may pertain to this specific build is provided below. For a complete overview of Season 10, take a look at the comprehensive season guide.

  • CondemnationCondemnation
    • Previous: Your Core Skills deal 50-70% increased damage when spending 3 Combo Points. Your Basic Skills using this weapon have a 50% chance to generate 3 Combo Points.
    • Now: Your Core Skills deal 50-70% increased damage when spending 3 Combo Points. Casting Basic Skills always generate 3 Combo Points.
  • FlurryFlurry: Damage reduced from 150% to 140%.
  • Cunning StratagemCunning Stratagem
    • Previous: Your non-damage Combo Point bonuses are increased by 33% when you spend 3 Combo Points.
    • Now: Your Combo Point Bonuses are increased by 40% when you spend 3 Combo Points.
  • Eldritch BountyEldritch Bounty: Damage increased from 30%[x] to 50%[x].
  • Cheap ShotCheap Shot
    • Previous: You deal 5%[x] increased damage for each Nearby enemy that is Crowd Controlled, up to 25%[x]. A Nearby Staggered Boss provides the maximum bonus.
    • Now: Deal 30% increased damage, doubled against Crowd Controlled enemies.
  • Exploit WeaknessExploit Weakness
    • Previous: Lucky Hit: Hitting a Vulnerable enemy has up to a 60% chance to increase your damage by 1%[x] for 25 seconds, up to 25%[x]. At 25 stacks, this bonus remains for 6 seconds before expiring.
    • Now: You deal 45% more Vulnerable damage. The first time you hit a Vulnerable enemy their damage is reduced by 20% for 6 seconds.
  • Danse MacabreDanse Macabre: Damage increased from 30% to 50%.

Changelog

  • September 21st, 2025: Guide updated for Season 10 (Patch 2.4.0).
  • June 27th, 2025: Guide updated for Season 9 (Patch 2.3.0).
  • April 26th, 2025: Guide updated for Season 8 (Patch 2.2.0).
  • January 21st, 2025: Guide updated for Season 7 (Patch 2.1.0).
  • October 4th, 2024: Guide updated for Season 6 (Patch 2.0.2).
  • August 6th, 2024: Guide updated for Season 5 (Patch 1.5.0).
  • May 14th, 2024: Guide updated for Season 4 (Patch 1.4.0).
  • January 22nd, 2024: Guide updated for Season 3 (Patch 1.3.0).
  • October 17th, 2023: Guide updated for Season 2 (Patch 1.2.0).
  • July 18th, 2023: Guide updated for Season 1 (Patch 1.1.0).
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