Diablo 4 - Blizzard - Druid Art Official
d4DruidEndgameGuideStormWerewolfseason 9

Lightning Storm – Druid Build for Diablo 4 (Season 9)

Strike in a flash of lightning!

TheSteveAvatar

TheSteve

WRITER


Updated: B-Tier Build

Grizzly RageEarthen BulwarkBlood HowlCyclone ArmorMaulLightning Storm


Build Introduction

The Lightning StormLightning Storm Druid lashes out with Luminous Lightning! This is a Grizzly RageGrizzly Rage and Dire Wolf's AspectDire Wolf’s Aspect build. Tempest RoarTempest Roar allows use of Lightning StormLightning Storm while in Dire Werewolf form for deadly effect.

Just starting on your druid adventure? Check our Druid Leveling Guide for options on how to level, and swap to this one at Level 60.

Strengths and Weaknesses

Strengths
  • Large zones of coverage to kill enemies in a wide area
  • Top-end damage that kills bosses just as easily
Weaknesses
  • Lightning bolts can have unpredictable targeting
  • Ramping and setup can be inconsistent

Build Requirements

The following Unique Items and Legendary Aspects are required for build functionality to get started on the Lightning Storm Druid:

Required Uniques
Required Aspects

Get more info on the Unique items supporting this build in the Unique Items section.

Quick Navigation

Want to jump ahead? find the sections you’re looking for here:

Gearing, Gems, and RunesParagon Board
Rotation and PlaystyleSeason Updates

Skill Bar and Skill Tree Points

Skill Bar for Lightning Storm Druid
Grizzly Rage Grizzly Rage Earthen Bulwark Earthen Bulwark Blood Howl Blood Howl Cyclone Armor Cyclone Armor Maul Maul Lightning Storm Lightning Storm

Use Key Passive Perfect StormPerfect Storm while leveling and gearing for Spirit Generation.

Raging Lightning StormRaging Lightning Storm can be taken during farm.

Primal Lightning StormPrimal Lightning Storm can be taken for bossing to help Stagger the boss sooner.

If you are missing skill points, complete Renown events in each zone. See how these Skills play in the Rotation and Gameplay section.


Druid Class Mechanic – Spirit Boons

Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their Blessing. Once fully unlocked, activate the final Boon by Spirit Bonding with one of the four animal spirits to take two passives from that row.

Boon NameAnimalEffect
Gift of the StagDeerGain 30 Maximum Spirit. Gain 10 Spirit Per Second.
Swooping AttackEagleGain 20% Attack Speed.
Avian WrathEagleGain 40% Critical Strike Damage.
CalamityWolfExtend the duration of Ultimate Skills by 35%.
OverloadSnakeDealing Storm damage also applies an additional 20% Poisoning damage over 5 seconds. Lucky Hit: Dealing Poison damage has up to a 35% chance to summon a Lightning Bolt on the target dealing 120% damage.

While leveling and gearing, use the Energize Spirit Boon, replacing Swooping Attack. This will help with Spirit Management.

Druid’s primary resource is Spirit. See the Spirit Management Section on how to keep casting!

↑ Back to Navigation Table


Gear, Stats, Gems, and Runes

Check these sections for all important Lightning Storm gearing considerations to improve the power of your character in the endgame.

Legendary Aspects

Gear Slots with multiple options are listed in recommended priority. Any slot with an Optional Mythic Unique or Unique Item will include a valid alternative legendary power to use while still leveling and gearing.Combine these with the right stat priorities.

SlotGemAspectUnique/Legendary Aspect Power
StaffLithLith GarGarAspect of the Rabid BearAspect of the Rabid BearWhile Grizzy Rage is active, your direct damage is converted into Poison damage, you deal 40-80% more Poison damage, and you passively spread Rabies.
HelmIgniIgni
QueQue
Required Unique
Tempest RoarTempest Roar
Lucky Hit: Storm Skills have up to a 15-35% chance to grant 4 Spirit.
Your base Storm Skills are now also Werewolf Skills
ChestGrand SapphireGrand SapphireMythic
Shroud of False DeathShroud of False DeathUnique
Mad Wolf's GleeMad Wolf’s Glee Juggernaut's AspectJuggernaut’s Aspect
If you haven’t attacked in the last 2 seconds, gain Stealth and 40% Movement Speed.
GlovesRequired Unique
Unsung Ascetic's WrapsUnsung Ascetic’s Wraps
Lightning Storm gains 1 additional strike each times it grows.

Lightning Storm Critical Strikes cause lightning to strike twice, dealing 10-40% increased damage.
PantsGrand SapphireGrand SapphireDire Wolf's AspectDire Wolf’s AspectGrizzly Rage is now a Werewolf Skill and Shapeshifts you into a Dire Werewolf. Dire Werewolves gain 20-40% Movement Speed and 20-40% Spirit Cost Reduction instead of Damage Reduction. In addition, kills Heal you for 10% of your Maximum Life.
BootsUnique Wildheart HungerWildheart Hunger
Aspect of MetamorphosisAspect of Metamorphosis
Shapeshifting into a new animal form increases the value of your Bestial Rampage bonuses by 2-5%, up to 20-50%. This bonus decays by 2% per second.
AmuletGrand AmethystGrand AmethystAspect of RetaliationAspect of RetaliationYour Core Skills deal up to 35-75% increased damage based on your amount of Fortify.
Ring 1Grand RubyGrand RubyAspect of the Rampaging WerebeastAspect of the Rampaging Werebeast The duration of Grizzly Rage is increased by 3-10 seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 5% for the duration, up to a maximum of 100%.
Ring 2Grand SapphireGrand SapphireMythic
Ring of Starless SkiesRing of Starless Skies
Aspect of the UnsatiatedAspect of the Unsatiated
Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10% for 3 seconds, up to 50%.

Staff is used over other 2-handed weapons for the faster attack speed. The Damage Over Time bonus will get some value from the Overload Boon.

To see how this build compares to the other builds on our site, you can check out our build tier lists.

↑ Back to Navigation Table


Stat Priority and Tempering Affixes

Each line of affixes is listed in order of importance, and some alternatives are given. The bolded affixes are the most important targets for Masterworking upgrades. Unique Items cannot be Tempered, but can be Masterworked.  Check the Tempering guide and Masterworking guide for more details about these topics.

SlotGearing AffixesTempering Affixes
StaffWillpower
Maximum Life
Critical Strike Damage
Spirit Cost Reduction
Storm AugmentsStorm Augments – Chance for Lightning Storm to Deal Double Damage
Storm FinesseStorm Finesse – Storm Critical Strike Chance
Helm – Tempest RoarTempest RoarWillpower%
Maximum Resource
Lightning Resistance
Ranks to Wild ImpulsesWild Impulses
Chest – Mad Wolf's GleeMad Wolf’s GleeMax Life
Werewolf Attack Speed
Lupine Ferocity’s Damage Bonus
Ranks to Digitigrade GaitDigitigrade Gait
Chest – Legendary AspectWillpower
Max Life
Spirit Per Second
Armor
Worldly EnduranceWorldly Endurance – Total Armor
Worldly FortuneWorldly Fortune – Lucky Hit Chance
Gloves – Unsung Ascetic's WrapsUnsung Ascetic’s WrapsDamage to Distant Enemies
Ranks to Lightning StormLightning Storm
Critical Strike Chance
Ranks to DefianceDefiance
PantsArmor
Willpower
Max Life
Dodge Chance
Worldly EnduranceWorldly Endurance – Total Armor%
Worldly FortuneWorldly Fortune – Lucky Hit Chance
Boots – Wildheart HungerWildheart HungerMovement Speed
Shapeshifting Attack Speed
Cold Resistance
Ranks to Heightened SensesHeightened Senses
Boots – Legendary AspectWillpower
Movement Speed
Max Life
Spirit Per Second
Druid MotionDruid MotionDigitigrade GaitDigitigrade Gait Ranks
Worldly FortuneWorldly Fortune – Lucky Hit Chance
AmuletWillpower%
Ranks to EnvenomEnvenom
Ranks to Toxic ClawsToxic Claws
Ranks to QuickshiftQuickshift
Ultimate Efficiency —  DruidUltimate Efficiency —  DruidGrizzly RageGrizzly Rage Cooldown Reduction
Shapeshifting FinesseShapeshifting FinesseGrizzly RageGrizzly Rage Duration
Ring – (Recommended Mythic) Ring of Starless SkiesRing of Starless Skies Attack Speed
Critical Strike Chance
Lucky Hit Chance
Ranks to Core Skills
Rings – Legendary AspectCritical Strike Chance
Maximum Life
Resource Cost Reduction
Critical Strike Damage
Shapeshifting FinesseShapeshifting FinesseGrizzly RageGrizzly Rage Duration
Ultimate Efficiency —  DruidUltimate Efficiency Grizzly RageGrizzly Rage Cooldown Reduction
  • Some Gear Affixes like Cost Reduction, Spirit on Kill or Spirit Per Second can be useful to invest into in early gearing or leveling.
  • Armor cap is 1000 for up to 85% Physical Damage Reduction. This is generally reached with either one Armor Gear Affix and one Total Armor% Temper, or using a Juggernaut's AspectJuggernaut’s Aspect.
  • After capping Critical Strike Chance, Offensive Tempers for Storm Critical Strike Chance can be moved to Grizzly Rage Duration.

For the dedicated page for Gear Systems and Itemization Overview, check here.

After gearing, look at progression systems like Paragon next.

↑ Back to Navigation Table


Uniques and Mythic Uniques

The following Unique Items are recommended for the Lightning Storm Druid.

  • (Before Mythic) Mad Wolf's GleeMad Wolf’s Glee is an excellent offensive Unique Item, giving movement speed and Skill Ranks to all Werewolf Skills.

Tempest RoarTempest Roar can be target-farmed from Duriel. Unsung Ascetic's WrapsUnsung Ascetic’s Wraps can be target-farmed from The Beast in the Ice.

Mythic Unique Items

The following Mythic Unique Items are situational to the build:

  • Shroud of False DeathShroud of False Death gives +1 rank to all Skill Passives which means several bonuses to Damage Multipliers, Damage Reductions, Resistances, Fortify, Healing and Critical Strike Chance.

↑ Back to Navigation Table


Gems and Runewords

The following are the recommended Gem and Runeword setups for the Lightning Storm Druid

Gems

Weapon GemsArmor GemsJewelry Gems
Grand EmeraldGrand Emerald for Critical Strike DamageGrand SapphireGrand Sapphire for WillpowerGrand AmethystGrand Amethyst for Shadow Resistance
Grand SapphireGrand Sapphire for Cold Resistance
Grand RubyGrand Ruby for Fire Resistance

Poison and Lightning Resistance are covered by Paragon nodes.

Horadric Jewels

Seasonal Players can use these Horadric Jewels, placed in jewelry gear slots. Check out the Horadric Spell section for all available options.

JewelDescription
Scornful LightScornful LightYou deal 20% and take 10% more Elemental damage.
Idol From BelowIdol From BelowYou gain 6% primary stat, 6% maximum life and you are always Unhindered. However, you will be hunted in Sanctuary’s darkest places by Jewel Guardians who were entombed to protect this relic.
Elemental BrandElemental BrandYour Catalytic Skill deals 33% damage of your Infusion’s element over 3 seconds. Lucky Hit: Dealing damage of your Infusion’s element has up to a 33% chance to trigger its secondary effect.

Runewords

Use these Runeword combinations for the Lightning Storm Druid, placed in Armor slots:

Runeword CombinationRuneword Effects
Lith GarLithLith – Gain: 25 Offering. Stand still for 0.3 seconds while fighting.
GarGar – Requires: 25 Offering. Overflow: Gain Multiple Stacks. Cooldown: 1 seconds Gain 2.5% Critical Strike Chance for 5 seconds, up to 25%.
Igni QueIgniIgni – Gain: 25 Offering
Stores Offering every 0.3 seconds. Cast a Non-Basic Skill to gain the stored Offering. (Up to 500 Offering).
QueQue – Requires: 300 Offering. Overflow: Increased Duration. Cooldown: 1 second.
Evoke the Druid’s Earthen Bulwark, granting yourself a Barrier.

Runewords use a conditional Rune of Ritual to generate Offering. The Offering is consumed by the Rune of Invocation to trigger its effect. Runes replace Gems in gear with two sockets. Up to two sets of Runeword Pairs can be placed at a time.

GarGar is an efficient way to gear Critical Strike Chance. QueQue will periodically cast Earthen BulwarkEarthen Bulwark, granting Barrier, Unstoppable, Fortify, and forcing form change even during Grizzly RageGrizzly Rage to help maintain Wildheart HungerWildheart Hunger stacks.

Options

  • Depending on the content, other Runes may give more Offering than LithLith, such as BacBac for Travel.

↑ Back to Navigation Table


Paragon Board

The following are the preferred Glyphs, Boards, and pathing recommended for making the most of the Lightning Storm Druid.

The road to max Paragon is long. The above Paragon tabs show the following:

  • The BASE SETUP tab spends 50 fewer points than the max 328 points, taking stricter pathing to take all most all Legendary, Rare and Magic Nodes, and activates all Glyph Nodes with their secondary effects.
  • The FULL SETUP tab completes the paragon board in its final form, filling in the rest of the board to get the rest of the Magic and Rare Nodes, as well as give additional additive bonuses especially within the Glyph areas.

Glyphs have two significant breakpoint increases. At level 15, the glyph grows in radius and gains a special effect. At level 46, the glyph grows to its max radius and gains a strong conditional damage multiplier.

Glyphs are placed as if they are at least level 15+ in radius. Total Boards placed are now limited to a max of 5; the Starter Board and four Class Boards. Rotate boards as necessary.

For a more defensive setup, exchange FulminateFulminate for TerritorialTerritorial.

↑ Back to Navigation Table


Horadric Spell (Season 9)

Season 9: Sins of the Horadrim offers seasonal Powers accessed from a Powers tab on the character Sheet and Horadric Jewels placed into Jewelry slots to augment these Powers.

The Horadric Catalyst is equipped to a Skill on the Skill Bar, triggered on the Skill’s use. One Infusion adds effects and modifies the damage type of the Catalyst, and three Arcana enhance the Catalyst or provide extra effects on Catalyst trigger.

Pushing

TypePowerDescription
Catalyst, Attached to Lightning StormLightning StormAstral PillarAstral PillarShape an Ethereal Column that Taunts for 3.0 seconds. Piercing waves flow from it and deal damage, until you create another one or move too far away.
InfusionCorrosive VaporCorrosive VaporYour Spell Catalyst now deals Poison and or Poisoning damage.
Bonus: Enemies damaged by it take 150% Poisoning damage over 4 seconds. This effect can only happen on each enemy every 3 seconds. While equipped, your Poison Damage Bonus is equal to that of your highest Damage Type Bonus.
Rank 5: Deactivates monster Vampiric effects for 5 seconds.
ArcanaFractured CoreFractured CoreDenial – Your Catalyst deactivates monster Damage Resistance Aura effects for 2.5 seconds, but you take 10% more stacking damage for the same time (+0.5 each rank).
ArcanaPotent AlloyPotent AlloyDenial – Your Catalyst destroys enemy Barriers and Knocks them Down for 1.0 seconds after the removal (+0.8 each rank).
ArcanaBloody CharmBloody CharmDenial – Your Catalyst gains a specialized Execute effect for non-Boss enemies with 10% or less Life. (+2% each rank).
Astral Pillar: Will launch additional waves towards Executable non-Boss enemies to Execute them.

Most Catalysts are functional and can be played by preference. Other setups can work outside push content, such as:

Horadric Jewels

Use these Jewels, placed in jewelry gear slots, to enhance the Horadric Spell:

JewelDescription
Scornful LightScornful LightYou deal 20% and take 10% more Elemental damage.
Idol From BelowIdol From BelowYou gain 6% primary stat, 6% maximum life and you are always Unhindered. However, you will be hunted in Sanctuary’s darkest places by Jewel Guardians who were entombed to protect this relic.
Elemental BrandElemental BrandYour Catalytic Skill deals 33% damage of your Infusion’s element over 3 seconds. Lucky Hit: Dealing damage of your Infusion’s element has up to a 33% chance to trigger its secondary effect.

There are some situationally useful Jewels to consider:


Mercenaries

Once unlocked, Mercenaries are followers that aid the Player in combat. A main mercenary is chosen to fight alongside you, granting strong buffs or perks, and a secondary Mercenary is chosen to periodically Reinforce you under a chosen Opportunity condition.

The following Mercenary options are recommended for the Lightning Storm Druid:

Main Mercenary – Varyana, the Berserker

Reinforcement – Raheir, the Shieldbearer

Hysteria and Bloodlust will both give strong Attack Speed bonuses.

↑ Back to Navigation Table


Build Mechanics

Rotation and Playstyle

  1. Build stacks of QuickshiftQuickshift and Wildheart HungerWildheart Hunger by Alternating MaulMaul and Lightning StormLightning Storm.
  2. Activate Grizzly RageGrizzly Rage to enter Dire Werewolf Form.
  3. Blood HowlBlood Howl for buff maintenance or to heal.
  4. Channel and hold or Clickcast your Lightning StormLightning Storm to slay your foes.

Use Earthen BulwarkEarthen Bulwark for Barrier, Fortify and Unstoppable, as needed. It will not be available during Grizzly RageGrizzly Rage but will still get full effect from QueQue triggers.

MaulMaul does not need to hit a target for Werebear Shapeshifting buffs. Make sure you’re familiar with your Force Hold keybind to easily Maul in place.

Skills, Support and Synergies

The Lightning Storm Druid has simple execution as a build, but a lot of mechanics are coming together to make it work. Lightning StormLightning Storm is our Core Skill and main ability. It is a Channeled Skill. While channeled:

  • The storm grows, covering a larger area as the ability is held. This size is preserved for 6 seconds between channels. As the storm grows, the Lightning Bolts can grow more inaccurate.
  • Unsung Ascetic's WrapsUnsung Ascetic’s Wraps adds strikes and double-strikes on Critical Strike.
  • Channeled abilities cannot Overpower.
  • Lightning Storm now (mostly) scales with Attack Speed modifiers even while held Channeled. There is a still a slight increase to rate of fire by clicking rapidly over holding to channel.

Supporting Skills

MaulMaul is Werebear buff maintenance Skill to help maintain Shapeshifting skills like QuickshiftQuickshift, Heightened SensesHeightened Senses, Bestial RampageBestial Rampage and Unique Item Wildheart HungerWildheart Hunger. This does not need to hit an enemy, it’s just the Form change that matters. Force Hold and swipe at the air before engaging enemies for the Bestial RampageBestial Rampage buff.

Cyclone ArmorCyclone Armor is largely just used for the passive effect, but the active knockback can be handy.

Earthen BulwarkEarthen Bulwark is used for Unstoppable, Barrier and Fortify. It will also help maintain Wildheart HungerWildheart Hunger stacks from triggers of QueQue forcing form shift.

Blood HowlBlood Howl is maintained for the buff bonus, BacklashBacklash and VigilanceVigilance buff.

Grizzly Rage

This build uses Grizzly RageGrizzly Rage as its Ultimate Skill. With Dire Wolf's AspectDire Wolf’s Aspect, we become the Dire Werewolf.

Dire Werewolf Grizzly Rage grants Unstoppable for its duration, grants movement speed and healing on kill, and a damage buff that grows over time. With Aspect of the Rabid BearAspect of the Rabid Bear, our damage type for all attacks becomes Poison, which helps unify several multipliers.

Grizzly Rage’s cooldown cannot be reduced while Grizzly Rage is active. Any Skill not tuned to Grizzly Rage, such as Earth Skills will be unavailable while Grizzly Rage is active. Thanks to Tempest RoarTempest Roar, all Storm Skills will be active, including Lightning StormLightning Storm.

Only one point is invested into Grizzly Rage because further points only reduce the cooldown, and we do not need the Rank 5 effect since we should always be already Armor capped without the effect.

Grizzly RageGrizzly Rage has a capped duration, but we gain or extend Grizzly Rage duration with:

  • Aspect of the Rampaging WerebeastAspect of the Rampaging Werebeast gives up to 10 seconds extra duration.
  • Kills extend the duration by 1 second.
  • Overpowering Bosses extends duration by 5 seconds. Lightning StormLightning Storm Lightning Strikes do not Overpower, but stray other damage events like Lightning Bolts or other sources have a small chance to.
  • Offensive Tempers on gear give more duration on Grizzly RageGrizzly Rage.

If this is not sufficient to maintain Grizzly Rage for most of the time or your downtime becomes too disruptive, consider one or more of the following options:

  • Exchange the Swooping Attacks Spirit Boon for Calm Before the Storm
  • Target your Mastercrafts towards Grizzly Rage Duration or Cooldown.
  • Put more Skill Points into Grizzly RageGrizzly Rage for cooldown.

Bestial Rampage

Our Key Passive is Bestial RampageBestial Rampage for the high damage and attack speed multipliers. These are maintained built with MaulMaul for Werebear and Lightning StormLightning Storm for Werewolf. Wildheart HungerWildheart Hunger stacks give additional bonuses to Bestial RampageBestial Rampage. During Grizzly RageGrizzly Rage, triggers of QueQue will force form to help maintain stacks.

Other Key Passives are available, such as Perfect StormPerfect Storm, which is a comparable damage, better Spirit Generation but at a slower pacing. To use this Key Passive:

Spirit Management

We have several sources of Spirit Cost Reduction and Spirit Generation that make Spirit not a difficult issue to manage for this build.

If this is not sufficient for uptime, we can optionally use one or more of the following:

Elixirs, Incense and Health Potions

The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.

  • Craft Elixir of Advantage IIElixir of Advantage II for Attack Speed and Lucky Hit bonuses.
  • One of each Incense Category can be used, for a total of three active Incenses at a time. In priority:
  • Upgrade your Potion as you level, increasing the instant healing of the potion!

↑ Back to Navigation Table


Season 9 Updates

Alongside the nerf to Mjölnic RyngMjölnic Ryng, Grizzly RageGrizzly Rage is the theme of the season, with lots of buffs to related aspects, and Dire Wolf's AspectDire Wolf’s Aspect moving to Utility Slot, making some room for everything to fit. The overpower nerfs that are hurting the rest of the builds do not affect the Lightning Storm Druid so everything is looking up.

There is some testing to do, like if Aspect of the Rabid BearAspect of the Rabid Bear‘s Poison conversion would affect things like FulminateFulminate. If the damage conversion is before multiplier are applied, then you would simply want to swap that glyph for TrackerTracker or KeeperKeeper.

The following list details the important changes in the Season 9 Patch Updates that are specific to the Lightning Storm Druid. For general Season 9 information, check out our Season 9 Hub.

Itemization:

  • Mjölnic RyngMjölnic Ryng – Damage bonus reduced from 40-100% to 20-40%.
  • Dire Wolf's AspectDire Wolf’s Aspect
    • Category changed from Offensive to Utility.
    • Grizzly Rage is now a Werewolf Skill and Shapeshifts you into a Dire Werewolf. Dire Werewolves gain 20-40% Movement Speed and 20-40% Spirit Cost Reduction instead of Damage Reduction. In addition, kills Heal you for 10% of your Maximum Life.
  • Aspect of the Rampaging WerebeastAspect of the Rampaging Werebeast
    • The duration of Grizzly Rage is increased by 3-10 seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 5% for the duration, up to a maximum of 100%.
  • Aspect of the Rabid BearAspect of the Rabid Bear
    • Previous: While Grizzy Rage is active, Skills that Critically Strike apply Rabies and your Poison damage is increased by 60-105%.
    • Now: While Grizzy Rage is active, your direct damage is converted into Poison damage, you deal 40-80% more Poison damage, and you passively spread Rabies.

Skills and Stats:

  • MaulMaul – Damage increased from 26% to 80%.
  • VigilanceVigilance – Damage Reduction reduced from 7/14/21% to 5/10/15%.
  • Toxic ClawsToxic Claws – Now: You deal 5/10/15% increased Poison damage. This is doubled while in Werewolf form and for 8 seconds after leaving it.
  • Grizzly RageGrizzly Rage Damage bonus per second in the form increased from 3% to 4%. Companion Skills are now always usable during Grizzly Rage.
  • Grizzly RageGrizzly Rage Rank 5 Bonus
    • Previous: Companion Skills can be Cast during Grizzly Rage.
    • Now: You gain 30% increased Armor while Grizzly Rage is active.
  • Prime Grizzly RagePrime Grizzly Rage
    • Previously: Grizzly Rage makes you Unstoppable for 6 seconds.
    • Now: You are Unstoppable while Grizzly Rage is active.

Bug Fixes:

  • Fixed an issue where Shroud of False Death also granted bonuses to Spirit Boons.
  • Fixed an issue where Aspect of the Rabid BearAspect of the Rabid Bear would not always work for the entire duration of Grizzly Rage.

↑ Back to Navigation Table


Changelog

  • 27 June, 2025: Updated for patch 2.3 and season 9.
  • 24 April, 2025: Updated to new unified format and for Season 8 Patch 2.2 changes.
  • 16 January, 2025: Updated for Season 7 and Patch 2.1 updates. Two tab paragon board introduced.
  • 15 October, 2024: Updated for new onsite Paragon Tool
  • 29 September, 2024: Updated for Season 6. Changes to Paragon, Skill Tree, Skill Bar, and recommended Uniques.
  • 7 August: 2024: Updated for post-launch of season 5. No Changes to Skills, Gearing or Paragon.
  • 4 August, 2024: Significant changes to Skills and Paragon to adjust for season 5, the change to Shepherd’s Aspect and the introduction of the Mjölnic RyngMjölnic Ryng.
  • 17 June, 2024: Updated for mid-season patch 1.4.3.
  • May 15, 2024: Small changes in gear affixes to adjust for season launch changes from PTR.
  • 3 May, 2024: Guide reworked for the significant 1.4.0 changes to gearing and for season 4 speculative changes. Format changed to frontload basic build information and offer extra information and options afterwards.
    14 March, 2024: Guide created, fully replacing previous guide.
  • Ownership transferred.
  • Adjusted Gear, Skills, and Paragon sections to hit defensive stats targets and improve overall damage output.
  • Improved readability, explanations, and options.
ARPG Vault Logo

Have feedback or questions about our guides? Join our ARPG Discord community and let us know!