Build Introduction
This endgame build focuses on Aspect of Endless Talons and the Quarterstaff
Sunstained War-Crozier, giving a boost to
Razor Wings gameplay. In short, this gameplay is built around the
Intricacy passive and
The Hunter charges to let you cast free Razor Wings. With strong barrier generation, a powerful ultimate, and the synergies increasing your critical hits, it offers a high-impact playstyle. Though this build requires specific gear and aspects, it is an excellent pick for players who are looking for a rewarding and dynamic playstyle.
Starting new? Begin with our Quill Volley Leveling Build and switch to this one at Level 60.
Have questions or feedback about this guide? Join Ghazzy’s livestream and ask him!
Strengths and Weaknesses
- Fast gameplay style
- Easy to Play
- Heavy Damage
- Scales with Armor.
- Needs the right gear.
Build Requirements


Want to know more about the Uniques supporting this setup? Jump to the Uniques section.
Quick Navigation
Want to skip ahead? Use the table below to jump to the sections you are looking for.
Skill Bar and Skill Tree Points
Wondering what comes after Level 60? Head to the Paragon Board section to power up the build even further.
And if you want to see how everything plays out in combat, check out the Rotation and Playstyle section for a quick breakdown. If you are missing skill points, complete Renown Tier 1-3 in every zone.
Spiritborn Class Mechanic – Spirit Hall Choice
The Spirit Hall allows you to combine two different Spirit Guardians or stick with just one. For this endgame build, we use the Jaguar for increased damage.
- Primary: Jaguar
- Every 15th time you deal direct damage to an enemy with a Jaguar Skill, unleash an additional strike dealing 15% of the damage you have dealt to them in the last 0.5 seconds. All Skills are now also Jaguar Skills.
- Secondary: Jaguar
- Maximum Ferocity is increased by 1. Gain 1 stack of Ferocity whenever you kill an enemy or damage a Boss.
Gear, Stats, Gems, and Runes
The following sections cover all systems that are important if you want to improve the power of your character in the endgame of Diablo 4.
Legendary Aspects
Each Aspect is listed with its matching gear slot. Do your best to keep each Aspect in the assigned slot. Remember to salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto gear pieces with the preferred affixes. For best results, combine these Aspects with the right stat priorities.
Gear Slot | Gems/Runes | Aspect / Unique | Legendary Aspect / Unique Power |
---|---|---|---|
Helm | ![]() | ![]() or ![]() | Your Block Reduction is increased by {x}% while you have a Barrier. |
Chest | ![]() | ![]() or ![]() | You gain {x}% increased Armor for 4 seconds when you deal any form of damage stacking up to {x}%. |
Gloves | ![]() | When you cast an Incarnate Skill enemies around you become Vulnerable for 5 seconds. Killing a Vulnerable enemy echoas {x}% of the killing blow’s Base damage to another Nearby enemy. | |
Pants | ![]() ![]() | ![]() | Gain {x}% Block Chance per Resolve stack. |
Boots | ![]() | Casting a skill has a {x}% chance to cast a Non-Mobility, Non-ultimate Skill that is currently on cooldown. Can only occur once every 8 seconds. | |
Amulets(50% bonus) | ![]() ![]() | ![]() | Casting a Gorilla Skill increases your Weapon Damage by {x}% of your Armor for 3 seconds. |
Ring | ![]() ![]() | ![]() | Casting a Gorilla Skill increases your Weapon Damage by {x}% of your Armor for 3 seconds. Maximum 1500 bonus Weapon Damage. |
Ring | ![]() ![]() | ![]() | Once an enemy is Slowed by at least 80%, they also become Feared for 3 seconds. You deal x{x}% increased damage to Feared enemies. |
Weapon (200% bonus) | ![]() ![]() | ![]() | Gain increased Critical Strike Damage equal {x}% of your Block Chance. Blocking doubles this bonus for 10 seconds. |
You can replace the Helm and Chest aspects with Mythic Uniques, which will amplify the build. Respectively you can use the Harlequin Crest and
Shroud of False Death.
Curious how this build compares to other endgame options? Take a look at our Endgame Build Tier List.
Stat Priority and Tempering Affixes
Affixes on the same line are considered to be equally important. Bolded affixes are the most important targets for Masterworking upgrades. Be sure to check our Tempering and Masterworking guides for more details about these topics. Want to jump back up to the gear table?
Slot | Targeted Gear Affix | Tempering Affixes |
---|---|---|
Helm | 1. Cooldown Reduction 2. Dexterity 3. Maximum Life | ![]() ![]() |
Chest | 1. Armor 2. Dexterity 3. Maximum Life | ![]() ![]() |
Gloves | 1. Attack Speed 2. Armor 3. Critical Strike Chance | ![]() ![]() |
Pants | 1. Armor 2. Dexterity 3. Maximum Life | ![]() ![]() |
Boots | 1. Movement Speed 2. All Stats 3. % Dexterity 4. Total Armor | N/A |
Amulet | 1. Critical Strike Chance 2. % Dexterity 3. Total Armor | ![]() ![]() |
Rings | 1. Critical Strike Chance 2. Attack Speed 3. Dexterity or Maximum Life | ![]() ![]() |
Weapon | Polearm: Vulnerable Damage 1. Critical Strike Damage 2. Dexterity 3. Maximum Life | ![]() ![]() |
Prioritize capping all of your Resistances, and make sure to reach the Armor Cap of 1,000. However, as this builds scales with armor, we benefit from having more than the minimum. This applies to any build using the Aspect of Unyielding Hits, where higher armor increases overall damage. Furthermore, in higher difficulties, there will be a penalty to armor and resistance, so you will need a higher amount to compensate for the loss.
Looking for progression beyond gear? See our Paragon recommendations or Runewords Synergy next.
Uniques and Mythic Uniques
Below you will find information on Uniques and Mythic Uniques that are useful and recommended for this build. Moreover, if you are interested in target farming Mythic Uniques, check out our How to Farm Mythic Uniques guide.
If a Unique or Mythic Unique is not listed here, it is NOT recommended and won’t benefit this specific build in any way.
Uniques
Listed below are the recommended and optional Unique Items for this build.
Yen’s Blessing (required): Casting a skill has a [40-60%] chance to cast a Non-Mobility, Non-ultimate Skill that is currently on cooldown. Can only occur once every 8 seconds.
Mythic Uniques
The Razor Wings Spiritborn does not require any Mythic Uniques. However if you do happen to find the following, we recommend using them to make this build optimal:
Shroud of False Death (recommended): If you haven’t dealt damage in the last 2 seconds, gain Stealth and +40% Movement Speed.
Harlequin Crest (recommended): Gain 20% Damage Reduction. In addition, gain +4 Ranks to all Skills.
If you are interested in target farming Mythic Uniques, check out our How to Farm Mythic Uniques guide. Or you can return to the Build Requirements.
Gems and Runewords
Listed below are the recommended Gems and Runewords to socket into your gear.
Gems
Weapon Gems | Armor Gems | Jewelry Gems |
---|---|---|
![]() ![]() | ![]() For Dexterity | Horadric Jewels or ![]() ![]() For more Armor or For more Resistance |
In Season 9, you should rather socket Horadric Jewels in your Jewerly. These gems will give you +120 Armor, +6% Resistance to All Elements and a unique power to boost your Horadric Powers. Check out more information in this section.
Runewords
Runewords are unlocked during the Vessel of Hatred campaign and replace gems in gear. Improve your build by combining a trigger Rune of Ritual and an effect Rune of Invocation. You can equip up to two Runeword pairs (four Runes) at a time. For a detailed guide on Runewords, check out our Runewords Guide!
The following are recommended Runeword combination options for the Razor Wings endgame build of the Spiritborn:
Runeword Combination | Runeword Effects |
---|---|
Xol Gar | ![]() ![]() |
Yul Que | ![]() ![]() ![]() |
Paragon Board
Paragon unlocks at Level 60 and plays a big role in endgame progression. The following Legendary Nodes and Glyphs are recommended for this build. Keep in mind that each Glyph’s information and radius listed below is for the Level 46 version.
Need a refresher on how the skills are set up? Click here to return to the Skill Tree section.
Horadric Spell (Season 9)
During Season 9, you will unlock Horadric Spellcraft, letting you build and bind your own spell to one of your active skills. You can upgrade your spell’s power using Horadric Phials, increasing its impact on your build.
Slot | Power | Effect |
---|---|---|
Catalyst | ![]() pair it with ![]() | Awaken an Oracular Rune that Pulls In all surrounding enemies. A torrent of stars follow that randomly strike the area 20 times for damage each. Rank 10: Stars periodically fall around you and are guaranteed to crash around a Nearby enemy for the same damage. |
Infusion | ![]() | Enemies hit by it deal 5-10% reduced damage for 7 seconds. While equipped, your Shadow Damage Bonus is equal to that of your highest Damage Type Bonus. Rank 5: Deactivates monster Summoner effects for 8 seconds. |
Arcana | ![]() | Once per enemy every 5 seconds, damage from your Catalyst will Fortify and Heal you for 5% of your Maximum Life (+1% each rank). |
Arcana | ![]() | Your Catalyst deactivates monster Damage Resistance Aura effects for 2.5 seconds, but you take 10% more stacking damage for the same time (+0.5 each rank). |
Arcana | ![]() | After your Catalyst activates, you gain 5% Maximum Resource Generation per second for the next 10 seconds (+3% each rank). |
Horadric Jewels
Horadric Jewels can be crafted at the Wayfinder using Horadric Phials and Gem Fragments, once you collected the Horadric Tome for this specific jewel. You can collect these recipes by doing Horadric Strongrooms in Nightmare Dungeons.
Horadric Jewel | Effect |
---|---|
![]() | You gain 6%[x] primary stat, 8%[x] maximum life and you are always Unhindered. However, you will be hunted in Sanctuary’s darkest places by Jewel Guardians who were entombed to protect this relic. |
![]() | While you have two or more Arcana from the School of Denial equipped, gain 30%[x] more Barrier, Fortify and Thorns. |
![]() | Your Catalytic Skill gains 25%[+] Cooldown Reduction. |
Mercenaries
During the Vessel of Hatred campaign, you will unlock Mercenaries to assist you. While you can choose freely early on, we recommend Raheir as your main companion, and Varyana as Reinforcement.
Raheir Skill Tree choices:
- Core Skill:
Ground Slam
- Core Passive:
Raheir’s Aegis
- Iconic Skill:
Bastion
- Iconic Passive:
Inspiration
Varyana Reinforcement choices:
- Opportunity Skill: Any Skill
- Reinforcement Skill:
Bloodthirst
Build Mechanics
Rotation and Playstyle
This build focuses on getting as much Razor Wings damage as possible while still having crowd control and survivability. Manage your Razor Wings charges carefully, the extra charges from your Ring Tempers are important.
Aspect of Unyielding Hits will ensure that your build scales with your armor.
Vortex pulls enemies in,
Scourge slows and poisons them, setting up for Razor Wings hits. Use Evade often to trigger
Acceleration for a quick Razor Wings damage boost.
The Hunter will also boost your overall damage, so you can use it on cooldown.
Armored Hide increases your block chance and triggers
Aspect of Redirected Force, increasing your critical hits. Always keep
Ravager active to increase your damage.
Thanks to Invasive Razor Wings, your attack will last longer and spin outwards, hitting more targets. The build also boosts your Mystic Circle bonuses, ramping up your Ferocity and Jaguar skills (including Razor Wings).
Finally, Yen’s Blessing gives free Razor Wings casts when you use other skills, and your Ultimate skill
The Hunter pushes your Razor Wings damage even higher with
Supremacy.
- Engage with
Vortex, gather enemies around you.
- Apply
Scourge.
- Activate
Armored Hide for survivability and block chance, triggering the
Aspect of Redirected Force for more critical strike damage.
Ravager to increase overall damage.
- Evade to activate
Acceleration, which increases Razor Wings damage.
- Spam
Razor Wings
- Use
The Hunter whenever it is ready.
- Cast
Razor Wings.
Runewords Synergy
- Yul Que:
Yul gives you 50 Offering every time you cast a skill with a cooldown.
Que uses 300 Offering to trigger
Earthen Bulwark, giving you a strong Barrier. This combo is a great way to constantly refresh your shields during fights, especially as you naturally use a lot of cooldown skills in this build.
- Xol Gar:
Xol gives you 150 Offering every time you evoke a power from another Class (ie. everytime your other runeword triggers).
Gar then spends only 25 Offering to boost your Critical Strike Chance by 2.5% for 5 seconds, stacking up to 25%. This combo allows you to build up a big Critical Chance bonus.
Which Elixirs Should You Use?
Visit the Alchemist and craft an Elixir providing any Resistance you need most, or the Assault Elixir to increase Attack Speed. Some Elixirs cannot be crafted and only drop from activities like Helltides or Nightmare Dungeons. Additionally, make sure to keep your health potion upgraded!
The following Elixirs are useful for most Spiritborn builds:
Elixir of Precision provides the highest damage output increase.
Elixir of Advantage increases your attack speed
Elixir of Fortitude for additional survivability
Season 9 Updates
For a full overview of what is new in Season 9, please take a look at our comprehensive season hub.
Here is a quick overview of seasonal changes relevant to this build:
Harmonious Hunter:
- Damage bonus to Injured decreased from 100%[x] to 50%[x].
- Reduced maximum Ferocity gained from 4 to 2.
Exalted Hunter:
- Previous (on PTR): Killing an enemy while The Hunter is present reduces this cooldown by 5 seconds. Hitting a boss reduces its cooldown by 1 second.
- Now: Killing an enemy while The Hunter is present has a 40% chance to instantly reset its Cooldown. This chance is halved after each consecutive reset.
- Paragon Board – Convergence
- Previous: You deal bonus damage equal to 20%[x] of your 2 highest bonuses to Damage with Physical, Fire, Lightning, Cold, Poison, and Shadow combined, up to 30% total.
- Now: You deal bonus damage equal to 3.5%[x] of all your bonuses to Damage with Physical, Fire, Lightning, Cold, Poison, and Shadow combined, up to 30% total.
Obol Gambling
Similar to Kadala in Diablo 3, the Purveyor of Curiosities lets you gamble your Obols for 750 item power gear at Level 60, making them a great way to fill in missing affixes, Aspects, or upgrades. There is also a small chance to receive an Ancestral piece with item power 800.
Changelog
- June 28th, 2025: Added Horadric Spell and Jewels for Season 9.
- April 26th, 2025: Updated for Season 8. New Skill Tree, Paragon, Gear Requirements, Mercenaries. Adjusted Build Mechanics section. Added Boss Powers for this season.
- January 19th, 2025: Guide revamped for Season 7.
- New Skill Tree and Paragon boards.
- Changed Aspects, Gear Requirements, and Runewords.
- Adjusted Gameplay and Rotation explanations.
- Added Witchcraft Powers and Occult Gems.
- October 13th, 2024: Guide created for Vessel of Hatred, Season 6.