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DruidEndgameGuideEarthseason 9

Stone Burst – Druid Build for Diablo 4 (Season 9)

Leave enemies shattered with the Stone Burst Druid!

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TheSteve

WRITER


Updated: B-Tier Build

PetrifyBlood HowlHurricaneEarthen BulwarkClawStone Burst


Build Introduction

Stone BurstStone Burst is a satisfyingly impactful Core Earth Skill that can be channeled and grown in size, or held to pulse minor damage within its area. With Aspect of Anticline BurstAspect of Anticline Burst, Stone Bursts grown to max radius will always Overpower.

Just started leveling your druid? Try out our Leveling Builds and then safely swap to this build once you have your Aspect of Anticline BurstAspect of Anticline Burst.

This video shows only the base build interactions and does not include Seasonal Powers.

Strengths and Weaknesses

Strengths
  • Wide screenclearing clickcasts
  • Simple gameplay
Weaknesses
  • Spirit-hungry build
  • Frequent Stop and Channel

Build Requirements

The following Legendary Aspect is required for build functionality to get started on the Stone Burst Druid:

Required Aspects

Several Unique Items can be used by the build, but are not required for functionality. See the Unique items supporting this build in the Uniques section.

Quick Navigation

This guide covers everything necessary to get started on the Stone BurstStone Burst Druid, including Skill Tree points, Paragon, Gearing, and Seasonal updates. Jump to the sections you’re looking for here:

Gearing, Gems, and RunesParagon Board
Rotation and PlaystyleSeason Updates

Skill Bar and Skill Tree Points

Suggested Skill Bar
ClawClawEarthen BulwarkEarthen BulwarkBlood HowlBlood HowlHurricaneHurricanePetrifyPetrifyStone BurstStone Burst
  • Earth SpikeEarth Spike can be taken for convenience as a Basic Spirit Builder, especially while leveling and gearing. ClawClaw is useful for shapeshifting buffs maintenance.
  • (Leveling) Before getting access to Sinister TendrilsSinister Tendrils Paragon Node, swap Blood HowlBlood Howl for Poison CreeperPoison Creeper to apply Poison for EnvenomEnvenom.
  • Both PetrifyPetrify and CataclysmCataclysm are viable, with Cataclysm being easier Spirit Management but less topend damage. Pair Cataclysm with Mjölnic RyngMjölnic Ryng, and check the Uniques section to see what else to change to accomodate the playstyle.

If you are missing skill points, complete Renown events in each zone. See how these Skills play in the Rotation and Gameplay section.


Druid Class Mechanic – Spirit Boons

Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their Blessing. Once fully unlocked, activate the final Boon by Spirit Bonding with one of the four animal spirits to take two passives from that row.

Boon NameAnimalEffect
Gift of the StagDeerGain 30 Maximum Spirit. Gain 10 Spirit Per Second.
Swooping AttackEagleGain 20% Attack Speed.
Avian WrathEagleGain 40% Critical Strike Damage.
EnergizeWolf Lucky Hit: Dealing damage has up to a 15% chance to restore all Spirit.
MasochisticSnakeLucky Hit: Critical Strikes with Shapeshifting Skills have up to a 75% chance to Heal you for 10% Maximum Life.

If playing with CataclysmCataclysm, use Overload over Masochistic for easy Poison Appllication, and Calamity over Energize.

Druid’s primary resource is Spirit. See the Spirit Management Section on how to keep casting!

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Gear, Stats, Gems, and Runes

The following are the recommended Legendary Aspects, Gear Affixes, Gems, Runewords and Consumables for the Stone Burst Druid.

Legendary Aspects

Gear Slots with multiple options are listed in recommended priority. Any slot with an Optional Mythic Unique or Unique Item will include a valid alternative legendary power to use while still leveling and gearing. Combine these with the right stat priorities.

SlotGem/RunewordsUnique/Legendary AspectUnique/Legendary Power
DaggerGrand RubyGrand RubyAspect of Anticline BurstAspect of Anticline BurstStone Burst deals 10-30% increased damage is guaranteed to Overpower when it detonates at Maximum size.
Unique TotemGrand RubyGrand Ruby Unique
Stone of VehemenStone of Vehemen
Accelerating AspectAccelerating Aspect
While Channeling Stone Burst, and for 2 seconds afterwards, gain 15% Damage Reduction.
Stone Burst’s final explosion deals 15-20% increased damage, further increased by 15-20% for each size increase.
HelmIgniIgni YomYomUnique
Vasily's PrayerVasily’s Prayer
Juggernaut's AspectJuggernaut’s Aspect
Your Earth Skills are now also Werebear skills and Fortify you for 2-5% of your Maximum Health.
ChestLithLith
GarGar
Mythic
Shroud of False DeathShroud of False Death
Unique
Insatiable FuryInsatiable Fury
If you haven’t attacked in the last 2 seconds, gain Stealth and 40% Movement Speed.
GlovesAspect of the Changeling's DebtAspect of the Changeling’s DebtYou deal 25-65% increased damage while hitting a Poisoned enemy as a Werebear or a Crowd Controlled enemy as a Werewolf.
PantsGrand SapphireGrand SapphireUnique
Tibault's WillTibault’s Will
Skinwalker's AspectSkinwalker’s Aspect
You deal 10-20%x increased damage while Unstoppable and for 5 seconds after. When you become Unstoppable, gain 50 of your Primary Resource
BootsOffensive – Stormshifter's AspectStormshifter’s Aspect
Defensive, Resource –
Aspect of MetamorphosisAspect of Metamorphosis
While Hurricane is active, gain +5 Ranks to your Shapeshifting Skills.
AmuletGrand SkullGrand SkullAspect of RetaliationAspect of RetaliationYour Core Skills deal up to 35-75% increased damage based on your amount of Fortify.
Ring 1Grand DiamondGrand Diamond
Crashstone AspectCrashstone Aspect
Convenience/Farm UniqueAiridah's Inexorable WillAiridah’s Inexorable Will
Optional playstyle Unique Mjölnic RyngMjölnic Ryng
Earth Skills deal 35-75% increased damage to Crowd Controlled enemies.
Ring 2Grand DiamondGrand DiamondMythic
Ring of Starless SkiesRing of Starless Skies
Starlight AspectStarlight Aspect
Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10%x for 3 seconds, up to 50%.

Armor cap is 1000 for up to 85% Physical Damage Reduction. This is generally reached with either one Armor Gear Affix and one Total Armor% Temper, the armor from Vasily's PrayerVasily’s Prayer, or using a Juggernaut's AspectJuggernaut’s Aspect.

To see how this build compares to the other builds on our site, check out our build tier lists.

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Stat Priority and Tempering Affixes

Each line of affixes is listed in order of importance, and some alternatives are given. The bolded affixes are the most important targets for Masterworking upgrades. Unique Items cannot be Tempered, but can be Masterworked.  Check the Tempering guide and Masterworking guide for more details about these topics.

Have at least one Nature Magic InnovationNature Magic InnovationHurricaneHurricane duration for ease of maintaining Stormshifter's AspectStormshifter’s Aspect bonuses.

SlotGearing AffixesTempering Affixes
Dagger – Legendary PowerWillpower
Max Life
Chance on Hit to Restore Spirit
Critical Strike Damage
Earth AugmentsEarth Augments – Chance for Stone Burst to Cast Twice
Natural FinesseNatural Finesse – Damage to Crowd Controlled Enemies
(Recommended) Totem – Stone of VehemenStone of VehemenWillpower
Critical Strike Damage
Chance for Stone Burst to Cast Twice
Ranks to Stone BurstStone Burst
Totem – Legendary AspectCritical Strike Chance
Cooldown Reduction
Lucky Hit Chance
Chance on Hit to Restore Spirit
Earth AugmentsEarth Augments – Chance for Stone Burst to Cast Twice
Earth FinesseEarth Finesse – Earth Critical Strike Chance
Helm – Vasily's PrayerVasily’s PrayerWillpower%
Maximum Life
Armor
Ranks to Defensive PostureDefensive Posture
Helm – Legendary AspectCooldown Reduction
Spirit Per Second
Armor
Willpower
Worldly EnduranceWorldly Endurance – Total Armor%
Worldly EnduranceWerebear Innovation – Petrify Duration
Chest – Insatiable FuryInsatiable Fury Maximum Life
Werebear Overpower
Ursine Strength’s Bonuses
Ranks to Iron FurIron Fur
Mythic Unique Chest – Shroud of False DeathShroud of False DeathAll Stats
Maximum Life
Damage on Next Attack After Entering Stealth
Resource Generation
Gloves – Legendary PowerAttack Speed
Critical Strike Chance
Ranks to Stone BurstStone Burst
Chance to make Enemies Vulnerable
Earth FinesseEarth Finesse – Earth Critical Strike Chance
Nature Magic InnovationNature Magic InnovationHurricaneHurricane duration
Pants – Tibault's WillTibault’s WillAll Stats
Max Life
Maximum Resource
Damage Reduction While Unstoppable
Pants – Legendary AspectWillpower
Max Life
Armor
Resistance to All Elements
Worldly EnduranceWorldly Endurance – Total Armor%
Worldly EnduranceWerebear Innovation – Petrify Duration
Boots – Legendary AspectImplicit – Attacks Reduce Evade’s Cooldown by 1.5 seconds
Movement Speed
Willpower
All Resistances
Spirit Per Second
Druid MotionDruid Motion – Movement Speed
Nature Magic InnovationNature Magic InnovationHurricaneHurricane duration
Amulet – Legendary AspectWillpower%
Ranks to EnvenomEnvenom
Ranks to Nature's ReachNature’s Reach
Ranks to QuickshiftQuickshift
Earth FinesseEarth Finesse – Earth Critical Strike Chance
Ultimate Efficiency —  DruidUltimate Efficiency —  DruidPetrifyPetrify Cooldown Reduction OR
Manual: Worldly StabilityManual: Worldly Stability – Resource Generation
Ring – Legendary AspectAttack Speed
Critical Strike Chance

Chance to Make Enemies Vulnerable
Lucky Hit Chance
Earth FinesseEarth Finesse – Earth Critical Strike Chance
Ultimate Efficiency —  DruidUltimate Efficiency —  DruidPetrifyPetrify Cooldown Reduction OR
Manual: Worldly StabilityManual: Worldly Stability – Resource Generation
Ring – Ring of Starless SkiesRing of Starless SkiesAttack Speed
Critical Strike Chance
Lucky Hit Chance
Ranks in Core Skills
Ring – Mjölnic RyngMjölnic RyngWillpower
Critical Strike Chance
Movement Speed While Cataclysm is Active
Ranks to Endless TempestEndless Tempest

After gearing, look at progression systems like Paragon next.

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Uniques and Mythic Uniques

The following Unique Items are required, recommended, or optionally beneficial for the Stone Burst Druid

  • Stone of VehemenStone of Vehemen is a simple Damage Reduction and Damage Multiplier buff to the final explosion of Stone Burst. The Damage To Crowd Controlled Enemies instead of Lucky Hit is good for Earthen DevastationEarthen Devastation but less Lucky Hit can mean fewer Energize Spirit Boon or other Lucky Hit triggers. Use this over a Legendary Totem if your Spirit Management is good.
  • (Before Mythic) Insatiable FuryInsatiable Fury is a strong defensive Unique Item, and grants skill ranks to Werebear skills, including Stone Burst because Vasily's PrayerVasily’s Prayer makes Stone Burst a Werebear Skill. This chest also helps to maintain shapeshifting bonuses like Heightened SensesHeightened Senses or QuickshiftQuickshift by keeping the Werebear Form active between combat.

Optional Playstyle Unique Items

  • Airidah's Inexorable WillAiridah’s Inexorable Will is a usable Unique Item that shines in farm content at the cost of some top-end damage. It will give periodic grips from casts of PetrifyPetrify, which happen often thanks to our Runeword setup. Masterwork the Willpower%.
  • Mjölnic RyngMjölnic Ryng is a viable optional playstyle variant item that can make Spirit Management less of a concern for most druid builds. For the Stone Burst Druid, this allows for easy casts of Stone Bursts while CataclysmCataclysm is active, as well as providing a strong damage multiplier. To play into this Unique, make the following changes:

Mythic Unique Items

  • Shroud of False DeathShroud of False Death – This Chest can be a strong option, offering +1 to all Skill Passives. That includes several offensive multipliers, utility choices, and defensive gains. Masterwork the All Stats.
  • Ring of Starless SkiesRing of Starless Skies is a high value Mythic with strong Gear Affixes, high damage multiplier and Resource Cost Reduction for the Spirit-hungry Stone BurstStone Burst. Masterwork the Attack Speed or Critical Strike Chance.

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Gems and Runewords

Listed below are the recommended Gem and Runeword setups for the Stone Burst Druid:

Gems

Weapon GemsArmor GemsJewelry Gems
Grand RubyGrand Ruby for Overpower DamageGrand SapphireGrand Sapphire for WillpowerGrand SkullGrand Skull until Armor Cap at 1000 Armor, then
Grand DiamondGrand Diamond for All Resistance

Horadric Jewels

Seasonal Players can use these Horadric Jewels, placed in jewelry gear slots. Check out the Horadric Spell section for all available options.

JewelDescription
WillbreakerPhysical damage you deal shatters enemies’ spirits, causing them to take 40% more Physical damage for 6 seconds. This effect applies when first damaging a Boss or Elite, or when they are affected by Crowd Control.
Idol From BelowIdol From BelowYou gain 6% primary stat, 6% maximum life and you are always Unhindered. However, you will be hunted in Sanctuary’s darkest places by Jewel Guardians who were entombed to protect this relic.
Elemental BrandElemental BrandYour Catalytic Skill deals 33% damage of your Infusion’s element over 3 seconds. Lucky Hit: Dealing damage of your Infusion’s element has up to a 33% chance to trigger its secondary effect.

Runewords

Use these Runeword combinations for the Stone Burst Druid, placed in Armor slots.

Runeword CombinationRuneword Effects
Igni YomIgniIgni – Gain: 25 Offering. Stores Offering every 0.3 seconds. Cast a Non-Basic Skill to gain the stored Offering.
YomYom – 500 Offering Cooldown: 5 Seconds. Overflow: Increased Duration. Evoke the Druid’s PetrifyPetrify, Stunning enemies and restoring Spirit.
Lith GarLithLith – Gain: 25 Offering. Stand still while fighting for 0.3 seconds.
GarGar – Requires: 25 Offering. Overflow: Gain Multiple Stacks. Cooldown: 1 seconds. Gain 2.5% Critical Strike Chance for 5 seconds, up to 25%.

Runewords use a conditional Rune of Ritual to generate Offering. The Offering is consumed by the Rune of Invocation to trigger its effect. Runes replace Gems in gear with two sockets. Up to two sets of Runeword Pairs can be placed at a time.

Periodic casts of PetrifyPetrify will be a strong Stun, Critical Strike Damage multiplier and Spirit Generator. Tempering for PetrifyPetrify Duration will mean significant uptime on Petrify. GarGar is an easy access way to gain Critical Strike.

Other combinations can also situationally work well; adjust to the content you are running. These can include:

  • Offering Efficiency: Other Ritual options such as PocPoc for Spend Resource, BacBac for Move, or FeoFeo for get Crowd Controlled may trigger more often.
  • Spirit Management: PocPoc LumLum in combination can give strong Spirit Refund. QueQue Invocation for Earthen BulwarkEarthen Bulwark can also give spirit back with Tibault's WillTibault’s Will.
  • Gathering: KryKry can be an efficient way to gather enemies together.

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Paragon Board

The following are the preferred Glyphs, Boards, and pathing recommended for making the most of the Stone Burst Druid.

The road to max Paragon is long. The above Paragon tabs show the following:

  • The BASE SETUP tab spends 50 fewer points than the max 328 points, taking stricter pathing to take all most all Legendary, Rare and Magic Nodes, and activates all Glyph Nodes with their secondary effects.
  • The FULL SETUP tab completes the paragon board in its final form, filling in the rest of the board to give additional additive bonuses especially within the Glyph areas.

Glyphs have two significant breakpoint increases. At level 15, the glyph grows in radius and gains a special effect. At level 46, the glyph grows to its max radius and gains a strong conditional damage multiplier.

Glyphs are placed as if they are at least level 15+ in radius. Total Boards placed are now limited to a max of 5; the Starter Board and four Class Boards. Rotate boards as necessary.

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Horadric Spell (Season 9)

Season 9: Sins of the Horadrim offers seasonal Powers accessed from a Powers tab on the character Sheet and Horadric Jewels placed into Jewelry slots to augment these Powers.

The Horadric Catalyst is equipped to a Skill on the Skill Bar, triggered on the Skill’s use. One Infusion adds effects and modifies the damage type of the Catalyst, and three Arcana enhance the Catalyst or provide extra effects on Catalyst trigger.

Pushing

TypePowerDescription
Catalyst, Attached to Stone BurstStone BurstAstral PillarAstral PillarShape an Ethereal Column that Taunts for 3.0 seconds. Piercing waves flow from it and deal damage, until you create another one or move too far away.
InfusionCorrosive VaporCorrosive VaporYour Spell Catalyst now deals Poison and or Poisoning damage.
Bonus: Enemies damaged by it take 150% Poisoning damage over 4 seconds. This effect can only happen on each enemy every 3 seconds. While equipped, your Poison Damage Bonus is equal to that of your highest Damage Type Bonus.
Rank 5: Deactivates monster Vampiric effects for 5 seconds.
ArcanaFractured CoreFractured CoreDenial – Your Catalyst deactivates monster Damage Resistance Aura effects for 2.5 seconds, but you take 10% more stacking damage for the same time (+0.5 each rank).
ArcanaPotent AlloyPotent AlloyDenial – Your Catalyst destroys enemy Barriers and Knocks them Down for 1.0 seconds after the removal (+0.8 each rank).
ArcanaBloody CharmBloody CharmDenial – Your Catalyst gains a specialized Execute effect for non-Boss enemies with 10% or less Life. (+2% each rank).
Astral Pillar: Will launch additional waves towards Executable non-Boss enemies to Execute them.

Most Catalysts are functional and can be played by preference. Other setups can work outside push content, such as:

Horadric Jewels

Use these Jewels, placed in jewelry gear slots, to enhance the Horadric Spell:

JewelDescription
WillbreakerPhysical damage you deal shatters enemies’ spirits, causing them to take 40%[x] more Physical damage for 6 seconds. This effect applies when first damaging a Boss or Elite, or when they are affected by Crowd Control.
Idol From BelowIdol From BelowYou gain 6% primary stat, 8% maximum life and you are always Unhindered. However, you will be hunted in Sanctuary’s darkest places by Jewel Guardians who were entombed to protect this relic.
Elemental BrandElemental BrandYour Catalytic Skill deals 33% damage of your Infusion’s element over 3 seconds. Lucky Hit: Dealing damage of your Infusion’s element has up to a 33% chance to trigger its secondary effect.

There are some situationally useful Jewels to consider:

  • (Resource) Spark of CreationSpark of Creation can be useful Resource generation, as needed.
  • (Qol) While Idol From BelowIdol From Below is powerful, If the Jeweled Guardians are bothersome, replace it with another.

Mercenaries

Once unlocked, Mercenaries are followers that aid the Player in combat. A main mercenary is chosen to fight alongside you, granting strong buffs or perks, and a secondary Mercenary is chosen to periodically Reinforce you under a chosen Opportunity condition.

The following Mercenary options are recommended for the Stone Burst Druid:

Main Mercenary – Varyana, the Berserker

Reinforcement – Raheir, the Shieldbearer

Hysteria and Bloodlust will both give strong Attack Speed bonuses.

For a Spirit Management setup, try Raheir’s Iron Wolf's CallIron Wolf’s Call for periodic free casts of Stone BurstStone Burst, or Aldkin’s Ember's GiftEmber’s Gift for Spirit Per Second while in Storm of Fire.

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Build Mechanics

Rotation and Playstyle

Before Combat:

  1. ClawClaw in place or Blood HowlBlood Howl to activate Werewolf Shapeshifting buffs QuickshiftQuickshift and Heightened SensesHeightened Senses.
  2. Maintain HurricaneHurricane for bonuses including Stormshifter's AspectStormshifter’s Aspect.

When Engaging enemies:

  1. PetrifyPetrify dangerous enemies for a large Critical Strike Damage multiplier, Spirit generation and Stun.
  2. Seasonal: Aim at your enemies to apply the Wandering Death’s Chest Beam debuff and damage when channeling Stone BurstStone Burst
  3. Channel and grow your Stone BurstStone Burst, releasing the attack at Max Radius to Overpower the burst.
  4. ClawClaw as filler to maintain Spirit.

ClawClaw and other Skills that change your Form do not need to hit enemies to gain the Shapeshifting benefits. It can often be beneficial to keybind and tap Force Hold to be able to cast in place.

Skills, Support and Synergies

The Stone BurstStone Burst Druid is a simple gameplay cycle:

  • Have the Spirit to cast Stone Burst.
  • Channel your Stone Burst to grow it to max radius, casting a large zone Overpower burst of damage.

Stone BurstStone Burst is our high-damage Core Skill, and the build is centered around it. The base form of Stone Burst is held and channeled to grow up to two times, then released to deal high-impact damage.

  • Aspect of Anticline BurstAspect of Anticline Burst allows Stone Burst to Overpower when cast at Max Radius.
  • This guaranteed Overpower means we do not have to invest into variable availability Overpower sources like ProvocationProvocation or Obsidian Slam Spirit Boon.
  • Stone Burst deals Physical Damage, but as an Earth Skill, will be able to take advantage of Nature and Earth damage modifiers.
  • Enhanced Stone BurstEnhanced Stone Burst gives Stone Burst a skill shot for a higher multiplier where the first radius of the Stone Burst would be. This can unfortunately get shifted when the Earth AugmentsEarth Augments double-cast triggers, placing two Stone Bursts side by side.
  • With Vasily's PrayerVasily’s Prayer, Stone Burst will also be a Werebear Skill and receive Werebear and Shapeshifting modifiers as well as helping to maintain Shapeshifting buffs and bonuses such as Survival InstinctsSurvival Instincts, QuickshiftQuickshift, and Heightened SensesHeightened Senses.

Supporting Skills

Ultimate and Key Passive

PetrifyPetrify is our Ultimate Skill. This is a strong Spirit gain, a multiplicative layer of Critical Strike Damage and Crowd Control Stun application. If you do not need the healing from Masochistic Spirit Boon, Calm before the Storm can be a strong choice for more total casts of PetrifyPetrify.

The Key Passive for this build is Ursine StrengthUrsine Strength. This is a heavy boost to Overpower damage, and is further multiplied from other Overpower sources like Survival InstinctsSurvival Instincts. All casts of Stone BurstStone Burst will Overpower thanks to Aspect of Anticline BurstAspect of Anticline Burst.

Poison for EnvenomEnvenom is maintained by Lucky Hits from Legendary Paragon Node Sinister Tendrils. If you find you no longer need to use ClawClaw to build Spirit, you can swap in Poison CreeperPoison Creeper to passively assist with Poison application to enemies.

Spirit Management

Stone BurstStone Burst is a Spirit-hungry build, especially when using the skill passive multipliers Raging Stone Burst and Wild ImpulsesWild Impulses. Spirit is managed through several means:

  • Energize Spirit Boon grants a lucky hit to give Spirit.
  • Gift of the Stag Energize Boon gives higher Maximum Spirit and Spirit Per Second.
  • Tibault's WillTibault’s Will with Enhanced Earthen BulwarkEnhanced Earthen Bulwark and if used, Aspect of MetamorphosisAspect of Metamorphosis to grant Spirit on Unstoppable.
  • PetrifyPetrify gives Spirit on cast.
  • The Ancestral GuidanceAncestral Guidance paragon board gives Spirit on Kill, Resource Generation and Maximum Spirit increases.
  • Gear Affixes like Spirit per second and Chance on Hit to grant Spirit.
  • If used, Starlight AspectStarlight Aspect can give Spirit after healing 20% or overhealing 200% of Max life. Masochistic Boon, potions, and if used, Skinwalker's AspectSkinwalker’s Aspect all provide sources of healing. Willpower improves healing received.
  • If used, Mjölnic RyngMjölnic Ryng maxes Spirit and makes Stone Burst free while CataclysmCataclysm is active.

In an Endgame state, these sources are sufficient for Spirit management. If these are not sufficient while leveling and gearing, consider one or more of the following supplementary options:

  • Use the Spirit Management Runeword setup PocPoc LumLum.
  • Use Earthen MightEarthen Might Key Passive.
  • Gear for Spirit Per Second gear affixes on helm, chest or boots.
  • Gear for Spirit on Kill, Resource Cost Reduction, or Chance to gain Resource on Weapons.
  • Target Resource Generation for Tempers and Masterworking.
  • Use Aspect of QuicksandAspect of Quicksand as a Utility Aspect and Aspect of the UmbralAspect of the Umbral as a Resource Aspect.
  • Worst case, use your Basic Skill as a Spirit Builder.

Elixirs, Incense and Health Potions

The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.

  • Craft Elixir of Advantage IIElixir of Advantage II for Attack Speed and Lucky Hit bonuses.
  • One of each Incense Category can be used, for a total of three active Incenses at a time. In priority:
  • Upgrade your Potion as you level, increasing the instant healing of the potion!

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Season 9 Updates

Not much change functionally for the Stone Burst Druid this season. Despite buffs to Ursine StrengthUrsine Strength, the Overpower bonus scaling being removed will affect the build’s topend output. With the change to Mjölnic RyngMjölnic Ryng, the Cataclysm variant play is just straight worse than PetrifyPetrify, if still convenient in farm. Poison application for seasonal players with Elemental BrandElemental Brand will be easier. Then despite the buffs to Nature's FuryNature’s Fury, a Stone Burst Nature’s Fury variant just does not seem competitive at all, so the section is dropped for now. Earthen MightEarthen Might may be the better Key Passive, though the uptime rng may not allow it to be.

The following list details the important changes in the Season 9 Patch Updates that are specific to the Stone Burst Druid. For general Season 9 information, check out our Season 9 Hub.

Itemization:

Skills and Stats:

  • VigilanceVigilance Damage Reduction reduced from 7/14/21% to 5/10/15%.
  • ClawClaw Damage increased from 28% to 80%.
  • Ursine StrengthUrsine Strength
    • Previously: Gain 30% additional Maximum Life while in Werebear form and for 3 seconds after leaving Werebear form. While Healthy, deal 15% increased damage, and 70% increased Overpower damage.
    • Now: Gain 30% Maximum Life, 20% more damage, and a 100% Overpower bonus while in Werebear form and for 8 seconds after leaving it.

Bug Fixes:

  • Fixed an issue where Shroud of False Death also granted bonuses to Spirit Boons.

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Changelog

  • 27 June, 2025: Updated for Season 9 Patch 2.3 Changes. Variant gameplay setup Stone Storm removed.
  • 1 May, 2025: minor adjustments to Spirit Boons.
  • 24 April, 2025: Updated to new unified format and for Season 8 Patch 2.2 changes. Significant Changes to the build thanks to the update to Aspect of Anticline BurstAspect of Anticline Burst. Variant Gameplay Setup Stone Storm added.
  • 12 Jan, 2025: Started on Season 7 and Patch 2.1 updates. Two tab paragon board introduced.
  • 17 November, 2024: Minor updates for Patch 2.0.5.
  • 15 October, 2024: Updated for new onsite Paragon Tool.
  • 23 September, 2024: Cleaned up page and added appropriate links.
  • 4 September, 2024: Speculative Stone Burst Druid guide made based on PTR information for the upcoming Season 6: Season of Hatred.
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