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DruidEndgameGuideStormseason 9

Tornado – Druid Build for Diablo 4 (Season 9)

Become the tempest and storm the field with the Tornado Werewolf druid!

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TheSteve

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Updated: C-Tier Build

Grizzly RageEarthen BulwarkBlood HowlCyclone ArmorMaulTornado


Build Introduction

Embrace the tempest as the Tornado Werewolf Druid whirls through the battlefield, unleashing a storm of destruction upon the enemies of Sanctuary! Equip your Tempest RoarTempest Roar and send out twisting and twirling tornadoes!

Get started on your TornadoTornado adventure with everything you need, including Skill Tree points, Paragon, Gearing, and Seasonal updates.

Just starting on your druid adventure? Check our Druid Leveling Guide for options on how to level, and swap to this one at Level 60.

Strengths and Weaknesses

Strengths
  • Simple Gameplay
  • Easy Resource management
Weaknesses
  • Heavily gear dependant
  • Tornado behavior can be inconsistent

Build Requirements

The following Unique Items and Legendary Aspects are required for build functionality to get started on the Tornado Druid:

Required Uniques
Required Aspects

Get more info on the Unique items supporting this build in the Unique Items section.

Quick Navigation

Want to jump ahead? find the sections you’re looking for here:

Gearing, Gems, and RunesParagon Board
Rotation and PlaystyleSeason Updates

Skill Bar and Skill Tree Points

Skill Bar for Tornado Druid
Grizzly Rage Grizzly Rage Earthen Bulwark Earthen Bulwark Blood Howl Blood Howl Cyclone Armor Cyclone Armor Maul Maul Tornado Tornado

Use Key Passive Perfect StormPerfect Storm while leveling and gearing.

If you are missing skill points, complete Renown events in each zone. See how these Skills play in the Rotation and Gameplay section.


Druid Class Mechanic – Spirit Boons

Druids unlock powerful Spirit Boon passives, giving offerings to the animal spirits to receive their Blessing. Once fully unlocked, activate the final Boon by Spirit Bonding with one of the four animal spirits to take two passives from that row.

Boon NameAnimalEffect
Gift of the StagDeerGain 30 Maximum Spirit. Gain 10 Spirit Per Second.
Swooping AttackEagleGain 20% Attack Speed.
Avian WrathEagleGain 40% Critical Strike Damage.
CalamityWolfExtend the duration of Ultimate Skills by 35%.
OverloadSnakeDealing Storm damage also applies an additional 20% Poisoning damage over 5 seconds.
Lucky Hit: Dealing Poison damage has up to a 35% chance to summon a Lightning Bolt on the target dealing 120% damage.

While leveling and gearing, use the Energize Spirit Boon, replacing Swooping Attack. This will help with Spirit Management.

Druid’s primary resource is Spirit. See the Spirit Management Section on how to keep casting!

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Gear, Stats, Gems, and Runes

Check these sections for all important Tornado gearing considerations to improve the power of your character in the endgame.

Legendary Aspects

Gear Slots with multiple options are listed in recommended priority. Any slot with an Optional Mythic Unique or Unique Item will include a valid alternative legendary power to use while still leveling and gearing. Combine these with the right stat priorities.

SlotGemAspectUnique/Legendary Aspect Power
StaffIgniIgni XanXanAspect of the Rabid BearAspect of the Rabid BearWhile Grizzy Rage is active, your direct damage is converted into Poison damage, you deal 40-80% more Poison damage, and you passively spread Rabies.
HelmLithLith QueQueRequired UniqueTempest RoarTempest RoarLucky Hit: Storm Skills have up to a 15-35% chance to grant 4 Spirit.
Your base Storm Skills are now also Werewolf Skills
ChestGrand SapphireGrand SapphireMythic
Shroud of False DeathShroud of False Death
Unique
Mad Wolf's GleeMad Wolf’s Glee
Juggernaut's AspectJuggernaut’s Aspect
If you haven’t attacked in the last 2 seconds, gain Stealth and 40% Movement Speed.
GlovesStormchaser's AspectStormchaser’s AspectTornado will seek up to 1-5 targets and increases Tornado damage by 30-50%.
PantsGrand SapphireGrand SapphireDire Wolf's AspectDire Wolf’s AspectGrizzly Rage is now a Werewolf Skill and Shapeshifts you into a Dire Werewolf. Dire Werewolves gain 20-40% Movement Speed and 20-40% Spirit Cost Reduction instead of Damage Reduction. In addition, kills Heal you for 10% of your Maximum Life.
BootsUnique
Wildheart HungerWildheart Hunger
Aspect of MetamorphosisAspect of Metamorphosis
Shapeshifting into a new animal form increases the value of your Bestial Rampage bonuses by 2-5%, up to 20-50%. This bonus decays by 2% per second.
AmuletGrand AmethystGrand AmethystAspect of RetaliationAspect of RetaliationYour Core Skills deal up to 35-75% increased damage based on your amount of Fortify.
Ring 1Grand RubyGrand RubyAspect of the Rampaging WerebeastAspect of the Rampaging WerebeastThe duration of Grizzly Rage is increased by 3-10 seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 5% for the duration, up to a maximum of 100%.
Ring 2Grand SapphireGrand SapphireMythic
Ring of Starless SkiesRing of Starless Skies
Aspect of the UnsatiatedAspect of the Unsatiated
Spending your Primary Resource reduces the Resource cost of your Skills and increases your damage by 10% for 3 seconds, up to 50%.

Staff is used for the faster Attack Speed over other 2-handed types. The Damage Over Time will get a small value from Overload Spirit Boon.

To see how this build compares to the other builds on our site, you can check out our build tier lists.

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Stat Priority and Tempering Affixes

Each line of affixes is listed in order of importance, and some alternatives are given. The bolded affixes are the most important targets for Masterworking upgrades. Unique Items cannot be Tempered, but can be Masterworked.  Check the Tempering guide and Masterworking guide for more details about these topics.

SlotGearing AffixesTempering Affixes
StaffWillpower
Maximum Life
Spirit Cost Reduction
Critical Strike Damage
Storm AugmentsStorm Augments – Chance for Extra TornadoTornado Projectiles
Storm FinesseStorm Finesse – Storm Critical Strike Chance
Helm – Tempest RoarTempest Roar Willpower%
Maximum Resource
Lightning Resistance
Ranks to Wild ImpulsesWild Impulses
Chest –Shroud of False DeathShroud of False DeathAll Stats
Maximum Life
Damage on Next Attack After Entering Stealth
Resource Generation
Chest – Mad Wolf's GleeMad Wolf’s Glee Max Life
Werewolf Attack Speed
Lupine Ferocity’s Damage Bonus
Ranks to Digitigrade GaitDigitigrade Gait
Chest – Legendary AspectWillpower
Max Life
Spirit Per Second
Armor
Worldly EnduranceWorldly Endurance – Total Armor%
Worldly FortuneWorldly Fortune – Lucky Hit Chance
Gloves – Legendary AspectAttack Speed
Ranks to TornadoTornado
Critical Strike Chance

Willpower
Shapeshifting FinesseShapeshifting FinesseGrizzly RageGrizzly Rage Duration
Worldly FortuneWorldly Fortune – Lucky Hit Chance
Pants – Legendary AspectArmor
Willpower
Max Life
Dodge Chance
Worldly EnduranceWorldly Endurance – Total Armor%
Worldly FortuneWorldly Fortune – Lucky Hit Chance
Boots – Wildheart HungerWildheart Hunger Movement Speed
Shapeshifting Attack Speed
Cold Resistance
Ranks to Heightened SensesHeightened Senses
Boots – Legendary AspectWillpower
Movement Speed
Max Life
Spirit Per Second
Druid Motion – Ranks to Digitigrade GaitDigitigrade Gait OR Movement Speed
Worldly FortuneWorldly Fortune – Lucky Hit Chance
Amulet – Legendary AspectWillpower%
Ranks to EnvenomEnvenom
Ranks to Toxic ClawsToxic Claws
Ranks to QuickshiftQuickshift
Ultimate Efficiency —  DruidUltimate Efficiency —  DruidGrizzly RageGrizzly Rage Cooldown Reduction
Shapeshifting FinesseShapeshifting FinesseGrizzly RageGrizzly Rage Duration
Ring – Ring of Starless SkiesRing of Starless Skies Attack Speed
Critical Strike Chance
Lucky Hit Chance
Ranks to Core Skills
Rings – Legendary AspectAttack Speed
Critical Strike Chance
Maximum Life
Resource Cost Reduction
Critical Strike Damage
Ultimate Efficiency —  DruidUltimate Efficiency —  DruidGrizzly RageGrizzly Rage Cooldown Reduction
Shapeshifting FinesseShapeshifting FinesseGrizzly RageGrizzly Rage Duration
  • Chance for Double TornadoTornado Projectiles is priority for total output.
  • Some Gear Affixes like Cost Reduction, Spirit on Kill or Spirit Per Second can be useful in early gearing or leveling.
  • Armor cap is 1000 for up to 85% Physical Damage Reduction. This is generally reached with either one Armor Gear Affix and one Total Armor% Temper, or using a Juggernaut's AspectJuggernaut’s Aspect.

After gearing, look at progression systems like Paragon next.

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Uniques and Mythic Uniques

The following Unique Items are required, recommended, or optional for the Tornado Druid.

  • (Before Mythic) Mad Wolf's GleeMad Wolf’s Glee is an excellent offensive Unique Item, giving movement speed, Damage Reduction and and Skill Ranks to Werewolf Skills.
  • Wildheart HungerWildheart Hunger has gear affixes and grants a stacking bonus to Bestial RampageBestial Rampage. For a boot slot, this is a strong offensive option. However, the stacks decay unless maintained by constant shifting. This bonus can be well worth maintaining by cycling between and to Werewolf or Werebear forms, but makes the rotation much more frenetic. Stacks will not always be maxed under normal gameplay.

Mythic Unique Items

The following Mythic Unique Items are useful to the build:

  • (Recommended) Shroud of False DeathShroud of False Death gives +1 rank to all Skill Passives which means several bonuses to Damage Multipliers, Damage Reductions, Resistances, Fortify, Healing and Critical Strike Chance.

Check our Unique Item Target-farming guide for information on where to find everything you need.

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Gems and Runewords

The following are the recommended Gem and Runeword setups for the Tornado Druid:

Gems

Weapon GemsArmor GemsJewelry Gems
Grand EmeraldGrand Emerald for Critical Strike DamageGrand SapphireGrand Sapphire for WillpowerGrand AmethystGrand Amethyst for Shadow Resistance
Grand SapphireGrand Sapphire for Cold Resistance
Grand RubyGrand Ruby for Fire Resistance

Poison and Lightning Resistance are covered by Paragon nodes.

Horadric Jewels

Seasonal Players can use these Horadric Jewels, placed in jewelry gear slots. Check out the Horadric Spell section for all available options.

JewelDescription
Scornful LightScornful LightYou deal 20% and take 10% more Elemental damage.
Idol From BelowIdol From BelowYou gain 6% primary stat, 6% maximum life and you are always Unhindered. However, you will be hunted in Sanctuary’s darkest places by Jewel Guardians who were entombed to protect this relic.
Elemental BrandElemental BrandYour Catalytic Skill deals 33% damage of your Infusion’s element over 3 seconds. Lucky Hit: Dealing damage of your Infusion’s element has up to a 33% chance to trigger its secondary effect.

Runewords

Use these Runeword combinations, placed in the 2-Handed and Armor slot:

Runeword CombinationRuneword Effects
Igni XanIgniIgni – Gain: 25 Offering. Stores Offering every 0.3 seconds. Cast a Non-Basic Skill to gain the stored Offering.
XanXan – Requires: 300 offering. Your next attack will cause your hits to be a guaranteed Critical Strike and Overpower for 0.35 seconds. Overflow: Increased Duration
Lith QueLithLith – Gain: 25 Offering. Stand still while fighting for 0.3 seconds.
QueQue – Requires: 300 Offering. Overflow: Increased Duration. Cooldown: 1 second.
Evoke the Druid’s Earthen Bulwark, granting yourself a Barrier.

Runewords use a conditional Rune of Ritual to generate Offering. The Offering is consumed by the Rune of Invocation to trigger its effect. Runes replace Gems in gear with two sockets. Up to two sets of Runeword Pairs can be placed at a time.

XanXan will periodically cause your TornadoTornado to Critically Overpower for large damage. QueQue will cast Enhanced Earthen BulwarkEnhanced Earthen Bulwark granting Barrier, Unstoppable and Fortify.

Other more offensive setups could trade QueQue for options such as KryKry for VortexVortex, GarGar for Critical Strike Chance, or YomYom for casts of PetrifyPetrify.

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Paragon Board

The following are the preferred Glyphs, Boards, and pathing recommended for making the most of the Tornado Druid.

The road to max Paragon is long. The above Paragon tabs show the following:

  • The BASE SETUP tab spends 50 fewer points than the max 328 points, taking stricter pathing to take all most all Legendary, Rare and Magic Nodes, and activates all Glyph Nodes with their secondary effects.
  • The FULL SETUP tab completes the paragon board in its final form, filling in the rest of the board to give additional additive bonuses especially within the Glyph areas.

Glyphs have two significant breakpoint increases. At level 15, the glyph grows in radius and gains a special effect. At level 46, the glyph grows to its max radius and gains a strong conditional damage multiplier.

Glyphs are placed as if they are at least Level 15+ in radius. Total Boards placed are now limited to a max of 5; the Starter Board and four Class Boards. Rotate boards as necessary.

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Horadric Spell (Season 9)

Season 9: Sins of the Horadrim offers seasonal Powers accessed from a Powers tab on the character Sheet and Horadric Jewels placed into Jewelry slots to augment these Powers.

The Horadric Catalyst is equipped to a Skill on the Skill Bar, triggered on the Skill’s use. One Infusion adds effects and modifies the damage type of the Catalyst, and three Arcana enhance the Catalyst or provide extra effects on Catalyst trigger.

Pushing

TypePowerDescription
Catalyst, Attached to TornadoTornadoAstral PillarAstral PillarShape an Ethereal Column that Taunts for 3.0 seconds. Piercing waves flow from it and deal damage, until you create another one or move too far away.
InfusionCorrosive VaporCorrosive VaporYour Spell Catalyst now deals Poison and or Poisoning damage.
Bonus: Enemies damaged by it take 150% Poisoning damage over 4 seconds. This effect can only happen on each enemy every 3 seconds. While equipped, your Poison Damage Bonus is equal to that of your highest Damage Type Bonus.
Rank 5: Deactivates monster Vampiric effects for 5 seconds.
ArcanaFractured CoreFractured CoreDenial – Your Catalyst deactivates monster Damage Resistance Aura effects for 2.5 seconds, but you take 10% more stacking damage for the same time (+0.5 each rank).
ArcanaPotent AlloyPotent AlloyDenial – Your Catalyst destroys enemy Barriers and Knocks them Down for 1.0 seconds after the removal (+0.8 each rank).
ArcanaBloody CharmBloody CharmDenial – Your Catalyst gains a specialized Execute effect for non-Boss enemies with 10% or less Life. (+2% each rank).
Astral Pillar: Will launch additional waves towards Executable non-Boss enemies to Execute them.

Most Catalysts are functional and can be played by preference. Other setups can work outside push content, such as:

Horadric Jewels

Use these Jewels, placed in jewelry gear slots, to enhance the Horadric Spell:

JewelDescription
Scornful LightScornful LightYou deal 20% and take 10% more Elemental damage.
Idol From BelowIdol From BelowYou gain 6% primary stat, 6% maximum life and you are always Unhindered. However, you will be hunted in Sanctuary’s darkest places by Jewel Guardians who were entombed to protect this relic.
Elemental BrandElemental BrandYour Catalytic Skill deals 33% damage of your Infusion’s element over 3 seconds. Lucky Hit: Dealing damage of your Infusion’s element has up to a 33% chance to trigger its secondary effect.

Thanks to Aspect of the Rabid BearAspect of the Rabid Bear, Tornado damage will be Poison type rather than Physical, so it can benefit from Scornful LightScornful Light.

There are some situationally useful Jewels to consider:

  • (Resource) Spark of CreationSpark of Creation can be useful in early gearing for Spirit.
  • (Qol) While Idol From BelowIdol From Below is powerful, If the Jeweled Guardians are bothersome, replace it with another.

Mercenaries

Once unlocked, Mercenaries are followers that aid the Player in combat. A main mercenary is chosen to fight alongside you, granting strong buffs or perks, and a secondary Mercenary is chosen to periodically Reinforce you under a chosen Opportunity condition.

The following Mercenary options are recommended for the Tornado Druid:

Main Mercenary – Varyana, the Berserker

Reinforcement – Raheir, the Shieldbearer

Hysteria and Bloodlust will both give strong Attack Speed bonuses.

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Build Mechanics

Rotation and Playstyle

  1. Build stacks of QuickshiftQuickshift and Wildheart HungerWildheart Hunger by Alternating MaulMaul and Lightning StormLightning Storm.
  2. Activate Grizzly RageGrizzly Rage to enter Dire Werewolf Form.
  3. Blood HowlBlood Howl for buff maintenance or to heal.
  4. Cast TornadoTornado to slay your foes!

Use Earthen BulwarkEarthen Bulwark for Barrier and Unstoppable, as needed. It will not be available during Grizzly RageGrizzly Rage but will still get full effect from QueQue triggers.

MaulMaul does not need to hit a target for Werebear Shapeshifting buffs. Make sure you’re familiar with your Force Hold keybind to easily Maul in place.

Skills, Support and Synergies

The Tornado Druid is a simple to play and effective build. Our primary Skill is TornadoTornado, which benefits from several interactions from Skill Passives, Legendary Powers, Gearing, and supporting Skills.

Tempest RoarTempest Roar makes all Storm Skills into Werewolf Skills, which allows TornadoTornado to benefit from Shapeshifting Passives like QuickshiftQuickshift and EnvenomEnvenom.

Stormchaser's AspectStormchaser’s Aspect allows cast tornadoes to seek out enemies.

Overload Boon maintains the Poisoned debuff on enemies for multipliers like EnvenomEnvenom and Heightened MaliceHeightened Malice.

Both the Initial Tornado and the extra Tornado from Enhanced TornadoEnhanced Tornado can trigger the Weapon Temper for Chance for Tornado Projectiles to Cast twice. The means there is a chance for up to 4 Tornadoes per cast!

Supporting Skills

MaulMaul is Werebear buff maintenance Skill to help maintain Shapeshifting skills like QuickshiftQuickshift, Heightened SensesHeightened Senses, Bestial RampageBestial Rampage and Unique Item Wildheart HungerWildheart Hunger. This does not need to hit an enemy, it’s just the Form change that matters. Force Hold and swipe at the air before engaging enemies for the Bestial RampageBestial Rampage buff. Alternatively, other Werebear abilities like Innate Debilitating RoarInnate Debilitating Roar or TrampleTrample could be used to maintain Werebear buffs.

Blood HowlBlood Howl is maintained for the Attack Speed bonus and VigilanceVigilance buff.

Earthen BulwarkEarthen Bulwark is used for Barrier and a source of Unstoppable.

Cyclone ArmorCyclone Armor is passive elemental defense, and the Pushback active will rarely be used.

Grizzly Rage

This build uses Grizzly RageGrizzly Rage as its Ultimate Skill. With Dire Wolf's AspectDire Wolf’s Aspect, we become the Dire Werewolf.

Dire Werewolf Grizzly Rage grants Unstoppable for its duration, grants movement speed and healing on kill, and a damage buff that grows over time. With Aspect of the Rabid BearAspect of the Rabid Bear, our damage type for all attacks becomes Poison, which helps unify several multipliers.

Grizzly Rage’s cooldown cannot be reduced while Grizzly Rage is active. Any Skill not tuned to Grizzly Rage, such as Earth Skills will be unavailable while Grizzly Rage is active. Thanks to Tempest RoarTempest Roar, all Storm Skills will be active, including TornadoTornado

Only one point is invested into Grizzly Rage because further points only reduce the cooldown, and we do not need the Rank 5 effect since we should always be already Armor capped without the effect.

Grizzly RageGrizzly Rage has a capped duration, but we gain or extend Grizzly Rage duration with:

  • Aspect of the Rampaging WerebeastAspect of the Rampaging Werebeast gives up to 10 seconds extra duration.
  • Kills extend the duration by 1 second.
  • Overpowering Bosses extends duration by 5 seconds. XanXan will periodically give instances of Overpower, giving easy coverage.
  • Offensive Tempers on gear give more duration on Grizzly RageGrizzly Rage.

If this is not sufficient to maintain Grizzly Rage for most of the time or your downtime becomes too disruptive, consider one or more of the following options:

  • Exchange the Swooping Attacks Spirit Boon for Calm Before the Storm
  • Target your Mastercrafts towards Grizzly Rage Duration or Cooldown.
  • Put more Skill Points into Grizzly RageGrizzly Rage for cooldown.

Bestial Rampage

Our Key Passive is Bestial RampageBestial Rampage for the high damage and attack speed multipliers. These are maintained built with MaulMaul for Werebear and TornadoTornado for Werewolf. Wildheart HungerWildheart Hunger stacks give additional bonuses to Bestial RampageBestial Rampage. During Grizzly RageGrizzly Rage, triggers of QueQue will force form to help maintain stacks.

Other Key Passives are available, such as Perfect StormPerfect Storm, which is a comparable damage, better Spirit Generation but at a slower pacing. To use this Key Passive:

Spirit Management

We have several sources of Spirit Cost Reduction and Spirit Generation that make Spirit not a difficult issue to manage for this build.

If this is not sufficient for uptime, we can optionally use one or more of the following:

Elixirs, Incense and Health Potions

The Alchemist offers helpful consumables at the cost of foraged materials found throughout Sanctuary.

  • Craft the highest available Elixir of Advantage IIElixir of Advantage II for Attack Speed and Lucky Hit bonuses.
  • One of each Incense Category can be used, for a total of three active Incenses at a time. In priority:
  • Upgrade your Potion as you level, increasing the instant healing of the potion!

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Season 9 Updates

Alongside the nerf to Mjölnic RyngMjölnic Ryng, Grizzly RageGrizzly Rage is the theme of the season, with lots of buffs to related aspects, and Dire Wolf's AspectDire Wolf’s Aspect moving to Utility Slot, making some room for everything to fit. These are fantastic buffs and should give Tornado Druid a bit more power, though likely does not shift its Tiering.

The following list details the important changes in the Season 9 Patch Updates that are specific to the Tornado Druid. For general Season 9 information, check out our Season 9 Hub.

Itemization:

  • Mjölnic RyngMjölnic Ryng – Damage bonus reduced from 40-100% to 20-40%.
  • Dire Wolf's AspectDire Wolf’s Aspect
    • Category changed from Offensive to Utility.
    • Grizzly Rage is now a Werewolf Skill and Shapeshifts you into a Dire Werewolf. Dire Werewolves gain 20-40% Movement Speed and 20-40% Spirit Cost Reduction instead of Damage Reduction. In addition, kills Heal you for 10% of your Maximum Life.
  • Aspect of the Rampaging WerebeastAspect of the Rampaging Werebeast
    • The duration of Grizzly Rage is increased by 3-10 seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by 5% for the duration, up to a maximum of 100%.
  • Aspect of the Rabid BearAspect of the Rabid Bear
    • Previous: While Grizzy Rage is active, Skills that Critically Strike apply Rabies and your Poison damage is increased by 60-105%.
    • Now: While Grizzy Rage is active, your direct damage is converted into Poison damage, you deal 40-80% more Poison damage, and you passively spread Rabies.
  • Overpower bonus scaling is removed.

Skills and Stats:

  • MaulMaul – Damage increased from 26% to 80%.
  • VigilanceVigilance – Damage Reduction reduced from 7/14/21% to 5/10/15%.
  • Toxic ClawsToxic Claws – Now: You deal 5/10/15% increased Poison damage. This is doubled while in Werewolf form and for 8 seconds after leaving it.
  • Grizzly RageGrizzly Rage Damage bonus per second in the form increased from 3% to 4%. Companion Skills are now always usable during Grizzly Rage.
  • Grizzly RageGrizzly Rage Rank 5 Bonus
    • Previous: Companion Skills can be Cast during Grizzly Rage.
    • Now: You gain 30% increased Armor while Grizzly Rage is active.
  • Prime Grizzly RagePrime Grizzly Rage
    • Previously: Grizzly Rage makes you Unstoppable for 6 seconds.
    • Now: You are Unstoppable while Grizzly Rage is active.

Bug Fixes:

  • Fixed an issue where Shroud of False Death also granted bonuses to Spirit Boons.
  • Fixed an issue where Aspect of the Rabid BearAspect of the Rabid Bear would not always work for the entire duration of Grizzly Rage.

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Changelog

  • 27 June, 2025: Updated for patch 2.3 and Season 9.
  • 24 April, 2025: Updated to new unified format and for Season 8 Patch 2.2 changes.
  • 12 Jan, 2025: Started on Season 7 and Patch 2.1 updates. Two tab paragon board introduced.
  • 17 November, 2024: Minor updates for 2.0.5.
  • 15 October, 2024: Updated for new onsite Paragon Tool.
  • 29 September, 2024: Updated for Season 6. Changes to Paragon, Skill Tree, Skill Bar, and recommended Uniques.
  • 5 August, 2024: Significant changes to Skills and Paragon to adjust for season 5, the change to Shepherd’s Aspect and the introduction of the Mjölnic RyngMjölnic Ryng.
  • 17 June, 2024: Updated for mid-season patch 1.4.3.
  • May 15, 2024: Small changes in gear affixes to adjust for season launch changes from PTR. Because of the nerf to the Resource Cost Reduction affix on weapon, now recommending Perfect StormPerfect Storm over Ursine StrengthUrsine Strength.
  • 3 May 2024: Guide reworked for the significant 1.4.0 changes to gearing and for season 4 speculative changes. Format changed to frontload basic build information and offer extra information and options afterwards.
  • 11 March 2024: Guide created, fully replacing the previous guide.
    • Ownership transferred.
    • Adjusted Gear, Skills, and Paragon sections to hit defensive stats targets and improve overall damage output.
    • Improved readability, explanations, and options.
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