EndgameColdRangedSeason 6

Victimize – Rogue Build for Diablo 4

Victimize Explosions with Dance of Knives!

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Lexyu

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Theorycraft Build Maker and Content Creator


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Dance of KnivesCold ImbuementCaltropsDeath TrapDashShadow Step


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Build Introduction

The Dance of KnivesDance of Knives Victimize Rogue is a spin-to-win build featuring explosive damage that excels in the late endgame of Diablo 4. Auto-targeting projectiles fill the screen and explode with VictimizeVictimize procs while you are on the move, making this build perfect for Helltides, Nightmare Dungeons, and The Pit.

The VictimizeVictimize variant build requires more strict gearing than the Pure Dance of Knives Rogue build, but deals significantly lower damage due to the loss of valuable snapshots and Grenade tech. This endgame build guide assumes your character is Level 60 and meets the Build Requirements.

If your character has not reached Level 60, follow the Leveling Guide for the Dance of Knives Rogue.

Strengths and Weaknesses

Strengths
  • Simple playstyle
  • Explosive Area-of-Effect damage while moving
  • Fast Movement Speed
  • More damage output than the hit-based Dance of Knives build
Weaknesses
  • Damage dependent on Victimize procs
  • Damage against bosses relies on Stagger
  • Movement required to deal damage
  • Higher build requirements compared to the starter variant

Check the build tier lists to see how this build compares to others on Icy Veins.

Build Requirements

The Victimize variant of the Dance of Knives Rogue requires specific gear to perform better than the Starter Dance of Knives Rogue build. Make sure you acquire the following items before switching to this advanced version of the build.

  • VictimizeVictimize requires a high amount of Lucky Hit Chance and Vulnerable damage to scale its explosion. Fists of FateFists of Fate is recommended for a high amount of Lucky Hit Chance. Prepare the Legendary Items with Vulnerable Damage affixes and tempers mentioned in the Stat Priority section.
  • The Subverting ConcealmentSubverting Concealment snapshot utilized in the Starter Dance of Knives Rogue build does grant Victimize explosions guaranteed Critical Strikes. Make sure you have Critical Strike Chance affixes on your Gloves and Rings, preferably with some Greater Affix and/or Masterworking bonuses. Heir of PerditionHeir of Perdition provides a high amount of Critical Strike Chance.
  • A Ring with the Lucky Hit Chance to Make Enemies Vulnerable affix is required since Subverting ConcealmentSubverting Concealment is no longer utilized in the VictimizeVictimize setup.
  • When switching to VictimizeVictimize from MomentumMomentum, 30% increased Movement Speed is lost. Make sure you can still obtain 200% Movement Speed with an affix and temper on your Boots.

Skill Tree Points and Skill Bar

Skill Bar Setup for the Dance of Knives Rogue (order does not matter)
Dance of KnivesDance of KnivesCold ImbuementCold ImbuementCaltropsCaltropsDeath TrapDeath TrapDashDashShadow StepShadow Step

The Skill Tree above shows the full allocation of 71 Skill Points for the Dance of Knives Victimize Rogue build. Make sure you obtain the 12 Skill Points available from Renown.

PuncturePuncture is not equipped on the Skill Bar. 2 Skill Points are allocated into the Basic Skill cluster only as a prerequisite to proceed in the Skill Tree.

Dark ShroudDark Shroud is not equipped on the Skill Bar. Umbrous AspectUmbrous Aspect grants Dark Shroud stacks automatically instead.

Alchemical AdvantageAlchemical Advantage is activated by a Lucky Hit Chance to Deal Poison Damage temper.

Rogue Specialization

Inner Sight is the preferred Specialization for the Victimize Dance of Knives Rogue for 25% increased Critical Strike Chance and increased damage when combined with Aspect of True SightAspect of True Sight. An Inner Sight Duration temper is utilized to improve the effectiveness of this setup.

Paragon

After Character Level 60, experience gains are applied to Paragon up to Level 300. A maximum of 228 Paragon Points can be obtained through Paragon Levels, Renown, and Altars of Lilith. Follow the Paragon setup designed for the Victimize Dance of Knives Rogue to gain a considerable amount of progression for your character.

Glyphs are inserted into sockets on each Paragon board and can be found during various activities in Diablo 4. Level up the Glyphs included in the Paragon setup by completing The Pit. Clearing higher tiers of The Pit allows Glyphs to reach higher levels.

Important Notes:

  • Make sure you select the correct Legendary Boards and rotate them into the proper orientation.
  • Attach Legendary Boards in the order shown, as bonus requirements of Rare Nodes increase with their placement order.
  • Prioritize leveling each of your equipped Glyphs to 15 to gain the increased radius, which can be required to meet additional bonus requirements. Afterward, level each Glyph to 46 to unlock its Legendary Bonus and gain another radius increase.

The Paragon setup displayed above focuses on quickly unlocking the essential Glyph sockets and Legendary Nodes at a moderate Paragon Level. Once the base setup is complete, allocate the remaining Paragon points in the following order.

  1. Obtain any remaining nodes providing a damage increase within the radius of Glyph sockets.
  2. Path to the remaining Rare and Magic nodes. Prioritize obtaining damage reduction, any needed Resistances/Armor, and damage increases.
  3. Any remaining points can be spent on Dexterity nodes within the radius of HeadhunterHeadhunter.

Gear, Gems, Elixirs, and Stats

The following sections cover the important systems that are essential to improving the power of your character in the endgame of Diablo 4.

Legendary Aspects

Listed below are all the best-in-slot Aspects for the Dance of Knives Rogue build. Salvage Legendary Items with higher Aspect values to unlock them in the Codex of Power, and then imprint them onto Legendary Items with the preferred affixes.

Gear SlotNameEffect
Ranged Weapon (+100% bonus effect)Aspect of RetributionAspect of RetributionDistant enemies have a 10% chance to be Stunned for 2 seconds when they hit you. You deal x [15 – 35%] increased damage to Stunned and Knocked Down enemies.
Amulet (+50 bonus effect)Frostbitten AspectFrostbitten AspectEnemies hit by your Grenade Skills have a chance equal to your Critical Strike Chance to be Frozen for 2 seconds. You deal x [10 – 30%] increased Critical Strike Damage against Frozen or Stunned enemies.
Note: only used for the damage increase, not Grenade Skills
Dual-Wielded Weapon #1 (replaced by The UmbracruxThe Umbracrux)Aspect of Inner CalmAspect of Inner CalmDeal x [5 – 13%] increased damage. Triple this bonus after standing still for 3 seconds.
Dual-Wielded Weapon #2 or RingsAspect of Star ShardsAspect of Star ShardsKnives from Dance of Knives have a 50% chance to shatter into 6 shards of metal on hit, dealing [X Physical damage. Dance of Knives now spends Combo Points, granting up to 3 additional Charges that can exceed the Maximum.
Dual-Wielded Weapon #2 or RingsColdclip AspectColdclip AspectYour Basic Skills are always Cold Imbued. You deal x [5 – 20%] increased damage to enemies who are Chilled or Frozen.
Dual-Wielded Weapon #2 or RingsAspect of True SightAspect of True SightYou deal [70 – 100%] Critical Strike Damage to enemies marked by Inner Sight. While Inner Sight is full, you gain x [21 – 30%] increased damage.
Gloves (replaced by Fists of FateFists of Fate)Aspect of ElementsAspect of ElementsGain x [15 – 35%] increased damage to a set of damage types for 7 seconds. This effect alternates between 2 sets:
• Fire, Lightning, and Physical.
• Cold, Poison, and Shadow.
Helm (replaced by Heir of PerditionHeir of Perdition)Enshrouding AspectEnshrouding AspectUsing a Healing Potion makes a free Dark Shroud shadow. Each shadow grants [2.5 – 4.5%] increased Damage Reduction.
Chest (replaced by Shroud of KhandurasShroud of Khanduras or Tyrael's MightTyrael’s Might)Juggernaut's AspectJuggernaut’s AspectGain [X] Armor, but your Evade has 100% increased Cooldown.
PantsUmbrous AspectUmbrous AspectLucky Hit: Critical Strikes have up to a [45 – 65%] chance to grant a free Dark Shroud shadow.
BootsAspect of Concussive StrikesAspect of Concussive StrikesLucky Hit: Damaging an enemy has up to a 20% chance to Daze them for 2 seconds. You deal x [5 – 25%] increased damage to Dazed enemies.

Gems and Runewords

Listed below are the best Gems to socket into gear for each item type.

Weapon GemsArmor GemsJewelry Gems
Grand DiamondGrand Diamond for increased Ultimate Damage to scale No WitnessesNo Witnesses.Grand EmeraldGrand Emerald for Dexterity.Any Resistance Gems needed or Grand SkullGrand Skull for Armor (up to the 1,000 Armor cap).

Insert the following 2 Runewords, each consisting of a Rune of Offering and a Rune of Invocation, into any equipped Helm, Chest, or Pants item. Add sockets to your equipment at the Jeweler if necessary.

RunewordsEffects
YaxYax
OhmOhm
Gain: 200 Offering — Drink a Healing Potion.
Requires: 600 Offering, Cooldown: 2 Seconds — Evoke the Barbarian’s Enhanced War Cry, increasing your Movement Speed and damage dealt.
BacBac
YomYom
Gain: 50 Offering — Travel 5 meters.
Requires: 500 Offering, Cooldown: 5 Seconds — Evoke the Druid’s Petrify, Stunning enemies.

Elixirs

Visit the Alchemist in any main town to craft helpful Elixirs, or find Elixirs by killing enemies or opening chests during various activities in Diablo 4. Listed below are the best Elixirs to consume for the Dance of Knives Rogue, ranked by importance.

  1. Elixir of PrecisionElixir of Precision provides the highest damage output increase.
  2. Elixir of FortitudeElixir of Fortitude is the best general-purpose option for survivability.

Stat Priority and Tempering Affixes

Listed below are the affixes to prioritize on gear for Dance of Knives Rogues. Each line of affixes are listed in order of importance. Affixes on the same line are considered to be equally important, but their benefits may vary depending on how much is stacked compared to other character stats. Attempt to obtain all affixes in each line before moving to the next line. Yellow affixes are the most important targets for Masterworking upgrades, while blue affixes are secondary options.

The choice of Dual-Wielded Weapon types does not make a big difference in overall performance for this build. Daggers offer a higher weapon speed to proc VictimizeVictimize more rapidly, while Swords provide a higher damage per hit. Although there are no Ranged Weapon attacks, Crossbows are selected for the Vulnerable damage implicit stat to scale VictimizeVictimize.

Ensure that you have a Lucky Hit Chance to Make Enemies Vulnerable affix on a Ring to activate VictimizeVictimize!

The Lucky Hit Chance to Deal Poison Damage temper from Elemental Surge — NightElemental Surge — Night is needed on 1 Dual-Wielded Weapon to activate Alchemical AdvantageAlchemical Advantage.

Attack Speed is not beneficial to the VictimizeVictimize version of the Dance of the Knives Rogue, as it only increases the damage of Dance of KnivesDance of Knives hits.

The priority order of Resistances is Lightning > Poison > Fire > Cold > Shadow. Maximum Resistance is 70% by default for each element and can be increased to 85% by various sources.

Armor is only needed until capped at 1,000.

Check the Tempering Guide for more details on Blacksmith upgrading.

SlotGear AffixesTempering Affixes
Ranged Weapon1. Vulnerable Damage
2. Maximum Life, Dexterity
1. Worldly Finesse (Offensive): Vulnerable Damage
2. Agile AugmentsAgile Augments (Weapon): Chance for Dance of Knives Projectiles to Deal Double Damage
Dual-Wielded Weapons1. Vulnerable Damage
2. Maximum Life, Dexterity
1. Elemental Surge — NightElemental Surge — Night (Weapon): Lucky Hit Chance to Deal Poison Damage on 1 weapon, and then Agile AugmentsAgile Augments (Weapon): Chance for Dance of Knives Projectiles to Deal Double Damage
2. Worldly Finesse (Offensive): Vulnerable Damage
Helm1. Cooldown Reduction, Lucky Hit Chance
2. Any uncapped Resistances or Armor
3. Maximum Life, Dexterity
1. Worldly EnduranceWorldly Endurance (Defensive): Armor up to 1,000 cap, otherwise Dodge Chance
2. Worldly FortuneWorldly Fortune (Utility): Lucky Hit Chance to Freeze
Chest1. Ranks to Dark Shroud
2. Any uncapped Resistances or Armor
3. Maximum Life, Dexterity
1. Worldly EnduranceWorldly Endurance (Defensive): Armor up to 1,000 cap, otherwise Dodge Chance
2. Worldly FortuneWorldly Fortune (Utility): Lucky Hit Chance to Immobilize
Gloves1. Critical Strike Chance, Lucky Hit Chance
2. Any uncapped Resistances or Armor
3. Maximum Life, Dexterity
1. Worldly FinesseWorldly Finesse (Offensive): Vulnerable Damage
2. Daze ControlDaze Control (Utility): Lucky Hit Chance to Daze
Pants1. Any uncapped Resistances or Armor
2. Maximum Life, Dexterity
1. Worldly EnduranceWorldly Endurance (Defensive): Total Armor up to 1,000 cap, otherwise Dodge Chance
2. Daze ControlDaze Control (Utility): Lucky Hit Chance to Daze
BootsImplicit Stat: Maximum Evade Charges
1. Movement Speed
2. Any uncapped Resistances or Armor
3. Maximum Life, Dexterity
1. Natural MotionNatural Motion (Mobility): Movement Speed
2. Worldly FortuneWorldly Fortune (Utility): Lucky Hit Chance to Stun
Amulet1. Ranks to Malice, Frigid Finesse, Unstable Elixirs, and/or Exploit
2. Critical Strike Chance, Cooldown Reduction, Lucky Hit Chance
1. Trap ExpertiseTrap Expertise (Offensive): Caltrops Duration
2. Subterfuge ExpertiseSubterfuge Expertise (Resource): Dark Shroud Cooldown Reduction
Rings1. Lucky Hit Chance to Make Enemies Vulnerable is required on 1 Ring
2. Critical Strike Chance, Lucky Hit Chance
3. Any uncapped Resistances
1. Specialist EvolutionSpecialist Evolution (Offensive): Inner Sight Duration
2. Subterfuge ExpertiseSubterfuge Expertise (Resource): Dark Shroud Cooldown Reduction

Unique and Mythic Items

Listed below are the recommended and optional Unique Items for the Dance of Knives Rogue build. Each item description includes the most important affix to target for Masterworking upgrades.

  • The UmbracruxThe Umbracrux (highly recommended) provides another target to activate VictimizeVictimize explosions. In a boss fight, the Shade Totem can double damage output. Reallocate 3 points from DashDash or Shadow StepShadow Step to obtain Countering Smoke GrenadeCountering Smoke Grenade for this setup.
    • Masterworking Priority: Vulnerable Damage
  • Fists of FateFists of Fate (highly recommended) provides up to a 50% overall damage increase in the unique effect. The Lucky Hit Chance to Apply a Random Crowd Control Effect affix is useful to quickly Stagger Bosses.
    • Masterworking Priority: Lucky Hit Chance
  • Heir of PerditionHeir of Perdition (highly recommended) is a Mythic Unique Item that provides the highest damage increase for the slot.
    • Masterworking Priority: Critical Strike Chance up to 100% cap and Lucky Hit Chance
  • Shroud of KhandurasShroud of Khanduras (recommended) allows VictimizeVictimize explosions to efficiently clear groups of enemies by pulling them together.
    • Masterworking Priority: Ranks to Dark Shroud
  • FlickerstepFlickerstep (optional) reduces the Cooldown of Death TrapDeath Trap for more uptime on No WitnessesNo Witnesses.
    • Masterworking Priority: Damage Reduction from Close Enemies
  • Tyrael's MightTyrael’s Might (optional) is the best defensive option for a Chest Armor. The divine barrage does not contribute a significant portion of the total damage in this build.
    • Masterworking Priority: Damage Reduction or Maximum Resistance to All Elements
  • Shroud of False DeathShroud of False Death (optional) provides the highest damage increase in the slot due to the +1 Ranks to All Passives inherent affix.
    • Masterworking Priority: All Stats or Maximum Life
  • DoombringerDoombringer (optional) is a defensive option for Maximum Life and Damage Reduction. Remove Coldclip AspectColdclip Aspect for this setup.
    • Masterworking Priority: Maximum Life or Damage Reduction

Mercenaries

Once the Den is unlocked during the main questline in the Vessel of Hatred expansion for Diablo 4, complete Mercenary key quests to acquire them. Hire a Mercenary and enlist a Reinforcement in the following setup.

Gameplay Footage

Advanced Information

Additional details are provided in the following sections for a more in-depth explanation of the Dance of Knives Rogue. Read this advanced information after understanding the basic overview of the build in the previous sections.

Build Mechanics

The Dance of Knives Victimize Rogue is the advanced version of the spin-to-win build for the late endgame of Diablo 4. Compared to the Pure Dance of Knives Rogue Build that focuses on its own hit damage, the VictimizeVictimize setup has more strict build requirements. Lucky Hit Chance is required to proc explosions, while a high amount of Vulnerable damage is necessary to scale its damage. Additional Ranks to Dance of KnivesDance of Knives are not beneficial, as the skill is only utilized to activate Victimize for damage output.

Vulnerable Damage is essential due to its double dipping, meaning the benefits are gained twice, by scaling the base damage of VictimizeVictimize procs and then applying a second time when hitting Vulnerable enemies. Multiplicative sources of Vulnerable Damage (denoted by “[x]”) from MaliceMalice and the Legendary Bonus on ExploitExploit also double dip.

BacBac YomYom activates No WitnessesNo Witnesses consistently, along with Death TrapDeath Trap.

Ensure that you have a Lucky Hit Chance to Make Enemies Vulnerable affix on a Ring to activate VictimizeVictimize!

Movement Speed

Movement Speed is the most important stat for the Dance of Knives Rogue. Every 30 meters you travel while Channeling Dance of KnivesDance of Knives grants 4 Charges from Enhanced Dance of KnivesEnhanced Dance of Knives. Reach the Movement Speed cap at 200% to have a near-infinite Channeling duration for Dance of KnivesDance of Knives, which provides a longer benefit of snapshot mechanics.

A Total of +75% Movement Speed bonus is easily obtained from the Skill Tree by Dance of KnivesDance of Knives (+20%), Stutter StepStutter Step Rank 3 (+15%), HasteHaste Rank 3 (+15%), and Enhanced Dark ShroudEnhanced Dark Shroud (+25%). The remaining +25% Movement Speed bonus needs to be obtained through gear. Any additional Movement Speed can still be beneficial when there are no enemies to Critically Strike to activate Stutter Step or Dark Shroud Shadows are depleted.

The in-game tooltip for Movement Speed

Crowd Controls and Boss Stagger

Damage multipliers activated by a variety of different Crowd Controls contribute to a significant portion of damage output for a Rogue. These damage bonuses can be applied to normal and elite enemies immediately, but they do not apply to bosses unless they are Staggered. Repeated Crowd Controls from the same source in a short duration apply less Stagger to bosses, so separate sources of Crowd Controls are utilized within the build. Stagger Bosses to deal maximum damage!

The In-Game Crowd Control Tooltip

This build applies Crowd Controls from the following sources:

Crowd-Controlled enemies take additional damage through multipliers from the following sources:

Damage Rotation

Use the following rotation to optimize damage output.

  1. Cast Cold ImbuementCold Imbuement to prepare for battle.
  2. If Shroud of KhandurasShroud of Khanduras is equipped, Evade to group enemies together.
  3. Activate the following optional damage bonuses depending on the toughness of your opponent:
  4. Channel Dance of KnivesDance of Knives.

Obol Gambling

Obol gambling is a great way to potentially find item upgrades or items missing from your build. Use Obols on your target equipment for a chance to receive Greater Affixes. Check out the tool from Icy Veins for gambling Obols in the link below.

Changelog

  • October 16th, 2024: New Paragon tool added.
  • October 8th, 2024: Guide reworked due to bug fixes.
  • October 2nd, 2024: Guide created for Season 6 (Patch 2.0.2).
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