We’re taking a closer look at all the Druid changes going live in Diablo 4 Season 9!
Druid Skill Changes
Earth Spike – Damage increased from 19% to 90%.
Wind Shear – Damage increased from 20% to 60%.
Storm Strike – Damage increased from 20% to 60%.
Maul – Damage increased from 26% to 80%.
Claw – Damage increased from 28% to 80%.
Fierce Claw – Poison Damage increased from 20% to 40%.
Pulverize – Damage increased from 92% to 110%.
Enhanced Pulverize – Previously: Your next Pulverize will Overpower every 12 seconds while you remain Healthy.
Now: Every 10 seconds, your next Pulverize will Overpower.Enhanced Debilitating Roar – Fortify amount increased from 22% to 30%.
Innate Debilitating Roar – Damage bonus increased from 15% to 25%.
Grizzly Rage – Damage bonus per second in the form increased from 3% to 4%.
Prime Grizzly Rage – Previously: Grizzly Rage makes you Unstoppable for 6 seconds.
Now: You are Unstoppable while Grizzly Rage is active.
Druid Passive Changes
Toxic Claws – Previously: Shred and Lacerate deals an additional 24/48/72% of their Base damage as Poisoning damage over 4 seconds.
Now: You deal 5/10/15% increased Poison damage.Vigilance – Damage Reduction reduced from 7/14/21% to 5/10/15%.
Abundance – Basic Skill Spirit generation bonus increased from 10/20/30% to 15/30/45%.
Nature’s Fury – Previously: Casting or Channeling an Earth Skill has a 40% chance to trigger a free Storm Skill of the same category, and vice versa. In addition, these free Skills count as both Earth and Storm Skills.
Now: Casting or Channeling an Earth Skill has a 40% chance to trigger a free Storm Skill of the same category, and vice versa. In addition, you deal 20% more Earth and Storm damage and these free Skills count as both.Ursine Strength– Previously: Gain 30% additional Maximum Life while in Werebear form and for 3 seconds after leaving Werebear form. While Healthy, deal 15% increased damage, and 70% increased Overpower damage.
Now: Gain 30% Maximum Life, 20% more damage, and a 100% Overpower bonus while in Werebear form and for 5 seconds after leaving it.
Druid Legendary Aspect Changes
- Of The Ursine Horror – Previously: Pulverize is now also an Earth Skill. After Casting Pulverize tectonic spikes continue to deal damage over 2 seconds.
Now: Pulverize is now an Earth Skill. After it Overpowers, your Earth Skill Cooldowns are reduced by 1.0-4.0 seconds. - Mangled – Previously: While in Werebear form, you gain 10-25 Spirit every 8 seconds.
Now: While in Werebear form, you gain 5-10% Maximum Spirit Generation per second. - Of the Rabid Bear – Previously: While Grizzly Rage is active, Skills that Critically Strike apply Rabies and your Poison damage is increased by 60-105%.
Now: While Grizzly Rage is active, your direct damage is converted into Poison damage, you deal 20-40% more Poison damage, and you passively spread Rabies. - Runeworker’s Conduit – Secondary effect changed.
Previously: Your Lightning Bolt damage is increased by 15%[x] for every 100 Willpower you have.
Now: Your Lightning Bolts deal 25-40% increased damage.
New Druid Unique Item
- Noxious Spine-Breaker: Unique 2H Weapon
- Affixes
- Inherent: 110% Damage to Poisoned enemies
- 14-18% Willpower
- 114-150% Poison Damage
- 26-35% Chance for Pulverize to Hit Twice
- 26-35% Resource Cost Reduction
- Power
- Every 10 seconds, Pulverize forms a puddle that deals 200-400% of its damage as Poisoning damage over 6 seconds. Pulverizing the puddle splashes an additional 20-40% of the puddle’s total damage within the area and around it.
- Affixes
Druid Bug Fixes
- Fixed an issue where the buff from Runeworker’s Conduit Aspect would not be removed when unequipping the item.
- Fixed an issue where the bonus movement speed from Malefic Crescent did not properly stack with bonus movement speed from Mad Wolf’s Glee.
- Fixed an issue where the bonus damage from Waxing Gibbous after exiting stealth did not apply for certain other sources of Stealth, such as Shroud of False Death.